Author Topic: Battletech Character Creator (BTCC) bthub.net  (Read 66170 times)

Cannon_Fodder

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #30 on: 12 September 2011, 21:04:30 »
I was just getting "are you sure you want to do this" messages.

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #31 on: 12 September 2011, 21:25:54 »
I think I'm getting the hang of it.
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #32 on: 13 September 2011, 00:26:29 »
Hey Top, Please let me know when you do, so you can teach me  :D. Seriously.
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« Last Edit: August 10, 2022, 15:35:06 by Wolf72 »

Cannon_Fodder

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #33 on: 13 September 2011, 04:40:23 »
I need to make a new character for my AToW group. Was going to make it with the BTCC then add the extra 500 points my group uses. After about 20min I grabbed a legal pad and a couple pencils.

The program needs to be a lot more user friendly. I was going to make a Yakov Smirnoff "in Soviet Russian the program uses you" joke but feel it might be in bad taste  ;D

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #34 on: 13 September 2011, 10:55:09 »
I was having issues as there aren't many instructions, but once you figure out how the program works it's a lot more linear with out the errors.  Though there are still a few, I find mostly when I go back a step.  Perhaps a walk through from the designer would be helpful, as the boxes seem to have to be clicked in a specific order at Stage 3.

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #35 on: 13 September 2011, 11:06:48 »
I was unable to install the program. I'll wait until the next few revisions go, and I think it's a great idea!
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Cannon_Fodder

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #36 on: 13 September 2011, 18:25:34 »
I was unable to install the program. I'll wait until the next few revisions go, and I think it's a great idea!

Make sure you are running the install as Administrator. Right click the install .exe and pick "Run Administrator"

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New Version as of 9/14 v.0.7.32
« Reply #37 on: 15 September 2011, 21:52:34 »
 :o Wow! Just one week later and a new version is already out!  Check out BTCC v0.7.32.

Game Master Tables printable
Starting XP can be set
You can use manual editing XP in all tables now (no more holding down arrow buttons)
Other small fixes

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Mendou

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #38 on: 16 September 2011, 07:27:05 »
One observation: I was trying to build a Solaris VII MechWarrior but after taking Solaris Internship in Stage 3 the Solaris VII Games path did not appear in Stage 4. Has this path not been added yet, or is there a prerequisite which I failed to notice?

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #39 on: 16 September 2011, 12:05:12 »
Some additional feedback:

Once I get to optimization/point buy I still cannot just type XP values into the attribute boxes.

Still no way for me to implement my own affiliations, modules, and fields.

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #40 on: 16 September 2011, 13:12:15 »
Tagged to follow.

Great program.


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peterbehere

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #41 on: 16 September 2011, 15:37:04 »
Still no way for me to implement my own affiliations, modules, and fields.

Affiliations can be added by editing the affilitation.dat file in the resources file using notepad.  Just add your's to the list and save.

Creating custom modules and fields are a novel concept.  It is not applicable in the rules for AToW, but maybe we can implement this in the near future.
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #42 on: 16 September 2011, 17:18:53 »
While I can add the text for them there seems to be no ability to add the sub affiliations or the XP distributions for module build.

It shouldn't be too hard as long as the XP adds up for modules.  Fields could be a little trickier since point buy gives a different rebate than module build.  To clarify it is the same 20% but module only counts the 30 you get from Stage 3 while point buy has no such limitation.


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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #43 on: 24 September 2011, 01:57:41 »
Definitely has a lot of potential and should be very useful when I've put more time into it. Definitely beats the hell out of using an excel spread sheet.

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #44 on: 24 September 2011, 05:01:48 »
Definitely has a lot of potential and should be very useful when I've put more time into it. Definitely beats the hell out of using an excel spread sheet.
For creating individual characters, sure.  But when generating stats for an entire unit, I find a spreadsheet much easier (copy/paste FTW).

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #45 on: 24 September 2011, 10:34:20 »
having a problem, when I select the Solaris IIV Module it sends my DEX to the negatives!
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #46 on: 24 September 2011, 11:15:33 »
Also noticed that when you get to the balancing stage, you can only add or subtract ten points at a time, which can be a pain in the neck when you have a talent skill with  an extra five points in it.

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peterbehere

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #47 on: 25 September 2011, 18:01:35 »
Also noticed that when you get to the balancing stage, you can only add or subtract ten points at a time, which can be a pain in the neck when you have a talent skill with  an extra five points in it.

Craig

Try double clicking on the name or the skill to add 1 point at a time
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lu-tze the sweeper

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #48 on: 25 September 2011, 21:18:54 »
building a character from the Marian Hegemony, and I can only choose slave for my stage one?

Needs an option to go around things like that.

Rationalinsanity

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #49 on: 26 September 2011, 00:19:56 »
I believe you need to select the Citizenship trait for that. Assuming that's possible at stage one using this program... haven't tried it yet.

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #50 on: 02 October 2011, 10:39:46 »
I believe you need to select the Citizenship trait for that. Assuming that's possible at stage one using this program... haven't tried it yet.

It seems not to... at least I couldn't find a way to enter the trait... which currently makes it impossible to create anything else than slaves in the MH.
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StCptMara

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #51 on: 10 October 2011, 04:11:50 »
Issues I have been running into:
1) When I go to add points into skills with subskills, the program automatically creates a new skill block.
Meaning, if I go to put points into Gunnery/'Mech, it creates a SECOND skill entry for Gunnery/'Mech.

2) You cannot select supskills after life-modules for Art and Interest during the post life module stage.

3) When taking Officer Candidate School and moving on to Tour of Duty, the Field Skills selection does
not allow the Basic Training Field skills to be selected among my military field skills boosts.

4) Major Periphery Nation: Magistracy of Canopus: it does not put the points into the art skills.

5) If I take a second Stage 4 Life Module, there seem to be practically random heavy deductions to my
attributes. Example: When I was making an NPC who had Tour of Duty followed up by Guerrilla Insurgent,
the character got hit for -250 to Dex and -135 to Edge.

6) There is no way to, if you realize you made a mistake on a stage, go back and change it.
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #52 on: 10 October 2011, 19:27:48 »
Hawt Diggity, this looks useful!! 8)

I'll check back in and play with it when I get around to trying to GM AToW next.
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #53 on: 13 October 2011, 18:57:01 »
I noticed there seems to be a bug in the wizard where the levels of training do not properly enable for any stage 3 other than technical college

additionally ~90% of stage 4 does not appear to be active in the wizard as well

ironfis1

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #54 on: 30 November 2011, 11:31:42 »
Any interest in putting the source out in a git project and letting some other people pitch in?

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #55 on: 30 November 2011, 21:44:05 »
I noticed there seems to be a bug in the wizard where the levels of training do not properly enable for any stage 3 other than technical college

additionally ~90% of stage 4 does not appear to be active in the wizard as well

Do you have the most recent version? You have to spend the flexible and more first, then click the little arrow. It works fine for me
on 0.8.7
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #56 on: 05 December 2011, 13:45:26 »
I can't install it either...I have a Mac.  :-[
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StCptMara

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #57 on: 05 December 2011, 21:03:44 »
I can't install it either...I have a Mac.  :-[

There's your problem! To fix that, I recommend getting a Windows Based Machine(or using a Windows Emulator on your
iPuter)
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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #58 on: 06 December 2011, 06:20:23 »
There's your problem! To fix that, I recommend getting a Windows Based Machine(or using a Windows Emulator on your
iPuter)

Heh... *I* wouldn't say that's the problem! But of course I'm a Mac user. :)

The program's developed in Qt, which is cross-platform(http://qt.nokia.com/products). So it should be possible to provide a Mac binary. Alternatively, the dev could open source the project and release the code so we can download and compile for our preferred platform. This would also allow people to contribute to the project.

ironfis1

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Re: Battletech Character Creator (BTCC) bthub.net
« Reply #59 on: 06 December 2011, 15:49:42 »
Would love to see this in a git repository so we can open source it.  Also, you are missing Born Merc Brat as a Stage 1 choice.  It pairs very nicely with Merc Brat as a level 2.

 

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