Author Topic: Fighter of the Week, Issue #006 (repost) - Stingray family  (Read 12530 times)

Trace Coburn

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Fighter of the Week, Issue #006 (repost) - Stingray family
« on: 05 February 2011, 20:54:41 »
F-9* Stingray - 60t, TRO3025 and beyond
Originally posted 22 Dec. 2004.

  All proposed fan-variants should be posted in the corresponding "FotW Workshop" thread.

  This week, we have kind of a twofer: the F-90 Stingray family, and its predecessor, the F-77 Deathstalker - since they're essentially the same family, I thought covering one without the other was a little unfair.  ;D


  The Stingray, while also found with the LCAF, is the Free Worlds League's preferred medium fighter and mounts a formidable arsenal of energy weapons, and has the dual distinctions of being the only IS1 ASF I know of that mounts a PPC, giving it almost unmatched one-shot punch, and of being the only forward-swept-wing fighter in Inner Sphere service, giving it sex appeal.  ;D

SUCCESSION WARS:

  The most common Stingray fielded by the FWLM, the F-90, requires careful handling.  A 6/9 thrust curve and the customary five-ton fuel capacity means it can dance around its LCAF counterparts the Lucifer and Chippewa with near-impunity, and that it can keep up with the Capellan Transits and Transgressors.  It has a 60/45/34 armour profile, which is fairly decent for its weight, albeit still vulnerable to thresholding by the omnipresent ML across the aft.  And the firepower?  Whoa, mama!  A nose-mounted PPC and large and medium lasers in each wing, backed by twenty heat-sinks, makes for a weapons mix that requires careful bracket firing.  At medium range, you use the PPC or both large lasers - either option putting some serious damage down-range and retaining negative heat; in close, you can choose between both larges or the PPC and both mediums, either option being -4 heat and generating some fearsome punch.  The PPC/both LL option is a +6 on the heat-scale - not a great idea, but if used judiciously, followed by a turn or two in the 'standard' firing patterns to cool off, it can make for some serious hurt on the far end.   An off-centre target, by the way, can receive as much as a PPC and both lasers from that wing for a mere +1 heat - none too shabby, by my lights.  ;D  An alpha-strike puts you over the top by a whopping twelve points, so I'd call that a tactic of last resort, but if you do use it, the other guy's gonna be wearing a halo of tweeting birds for damn-sure.  ;D

  All in all, the FWLM must love its medium fighter - it's a fast, agile dogfighter that can turn-and-burn with some of the best, and the only thing limiting its combat endurance is fuel; those LCAF pilots who get Stingrays must be ecstatic at the better performance (and survivability) of their craft as opposed to the sluggish Lucifer.

  Use Stingrays as the utility fighters they are - go for the other guy's mediums and heavies (you own Lucifers and Chippewas!), or provide much-needed fire-support to the Cheetahs when they mix it up with enemy lights.  Use Stingrays to tie up his interceptors and dogfighters and give the Rievers a clear path to their target.  Watch your heat-scale, and don't get separated from your wing-mate - no rearward armament means that a Thrush or Seydlitz can ruin your day in a hurry if given the chance, so mutual support is a must.

  In the attack role, the Stingray is formidable.  A maximum bomb-load (twelve tons) makes for a 3/5 thrust-curve, which is certainly swift enough for a fighter-bomber of the time.  What all those wonderful energy weapons can do in a strafing run makes one cringe at the thought - few IS1 assault 'Mechs short of the Awesome can generate that much firepower - though strafing Stingrays would be vulnerable to other fighters while they tried to cool off between passes.  And even with the heat problems, the effects those big energy weapons can have on DropShips and larger targets (especially under squadron rules) is enough to give opposition naval officers some very restless nights.  ;D

  To defeat Stingrays, you're well-advised to have lots and lots of light fighters.  If you're playing LCAF, give your Seydlitz the support of a lance or two of Lucifers and soften up the Stingrays before they get to the merge, then punch the Lucifers through to engage his heavy assets while the Seydlitz turn with his mediums and chew them to bits.  The CCAF actually has some better options for dealing with the Stingray - the Transgressor is a medium fighter in a heavy's clothes, and its arsenal/heat-curve is actually better than the Stingray's in some ways - but once again, the plan is for the big boys to hold his attention and soften him up before the merge, then the Thrushes work the angles and get behind 'em in the actual furball.  And if those same Thrushes were to drive a Stingray or two in front of a lance of Transgressors and all those big guns.... ;)

  There are two primary variants to the Stingray in the IS1 era.  The F-90S, a Steiner creation, tries to ameliorate the base F-90 model's finicky heat-curve by replacing the PPC, one heat-sink, and a ton of armour with an AC/5 and a ton of ammo.  You can use the AC and both larges at Medium range without overheating, but to my mind the improved heat-efficiency doesn't make up for the decrease in throw-weight and the increased vulnerability.  Only use this model if you've got nothing better.  :'(

  On the other hand, the F-94 is a far better proposition.  All the armour and heat-sinks were retained, but the weaponry was completely overhauled: the wing-mounted LLs were traded for LRM-10s with a shared ton of ammo, while the nose-mounted PPC is downgraded to an LL and a third ML.  The heat-curve on this model is much more forgiving, it gains the ability to reach out and touch someone at Long range, and while it lacks the sheer sex appeal/oomph factor of the PPC/LL combo, it can actually use its three primary weaspons consistently while the ammo lasts (LL + 2 x LRM-10 = -4 on the heat scale), then transition to the LL and all three MLs to finish the target off (which is still -3 heat).  This one's probably meant for attack duties (a strike from this sort of arsenal makes many IS1 heavy/assault 'Mechs green with envy and/or white with fear), but I wouldn't hesitate to use it as an interceptor/dogfighter, either, especially if supported by some F-90s.  This model of Stingray kicks ass.  ;D

  [VARIANT PROPOSAL(S) REDACTED] All proposed fan-variants, including my own, belong in the corresponding "FotW Workshop" thread: http://www.classicbattletech.com/forums/index.php?topic=1238.0 .


3049 AND BEYOND:

  Foundtech brought us the F-92 Stingray, a product-improved F-90.  The installation of extended-range particle-cannon and large lasers yields much-improved reach, and the direct conversion of the original twenty SHS to double heat-sinks does wonders for the heat-curve - one can fire the ERPPC and both ERLLs together without having to worry about an overheat, which must have put evil, carnivorous grins on the faces of Stingray pilots everywhere.  ;D  Nothing was done about the armour - a pretty grevious oversight, to my mind; the use of ferro-aluminium could have pushed the wing armour above the threshold threat of MLs - but the leap in useful firepower is still enough to make squadron-commanders rub their hands together in glee.

  Despite a heat profile that's far more forgiving than the original's, the F-92's performance characteristics and assigned roles don't change all that much.  Use them as you would under IS1 tech, but be careful - the upgraded Lucifers and Transgressors might not be any faster or thicker-skinned, but they've had weapons upgrades of their own, and you don't have the armour to go toe-to-toe with them.  Your main worry, however, are -Z4 Seydlitz, which are further-reaching and tougher than before - they're no longer the one-hit-kills you were used to.  Stick with your team, don't let anyone get swarmed or tailed, and use those big guns and DHS to maximum effect - a full salvo from your ER beams may not smoke a -Z4 Seydlitz outright, but they certainly can if you're good and/or lucky, so the prospect of getting in front of that lot is going to give him long, gloomy thoughts about mortality.

  Countering these improved Stingrays is also much the same as it was under IS1, but with increased hitting power to make it work.  Lyran players have the -R16 Lucifer at their disposal, which has enough throw-weight to really chew pieces off of Stingrays for the guys driving -Z4 Seydlitz to exploit.  The CCAF opted not to upgrade its Thrushes - probably chose not to throw good money after bad :P - but what the -13A Transgressors can do more than makes up for that; use TR-13As to dogfight with the Stingrays, or as fire-support while the Thrushes drive the F-92s onto their guns.

  [VARIANT PROPOSAL(S) REDACTED] All proposed fan-variants, including my own, belong in the corresponding "FotW Workshop" thread: http://www.classicbattletech.com/forums/index.php?topic=1238.0 .


F-77 Deathstalker - 80t, TRO3026R

Download the .pdf here.


  In this tech-level, we also have the rediscovered F-77 Deathstalker, a 5/8 eighty-tonner which was the Stingray's direct ancestor.  When TRO3026R came out, a lot of people on the boards (cbt.com, back then) bagged the Deathstalker, saying it was thinly armoured, sluggish, and ran too hot to use its armament effectively.  The first two charges have some validity to them; to the third, I can only ask "WTF were you jokers smoking?"  :o  ;D

  The Deathstalker's armour is, admittedly, awful.  55/41/31 is the sort of armour layout you expect to see on lower-end mediums, not heavies.  5/8 is not the best accel profile around, but it's a match for most other heavies, so I don't see the big deal.  But the weapons... zoinks!  Each wing mounts a pair of ERLLs and an ML; the nose houses an AC/10 and a ton of ammo; and twenty-five freezers make for a lot of dissipation capacity.  This thing has a better heat curve than the F-90 that replaced it, with an alpha overheat of +7, rather than the F-90's +12.  Proper heat discipline makes for far, far better performance than the critics suggest: you use the AC/10 and ERLLs for two turns (at +1 per turn), then leave out the AC/10 on the third (for -2) to get neutral again.  The mediums are the main sticking point in the arsenal to me; with all those DHS and the ERLLs, they won't see much use and are pretty much dead weight - unless you're in a close engagement and in a real hurry to cool off, at which point the AC/10 and MLs yield 20 damage for only nine heat (and when you set that against 25 DHS, even an F-77 that's bordering on mandatory shutdown won't even notice that kind of heat - its heat-scale will plummet after a single turn of this).

  Had its structural flaws been corrected and the type deployed for front-line service, the Deathstalker would not have been a dogfighter.  It would have found its niche in escorting DropShips and other heavy assets; as a complement to formations of completely-ammo-dependent Rievers, providing the mid-range firepower to their strikes that the F-700s themselves lack and acting as formation defenders once the Rievers went Winchester and turned for home; and as a ground-attack aircraft, delivering devastating strafing attacks and point-strikes.  Mutual support and formation discipline would have been the primary means of surviving enemy interceptors, as the primary tactic would be to get behind them with light-fighters and pound them until something gives.

  [VARIANT PROPOSAL(S) REDACTED] All proposed fan-variants, including my own, belong in the corresponding "FotW Workshop" thread: http://www.classicbattletech.com/forums/index.php?topic=1238.0 .


  Be advised: the attached .txt transcripts of previous runs of this thread contain numerous reader-proposals for variants.  I'll try to change those out for 'sanitised' versions of those threads when I can, but I can't promise it'll be soon - that's a lot of ground to cover.  ;)

Trace Coburn

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Fighter of the Week, Issue #006 (repost) - Stingray ('39 Update)
« Reply #1 on: 05 February 2011, 21:00:57 »
F-** Stingray – TRO3039 Update
Originally posted 5 Mar. 2008

  To date, I've found sparkling little nuggets of new lore upon reading each and every one of the revised entries of TRO3039, and the Stingray is no exception.  The first Klondike strike in this case is the revelation (clarification?) of the origins of the F-94 - a production variant of which I have always thoroughly approved, yet whose exact loadout has caused confusion on some occasions.  It seems that a Stingray ace by the name of Maria Gutierrez (no prizes for guessing where in the FWL she's from! ;)) left the FWLM at some point and founded her own aerospace-manufacture business on Trellisane; unabashedly eager to get more Stingrays into the black (and who can blame them?), the League government did a 'little' arm-twisting and 'convinced' Andurien Aerospace to issue a production-licence for the type to Gutierrez Aerospace.  Gutierrez had apparently developed some heterodox ideas about the type's tactical role and armament during her time in uniform, for when the new fighters started rolling off the line in 3040, they weren't actually 'brewed-to-the-book' F-90s but moonshine F-94s, complete with nose-mounted extended-range laser cannon (yes, that's an 'ERLL') in place of the old PPC and LRM-10s in place of the wing-mounted large lasers.
  Just in itself, this data makes the whole entry entirely worth its ink and paper.  For years now, there's been endless (if semi-idle) speculation as to whether the F-94 is a modern upgrade of baseline F-90s, or a 'level 1' variant of similar design vintage to the original, and whether the primary nose-gun was a standard large laser (of the kind available to everyone in the IS) or a foundtech extended-range model was the subject of much discussion, with some of the references on the matter being mutually contradictory.  Now, it's settled: it's an ERLL, which means that you can add the laser to your missile-racks at Long range to compound the enemy's misery, as long as you respect your heat-gauge (still only 20 SHS, remember).  On the other hand, given the IOC date of the F-94 model, one has to wonder if there weren't some shennanigans going on behind the scenes: where the heck did the Leaguers get those ER large lasers?  The Concord of Kapteyn was long-dead by that time, so it's not overly likely that they obtained them from their erstwhile allies in the Draconis Combine, and the "Death Commando" raid on the NAIS in the dying days of SW4 meant that the Federated Commonwealth was paying extra-close attention to the security of that installation and the GDMC data it held... so who does that leave us with?
  It's almost too easy to point the finger at ComStar: Myndo Waterly was a hardline Blaker fanatic with a near-pathological hatred of Hanse Davion and all the myriad threats to "Blake's vision" his works represented; they'd already given one Successor State that kind of under-the-table aid, complete with the 'accidental' transfer of advanced technologies at the hands of the 'Un-named Precentor' (who may have been a (willing? volunteer?) martyr to Blake's glory); the FWL was not long-removed from the bombing that killed Janos and Duggan Marik and maimed Thomas, the former ComStar Adept, who was immediately taken in by 'The Blessed Order' for treatment and rehabilitation; indeed, "Thomas Marik" was Captain-General by the time Gutierrez started production and may have been one of the key arm-twisters in Andurien's issuing the licence.
  While on the face of it, this is a fairly compelling collection of facts, there's no real proof either way - and blaming The Great Blaker Conspiracy for every last suspect occurrence in the Inner Sphere between 2785 and 3067 not only gets a little tired, it's borderline lazy thinking (even if they do have a long and storied history of 'dirty deeds, done dirt cheap' :P) - but in the end, it gives us all something to obsess argue about on these forums, and keeps us coming back to new products looking for more tidbits just like this... so, what the hell?  ;D

  The second of the gems is the "Notable Pilot": Major Julia Wuang, of the First Shin Legion, who led her whole squadron in an epic 'Horatius at the Bridge' holding-action against twice their number of Transits and Transgressors to cover the escape of their DropShips when Chancellor Romano "Pre-Emptive Execution" Liao and the Maskirovka sicced a regiment of mercenaries on the 'dangerously disloyal' Shin Legions.  None of the First Shin's pilots survived the epic battle, but they kept their opponents so occupied that their DropShips escaped clean; in honour of their courage, skill and sacrifice, the First Shin *still* carry the fallen pilots' names on their active-service rolls.  O0

  The third and arguably brightest jewel that TRO'39's diadem holds for Stingray lovers is the F-95.  After years of legal wrangling with Andurien Aerospace, Gutierrez finally managed to pry some new techno-goodies out of the longer-established firm and get a new version into the works, incorporating ferro-aluminium armour (not before time! >:(), freezers, ERLLs and one of the new particle-cannons - the one that has me hearing the strains of AC/DC's "Big Gun".  ;D
  Unfortunately, there's no mention of an engine upgrade, so there's no more weapons cubage to be had, and what was freed by the suppression of the secondary MLs and the shift to FAA(! >:() went into permitting the inclusion of the centreline BFG HPPC.  :-\
  Design compromises aside, this thing likes to make a big mess of whatever gets in front of it - anything mounting an HPPC (or two) virtually screams "Mid-range Dropper chopper" - with the ERLLs to keep the opposition hopping about during the closing phases.  And considering that a squadron develops three hefty anti-'Ship bays - 9-Capital for the HPPCs, with 2 x 5-Capital for the lasers - 'twould appear that the Blakers were well-advised to interrupt production as they did.  (The F-95's scheduled IOC date with the FWLM was 3069; sadly for the Leaguers, 'recent developments' have rendered the type's status a complete mystery.  It could be that Gutierrez is doing as the Eisensturm line reputedly did during the Jihad; it could be that the Blakers have taken the plant for themselves, or nuked the sucker to smoking glass as 'insufficiently loyal'.  My bet would be that TPTB left that an open question precisely so that players/GMs could make their own rulings for their individual home campaigns.  O0)

  [VARIANT PROPOSAL(S) REDACTED] All proposed fan-variants, including my own, belong in the corresponding "FotW Workshop" thread: http://www.classicbattletech.com/forums/index.php?topic=1238.0 .

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Fighter of the Week, Issue #006 (repost) - Deathstalker ('75 Update)
« Reply #2 on: 05 February 2011, 21:02:45 »
F-*** Deathstalker – TRO3075 Update
Originally posted 7 Jan. 2009.

  The F-77 Deathstalker was one of the 'also-rans' of the CBT universe.  A heavy fighter that favoured firepower over speed (or armour), it fell afoul of a panel of SLDF evaluators biased towards smaller, handier craft - not to mention its own slightly eccentric structural design, which contributed to a crash that killed the original programme dead-right-there.  Only twenty spaceframes were ever constructed before the axe fell, and although it served as inspiration for the later, extremely successful F-90 Stingray, and Andurien's chief test-pilot during the programme retained so much faith in the type that she flew one for another five years on JumpShip-escort CAM operations before going back to Andurien AeroTech, the sole example to survive the Succession Wars was a museum piece and the F-77 itself was little more than an historical curiosity.
  Until the Jihad era, when it was confirmed that for whatever reason, Andurien AeroTech chose to resurrect the design, revamp it, and put it into limited production.  Judging by the fact that only a squadron's worth have been observed by 3073 (operating from a base near Jojoken, BTW), that 'production' may well be taking place in a workshop environment... though depending on whether the Anduriens have remembered simple acts of maskirovka like painting the same side-numbers onto multiple spaceframes, there might be a good number more hidden in there, waiting to sucker-punch anyone who thinks Andurien's ducal palace is poorly defended.  }:)

  Andurien's new model Deathstalker (let's call it the F-78 for now, shall we?) is a product of an era that has 'filled in the blanks' left by the SLDF's original advanced-weapons programmes.  The wing-mounted ER larges (apparently) remain as they were, but the nose-mounted autocannon has been upgraded to one of the new Ultra models (presumably with its magazines suitably expanded), and the secondary armament has also made eager use of the new family of ER lasers: ERMLs replace the old 'standard' mediums in each wing, and an ERSL is meant to protect the type's rear sector from the 'tailing' tactics that proved its bane during its acceptance trials.  (Uh-huh.  Right.  What-ev-er!)  The TRO3075 entry speculates that all the mass-increases involved are accommodated by the use of a new LFE, so until TPTBs finally release the truly 'Unabridged' version of RS'75 :P, let's see how that plays out, shall we? ;)

Class/Model/Name:  Deathstalker F-78 [speculative]
Mass:              80 tons

Equipment:                                                              Mass
Power Plant:  240 Light Fusion                                           9.00
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 8                                                   .00
Total Heat Sinks:    25 Double                                          15.00
Fuel:                                                                    5.00
Cockpit & Attitude Thrusters:                                            3.00
Armor Type:  Standard  (168 total armor pts)                            10.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                 55
   Left/Right Wings:                  41/41
   Aft:                                  31

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Ultra AC/10              Nose        15     15     --     --    8     13.00
  Ammo (Ult AC/10) 20      ---                                           2.00
2 ER Large Laser           RW           8      8      8     --   24     10.00
2 ER Large Laser           LW           8      8      8     --   24     10.00
1 ER Medium Laser          RW           5      5     --     --    5      1.00
1 ER Medium Laser          LW           5      5     --     --    5      1.00
1 ER Small Laser           Aft          3     --     --     --    2       .50
------------------------------------------------------------------------------
TOTALS:                                                    Heat: 68     80.00
Tons Left:                                                                .00

  ... huh.  Y'know, when I ran the numbers in my head, I always came up with a 'hanging half-ton' even with the ERSL.  I must've rounded wrong somewhere.  :D
  In any case, it's hard to argue with the type's increase in firepower - especially since the fluff on the first notable pilot mentions that the Andurien squadron of the Jihad era is training hard on anti-WarShip operations - but the heat-balance is another matter.  For attack missions, being able to hammer a 'centre-lined' target is very much preferable, and the F-78 can't do that without eating a nasty, nasty overheat - either +6 or +16, depending on whether or not the ERMLs count as part of the wing laser-bays.  'Slashing' attacks with the AC and one wing's guns are well within your heat-capacity, but otherwise... well, people have asked why I make a habit of mixing standard larges with ERLLs in my custom refits, and cases like this are the answer: to strike a better balance between damage-potential, weapons-mass, and heat.  (I won't even go into the ERSL as a tailgun - you all know my feelings on that one by now.  ::))

  [VARIANT PROPOSAL(S) REDACTED] All proposed fan-variants, including my own, belong in the corresponding "FotW Workshop" thread: http://www.classicbattletech.com/forums/index.php?topic=1238.0 .

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #3 on: 05 February 2011, 22:01:46 »
There were a pile of very competent dogfighters in the Succession Wars and, as one of them, the Stingray is difficult to conclusively beat out.  The only ones that really manage to outright, hands-down beat it are the Transgressor and Eagle, and they spend another ten tons to do it... and are still going to have their hands full in a one-on-one duel.  The F-92 is a superb platform.  I'm not so sure on the F-94 but the F-95 is another excellent budget ASF in the Jihad era.

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #4 on: 09 February 2011, 00:30:28 »
There were a pile of very competent dogfighters in the Succession Wars and, as one of them, the Stingray is difficult to conclusively beat out.  The only ones that really manage to outright, hands-down beat it are the Transgressor and Eagle, and they spend another ten tons to do it... and are still going to have their hands full in a one-on-one duel.  The F-92 is a superb platform.  I'm not so sure on the F-94 but the F-95 is another excellent budget ASF in the Jihad era.

15 tons, and what, no love for the Slayer or down-teched Rapier?

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #5 on: 09 February 2011, 01:29:05 »
Another great FOTW article! I especially enjoy the F-77's ability to come in with 4 ERLLs on a strafing run to assist any Andurian Rangers unit needing to disengage.
May no one ever know less then me......

Moonsword

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #6 on: 09 February 2011, 08:10:49 »
15 tons, and what, no love for the Slayer or down-teched Rapier?

Not particularly for the Slayer.  The Rapier, on the other hand...

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #7 on: 14 February 2011, 17:07:39 »
There were a pile of very competent dogfighters in the Succession Wars and, as one of them, the Stingray is difficult to conclusively beat out.  The only ones that really manage to outright, hands-down beat it are the Transgressor and Eagle, and they spend another ten tons to do it... and are still going to have their hands full in a one-on-one duel. 
Or you could say the Corsair does it at 10 tons LESS, but that is just IMHO.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #8 on: 14 February 2011, 17:12:54 »
Or you could say the Corsair does it at 10 tons LESS, but that is just IMHO.
Megamek bots playing with Stingrays don't count.

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #9 on: 16 February 2011, 00:36:08 »
Who said anything about MM?

Corsair is a better bird IMHO.............More armor,  better heat management of weapons fire.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
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Minemech

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #10 on: 16 February 2011, 01:09:56 »
Who said anything about MM?

Corsair is a better bird IMHO.............More armor,  better heat management of weapons fire.
While less heat efficient with an alpha, the Stingray has more heat sinks and firepower. The Corsair in fact has 16 heat sinks with 2 Large Lasers as main guns, the Stingray has 20 with those same large lasers and a PPC. The Stingray can project more firepower with less heat. The Corsair main advantage come in its armor, a 2 ton advantage. Those small lasers are not to be underestimated.

Hellraiser

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #11 on: 18 February 2011, 11:38:47 »
While less heat efficient with an alpha, the Stingray has more heat sinks and firepower. The Corsair in fact has 16 heat sinks with 2 Large Lasers as main guns, the Stingray has 20 with those same large lasers and a PPC. The Stingray can project more firepower with less heat. The Corsair main advantage come in its armor, a 2 ton advantage. Those small lasers are not to be underestimated.
More than just 2 ton advantage is how its placed.
A Corsair can take a LL to the nose w/o a threshold.
The 3 long gun array is also not as useful on the Stingray because of the way weapon arcs work.
They only overlap on that one row directly in front of the fighter.
That is really annoying if you can't ALWAYS line up on that row.
It also overheats badly on that triple shot when it does line up.

Its not that I don't like a Stingray, its that it doesnt rank in my top 5 medium birds.
I'll happily take it over a Transit, Lightning, or Lucifer however  ;)
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Jellico

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #12 on: 20 November 2013, 20:28:05 »
And RS3145 gives us the Stingray F-96R.
A surprisingly simple three Large Re-engineered Lasers across the wings and nose. I guess the best thing to say is that a heat neutral 27 point salvo isn't weak. The spread doesn't help but it is traditional Stingray. And firepower is still retained against reflective opponents.
I wish I could say who is building it. I am leaning towards Gutierrez Aerospace in the Lyran Commonwealth (Trellisane) because they built the F-94 and F-95. I think Andurien AeroTech's Andurien and Westover factories are still around. Depends who owns them with the lasers dating to 3130.
Of course I am not sure whether the "R" is for Refit or Re-engineered. Traditionally in FWL space it was for Recon, which in this case would be all sorts of weird.

Evil Imperial

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #13 on: 20 November 2013, 21:40:48 »
[Finally comes out of lurking after who knows how long]

Huh, no update about the XF/F-78 Deathstalker

Okay, 8 tons of go juice that goes 5/8 with a 240 XL, nice for long patrols, vehicular stealth armor, the required Guardian ECM for it, can take a medium laser anywhere at least, has a wing mounted Large X-Pulse, and a center lined iHGR with 3 tons of ammo with CASE II, makes for some nice medium range whacks. 4 capital points per fighter if you can hit with everything and get the target center lined.

Suggested as a raider and dropship hunter, and apparently the F-77A (the proper designation for the modern Deathstalker) was a stop gap while production was being channeled into this version.

Then again I have no idea what I am really talking about. Trace, Jellico, Weirdo or any other aerospace expert can you give a better analysis of this. I'm just trying to get give this bird some attention it needs. Since this article is about Stingray family we going to see anything about the Mark 39 Voidseeker drone family while we are it, including any info from the cartoon and Somerset Strikers sourcebook? Or are the drones gonna get a special article?
« Last Edit: 20 November 2013, 21:42:19 by Evil Imperial »
Conjurer (Hellhound) = Wolverine IIC
Proof:
http://web.archive.org/web/20090213010515/http://www.classicbattletech.com/forums/index.php/topic,42093.0/all.html

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Trace Coburn

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #14 on: 20 November 2013, 22:14:49 »
Then again I have no idea what I am really talking about. Trace, Jellico, Weirdo or any other aerospace expert can you give a better analysis of this. I'm just trying to get give this bird some attention it needs. Since this article is about Stingray family we going to see anything about the Mark 39 Voidseeker drone family while we are it, including any info from the cartoon and Somerset Strikers sourcebook? Or are the drones gonna get a special article?
  The SDS drones had their own article, several years ago, but I never managed to re-post it.  I’ll dig through my archives and see what I can do about fixing that, but I can make no promises.  :-X

UnLimiTeD

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #15 on: 21 November 2013, 05:56:56 »
Damn you Trace, you can't just go around making no promises.
People will be outright confused at the sight of that sober realism.  ;D
As for 3 Relasers.... Maybe it's a bit too specialized for my Tastes. I'd have preferred an LPL in the nose or something, I mean, two ought to be enough.
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Ooo! OOOOOOO! That was a bad one!...and I liked it.

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Re: Fighter of the Week, Issue #006 (repost) - Stingray family
« Reply #16 on: 21 November 2013, 20:53:50 »
YOu guys know there a F-77a Deathstalker in RS:3075 Unabridged?

This is a the Jihad refit aka what was labeled F-78.   Thing built with UAC/10 with 4 x ER Larger Lasers and pair of ER Mediums to the front.  With single ER Small protecting the aft arch, 25 double heat sinks to handle the load.  Fun machine, just have to juggle the heat loads little bit.
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