...and it dragged on like you might imagine.
Still, fun as an all awesome light show rave. :D
A nova of Jade Falcons, star of Coyotes, and a reinforced lance of Comstar mechs rounds out the good guy side (total not author biased) vs. A tidal wave of mercenary surat mechs. It was litterally just a bit short of a Batallion. It was the kitchen sink of army lists.
The battlefield.
Opening Moves. Not seen are Comstar mechs run up the right flank.
Our plan here was to skirmish the right flank and shift left using our superior speed. But alas, the comstar mechs were averaging a 5/8 for their line mechs. It made the fading part of the "hit and fade" a little less than successful.
Dispersing the battle line. Naga and Night Wolf get cozy sending shots down range as the mercenaries move down the right flank and threaten the back side of the base. Fenris lays smoke and denies crucial fire lines to the IS.
Jade Falcon skirmishes the left flank and looks as scary as possible from their scout mechs.
More smoke and skirmishing. Shots are finally being traded in earnest. Griffin goes down. Pheonix Hawk on the far right eventually gimps himself under sustained fire. Night wolf moves it's lathargic frame forward under discovery that lots of C3 is being used... and it's the only ECM boat on the clan side of the board.
In Night Wolf fashion, it decides to move away from the principle conflict the ECM would have been useful in. None the less, it trades shots with the Awesome.
The feint in play, the artillery starts reigning into the kill box as the comstar/clan forces drag the mercs in.
And as we entered the final store hour of operation, we got lulzy and aggressive. O0
CLOWN BUTTON ALPHASTRIKE ACTIVATE TIME GO!
PEW PEW PEW
BOOM! Groan! *STUPID DICE* BOOM! PSSHT BANG!
DICE! Y U NO MAKE BACK SHOTS ON 6+. ლ(ಠ益ಠლ)
Carnage at the end.
In one turn 6 mechs go down as we closed gaps and got crazy with the to hit numbers. Still, "sure things" managed to wiff it consistently and in battletech fashion, unlikely odds and hilarious tactics made for the best kills...
An Atlas went down to an Arrow IV to the face... the nightwolf went down to karma ( I just got done gloating about the armor as we were ticking off successive head hits)... And despite daft maneuvering, the lights never managed to singe paint.
Though the ECM dervish managed to cause havok at just the right moment causing the C3 system in the comstar unit to go completely dark the turn they needed it... and earned a disproportional amount of return fire.
All in all, good game. Just WAY too long.