----- One Day Later? -----
Date: July 30, 3025?
Location: Buckminster
Title: No Profit in Dying
Author: Cory Glaberson, L. Ross Babcock III, Kevin Stein, Tara Gallagher
Type: Scenario (BattleForce)
Synopsis: During a disastrous raid into Combine space, the Osaka Mercenary Legion calls for a retreat after losing one battalion and taking heavy damage to the remaining two. The Legion's goal is to get as many units as possible to its DropShips and offworld, while the Combine wants to inflict maximum casualties. The Legion's command group and DropShips set up on the western edge of the map, while the survivors of the Legion's Daisho and Do-Maru battalions start within four hexes of the eastern edge of the map.
The Combine force may hold six units off the map and drop them from orbit during the scenario.
The Osaka player scores points for destroying Sworder units, while the Sworders get points for any Legion unit destroyed or left stranded without transport, counting those as captured.
Using the BattleForce->BattleTech conversion tables (Steiner) in Volume I of the Atlas of the Fourth Succession War, the Osaka Mercenary Legion has the following TO&E:
Daisho Battalion HQ: Crusader, Catapult, Quickdraw, Archer
Katana Company: Assassin, 3 Phoenix Hawks, Centurion, 2 Whitworths, Trebuchet, Catapult, Shadow Hawk, 2 Javelins
Wakizashi Company: Phoenix Hawk, Hatchetman, Wolverine, Spider
Tanto Company: Locust, Spider, 2 Commandos, 2 Cicadas, Stinger, Wasp
Do-Maru Battalion HQ: Thunderbolt, Archer, Shadow Hawk, Quickdraw
Kabuto Company: 2 Victors, 3 Zeuses, 2 Banshee (S), Marauder, Warhammer, 2 Orions, Awesome
Do Company: 2 Cicadas, Stinger, Wasp
Kote Company: 2 Wasps, Javelin, Stinger, Locust, Spider, 2 Commandos
Sode Air Company: 2 Centurions, 2 Lightnings, 2 Eagles
Regimental HQ: Warhammer, 2 Orions, Awesome, Phoenix Hawk, Hatchetman, Wolverine, Spider
Yari Artillery Battery: 2 Pack Rats, 2 Skulkers, 2 Long Toms
Transport Group: 3 Leopard DropShips (Regimental HQ), 3 Union DropShips (Do-Maru Battalion), 1 Overlord DropShip (Dasiho Battalion).
The unit is also described as having support vehicles that have already evacuated offworld.
The players are given 700 points to construct the 2nd Sword of Light. However, the NAIS Atlas helpfully provides a full BattleForce listing, showing the 2nd as having a total point score of 912 (though, granted, the 4th War TO&E ignores the fluff that the Sword of Light regiments are typically outfitted with a fourth battalion). Taking out the Regimental Battlegroup and Support Battalion (since the Sworders are executing a combat drop, rather than defending a fixed position), that drops the point score down to about 648, which is in the ballpark.
Using the conversion tables:
1st Battalion HQ: Dragon, Warhammer, Rifleman, Grasshopper
Alpha Company: 2 Dragons, 3 Grasshoppers, JagerMech, 2 Griffin, Panther, Thunderbolt, Catapult, Ostroc
Bravo Company: 3 Wasps, Stinger, Spider, 2 Panthers, Jenner, Dragon, 2 Griffins, JagerMech
Charlie Company: 4 Trebuchets, Griffin, 2 Panthers, Wasp, Crusader, Dragon, Catapult, Thunderbolt
2nd Battalion HQ: Thunderbolt, Catapult, Ostroc, Dragon
Alpha Company: 3 Dragons, 2 Grasshoppers, 2 JagerMechs, 2 Griffins, Thunderbolt, Catapult, Ostroc
Bravo Company: 3 Wasps, Stinger, Spider, 4 Panthers, Jenner, 2 Locusts
Charlie Company: 3 Griffins, 2 Wolverines, 6 Panthers, Wasp
3rd Battalion HQ: Dragon, Grasshopper, JagerMech, Griffin
Alpha Company: Crusader, 3 Dragons, 2 Grasshoppers, 3 Catapults, 3 Thunderbolts
Bravo Company: Whitworth, 2 Javelins, Stinger, 4 Wasps, 2 Stingers, 2 Spiders
Charlie Company: 3 Hunchbacks, Rifleman, Stinger, Griffin, Wolverine, 2 Panthers, Scorpion, Phoenix Hawk, Whitworth
Notes: While most of the scenarios presented in BattleForce are fairly generic, "No Profit in Dying" pits the previously (and subsequently) unknown Osaka Mercenary Legion against the 2nd Sword of Light. Since early BattleTech products were generally assumed to take place in/around 3025, and this features a fighting withdrawal by the Legion following a failed raid, that would place the action on the 2nd's garrison posting of Buckminster. (It can't be before 3025, because the Legion has a then-new Hatchetman, per the conversion tables.)
The Osaka Mercenary Legion is an interesting "fish out of water." It carries a heavy Japanese cultural theme, with this engagement focused on the Dasiho and Do-Maru Battalions and their Katana, Wakizashi, Tanto, Kabuto, Do, Kote, and Sode Companies. Despite the Combine's near monopoly on Japanese culture, these are mercenaries attacking the Combine.
Looking through the planetary fluff files, I find there is a city named Osaka on Minowa II (in the Benjamin Military District), where the most prestigious local sports franchise is the Osaka Lightning. Benjamin itself hosts the Osaka Fields proving grounds. My pet theory is that the Osaka Mercenary Legion consists of a group of MechWarriors that trained at the Osaka Fields and decided to form a mercenary unit. (Alternatively, they may hail from the Lyran world of New Kyoto, which is one of the few ethnic-Japanese worlds outside the Combine.)
I would presume that the canon outcome was that the Legion got smashed by the 2nd Sword of Light and that very few of its forces made it off Benjamin. This would account for a regiment-sized Elite 'Mech regiment not appearing on any TO&E rosters in the 3025-era House books or thereafter.
The Legion is fairly fast, on average, so the 4-hex head start should be sufficient for many of them to get to the DropShips. Kabuto Company and the Battalion HQ lances aren't so lucky, being heavy and slow. I would advise the Legion player to deploy his heavies as a rear guard, spreading out to tie up the Combine (with aerospace and artillery support), while the lighter elements fall back to the DropShips. Keep the Regimental HQ forces close in to the DropShips to protect them in case the Combine successfully drops its six 'Mechs nearby.
For the Combine, the most important target is those DropShips. If you can take them out, all the Legion's ground troops are doomed. Bundle your fastest units (your 5/8/5, 6/9/6, and 8/12/8 'Mechs) into a strikeforce and try to beat the Legion's forces to the DropShips. Take advantage of the ability to drop units. Pick out six heavies (Grasshoppers will do nicely) and have them drop as close to the Legion's DropShips as possible, with the mission of taking out the Overlord first, and then working their way down through the Unions then the Leopards. Hopefully, by the time the desperate Regimental HQ manages to take them out, your speedsters will have arrived on the scene and can mop up the remaining droppers.