Author Topic: Chronological BattleTech Fiction Review - The Succession Wars  (Read 486306 times)

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #810 on: 14 April 2014, 00:59:17 »
Regarding the climate, it's entirely possible to have 'heat waves' rising off objects even in frigid conditions.  All that's required is a difference in temperature on the interface layer between air and ground, and you'll see them at the right angle (typically less than ten degress viewing).  You can frequently see them radiating from actual snow if you look for it on a sunny day.

Understood, though the chapter actually states "hot air" was rising off the tarmac, rather than referring to the haze being created by a temperature differential between really cold and sorta cold zones. 

Perhaps the Sarghad dropport has a heated landing pad to keep snow/ice from accumulating?
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #811 on: 14 April 2014, 12:17:08 »
Or the sun reflecting off the durface of the pavement warming the air.  I can't imagine a place like Trell having heated pavement of all things if it's hard for them to field a single company of raggedy militia.
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Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #812 on: 14 April 2014, 12:29:05 »
----- One Day Later -----

Date: October 21, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Stefan (the traitorous astech who opened the Castle to the bandits) reports to Harimandir Singh, informing him that Grayson Carlye is not only alive, but the man behind the successful Trell raid against the bandit ‘Mech lance.  Stefan reports that King Jeverid gave Carlyle a medal and declared him the Deliverer of Sarghad.

Singh remains unconcerned, knowing that even three light ‘Mechs are no match for the Marauder and Shadow Hawk.  He declares that Carlyle must die, but rather than take his ‘Mechs into the constricting urban terrain of Sarghad, where the Trell conventional forces could effectively engage, he opts to play a waiting game, making cryptic references to “The Plan.” 

He instructs a perplexed Stefan to return to Sarghad with a special mission.

Notes:  This scene is noted as being “30 hours later,” so “the next day” seems to fit, assuming the battle wasn’t fought after 6:00 PM on the 26th. 

Singh tells Stefan he’s been his “eyes and ears” in Sarghad.  If Carlyle has been the toast of the town since his first victory, Stefan seems to have been blind and deaf if he’s only now reporting to Singh that Carlyle is alive. 

Amusingly, Singh’s recollection about recruiting Stefan indicates that the Trell native has “more money in one of Sarghad’s banks than he’d ever seen in his life.”  If the plan is to keep raiding Sarghad, though, it would seem logical to at least put the money in one of the other two cities on Trell I, just so Stefan's account balance doesn’t go up in smoke if the Marauder misses a PPC shot.
« Last Edit: 17 April 2014, 12:26:50 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #813 on: 15 April 2014, 12:12:32 »
----- One Week Later -----

Date: October 27, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson visits Renfred Tor in Sarghad’s underground hospital, where Tor is recovering from his captivity and exposure during the escape, and offers him a position with the Trellwan Light Lancers.  Grayson wants to get a JumpShip and secure help from the Lyran Commonwealth.  After slight resistance, Tor agrees to join Grayson.  Grayson also tries to recruit his rescuer, Claydon, into his Tech platoon, but the Trell tech is still bitter about the destruction of his home and death of his father.

As Grayson walks the streets of Sarghad, he’s joined by Lori, who complains that nobody in the Trell chain of command respects the authority Grayson has granted her, and that her fellow Sigurdian, Garik Enzelman, isn’t being allowed to join the ‘Mech lance, due to Trell concerns about his true loyalties. 

Mid-conversation, the two are attacked by an assailant armed with a vibroblade – Stefan.  Lori intervenes, and together she and Grayson disarm him and send him crashing to the ground, his neck broken.  Grayson recognizes him from the Castle, and realizes he must have been the traitor who breached the Commandos’ defenses.  Grayson sends Lori back to the base and continues to his planned romantic rendezvous with Mara Stannic, the Chief Minister’s daughter.

Notes:  This scene is given as being “one standard week” after the spaceport battle.

Grayson wants Tor to get him to Tharkad, or at least to a Lyran base.  He suggests Drune II, which is “90 light years in” from Trellwan.  Looking at the map coordinates, and assuming that “in” for Grayson means “towards Tharkad,” that gives us a position in the vicinity of Mkuranga, Babaeski, and Antares.  Since the Drune system (let alone Drune II) has never appeared on any map, that leaves either the option that Drune is an uninhabited system that is host to an LCAF staging outpost, or that Drune II is a world in a system 90 LY from Trell (Mkuranga or Babaeski if “in” is Tharkad; Antares, Graus, or Dompaire if “in” is towards Terra).

Mkuranga is mostly known for its jungles and mega-fauna.  Graus banned all heavy military forces in 3007, leaving only a planet-wide police department, so that’s unlikely to be Drune II.  We don’t have any canon info on Antares or Babaeski, and nothing on Dompaire except for some city names.  My best guess would be Babaeski, since it’s on a direct line from Trell to Tharkad, and lies at the 90 LY mark.

Grayson suggests that the remnants of Carlyle’s Commandos probably went to Tharkad, but Tor cautions that, having abandoned its ‘Mechs and equipment, the unit may have been decommissioned.  To me, this suggests that the Commandos were House regulars, since Grayson mentions them in the context of finding Commonwealth forces, and I would think mercenary forces would simply disband, rather than being formally decommissioned.

Tor also warns Grayson that any DropShip that tried to dock with the pirate-held JumpShip Invidious would be “flamed by the meteor defenses at a range of 500 kilometers.”  Um, wow.  According to BattleSpace, each space hex is 18 km, implying that the Invidious has “meteor defenses” capable of one-shotting a Mule (or equivalent) at a range of 28 hexes.  BattleSpace lists Extreme Range as 21-25 hexes (378 – 450 km), and 26+ as “Out of Range.”  Plus, the “meteor defenses” on a standard Invader-class JumpShip amount to little more than a PPC or Large Laser battery.  Either Tor is having some fun telling “old spacer’s tales” to a naive young groundpounder, or he’s packing some extremely unorthodox “meteor defenses” on his broken-down tramp freighter.  (“Bring the reflex cannon up to full power and crank up the mass drivers!”)

Grayson utters an interesting oath to express his frustration with Claydon:  “Gods of the old League!”  The Star League sourcebook notes that “During the Terran Hegemony’s era of greatest scientific achievements, church attendance was the highest it had been in centuries.  The people of the Hegemony were remarkably religious.”  So, does this oath in the LosTech era of the Succession Wars refer to a lost era of high religiosity, or does it refer to the people of the Star League themselves, who mastered technology at a level that would make them like unto gods compared to the fallen people of the Successor States?

Stefan reveals himself to be a massive tool.  Not only did he take a ridiculously long time to identify the most famous man in Sarghad as Grayson and report back to Singh, but then he tried to take Carlyle out with a vibroblade, rather than simply shooting him and running away.  Without even a last name to call his own, Stefan was a certified redshirt on Team Badguy.
« Last Edit: 17 April 2014, 12:26:30 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #814 on: 16 April 2014, 20:49:40 »
----- One Day Later -----

Date: October 28, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson meets with General Adel, General Varney, and Chief Minister Stannic to discuss strategy.  Grayson is worried that his victory at the spaceport has made the Trells overconfident, since Stannic and Adel are now demanding he storm the Castle with his three light ‘Mechs.  He also worries what will happen if Stannic finds out Grayson has been sleeping with his daughter.

Despite Grayson’s objections, Varney gives him 70 hours to generate a plan of attack using the Lancers to attack the Castle.  Varney explains to Grayson that a “Peace Party” faction has arisen, demanding that the Ministerial Council make terms with the bandits.  In addition, elements within the Defense Ministry dislike the presence of offworlders (Kalmar and Enzelman) in the unit, and the power struggle between Adel’s Guards and Varney’s Militia over control of the Lancers continues to rage.

Stannic warns Grayson that, without concrete results from the Trellwan Lancers, the Peace Party faction in Ministerial Hall will say that the money being spent to support Grayson’s unit is being wasted.  Grayson’s practical concerns are overridden by local politics.

Notes:  This scene takes place an unspecified amount of time after Stefan’s attack on Grayson.  I’m putting it the next day, because his visit to Mara is still on Grayson's mind, and the Enzelman situation Lori mentioned still hasn't been resolved.

Grayson notes that Trells are fiercely protective of their wives and daughters, and meetings between the sexes are usually supervised by a matronly female relative called a duennsha.  This is quite similar to the Portuguese/Spanish term “duenna,” which refers to “an elderly woman retained by a family to act as a governess and chaperone to young girls.”  To me, this implies an Iberian origin for Trell culture, which would track with the darker skin and black hair said to be characteristic of natives.

Workers are seen putting insulating panels on the windows to protect against the plunging temperatures of Secondnight.  With the mess that Trellwan’s weather causes through its radical changes, it’s easy to see why there were plans to construct a climate controlled dome over Sarghad during the Star League era.  It was probably a DoME (Department of Mega-Engineering) initiative, which would explain why it was abandoned during the Star League Civil War, since there would have been no reason for a Lyran government project or locally funded project to have stopped work during the Amaris crisis.  (Interestingly, despite Trellwan’s strategic position right on the RWR border, the SLDF didn’t base any troops there – the nearest garrison was the 11th Royal BattleMech Division on Twycross.  We’ll see if the LCAF had any troops there when FR LCAF 2765 comes out.)

Looking at the old Lyran/RWR border some more, that does somewhat explain Grayson's earlier comments about Trellwan being "out on the edge."  Despite the Lyran annexation of RWR worlds after the Civil War, the perception of the 2765 border as being the Periphery border appears to have persisted, especially as many of those new additions beyond the 2765 border faded from the maps over the course of the Succession Wars.
« Last Edit: 17 April 2014, 12:26:06 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #815 on: 17 April 2014, 13:39:50 »
----- One Week Later -----

Date: November 4, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  In the pitch-black darkness of mid-Secondnight, Grayson’s infantry troops stage a raid on the Castle.  They note activity in the wide-open repair bay, but their scouts report that the Marauder is on patrol ten minutes away from the Castle at top speed, and the Shadow Hawk is strung up on a repair gantry.  Grayson’s plan is to storm the Repair Bay, slaughter the technicians there, plant thermite melters at key points on the Shadow Hawk’s armor, then withdraw, having reduced the bandit ‘Mech to useless scrap.

Grayson recalls that he successfully argued to Varney that he has to lead the mission, since he’s had commando combat training since the age of 15, while his Trell troops are still green as grass.  Looking at the wide open Castle doors, Grayson is worried that the setup seems too easy.  He wonders if spies within his force have betrayed him to the bandits, allowing an ambush. 

Grayson takes out a sentry and leads the charge into the bay, followed by his 50 men.  As the demolition teams race towards their targets, the Trellwan Lancers are stunned when the Shadow Hawk begins to move and the bay doors begin to grind shut.  Grayson’s men panic and scatter as the bandit ‘Mech burns and stomps them into oblivion. 

As the bay doors slam shut, trapping Grayson and the surviving Lancers in the room with the Shadow Hawk, Grayson tries to create a distraction.  He takes a satchel charge off a corpse, sets the timer for five seconds, and flings it in front of the Shadow Hawk, blinding its sensors as he scrambles up a ladder to a control booth.  He throws two more explosive packets at the Shadow Hawk’s cockpit and sees some of his surviving troops beginning to use the same tactics. 

In the control booth, he overpowers the soldier manning the door controls and opens the doors to let his surviving troops out, then jumps off the catwalk on to the Shadow Hawk’s head.  Holding on for dear life, Grayson manages to plant his last explosive packet against the side of the cockpit, then clambers to the ground.  The explosion causes the ‘Mech to collapse to the floor, trailing smoke.  Grayson exults momentarily, but sees that the pilot is merely stunned.  Grayson orders his men to escape and rendezvous back at the Arsenal in Sarghad.  The fleeing men are raked by laser and gunfire from the Castle turrets as they retreat.

Notes: The time is given as the middle of Secondnight.  Since each “day” is 30.5 standard days long, we can assume that Seconday is 15.25 days long and Secondnight is 15.25 days long.  Secondnight was falling in the last scene, so this can be judged to be about a week later, which seems enough time for Grayson to plan the operation (in the three days Varney gave him to do so) and drill his troops in their mission objectives (in the four days remaining).

Here we have a rare example of true LosTech.  Grayson worries that the bandits will have “sonic detectors” that can use computer-controlled filters to eliminate the yowling wind and pick up a whispered conversation.  The rules in “A Time of War” for remote sensors cover Heat, Motion, Radar, Seismic, and Trip-Line (infrared, laser, and physical) sensors, but make no mention of sonic detectors.  If they were commonplace enough for Periphery bandits to be using, you’d think they’d be part of the standard ruleset, but Operation HOLY SHROUD appears to have erased this technology from existence – both in the fiction and the rules. 

The same may apply to the “thermite melters.”  There’s certainly nothing in any sourcebook by that name, though the description of “two-kilo packets of high-velocity plastique, clipped to a magnetic backing, primed with a timer-activated detonator” certainly seems to resemble a standard satchel charge.

Grayson refers to the Castle as a “fortress designed to repulse a battle force of laser turret-armed DropShips and a regiment of heavy ‘Mechs.”  It’s probably not an SLDF Castle-class structure, since the SLDF didn’t garrison Trellwan back in the day.  It’s not an RWR fortification either, since the RWR “hedgehog” forts were built prior to the Reunification War, and Trellwan wasn’t settled until 2616.  That would seem to argue that the LCAF had a garrison there, holding the Castle, during the Star League era.  If there weren’t resources to finish the Sarghad dome during the Succession Wars, there certainly wouldn’t have been enough to build a new fortress on an interior world no longer threatened by the RWR.

Grayson is packing a Rugan submachine gun, which he describes as being of “local manufacture.”  Either Trellwan exports more than just exotic spices and woods, or the Rugan is widely licensed for local manufacture to supply planetary defense forces, because it gets a full write-up in the LosTech RPG supplement.  LosTech describes it as “very similar to the more popular Rorynex, and more accurate, but with an ammo capacity limited to 80 rounds.”  Grayson describes it as less trustworthy than the Commonwealth weapons Carlye’s Commandos had carried.  Those probably would have been Gunther MP-20s (noted as “Lyran-made”), which are lighter and do more damage, but have shorter range and a much smaller magazine.  Grayson’s men are mostly using TK assault rifles.
« Last Edit: 18 April 2014, 07:04:53 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #816 on: 19 April 2014, 03:28:50 »
----- One Day Later -----

Date: November 5, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson receives a chewing out from General Adel, commander of the Royal Guards, who upbraids him for taking 56% casualties on his unsuccessful raid.  Adel informs him that Gernal Varney and his militia are out of the picture, and that the First Trellwan Lancers are being re-designated as E Company of the Tenth Royal Guards, under Adel’s direct command, with Guards Captain Nolem taking over the ‘Mech lance.  Grayson is relieved of duty, but will be retained as a special advisor on ‘Mech tactics.  As Grayson leaves, Adel contemplates whether he’ll need to have Carlyle assassinated.

Grayson seeks solace in Mara Stannic’s arms.  He tells her that when he formed the Lancers, he just wanted revenge against the bandits, but then he started feeling that the Lancers gave him a purpose, pushing revenge into the background.  He says that the Lancers became like family to him, as the Commandos had been previously.  Mara says she’ll talk to her father, Minister Stannic, about resolving the chain of command issues.

Suddenly, alarms sound, and a government vidcast shows multiple Draconis Combine DropShips landing at the starport.  A newscaster reports that the DCMS troops have arrived as liberators, and that the Oberon bandits have surrendered to the forces of House Kurita.

Grayson hurries outside, aghast at the jubilant mood of the crowds flooding the chill streets, and sees a Combine hovercraft convoy heading towards King Jeverid’s palace.  Approaching the palace himself, Grayson sees the Combine emissaries being greeted by General Adel and other Royal Guards’ officers, while Jeverid and the militia are nowhere in sight.

Adel and Nolem come to where Grayson has been blocked by a guard, and dismiss his concerns that the Kuritans are invaded.  Grayson is stunned when Adel mentions that Duke Ricol knew about Grayson’s identity, and says that Company E (the former Trellwan Lancers) will be incorporated into Duke Ricol’s personal forces.  Adel orders his guards to arrest Grayson.

Duke Ricol approaches as guards begin to drag Grayson away.  Adel reports to him that King Jeverid has been detained.  Ricol and his bodyguards move on to the throne room.  As everyone watches them go, Grayson slips the grasp of the guards and disappears into the crowd.  He ducks into Minister Stannic’s office and finds Mara there, sitting at a desk.  He warns her about the coup against Jeverid, but is interrupted as she reaches into the desk and pulls out a needler pistol, aiming it at his heart.

Minister Stannic walks in, sees the situation, and tells Grayson that he is no longer needed, since Duke Ricol will be taking care of Trellwan’s defenses.  Adel and the guards burst into the office behind Grayson, and apologize to Stannic for Grayson’s intrusion, calling Stannic “Your Majesty.”

Meanwhile, Lori and Garik had been together in her quarters, reminiscing about life on frigid Sigurd.  When the news of the Combine arrival was broadcast, Garik advocated joining the DCMS forces, but Lori wasn’t so sure.  The choice was taken out of their hands when a platoon of Royal Guards arrived in the street outside with apparent hostile intent.  The two Sigurdians slipped out of the building and raced to the Lancers HQ.  There, they met Sgt. Ramage and Tor at the armory, and learned that Guard units have been disarming their Militia counterparts.

Lori assesses the situation and takes command, ordering Ramage and Tor to get the ‘Mechs powered up and out of the city into the mountains, and to rally the surviving Lancers troops.

Grayson finds himself in a cell under the Palace.  He realizes that Chief Minister Stannic had been using him as part of a bid to launch a coup against Jeverid, and theorizes that Stannic was the one who enabled the bandits to ambush his raid the previous day.  He believes that details of the plot must be on the computers at the Castle.

Notes: It’s interesting that Adel complains that Grayson’s Lancers were provided with equipment and weapons already in short supply.  Carlyle’s Commandos brought 1,000 TK Assault Rifles to Trell, and the Lancers used no more than 50 of those.  Plus, Grayson was using a locally-made Rugan SMG, implying that Sarghad craftsmen could turn out small arms in ample quantities.

Grayson fears that Trellwan could be “nearly ideal” as a base of operations against the Commonwealth.  He believes a fleet could base and refuel there and strike deep at Commonwealth worlds that never suffered Combine raids, or even at Tharkad itself.  Looking at the map myself, I see no such thing.  Trell lacks any shipyards or strategic fuel refineries.  JumpShips recharge off solar, and the power cores for their fusion reactors run off readily available materials certainly not unique to Trellwan.  Deep strikes have been a fact of life in the Succession Wars, without the need for forward staging bases.  How else would the Combine have hit Hesperus II so many times over the centuries?  Heck, even the Federated Suns hit Hesperus II, and the FWL once hit Coventry.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #817 on: 20 April 2014, 13:25:44 »
----- One Day Later -----

Date: November 6, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson awakens as members of the Lancers, Corporal Yee and Private Thorel, blast their way into his cellblock and liberate him from captivity, bringing him up to where Lori and the Locust have smashed in the wall.  Grayson shakes off his befuddlement and takes command, ordering Yee to tell Sgt. Ramage to fully mobilize what’s left of the Lancers and make for Thunder Rift with all the unit’s vehicles, supplies, and personnel.

Grayson squeezes into the Locust alongside Lori and they head out through the streets of Sarghad under heavy machine gun and missile fire from Royal Guards forces, using the communication systems to relay the rendezvous coordinates to Ramage in case Yee doesn’t get through.

On the ride to the Rift, Grayson ponders his next move.  Getting someone offworld and going for help from the Commonwealth remains his best option.  He ponders the difficulties in getting Renfred Tor onto the bandit DropShip and up to the Invidious with a strike team to take the ship.

Meanwhile, Warleader Singh delivers a situation report to Duke Hassid Alexander Ricol.  He notes that Stannic and the Kurita forces are in control of Sarghad, and the Militia has been mostly disbanded, aside from scattered resistance that is still ongoing in some areas, as well as riots at the Palace area.  Ricol admonishes Singh that the fighting must end quickly, because the whole goal of “The Plan” is to secure Trellwan as a Combine ally, rather than an occupied world, so that the Combine can use it as a staging point for a surprise attack on Tharkad.

Ricol is displeased that the Lancers have escaped with three ‘Mechs.  He correctly guesses that Grayson is heading for Thunder Rift, and orders Singh to dispatch four Warrior H-7 VTOLs to scout the region find the Lancers.  Once their location is pinpointed, Ricol’s forces can send a ‘Mech company to flush them out and destroy them.

Notes:  The date isn’t given, but Grayson’s had time to sleep and wake, so we can assume it’s the next day.

Whereas the Hatchetman has a fold out jumpseat for a passenger in the cockpit, Grayson ends up standing crouched behind the control seat.  It’s a good thing Lori didn’t pick him up in a Wasp, which would have had no spare room for a passenger.

Oddly, Grayson tells Yee to have the Lancers’ hovercraft swing west around the spaceport en route to Thunder Rift, hoping they aren’t spotted.  However, he tells Lori that hovercraft can’t make the trek up Mount Gayal, and even hoverscouts wouldn’t make it through the steep and broken terrain.  So how are the Lancers’ hovercraft going to get up there?  Ricol notes that military hovercraft could skim across the surface of the glacial lake filling the rift, so why doesn’t Grayson worry about pursuit from that angle?

Grayson notes that it was “unlikely” that the Invidious was destroyed by Duke Ricol’s flotilla, since practical considerations of the LosTech Succession Wars era only allow ships to be captured, never destroyed.  He does note that starships could only be built by a few remaining old League shipyards, which already represents a change from the total scavenger setting of the earliest products (Fox’s Teeth, Tales of the Black Widow Company) when both JumpShips and DropShips were considered irreplaceable, and Hesperus II was just a big parts warehouse next to destroyed factories.

There’s an odd reference to the Kuritans as being in the service of the “Draco Combine.”  This can be chalked up to slang not being as codified and regularlized in this early work.  (Some of the other early products refer to the Davions as “Federats” rather than simply “FedRats.”)

Singh is described as wearing the “black dress uniform with blue collar and cuff tabs of the Draconian Special Forces.”  Lookng at the House Kurita sourcebook, the DCMS consists of the Dragon ‘Mech Force, Dragon Armored Force, Dragon Atillery Force, Dragon Air Force, Dragon Infantry Force, and Special Forces.  It clarifies that the Special Forces includes various kinds of units used for special mssions, and DEST is given as one example.  Singh appears to come from a separate branch of the DCMS Special Forces than DEST.  Interestingly, Singh’s dress uniform coloration appears to contradict ComStar’s claim that the basic design of DCMS dress uniforms is the same for all – consisting of a white tunic, black pants, and red boots, with the color of the piping and shoulder bars denoting the branch.

Ricol is correct that the LCAF would never expect a sneak attack against Tharkad from Trellwan…since Trellwan is at least nine jumps from Tharkad.  If the Combine fleet were using uninhabited systems to approach stealthily, they gain a whopping one or two jumps by staging from Trellwan, which is itself fairly close to the Combine border already.  I could see this gambit being more effective if they pulled it off on, say, Westerstede, but staging on Trell I just isn’t close enough to matter.  I think the implication is that the Commonwealth has massive early-detection assets watching the Combine border to provide an early alert whenever DCMS troop movements take place, and a launching point within the Lyran perimeter would bypass those early warning systems, but surely somebody would notice and report something during the two months the Kuritan fleet worked its way down through Trellshire and the District of Donegal.  Perhaps the implication is that the Lyrans have thoroughly saturated the uninhabited systems on the Kuritan border with tripwires and listening posts, and that only an approach through uninhabited systems on the Periphery edge of the Commonwealth could succeed in making a stealth approach. 
« Last Edit: 21 April 2014, 01:08:03 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #818 on: 20 April 2014, 18:21:43 »
Thats interesting angle i hadn't thought of.  I guess it was always assumed militaries were too paranoid to send large numbers of troops and rare JumpShips through unhabited star systems with risks of losing the ships to do a deep strike against interior targets. 

I have to find my old books, reading these cool reviews your writing up, Mendrugo makes me long to re-read them again!  Thanks!
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #819 on: 20 April 2014, 21:58:07 »
Thats interesting angle i hadn't thought of.  I guess it was always assumed militaries were too paranoid to send large numbers of troops and rare JumpShips through unhabited star systems with risks of losing the ships to do a deep strike against interior targets. 

I have to find my old books, reading these cool reviews your writing up, Mendrugo makes me long to re-read them again!  Thanks!

Deep raids are doable in the context of the Succession Wars, but only if you're sending a multi-ship fleet, so that any stricken ship can receive aid and, if necessary, transfer crew and cargo to still functional vessels.  You just don't want to go off through uninhabited systems alone, because then a helium tank breach or computer failure will leave you stranded with no hope of rescue. 

The most recent major "deep raid" (circa 3024) that utilized uninhabited systems was McCarron's Long March.  In that case, McCarron's Armored Cavalry worked with the Capellan navy to pre-position ships in uninhabited systems so that the "Big MAC" could essentially make use of a command circuit through Davion space, usually managing to hit targets nowhere near where the AFFS thought his forces would be.  In that case, the CCAF knew where the ships were, and would (theoretically) have been able to dispatch rescue vessels if one was overdue.

Pirates and traders out in the Periphery (and especially the Deep Periphery) use uninhabited systems for transit all the time, though there are probably "shipping lanes" between major trading partners that get enough traffic to make a technical failure non-lethal for the afflicted merchant crews.  (Unless, of course, the ship that finds them is of the pirate persuasion.)
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #820 on: 22 April 2014, 12:20:09 »
----- One Day Later -----

Date: November 7, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson and Lori pick their way up the eastern slopes of Mount Gayal in the pre-dawn gloom of Thirday, two days before local sunrise.  The Locust’s sensors detect an incoming aircraft coming from the south, and Grayson orders Lori to shut down the 'Mech's heat sinks and hide amongst the boulders. 

The Warrior H-7 passes by without noticing them, and the pair continue to work up the eastern ridge of Mount Gayal and along its crest.  From this vantage point, Grayson sees a flurry of activity at the spaceport, where a company of Combine ‘Mechs is mustering among three DropShips, along with hovercraft, troops, and other vehicles.  He sees that Tor’s DropShip is being readied for launch. 

Lori notes that it will be daylight in 60 hours, and that the light of Thirday will last 30 standard days.  He realizes the window to get someone aboard the DropShip is rapidly closing.

Notes:  The Warrior H-7 debuted in 2950, and is described as “now found operating throughout the Inner Sphere, and even in some areas of the Periphery.”  One wonders if the Warriors now searching for Grayson and his troops were purchased from Lockheed/CBM or are a Combine knock-off.  It would seem counter-intuitive that a Lyran firm would sell military hardware to the Draconis Combine during the 3rd Succession War.

This chapter represents the first appearance of the now-standard ability to selectively shut off heat sinks (a favorite tactic of any ‘Mech equipped with triple strength myomer).  The heating is still totally non-standard.  Just walking up the mountain slope makes the cockpit uncomfortably warm, and shutting down the heat sinks spikes the temperature up to 45 Celsius.  I’m not sure what the 30-point heat scale equates to in terms of Celsius, but Tactical Operations notes that non-XCT infantry cannot be deployed outdoors in temperatures exceeding 50 C, so Lori and Grayson were riding the edge of passing out from heat exhaustion.

It’s interesting that Grayson is able to use the Locust’s starlight scope to get a clear picture of activity at the DropPort in the pre-dawn darkness.  If starlight scopes are standard on ‘Mechs, then why do they need searchlights or get penalties for fighting in darkness? 
« Last Edit: 23 April 2014, 02:00:29 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #821 on: 23 April 2014, 13:19:24 »
----- One Day Later -----

Date: November 8, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  The remnants of the First Trellwan Lancers have been straggling into Thunder Rift for the past 20 hours, giving Grayson two infantry companies, 23 techs, five hover weapon carriers, two hover transports, and six hover scouts, along with a Locust, a Stinger, and a Wasp.

Grayson talks to Renfred Tor about his JumpShip – the Invidious.  Tor speculates that his crew may still be aboard, but warns Grayson that any attempt to take the DropShip by force would be fruitless, since the Combine forces could alert the JumpShip to be ready for them more than two days in advance.

Grayson says he has a plan for intelligence gathering and securing transport.

Notes:  Tor says it takes only two standard days to reach the jump point.  That fact alone could make Trell I a superior staging base, since troops there could get a five day lead on forces on systems that have the standard one-week transit time.

The dialogue gives some solid details on Trellwan’s star type and transit time.  From a continuity perspective, it was nice to see that the stellar type charts in the rulebooks match the numbers given here exactly.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #822 on: 24 April 2014, 12:43:08 »
----- One Day Later -----

Date: November 9, 3024 [See Notes]

Location: An Ting

Title: Wolves on the Border

Author: Robert Charrette

Type: Novel (Wolves on the Border)

Synopsis:  At his family mansion on An Ting, Minobu Tetsuhara is interrupted in his kyudo (archery) practice by the arrival of his wife, Tomiko.  She tells him he has a visitor, and worries it has something to do with “those awful Dragoons.”

Minobu retorts that his assignment as liaison officer has restored the family fortunes – he has been given a mansion to live in and his son, Ito, has been accepted into the Sun Zhang Academy.  Though she has nothing but disdain for the mercenaries of Wolf’s Dragoons, Minobu says that Jaime is a man of honor.

In his office, he finds Natasha Kerensky berating his aide, tai-i Michi Noketsuna.  Michi tells Minobu that members of the Black Widow Company were detained by the Civilian Guidance Corps on charges of being drunk and disorderly, destroying property, and other incidents of mayhem.  Minobu is relieved that, this time, murder is not among the charges.  He respects Natasha’s loyalty to the troops under her command, but pities her lack of social graces.  He tells her that her troops will be confined to the Dragoon military reservation at Boupeig, and that all damages will be charged to the Dragoons.

Michi and Minobu review Dragoon deployments and field reports, noting minimal Davion activity along the border.  The Dragoons are deployed on An Ting, Thestria, and Capra, and have recently seen action on Bergman’s Planet and Courasin.

Noketsuna brings in a sealed envelope, recently delivered by a ComStar courier.  Michi anticipates news of a new Davion invasion, but is disappointed when Minobu tells him it is an invitation to join the Dragoons aboard Hephaestus Station to celebrate a mysterious Dragoon holiday called Resolution Day. 

Notes:  Interestingly, Minobu tells Natasha “the revenues of An Ting are at the disposal of Wolf’s Dragoons for the duration of the contract.”  Is that how the Combine pays its mercenaries – by granting them a share of the budget of whatever planet they are given as a base-world?  That would certainly add a strong incentive to guard the base-world well, out of economic self-interest.  I wonder if Snord’s Irreguars get the same deal on Clinton?

Natasha is apparently well preserved.  According to some sources, she was born in 2973, making her 51 years old at this point.  Yet Michi Noketsuna assumes she’s in her twenties, like him. 

The Dragoon sourcebook notes that the Dragoons maintained commercial relationships with the General Motors and the Blackwell corporations as a means of having an independent supply of replacement equipment.  In this chapter, Minobu notes the arrival of a shipment of armaments from Ceres Metals, in the Capellan Confederation. 
« Last Edit: 26 April 2014, 19:41:09 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #823 on: 24 April 2014, 19:18:03 »
I didn't realize she was that old.  I remember seeing a updated source book showing picture of her, i was thinking "Man, that artist is drawing her older i remember her back then." I guess the art retro art is catching up to her.
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« Last Edit: 15 May 2014, 20:41:59 by Wrangler »
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #824 on: 25 April 2014, 05:25:14 »
The art for Natasha was always utterly inconsistent.  This was directly referenced in the Shrapnel anthology, where Misha Auburn asks her about it, suggesting surgery, lighting, hair dye, etc. and Natasha flippantly suggests there are an army of Natasha Kerensky clones running around to confuse things.  (Which gets even funnier considering the existence of the Clan eugenics program)
« Last Edit: 26 April 2014, 06:50:08 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #825 on: 26 April 2014, 03:16:28 »
Here we have a rare example of true LosTech.  Grayson worries that the bandits will have “sonic detectors” that can use computer-controlled filters to eliminate the yowling wind and pick up a whispered conversation.  The rules in “A Time of War” for remote sensors cover Heat, Motion, Radar, Seismic, and Trip-Line (infrared, laser, and physical) sensors, but make no mention of sonic detectors.  If they were commonplace enough for Periphery bandits to be using, you’d think they’d be part of the standard ruleset, but Operation HOLY SHROUD appears to have erased this technology from existence – both in the fiction and the rules.

Just noticed something I thought you might find interesting: there's an item in DropShips & JumpShips (on page 59) called an ultrasonic detector, and from the description it sounds like it could be the same device.


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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #826 on: 26 April 2014, 08:48:52 »
----- 2 Days Later -----

Date: November 11, 3024

Location: Hephaestus Station, An Ting Orbit

Title: Wolves on the Border

Author: Robert Charrette

Type: Novel (Wolves on the Border)

Synopsis:  Zeta Battalion Commander J. Elliott Jamison greets Minobu, Tomiko, and Michi as they board Hephaestus Station.  He escorts them to a banquet hall, where Michi is introduced to an attractive young Dragoon.  Jamison soon excuses himself to dance with his companion, Major Jaella Domichardt, driven away by Tomiko’s icy demeanor.

They meet Jaime Wolf by the punchbowls, and he introduces the group to his companion, Marisha Dandridge, the head of the civilian administration of the Dragoons’ Training Command, and also a children’s counselor.  Marisha breaks through Tomiko’s reserve by asking about her children and inviting her to inspect the childcare and play facilities on the station.

Jaime asks Minobu his opinion of Warlord Samsonov, who is coming to An Ting for a meeting.  Minobu describes Samsonov as an accomplished warrior, but with a reputation as a hard, ambitious man who disrespects his subordinates.  He suggests Samsonov may have unorthodox channels to keep his units supplied.  He concludes that Samsonov would make a helpful friend, but a dangerous foe.

Talk turns to family, and Jaime bitterly tells Minobu that his wife and two youngest children died on New Delos along with his brother Joshua.  Minobu takes note of the phrase “two youngest children,” and Jaime acknowledges that his surviving son is serving in Beta Regiment under an assumed name.

Notes:  Jamison tells the awed visitors that Hephaestus station is mostly a Star League design, but says the Dragoons added a few things of our won.  He admits it can handle repairs and final assembly, but dismisses rumors from “Fasan Press” that it doubles as a BattleMech factory, scoffing “as if you could uproot a BattleMech factory and tow it around with you.”  Given the existence of mobile factory complexes in the post-Jihad era, I wonder if that technology was developed during the Golden Century, and if Jamison is having some fun teasing the gullible Dracs.

Jamison claims that heavy manufacturing and fusion plant production are best performed onworld.  Yet we know that creation of advanced components like Endo Steel requires a microgravity environment.  Are BattleTech shipyards simply assembly points, putting together components manufactured dirtside?  [Note: Herb has clarified that, Endo Steel aside, most BattleTech components are better off being produced in a gravity well, and that orbital facilities are primarily used for assembly and repair operations.  He added that the Combine’s spacefaring factories were not self sufficient, and relied on external resources and components to make finished units.]

“Fasan Press” is, of course, a reference to FASA, which would imply that Fasan Press was the in-universe organization responsible for obtaining all those classified ComStar and House reports and publishing them for mass consumption.

I’m curious about the layout of Hephaestus station.  The characters in this chapter are clearly walking, implying they’re on a rotating grav deck.  However, when they get to the reception hall (where people are eating and dancing), it’s noted that the illumination comes from transparent ceiling panels, showing sunlight reflecting off An Ting.  But…if the gravity is from centrifugal force, shouldn’t “out” be “down” in this case, with the transparent panels on the floor?  Later, Minobu and Jaime sit in an office where they can see An Ting’s moons through a window, raising the same layout questions.

Jaella Domichardt’s rank implies battalion command, but the Wolf’s Dragoons sourcebook roster doesn’t list anyone by that name.  The roster depicts the Dragoons at full strength on the eve of the battle of Misery, so it’s possible she died somewhere between 3024 and 3027.  (She may have been aboard the Hephaestus when it blew.)

The fact that the Dragoons have an in-house Training Command definitely implies that the civilian support population is intended to breed new generations of Dragoon warriors, minimizing the need to adopt Spheroids or requisition fresh sibcadets from the Homeworlds.

Minobu notes that Samsonov has been decorated for territorial gains against the Combine’s enemies.  Since he’s been active on the Federated Suns’ border, that would imply that the Dragon made a number of advances into the Draconis March in early 3000s.  That would track with the AFFS having been pushed back in the early 3020s, but rallying and launching a major offensive to reclaim significant territory once the FedCom treaty was signed.

Jamison dodges Minobu’s question about what Resolution Day commemorates, and it is never raised again.  Resolution Day isn’t listed in Warriors of Kerensky as one of the main Clan holidays, so it seems to be a Dragoon-specific event (Exodus Day is November 5, so they missed that by a week), though the preface to the list notes there are hundreds of festivals in all.  My guess is that Resolution Day refers to the date in 3000 when the Grand Council passed the resolution authorizing the so-called Dragoon Compromise and bringing Wolf’s Dragoons into existence. 
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #827 on: 26 April 2014, 08:54:11 »
Just noticed something I thought you might find interesting: there's an item in DropShips & JumpShips (on page 59) called an ultrasonic detector, and from the description it sounds like it could be the same device.

It does indeed sound like a related technology, though the ones Grayson feared relayed the conversation directly to a remote observation post, rather than simply signaling the direction and distance where the sound was detected.  Good catch!
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #828 on: 26 April 2014, 14:56:13 »
Given that Resolution Day appears to be Dragoon specific, my money would be on either the passing of the Dragoon Compromise, or perhaps a little more literally on the day the unit officially formed before departing the Inner Sphere.
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #829 on: 28 April 2014, 11:00:54 »
----- Meanwhile, That Same Day… -----

Date: November 11, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Grayson tells the assembled First Trellwan Lancers (59 combat troops and 28 technicians) that their only hope is to escape offworld by taking a DropShip.  His troops are reluctant, since Trellwan is their home.  Grayson reports that Stannic’s Royal Guards are rounding up militia units and shooting any who resist, using Combine ‘Mechs to clear out well defended militia strongholds.

Grayson realizes that he’d miscalculated when he assumed the Lancers fully reciprocated his familial feelings towards them, and he feels his plans for warning the Commonwealth and reuniting with the remnants of Carlyle’s Commandos slipping away.  A few rally to Grayson’s plan, however, and once they speak up, the rest join in more enthusiastically. 

Notes:  Dawn is now approaching, and the previous chapter said dawn was a little more than two days away, so I put this three days after the previous Decision at Thunder Rift scene. 

One would think that having the Royal Guard and their Kurita backers rampaging through the streets of Sarghad annihilating militia outposts would run contrary to “The Plan,” since it would give the good Trellwanese people the distinct impression that they were being occupied by a hostile foreign power, rather than being liberated from bandits. 

I would have liked to see some wider scope in the story – what was going on in the other two settlements on Trell I during all this?  Were those large cities?  Tiny outposts?  Did they have militia forces garrisoned there?  Could Grayson have called upon those as reinforcements? 

Grayson's pragmatic rallying speech is less William Wallace "They may take our lives, but they will NEVER TAKE OUR FREEDOM!" and more Firefly "Take me out into the black, tell 'em all I ain't comin' back!"
« Last Edit: 28 April 2014, 11:04:16 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #830 on: 30 April 2014, 21:49:42 »
----- One Day Later -----

Date: November 12, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Renfred Tor takes a commando team onto the spaceport grounds, dressed in the green/gold uniforms of the Royal Guards (obtained from Guards defectors).  Hoping that codes and passwords haven’t yet been established, Tor awaits Grayson’s signal that the second part of the operation is on track.

Meanwhile, at the Castle, Grayson attempts to enter the control center, from which he hopes to hack the Combine’s duty roster and insert Tor’s team onto a DropShip as an expected troop rotation.  The general confusion as teams of soldiers work to prepare the Castle to become Duke Ricol’s command center has allowed Grayson to simply walk in, wearing a Guards uniform like Tor’s team.  Grayson tells the Combine astechs inside the command center that he was sent by Major Kraig to set up computer net access, and claims he was one of the astechs who set them up for the Commonwealth.  The astechs buy his act, and Grayson logs into the system – determining that Tor’s old House Mailai DropShip is scheduled for liftoff in 2.3 hours and scheduled to rendezvous with a JumpShip that will take it to Luthien, carrying grain, spices, hardwood, art, and prisoners.  Grayson inserts Tor’s team into the manifest and gives Tor the “go” signal.

At the port, Tor leads his team to the DropShip.  Sentries challenge them, but then wave them aboard after confirming their (fake) orders with tower control.

Back at the Castle, Grayson searches through MechWarrior dossiers to find data about Harimandir Singh.  The database indicates he’s a Baron from Chekaar (Ricol’s ducal seat), and serves as Captain of the Red Hunter Special Operations Group.  Grayson learns that the whole situation with the supposed Oberon bandits had been staged to sabotage the Commonwealth’s negotiations with the Oberon Confederation and turn Trellwan’s population against the Lyran government.

Grayson’s research is interrupted by the arrival of Major Kraig, who exposes Grayson’s lie about his orders.  Grayson shoves past the astechs and flees into the corridor, hoping to make it to the vehicle bay before the Castle is placed on lockdown.

Things are going better out at the spaceport, and Tor’s team succeeds in taking control of the DropShip.  Tor meets an old acquaintance – the man he knew as Proctor Sinvalie of House Mailai, but who now reveals himself as Captain Yorunabi of the Combine’s Internal Security Force.  Yorunabi tells Tor he has urgent business on Luthien, and offers a great reward for taking him there.  Tor momentarily considers a wealthy retirement vs. Grayson’s slim chances, but also remembers his torture and interrogation at Singh’s hands and the deaths of his crewmen, and pistol whips the ISF agent.  Tor’s men put the Combine crew into the brig and release General Varney and the militia officers being held there, then signal success on the Lancers’ frequency.

At the Castle, Grayson manages to momentarily shake his pursuers as the Castle alarms begin to shrill.  He kills a lone Combine soldier and steals his uniform and weapon.  Stealing into the Repair Bay, Grayson finds the Shadow Hawk repaired and ready to go, and sees someone running a final check in the cockpit.  He debates the alternatives – make a run past the soldiers at the door, or try to climb up to the cockpit and take the ‘Mech.

On Tor’s signal, Lori leads the Lancers’ ‘Mechs and vehicles in a raid on the spaceport, blasting weapons turrets off DropShips and destroying a liquid hydrogen tank farm in a spectacular explosion.  With the distraction achieved, Lori orders the Lancers to fall back.

At the Castle, everyone turns to look at the explosion at the port, and Grayson uses their moment of inattention to begin climbing up to the Shadow Hawk cockpit.  He makes it eight meters before being spotted, but the MechWarrior in the cockpit is able to draw his sidearm and aim it at Grayson’s head.  Grayson raises his hands and takes off the laser backpack, but then rushes the MechWarrior, using the power pack as a shield and bludgeon, throwing the man off the ‘Mech.

Ducking into the cockpit, Grayson powers the ‘Mech up, vaporizes the control booth to keep the doors from closing, and races outside, hoping the heavy weapons turrets on the Castle exterior are not manned.  On the Combine frequencies programmed into the command console, Grayson hears Tor demanding clearance from the tower to lift off and avoid the spreading fire from the tank farm.  Grayson sees the DropShip take off, and radios Lori to report success, and to let her know that the Shadow Hawk is now a friendly.

Notes:  Presumably, after Grayson’s sort-of rousing speech, it took some time to put together a plan and get a team out of the Rift, down the slope of Mt. Gayal, and into the port, so I’m putting this as being the next day.

The fact that a number of Royal Guards joined Grayson’s camp at Thunder Rift indicates that Grayson’s hidey hole is an open secret.  Either some of his Lancers blabbed about the rendezvous point, or it was an obvious choice for his destination.  However, if that’s the case, why aren’t there Royal Guard Warrior H-7s maintaining a constant watch overhead and sniping anyone they see with their long range autocannons?

It’s interesting that the Combine astechs ask Grayson “What do YOU know about Commonwealth computers?”  One of the defining features of BattleTech is the interoperability of technologies in the scavenger-based culture of the Succession Wars.  A Combine-made targeting computer has the same stats and functionality as one made in the Free Worlds League.  The astech’s statement makes it sound like Lyran computer equipment operates on different standards than Combine systems, requiring extensive adaptation or conversion. 

Singh’s bio would seem to indicate that the DCMS’s “special forces” branch includes both the Draconis Elite Strike Teams and elements called Special Operations Groups.  I imagine DEST forces are best when you want ninjas raining out of the skies, while SOGs are used more for infiltration and deniable operations.

Grayson notes that Trellwan would give the Combine a friendly base of operations “deep within the Commonwealth’s Cis-Peripheral sector, a new source of ground troops, water, and supplies, and a staging area for secret strikes against the heart of Commonwealth space.”  Once again, “The Plan” seems somewhat far fetched in the context of all the details that have surfaced subsequently.  I’m not sure what the ‘Cis-‘ means in Cis-Peripheral, but frickin’ Tukayyid is closer to Tharkad than Trellwan is.  I don’t think the Combine was really in any danger of running short of ground troops (at least not to the point where they’d need large supplies of Trell cannon fodder).  After all, ‘life is cheap, BattleMechs are expensive.’  As far as supplies go, the Trells have to grow their food in agrodomes due to local soil conditions, so a domed forward operating base on any airless moon would serve as well.

Grayson steals a Marx XX Starbeam laser rifle from the dead Combine soldier, noting it as a Combine model that runs off a backpack.  The Marx XX has apparently been in use since the Star League era, but compares well against others in its category – having better armor penetration and slightly longer range than the standard laser rifle, though at the cost of damage and with slightly above average power consumption and weight.  A Time of War doesn’t associate it with any particular faction, despite Grayson’s indication of Combine usage, and instead presents the Magna Laser Rifle as standard DCMS issue.  Perhaps the Starbeams are issued to Special Operations units, while the Magna is issued to units under the aegis of the Dragon Infantry Force.

From other sources, at this point Duke Ricol controls Rodigo (the ducal seat of House Ricol since 2785), Chekaar, and three other worlds.  Regarding Chekaar – Sarna.net makes a case for it being Kaesong, since the German translation of Decision at Thunder Rift substituted that world for the unmapped Chekaar.  I would tend to doubt this, since Kaesong is a good five jumps away from Ricol’s ducal seat on Rodigo, and is three jumps in from the Lyran border, making it less likely to be raided by LCAF troops.  It's entirely possible that Chekaar (described as a hot desert world) is in the Rodigo system - perhaps the next planet closer to the sun. 
« Last Edit: 05 May 2014, 03:48:02 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #831 on: 01 May 2014, 00:51:16 »
I’m not sure what the ‘Cis-‘ means in Cis-Peripheral,

It means "This side". The Romans divided Gaul into two parts, Cisalpine Gaul, which was on their side of the Alps; and Transalpine Gaul, which was on the other side. :)
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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #832 on: 02 May 2014, 21:56:22 »
It means "This side". The Romans divided Gaul into two parts, Cisalpine Gaul, which was on their side of the Alps; and Transalpine Gaul, which was on the other side. :)

Austria-Hungary was similarly divided in the Compromise of 1867. The side of the empire which was under the Austrian imperial crown was referred to (unofficially) as Cisleithania, that under the Hungarian royal crown was Transleithania, while Bosnia-Herzegovina was treated as a codominium between the two.


On a different note, if it turns out that the upcoming file covering the REVIVAL Trials is published before you get to the Clan Invasion, would any fiction works in that volume be in this section, or treated as part of the next thread?

(Or to put it another way, is there a precise cut-off point which you will use to end this era and start the next?)
« Last Edit: 02 May 2014, 22:00:13 by Nerroth »

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #833 on: 03 May 2014, 04:04:49 »
On a different note, if it turns out that the upcoming file covering the REVIVAL Trials is published before you get to the Clan Invasion, would any fiction works in that volume be in this section, or treated as part of the next thread?

(Or to put it another way, is there a precise cut-off point which you will use to end this era and start the next?)

Not knowing exactly what dates are covered by REVIVAL Trials, right now I'm putting the Succession Wars/Clan Invasion Era divider at November 3048, which is the start date for "The Keystone Arch," featuring the Fire Mandrills' spectacular self destruction in the REVIVAL trials.  Once HTP: REVIVAL Trials comes out, I'll see what date those Tracks cover, and use it as the kick-off for the Clan Invasion era thread.
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #834 on: 03 May 2014, 04:37:55 »
----- That Same Day -----

Date: November 12, 3024

Location: An Ting

Title: Wolves on the Border

Author: Robert Charrette

Type: Novel (Wolves on the Border)

Synopsis:  Warlord of Galedon Grieg Samsonov arrives on An Ting aboard the DCS Winter Dragon.  He is accompanied by Minobu’s old lancemate, sho-sa Jerry Akuma, now a major in the 8th Sword of Light and the personal aide to Warlord Samsonov.  The Warlord strikes a condescending, sneering tone during the meeting, clearly regarding Wolf as an inferior.

As Samsonov departs for Dragoon HQ, Akuma stays to talk with Tetsuhara, subtly needling him about still being listed as Dispossesed and lacking stays on his chu-sa bars, then openly mocking Tetsuhara’s commitment to bushido.  Minobu wonders if Akuma is secretly ISF, and suspects he played a role in Minobu’s disgrace after letting Jaime Wolf live on Dromini VI.  An hour later, Minobu realizes Akuma is intentionally delaying him to keep him from attending the Dragoon briefing with Warlord Samsonov, which, as Liaison Officer, he should attend.  He tells Michi Noketsuna to engage Akuma in conversation while he slips away, hails a taxi, and joins the meeting already in progress.

At the meeting, Samsonov’s aides are reviewing Epsilon Regiment’s performance on Courasin, alleging incompetence.  Samsonov then joins in, claiming Wilhelmina Korsht has balked at the proper chain of command.  He concludes by demanding that Wolf’s Dragoons be placed under his direct command, and is shocked when Minobu interjects that such a demand would violate the Combine’s contract with the Dragoons.

Samsonov declares that he will take his demand directly to Coordinator Kurita, and Wolf says he’ll send his own evidence along as well. 

Notes:  The Wolf’s Dragoons sourcebook notes that “Coursadin is remembered for the Widows’ victory over a mixed force of Davion Third Guards and Lindon’s Company, whose orders were to kill or capture the Queen of Spades herself, but succeeded in doing neither.  Assuming “Coursadin” = “Courasin,” then the first variant spelling appears to be confirmed by the Wolf’s Dragoons sourcebook.

It’s unclear what Gamma Regiment commander Colonel Wilhelmina Korsht did to annoy Samsonov.  Her bio says she’s cunning, thoughtful, intelligent, and politically outspoken.  At this point, she’s listed as the Dragoons’ senior officer and second in command of the Dragoons after Jaime. 

The Dragoon sourcebook notes that Warlord Samsonov considered the Dragoon’s independence, power, and popularity a direct threat to his authority as Warlord of Galedon.
« Last Edit: 03 May 2014, 04:39:54 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #835 on: 04 May 2014, 20:43:38 »
----- Two Days Later -----

Date: November 14, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis:  Having taken over the merchant DropShip at the spaceport, Renfred Tor now faces the challenge of how to dock with his ship, the Invidious, without alerting the Combine forces on board, or worse, alerting the crew of Duke Ricol’s ship holding station only 30 minutes away.  He has to take the ship without letting it get off a warning, so the plan is to time the boarding action on the Invidious to coincide with another raid by the Lancers on the spaceport to destroy the port’s communications array.

Back on Trellwan, Grayson leads his forces towards the spaceport from the west.  Grayson notes that the DCMS has deployed two ‘Mech companies – one split between the Castle and Sarghad, and the other providing security at the spaceport, supported by 250 mechanized laser, rifle, and SRM infantry, with hovercraft and light tracked vehicles.  Grayson plans to have the Lancers’ light ‘Mechs strike the port’s hydrogen tanks, then flee, drawing most of the Combine garrison off in pursuit, opening a path for Grayson to slip in and destroy the communications array.

The diversionary attack goes off as planned, and Grayson gets the all clear signal once his lancemates successfully reach their defensive positions on the slope leading to Thunder Rift.  Concentrated fire from the defenders takes out two scout ‘Mechs, and then pre-planted explosives destroy two more, and force the others to withdraw and regroup.  Lori hopes they’ll be able to hold out long enough to let Grayson carry out his mission.

Up at the jump point, the DropShip docks with the Invidious, and Tor gathers his squad, along with many of the freed militia officers, as a boarding party.  They slaughter two of the Combine guards at the docking port, but one flees for the bridge to send a warning message. 

On Lori’s signal, Grayson throws off his camouflage netting and proceeds to the port, ignored by the remaining defenders, who assume the Shadow Hawk is part of the DCMS garrison.  All goes well until he approaches the antenna – when a missile strikes his ‘Mech in the back.  Grayson turns to face Harimandir Singh’s Crusader.  The two ‘Mechs engage, but Grayson manages to down the heavier machine, giving him an opportunity to destroy both the communications array and the control tower.  When he returns to where he left the Crusader, he finds it gone, but is confronted by a fully functional Marauder in its stead, piloted by Lt. Grieg Vallendel. 

Grayson moves to engage the pilot who killed his father, hoping to get in close where the Marauder’s particle cannons and autocannon will be inaccurate.  As the battle rages, Grayson’s sensors register the Crusader approaching as well.  Caught in a crossfire, the Shadow Hawk falls to the pavement and Grayson blacks out.

On the slopes of Mount Gayal, the Lancers down more DCMS ‘Mechs before being forced to withdraw when enemy force attempt to flank their position.  They pull back to earthworks along the ridge in front of Thunder Rift.  DCMS reinforcements soon arrive, including Duke Ricol’s personal Marauder, backed by infantry and armored vehicles.  The Combine forces charge the Lancer positions, attempting to overrun their earthworks.  More Combine ‘Mechs fall, but Lori’s Locust goes down hard, and Garik Enzelman is killed when a PPC bolt strikes his cockpit.  Lori is only saved when Ramage dispatches three hovercraft to strike at the Marauder’s rear.  Faced by a flank assault, and badly overheating, the Marauder and its support troops fall back.

As the Lancers attempt to conduct salvage and cool-down operations during the lull, they are ambushed by dozens of Combine commandos wearing thermal sneak-suits.  Lori’s Locust is hit by an Inferno missile, causing her to panic and put her machine to flight.

Grayson awakens to find the Marauder looming over his Shadow Hawk.  He executes a kick from a prone position, toppling the heavier machine, then flees towards the tank farm at the southeast corner of the spaceport.  He punches a hole in the side of an aviation fuel tank, then fires his laser at it when the Combine ‘Mechs come near it.  The Crusader is destroyed, and the Marauder is downed by the blast.  Grayson prepares to kill Vallendel, but is interrupted by Lori’s panicked broadcast that she’s burning up.  Grayson chooses to forego his vengeance, and instead races north to try to help Lori.

Out at the jump point, Tor has succeeded in disabling the eight DCMS guards and retaking the Invidious.  Despite the Combine crew’s successful call for help, Tor realizes Grayson must have succeeded in destroying the communications array, since the Combine JumpShip nearby has, as yet, made no hostile moves.  Tor orders his crew to furl the jump-sail in preparation for departure.

At Thunder Rift, Yarin’s Stinger knocks Lori’s Locust into the water, dousing the flames.  The commando attack has been repulsed, but the defenders have taken casualties, and the Locust’s weapon systems and heat sinks are a wreck.  Lori considers executing the contingency plan – to retreat through the Rift and make for the rendezvous point on the far side of the mountains.  She tells Sgt. Ramage that they’ll have to retreat soon or be overrun, and that Grayson must be dead, or he would have been at the Rift by now.

The Combine ‘Mechs rush the Lancers’ positions en masse, but the Lancer troops pour on the fire, making the DCMS forces pay for every meter gained.  Just as the Combine forces seem about to breach the earthworks, they are attacked from behind by the Shadow Hawk.  Surprised by this fresh threat, the Marauder withdraws, trailing smoke, and the rest of the Combine ‘Mechs flee with it, leaving their slower auxiliaries behind to surrender.

Out at the jump point, the Kuritan JumpShip has dispatched its Union-class DropShips to investigate why the Invidious has furled its jump sail, but Tor manages to jump out of the system moments before they come into weapons range. 

Meanwhile, in Sarghad, Claydon approaches the palace on a mission to take revenge for the death of his father, Berenir.  During his time working at the palace, Claydon had searched the computer logs and discovered that Stannic was at the heart of the conspiracy, and the one who had sent the bandits to kill his father, had overthrown the government, and killed King Jeverid in his bed.  In the throne room, Claydon sees General Adel, Captain Nolem, King Stannic, and their security escort preparing to withdraw to the Castle as news of the fiasco at Thunder Rift comes in.  Claydon falls in with the group, then pulls his Stetta heavy pistol.  He manages to kill Stannic and Adel before the security troops gun him down.

Notes:  The climactic battles are stated as taking place two days after the battle at the spaceport.

The ‘Mechs are painted in a mish-mash of color schemes, one noted as being suitable for jungle operations.  The Red Hunter Special Operations Group appears to have pulled together lone MechWarriors from all over the service, since they appear to operate without any official unit color schemes.  This probably helps them when they want to pass themselves off as bandits or mercenaries.

The running battles in this climactic scene showcase just how differently heat was originally envisioned.  Under even second edition BattleTech rules, each ‘Mech has at least ten heat sinks and purges waste heat fairly efficiently.  A ‘Mech that goes all the way to 30 on the heat scale will shut down, but will be back to zero heat in at most 30 seconds.  Here, just moving raises the heat to uncomfortable levels, and firing weapons makes it much, much worse.  ‘Mechs are frequently forced to withdraw from battle as their heat levels become excessive.  Physical attacks are also handled interestingly, with Grayson's Shadow Hawk managing to kick from a prone position.

This battle is also the “Crowning Moment of Awesome” for the Shadow Hawk design, which manages to take out a Marauder and Crusader, and then puts an entire Combine ‘Mech company to flight just by arriving on the scene and firing an SRM-2.  In the next two installments, we’ll be looking at the official scenarios based on the fight at the DropPort and on the slopes below Thunder Rift, and seeing how FASA interpreted the battle according to their ruleset.

The Combine commandos attempt to infiltrate the Lancers’ positions using black thermal sneak-suits.  Per the write-up in the Intelligence Operations Handbook, these sound like DEST Infiltration Combat Suits, which “absorb heat from the wearer’s body and bleed it evenly into the air around him, reducing his infrared silhouette.”  They might also just be standard Infrared Suppression Suits (from TRO:3026), which has sensors to register the temperature in the area around the wearer and adjust the suit’s temperature to match.  The IR Sneak Suit costs 7,000 C-Bills, while the full DEST suit costs 50,000. 

Claydon’s Stetta pistol is interesting.  A Time of War shows it as having an “F” availability rating during the Succession Wars “Unique – one of a kind or close to it.”  This drops to “C” (Uncommon) by the Clan Invasion era.  It’s got the same damage profile as the much more common Mydron pistol, but only half the range, with a 500% larger magazine.  The gun isn’t a Star League relic – it didn’t exist in that era.  My guess is that it’s a locally manufactured weapon (like the Rugan SMG), but one that was unique to Trell I, making it vanishingly rare in the rest of the Inner Sphere.  After Grayson’s victory there, the local manufacturer may have signed licensing deals with other manufacturers, spreading the design across the stars.

The structure of the climactic battles seems very similar to that of "Return of the Jedi," with one battle in space, one among small armies of ground troops, and one personal duel between the rebel leader and the big-bad's lead henchman, all taking place simultaneously, and with the good guys depending on victories in one battle to enable victories in the others.
« Last Edit: 04 May 2014, 22:26:48 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #836 on: 05 May 2014, 12:57:06 »
----- That Same Day -----

Date: November 14, 3024 [See Notes]

Location: Trell I

Title: Alone on Trellwan

Author: William H. Keith

Type: Scenario (The Gray Death Legion)

Synopsis:  The scenario pits Grayson Death Carlyle in an undamaged Shadow Hawk against Warmaster (Warhamster?  ;) ) Harimandir Singh in a Crusader and Lt. Grieg Vallendel in a Marauder on a wide open 2x1 battle map broken up only by a 5x5 hex fuel tank farm. 

The tank farm blocks LOS.  Movement in the tank farm is limited to one hex per turn, but neither Combine MechWarrior will fire into any tank farm hexes.  ‘Mechs in the tank farm use “double blind” movement, having to guess their opponent’s location.  Combat is limited to hand-to-hand, because any firing into a tank farm hex will cause it to explode, doing 100 points of damage to all ‘Mechs in the tank farm hexes and raising their heat by 20-60 points.

Damage sustained by the Shadow Hawk is carried over into the subsequent scenario.

Grayson scores 20 points by exiting off the eastern edge of the battlefield, minus five points for each non-functional weapon system.  He gets a 10 point bonus for destroying the Crusader, and 25 points for disabling the Marauder.  The Combine side gets a major victory if the Shadow Hawk is destroyed and a marginal victory if the Shadow Hawk escapes with only one functioning weapon system.

Singh’s Crusader begins seven hexes from Grayson’s Shadow Hawk on the western map.  Vallendel’s Marauder enters from any map edge on turn 4 or later.

Notes:  Despite the small numbers of units involved, this is actually a tactically complex scenario.  Grayson has to use the Shadow Hawk’s superior maneuverability (5/8/3) to keep the tank farm between himself and the Combine ‘Mechs, while he tries to break past them and get off the eastern edge of the map.

Quite honestly, the Combine forces’ best option is to have the Crusader fall back to the eastern map as quickly as possible (avoiding the tank farm at all costs) and position himself to engage Grayson as he makes a run for the edge.  Once Grayson appears to have committed to an exit point, bring the Marauder onto the board in position to rip into the Shadow Hawk at optimal range, while the Crusader moves up to support the Marauder.  If you try a pincers maneuver, you’ll have to swing wide around the tank farm, and Grayson can go one-on-one with one of your ‘Mechs while the other one plods along without a target, and he’ll likely slip past and off the board.  Whatever you do, do not approach the tank farm.  Grayson will just slip out and blow the farm with your ‘Mechs in the blast radius.

Another option is to let the Marauder play cat and mouse with the Shadow Hawk while the Crusader monitors the exit edge and prepares to intercept any escape attempts.  The Marauder can spot for the Crusader’s LRMs.  This strategy is sub-par, however, because the Crusader will run dry on LRMs before long.

Grayson will want to avoid contact as much as possible.  If one of the Combine ‘Mechs gets too close to the tank farm or, heaven forbid, actually enters its perimeter, blow it without hesitation.  If the Combine ‘Mechs try to get you in a pincers movement, rush past the Crusader, which has weaker direct fire weaponry, keeping the tank farm between you and the Marauder

No skill ratings are provided for Grayson at this point in his career.  He’s a 3/2 (Gunnery/Piloting) during the 4th Succession War, and the skill point progression given in his scenario pack bio implies he’s a 6/5 or worse on Verthandi, per his MechWarrior 1st Edition stats.  His main strength is apparently as a tactician and organizer, rather than as a battlefield ace.

The date is given simply as "November, 3024," but mid-month seemed a fair approximation.
« Last Edit: 05 May 2014, 22:22:51 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #837 on: 06 May 2014, 21:49:57 »
----- One Hour Later -----

Date: November 14, 3024

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Scenario (The Gray Death Legion)

Synopsis:  This scenario portrays the climactic battle between the Trellwan Lancers and the Red Hunter Special Operations Group on the slopes of Mount Gayal beneath Thunder Rift.  The attackers enter on the upslope map, which is very steep.  It takes 2 MP to move one hex, and ‘Mechs moving uphill generate double heat (2 heat for walking, 4 for running).

The Lancers have a Locust, a Stinger, a Wasp, two hover transports (6 MP, 1 PPC, 1 SRM-6), five hover weapons carriers (6 MP, 1 Large Laser or 1 LRM-10), and six hover scouts (12 MP, 1 Medium Laser).  Between turn 11 and turn 16, Grayson arrives in his Shadow Hawk.  If played with the previous scenario, he has the same condition at which he ended that scenario. 

The scenario gives the Wasp and Stinger -2 bonuses on their To-Hit numbers when they lie prone and take Carefully Aimed Fire downhill from the top of the ridge.  The defenders also get their heat build-up halved by their proximity to water.  The defenders may also pre-designate six hexes on the upslope map as containing command-detonated explosives, all of which must be detonated simultaneously. 

The attackers bring in one Griffin, two Phoenix Hawks, one Rifleman, one Wolverine, one Locust, one Stinger, one Shadow Hawk, and one Marauder – most with pre-existing damage.  They win by annihilating the Lancers’ ‘Mechs before Grayson’s Shadow Hawk arrives, or by wiping out all four ‘Mechs before turn 20, while losing no more than 180 tons of their own ‘Mechs. 

Notes:  This scenario pack has only bare-bones guidelines for handling vehicle combat – no Flank speed rating, no armor rating – just a guide that the first hit immobilizes the HVT and the second one kills it, whereas the first hit kills any of the others, and giving attackers a +3 penalty to hit the moving hovercraft.  It notes that players with CityTech can use the design rules therein to come up with their own interpretations of the hovertanks and use those, limited only by weapon selection, movement rate, and tonnage (10, 25, and 50 tons, for the Hoverscout, HVWC, and HVT, respectively).

This actually answers a question I had back in 1992 – where three mysterious hovertank designs came from in BattleTech Record Sheets Volume Five: Vehicles.  I didn’t have the GDL scenario pack at the time, and was unaware of the origins of these hovertanks.  The Hover Scout is a ten tonner that moves 12/18, has 4 armor on the front and 3 on all other facings, and has a medium laser in the turret.  (From the novel description, this is actually a pintle-mounted weapon manually fired by a gunner.)  THe HVWC (Weapons Carrier A) is a 25-tonner that moves 6/9, has 7 armor on the front and back and 6 armor on the sides and turret, and a Large Laser in a turret.  The HWVC (Weapons Carrier B) isn’t statted, but presumably it just swaps in a 5-ton LRM-10 for the 5-ton Large Laser, and fills the space vacated by the heat sinks and power amplifier with LRM ammo.  The HVT (spelled out as Hover Tank) is a 50 tonner that moves 6/9, has 24 armor on the front and 16 on all other facings (including the turret), and mounts a PPC and SRM-6 in the turret. 

Rather than using the severely limited interpretation of vehicles from the scenario rules, I’d recommend putting in the fully statted tanks, though that will make the hovertanks far more durable and much more of a factor than William Keith intended when he wrote the scenario.

For the defender, I would recommend clumping all six command detonated hexes into a tight cluster.  If one enemy steps into the field, you can detonate it and catch it with at least 4D6 damage, and optimally 7D6, due to splash damage.  Your hovertanks vastly outgun the ‘Mech forces, so lead with them – using your speed to keep your distance while hammering the attackers with your LRM-10s, PPCs, and Large Lasers.  The bad guys win by taking out your ‘Mechs, so keep them prone and out of sight whenever possible.  You need to bring down 180 tons of enemy 'Mech, so concentrate your fire on their heavies, getting more ton per kill that way.

For the Red Hunter Special Operations Group, have the Marauder and Rifleman advance to Medium range and lay down suppression fire on the entrenched defenders while the more mobile elements (Phoenix Hawk, Griffin, Wolverine, Stinger) use their jump jets to quickly advance up the hill.  Your main goal is to get the enemy ‘Mechs, so keep focused on that goal, regardless of what the hover tanks are doing.  (By all means, if you’ve got a great shot on an HVT and can’t see the ‘Mechs, take it, but don’t get distracted or start chasing the hovers.)  Keep your ‘Mechs well separated, so that you don’t have a group walk into the concealed explosives. 

The special heat rules will make the Combine ‘Mechs run slightly hotter, but not to the extent that they have to spend several minutes backing off and cooling down, as shown in the novel. 

If I’m reading the MechWarrior 1st Edition skill codes right, Lori was a 7/7 pilot on Verthandi (with 1 point in her Piloting skill and 1 point in her Gunnery skill).  She might actually have been even worse on Trell I.  That makes her repeated headshots in the novel all the more amazing.  The Oberon Confederation’s “school of hard knocks” approach to MechWarrior training doesn’t appear to be much competition for the Nagelring curriculum.  Of course, the generally wretched skill level of the “bandit” pilots may have contributed greatly to Grayson’s early victories in Sarghad.
« Last Edit: 07 May 2014, 12:13:04 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

Mendrugo

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #838 on: 07 May 2014, 13:51:30 »
----- Two Days Later -----

Date: November 16, 3024 [See Notes]

Location: Trell I

Title: Decision at Thunder Rift

Author: William H. Keith

Type: Novel (Decision at Thunder Rift)

Synopsis: Under flag of truce, Grayson meets with Duke Hassid Ricol aboard the DCS Alpha, Ricol’s DropShip.  Grayson tells Ricol that the Invidious has returned to Trellwan’s jump point, and says a Commonwealth task force is on its way.  He suggests that the Duke withdraw while he can, since Trell will be useless as a staging base against the Commonwealth once a blockading fleet is in place.

Grayson offers to let the Red Hunter Special Operations Group withdraw, hoping Ricol won’t call his bluff, since the Trellwan Lancers currently consist of a battered Shadow Hawk and 30 surviving ground troops.  Ricol accepts the terms, noting that Trell is useless without his puppet, Stannic, to keep the locals docile.  He asks only that his men be allowed to keep their weapons.  Grayson agrees to grant full privileges, and suggests that Ricol and his men return to the DCS Huntress at once.

Notes:  Grayson tells Ricol the Invidious has returned, which would imply that at least a week has gone by.  (Tor notes the star at the destination system is blue-white, and the stellar charts show 162 hours, or 6.75 days, for recharging in such an A1V system.)  However, the novel states that Ricol’s ships departed Trellwan two days after the Battle of Thunder Rift, implying that the Invidious returned less than two days after jumping out.  That strongly implies that Tor quick-charged the K-F drive from the fusion engine in the 25-74 hour zone, requiring a +4 on the Control Roll Modifier, per Strategic Operations.  Tor presumably radioed the local Commonwealth garrison, reported the situation on Trell I, and then used the minimum amount of time to get back to Trell, which is why he’s not immediately accompanied by LCAF forces. 

I’m not sure what world Tor went to.  It has to be within one jump of Trell and have a blue-white (A0-9V) star.  Twycross is in range, but has an F0IV star.  Likewise, Winfield has a G0V star and Butler has an M1V star.  Remaining candidates include Derf, Maxie’s Planet, Persistence, and Romulus.  Going to the fluff, the 1st Somerset Strikers sourcebook says Romulus “has no important military installations.”  (However, the House Steiner sourcebook notes that the 1st Lyran Regulars are stationed there circa 3025.)  Maxie’s Planet is only known for the presence of a rare amoeboid parasite that causes loss of limb function and coma.  Derf is the headquarters of Vickers Mining – the largest mining firm in Trellshire – which operates a vast orbital supply station over Derf.  Finally, Persistence is a once-barren, inhospitable world that was settled using water purification/desalinization units during the Star League.  Persistence Munitions, Inc. is the planet’s major industry, headquartered in the city of Barnesville.  For my money, this makes it a choice between either Derf (for the supply station), Romulus (for the 1st Lyran Guards), or Persistence (the munitions factory would make a military garrison there more likely).  Since blue-white stars are often associated with harsh, barely habitable worlds, my money is on Persistence, though that would mean that Tor was ignoring Grayson’s suggestion to try to reach Drune II (90 LY "inward") and heading out deeper into the Periphery.

Ricol's JumpShip, the Huntress, is referred to as a "Combine warship."  I think, in the technologically regressed days of the Succession Wars, with the vast battle fleets of the Star League era and early Succession Wars a long faded memory, spacers are prone to, shall we say, "exaggerate" the capabilities of their nearly LosTech vessels.  Tor warned Grayson that the Invidious could blast a DropShip out of space at a range of 500 km, yet no death rays erupted from the ship when two Combine Unions were on hostile approach.  Thus, a JumpShip carrying military DropShips gets declared a "warship," despite being a far cry from even the up-gunned primitive freighters of the Age of War.
« Last Edit: 08 May 2014, 01:13:29 by Mendrugo »
"We have made of New Avalon a towering funeral pyre and wiped the Davion scourge from the universe.  Tikonov, Chesterton and Andurien are ours once more, and the cheers of the Capellan people nearly drown out the gnashing of our foes' teeth as they throw down their weapons in despair.  Now I am made First Lord of the Star League, and all shall bow down to me and pay homa...oooooo! Shiny thing!" - Maximillian Liao, "My Triumph", audio dictation, 3030.  Unpublished.

roosterboy

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Re: Chronological BattleTech Fiction Review - The Succession Wars
« Reply #839 on: 07 May 2014, 15:14:01 »
All WarShips are warships, but not all warships are WarShips.

 

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