Author Topic: (Answered) Artillery and MRSI  (Read 1678 times)

grimlock1

  • Captain
  • *
  • Posts: 2087
(Answered) Artillery and MRSI
« on: 21 March 2013, 16:02:26 »
Is there a rule for Multiple Round Simultaneous Impact firing solutions for ballistic artillery?
http://en.wikipedia.org/wiki/Multiple_Rounds_Simultaneous_Impact#MRSI
« Last Edit: 23 March 2013, 14:55:22 by Paul »
I'm rarely right... Except when I am.  ---  Idle question.  What is the BV2 of dread?
Apollo's Law- if it needs Clan tech to make it useable, It doesn't deserve those resources in the first place.
Sure it isn't the most practical 'mech ever designed, but it's a hundred ton axe-murderer. If loving that is wrong I don't wanna be right.

Paul

  • dies a lot at the Solaris Melee Challenge!
  • BattleTech Volunteer
  • Colonel
  • *
  • Posts: 15572
Re: Artillery and MRSI
« Reply #1 on: 21 March 2013, 16:37:16 »
No such rules exist.
But if you presume the speeds indicated on p.181 to be the top speed, you can interpolate some rules.

Range(m)Speed (m/s)Speed (kph)
40804081468.8
7650382.51377
107103571285.2
13260331.51193.4
153003061101.6

The solution is just ignore Paul.

 

Register