Author Topic: (Answered) Anti-Aircraft quirk ...  (Read 2150 times)

GOTHIK

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(Answered) Anti-Aircraft quirk ...
« on: 22 April 2013, 16:54:43 »
The description on p. 193 states to total the weapon attack damage capability of the unit and divide by 7.  Two questions:

1.)  How is that supposed to be rounded?
2.)  How are cluster weapons treated in this equation? (ex. does an LRM20 count as 20 point of damage, or the average of 12?)

Thanks!!!
« Last Edit: 22 July 2013, 07:51:18 by Paul »

GOTHIK

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Re: Anti-Aircraft quirk ...
« Reply #1 on: 30 April 2013, 16:23:49 »
anything?

GOTHIK

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Re: Anti-Aircraft quirk ...
« Reply #2 on: 10 June 2013, 19:34:24 »
Have you had a chance to look into this, Xotl?

GOTHIK

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Re: Anti-Aircraft quirk ...
« Reply #3 on: 08 July 2013, 11:52:06 »
Just following up on this, I've got about 6 weeks before this will come into play with my group.

Thanks for looking into it, guys!

Moonsword

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Re: Anti-Aircraft quirk ...
« Reply #4 on: 08 July 2013, 15:15:59 »
Please wait a full month between bumps of the thread.

Paul

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Re: Anti-Aircraft quirk ...
« Reply #5 on: 22 July 2013, 07:51:07 »
Strategic Operations page 193:

"The cost is 1 point per 7 points (or fraction thereof) maximum damage that all the weapons mounted on the unit can inflict (excluding physical attack weapons)."

That means:
1. Round up
2. Total possible damage, so an LRM-20 counts as 20.
The solution is just ignore Paul.

GOTHIK

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Re: (Answered) Anti-Aircraft quirk ...
« Reply #6 on: 23 July 2013, 12:17:28 »
thank you!

 

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