« Reply #1 on: 08 June 2013, 15:57:11 »
Obsidian Class Aircraft CarrierTech/Avail/Legal | E/X-D-X/X |
Chassis Type | E |
Tonnage | 100,000 |
Spaces | 1035 |
Spaces Used | 568 |
Crew | 699 |
Structure/Control | 21,675 (Armored Chassis) |
Engine/Trans | 36,540 (Fission) |
Cruise | 5 |
Flank | 8 |
Heat Sinks | 45 |
Tonnage | 68,500 |
Range | Unlimited |
Fuel | 0 |
Turret | 96 |
Weapons and Ammo | Tons | Spaces | Location |
MML-5 (x6) | 18 | 18 | T1-6 (one each) |
Ammo (SRM) 128 | 6 | 1 | Aft |
Ammo (LRM) 72 | 3 | 1 | Aft |
LB-5x (x6) | 30 | 18 | 1/Arc |
Ammo (LB-5X) 4000 | 200 | 1 | Aft |
Ammo (LB-5X) Flak 800 | 40 | 1 | Aft |
Anti-Missile System | 12 | 24 | 4/arc |
Ammo (AMS) 1560 | 130 | 1 | Rear |
Large Laser (x7) | 35 | 35 | T1-7 |
Ammo (Cruise Missile/50) 24 | 600 | 1 | Front |
Stingray SCM | 125 | 25 | Front |
Ammo (Stingray) 36 | 600 | 1 | Front |
Arrow IV (x6) | 90 | 90 | Right Front |
Arrow IV (x6) | 90 | 90 | Left Front |
Ammo (Arrow IV) 40 | 8 | 1 | Front |
Ammo (Arrow IV/Anti-aircraft) 30 | 6 | 1 | Front |
Ammo (LRT) 15 | 2 | 1 | Front |
Thunderbolt-20 (x2) | 30 | 10 | Front |
Ammo (Thunderbolt) 150 | 50 | 1 | Aft |
LRT-15 (x2) | 14 | 12 | Front |
Ammo (LRT) 16 | 2 | 1 | Front |
Chaff Pod (x3) | 3 | 3 | T2,4,6 |
Cargo and Equipment | Tons | Spaces |
Cargo 13,650 tons | 15,167 | 1 |
Flight Deck (x4) | 6,000 | 1 |
Fighter Bays (x96) | 14,400 | 1 |
VTOL Hangar Bays (x12) | 600 | 1 |
Lift Hoists (x4) | 12 | 4 |
Field Kitchens (x39) | 117 | 1 |
MASH (x20) | 24 | 1 |
Comm Equipment | 15 | 1 |
Infantry Bays (x376 troops) | 47 | 9 |
Vehicle Bays (x12) | 4,507 | 1 |
Officers' Quarters (x67) | 67 | 4 |
Flight Deck (x4) | 6,000 | 40 |
Repair Facility | 2,000 |
Armor Factor: 5089 (BAR 10) | 1070 |
Armor | Location | Points | Structure |
| Front | 829 | 80 |
| Front/Rear Left/Right | 830 | 80 |
| Aft | 828 | 80 |
| Turrets 1-8 | 16 | 80 |
The most massive, and perhaps the most potent, planet bound war machines ever designed, the Obsidian-class carriers were victims of their own strength. An enemy simply COULD NOT be permitted to employ such a unit in battle – no matter what the cost. Nuclear weaponry, suicide-attacks, sabotage, and treachery accomplished such destruction far more easily then simple battle.
« Last Edit: 18 June 2013, 13:42:52 by AchanhiArusa »
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The Patton of wargame design, the Berg himself, is being immortally quoted elsewhere.
"Rich Berg once responded to gamers comments about one of his games, "I make this ****** up, so can you.""
"Back in MY day we played Battletech with figures made of LEAD! POISONED LEAD! And the only PAINT we had was RADIOACTIVE! Why, we lost at least THREE or FOUR dear friends every YEAR to BATTLETECH POISONING! But we didn't know any better, and we LIKED IT!
And we rolled DICE for HOURS to play our games! There was none of this plastic clicky nonsense! Our DICE were radioactive TOO! And we had to roll them for hours and hours and hours to track EVERY SINGLE MISSILE! Why, my some of my friends are STILL rolling dice for their last turn when I left Norman THREE YEARS ago! And I don't plan to move back for at least five years and it STILL won't be my turn! But we didn't know any better, and we LIKED IT.
These kids today." --Jim Butcher, Dresden Chronicles Author