Author Topic: [IG] Battle for Hoff - Queen's Gambit accepted  (Read 22346 times)

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #90 on: 14 October 2013, 15:37:30 »
Crusader

Torso Twist:
Y -> R -> Facing SW

Target:
Rifleman, range 4 hexes

Weapons:
LRM15 -> G3 + 2AR + 1TM + 3MnR = 9
LRM15 -> G3 + 2AR + 1TM + 3MnR = 9
Medium laser -> G3 + 2AR + 1TM + 2MR = 8
Medium laser -> G3 + 2AR + 1TM + 2MR = 8

G = Gunnery MR = Medium Range MnR = Minimum range AR = Attacker Run TM = Target Movement
« Last Edit: 14 October 2013, 16:08:58 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #91 on: 14 October 2013, 18:22:24 »
Not sure if it matters.

Griffin will torso twist SE, but not fire any weapons.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #92 on: 15 October 2013, 13:22:26 »
Wasp

Torso Twist:
N

Target:
Griffin, range 1 hex

Weapons:
Medium Laser -> G4 + AJ3 + TM1 + TJ1 + prone 2 = 11

G = Gunnery MR = Medium Range AJ = Attacker Jumped TM = Target Movement TJ = Target Jumped

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #93 on: 15 October 2013, 14:33:23 »
Rifleman

Torso Twist:
No

Target:
Crusader

Weapons:
AC/5 3 +2 R + 1 PC = 6
AC/5 3 +2 R + 1 PC = 6
LL 3 +2 R + 1 PC = 6
LL 3 +2 R + 1 PC = 6
ML 3 +2 R +2 MR +1 PC = 8
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #94 on: 15 October 2013, 14:42:06 »
Griffin #1

Torso Twist:
N

Target:
Rifleman, range 10 hexes

Weapons:
PPC -> G4 + 1TM + 2MR + 1LW = 8
LRM10 -> G4 + 1TM + 2MR + 1LW = 8

G = Gunnery MR = Medium Range TM = Target Movement LW = Light Woods
« Last Edit: 15 October 2013, 14:45:04 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #95 on: 15 October 2013, 14:59:13 »
Warhammer

Torso Twist:
Yes N (Should be able to hit the Crusader with all front weapons, if not I'll adjust)

Target:
Crusader

Weapons:
PPC 3 +2 R + 1 PC = 6
PPC 3 +2 R + 1 PC = 6
ML 3 +2 R +2 MR +1 PC = 8
SRM6 3 +2 R +2 MR +1 PC = 8
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #96 on: 15 October 2013, 15:03:06 »
Griffin #2

Torso Twist:
N

Target:
Rifleman, range 7 hexes

Weapons:
LRM10 -> G4 + 3AJ + 1TM  + 1LW = 9

G = Gunnery AJ = Attacker Jumped TM = Target Movement LW = Light Woods

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #97 on: 15 October 2013, 15:57:54 »
Ranged attacks
Archer @ Rifleman
LRM-20 x2 @7 -> G4 + 2MR + 1TM -> Archer -> LRM-20 x2 (2d6=10, 2d6=6) HIT and miss
Archer -> LRM-20 -> cluster size (2d6=7) -> 12 missiles

Archer -> LRM-20 -> hit-locations 5,5,2 (2d6=3, 2d6=6, 2d6=7) -> RA 5 damage, RT 5 damage, CT 2 damage

Crusader @ Rifleman
LRM15 x2 @9 -> G3 + 2AR + 1TM + 3MnR -> Crusader -> LRM-15 (2d6=8, 2d6=7) miss and miss
Medium laser x2 @8 -> G3 + 2AR + 1TM + 2MR -> Crusader -> Medium laser (2d6=7, 2d6=11) miss and HIT

Crusader -> Medium laser -> location (2d6=4) -> RA 5 damage

Griffin #1 @ Rifleman
PPC @8 -> G4 + 1TM + 2MR + 1LW -> Griffin #1 -> PPC (2d6=6) miss
LRM-10 @8 -> G4 + 1TM + 2MR + 1LW -> Griffin #1 -> LRM-10 (2d6=4) miss

Griffin #2 @ Rifleman
LRM-10 @9 -> G4 + 3AJ + 1TM  + 1LW -> Griffin #2 -> LRM-10 (2d6=9) HIT
Griffin #2 -> LRM-10 -> cluster size (2d6=9) -> 8 missiles
Griffin #2 -> LRM-10 -> locations 5,3 (2d6=2, 2d6=7) -> CT 5 damage (chance for critical), CT 3 damage
Griffin #2 -> LRM-10 -> determining critical hits (2d6=6) -> no critical hits

total 25 damage -> PSR roll for falling

Wasp @ Griffin
Medium Laser @ 11 -> G4 + AJ3 + TM1 + TJ1 + prone 2 -> Wasp -> Medium laser (2d6=3) miss

Ammo
Crusader LRM-15 - 8 left
Archer LRM-20 - 18 left
Griffin #2 LRM-10 - 20 left
Griffin #1 LRM-10 - 20 left

Heat
Crusader - starting 5 + 2 run + 5 LRM + 5 LRM + 3 ML + 3 ML - 10 heatsink = 13 remaining (-2 MP, +2 ToHit)
Archer - starting 5 + 6 LRM + 6 LRM - 10 heatsink = 7 remaining (-1 MP)
Griffin #1 - starting 0 + 10 PPC + 4 LRM - 12 heatsinks = 2 remaining
Griffin #2 - starting 2 + 5 Jump + 4 LRM - 12 heatsinks = 0 remaining
Wasp - starting 0 + 6 Jump +3 ML - 20 heatsinks(under water)  = 0 remaining

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #98 on: 15 October 2013, 16:23:16 »
Rifleman

Target:
Crusader

Weapons:
AC/5 3 +2 R + 1 PC = 6 Hit
AC/5 3 +2 R + 1 PC = 6 Miss
Rifleman AC/5 x 2 (2d6=6, 2d6=5)
AC/5 Hit location roll = 7 CT 5 Dam
Rifleman AC/5 Hit location (2d6=7)
LL 3 +2 R + 1 PC = 6 Hit
LL 3 +2 R + 1 PC = 6 Miss
Rifleman LL x 2 (2d6=10, 2d6=4)
LL Hit location roll = 9 LL 8 Dam
Rifleman LL Hit location (2d6=9)
ML 3 +2 R +2 MR +1 PC = 8 Hit
Rifleman ML (2d6=12)
ML Hit location roll = 6 RT 5 Dam
Rifleman ML Hit location (2d6=6)


Warhammer

Target:
Crusader

Weapons:
PPC 3 +2 R + 1 PC = 6 Hit
PPC 3 +2 R + 1 PC = 6 Miss
Warhammer PPC x 2 (2d6=6, 2d6=5)
PPC Hit location roll = 7 CT 10 Dam
PPC Hit location (2d6=7)
ML 3 +2 R +2 MR +1 PC = 8 Hit
Warhammer ML (2d6=12)
ML hit location roll 3 RA 5 Dam
ML Hit location (2d6=3)
SRM6 3 +2 R +2 MR +1 PC = 8 Miss
Warhammer SRM6 (2d6=4)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #99 on: 15 October 2013, 17:05:26 »
Piloting roll to save from fall due to extensive damage Crusader -> avoiding fall (2d6=10) saved

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #100 on: 15 October 2013, 17:06:41 »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #101 on: 15 October 2013, 17:51:34 »
Rifleman 20+ damage PSR = 7

Rifleman 20+ damage PSR (2d6=7)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #102 on: 15 October 2013, 18:00:29 »
Griffin

Target
Wasp

Physical Attacks
Punch 4 + 3 J + 2 AM + 1 AJ -2 P = 8
Punch 4 + 3 J + 2 AM + 1 AJ -2 P = 8
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #103 on: 15 October 2013, 18:04:26 »
Griffin

Target
Wasp

Physical Attacks
Punch 4 + 3 J + 2 AM + 1 AJ -2 P = 8 Miss
Punch 4 + 3 J + 2 AM + 1 AJ -2 P = 8 Miss
Griffin Punch x 2 (2d6=4, 2d6=4)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #104 on: 15 October 2013, 18:05:49 »
Turn 05 Initiative

Turn 05 Initiative (2d6=7)

This is getting annoying.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #105 on: 16 October 2013, 08:10:44 »
Stinger 01

Movement:
R 1212 - 1205 (9 MP)

Facing:
N

Defense:
+3 7 Hex +2 HW
« Last Edit: 16 October 2013, 16:07:12 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #106 on: 16 October 2013, 15:54:55 »
Archer

Movement:
doesn't move

Facing:
S

Defense:
+1 LW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #107 on: 16 October 2013, 17:28:53 »
Rifleman

Movement:
R 1004 FC NE (1 MP) 1004 - 1203 (2 M) FC N (1 MP)

Facing:
N

Defense:
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #108 on: 17 October 2013, 10:06:25 »
Crusader

Movement:
drops down (1MP)

Facing:
S

Defense:
none
« Last Edit: 18 October 2013, 12:43:45 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #109 on: 17 October 2013, 17:34:17 »
Stinger 02

Movement:
J 1007 - 0609 (4 MP) 0609 - 0610 (1 MP)

Facing:
N

Defense:
+2 5 Hex +2 HW
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #110 on: 18 October 2013, 12:43:25 »
Griffin #2

Movement:
Walk
0302 -> 0303 (4MP) -> facing change (1MP)

Facing:
SE

Defense:
+2 HW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #111 on: 18 October 2013, 13:54:04 »
Warhammer

Movement:
No Move

Facing:
NE

Defense:


« Last Edit: 18 October 2013, 14:59:19 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #112 on: 18 October 2013, 14:29:24 »
Griffin #1

Movement:
Run
A0414 -> B0402 (6MP) -> facing change (1MP)

Facing:
SE

Defense:
+2 (5H) +1 LW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #113 on: 18 October 2013, 18:08:16 »
Griffin

Movement:
Run
0708 - 0907 (5 MP) FC SE (1 MP) 0907 - 1007 (1 MP)

Facing:
SE

Defense:
+1 3 H +1 LW
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #114 on: 19 October 2013, 03:39:45 »
Wasp

Movement:
Run
attempting to stand up (2d6=9) success (2 MP), facing N after standup
0808 -> 0807 (level change, 2 MP) -> 0806 (1 MP) -> facing change NE (1MP) -> 0906 (1 MP) -> facing change SE (1 MP)

Facing:
SE

Defense:
+1 (3H)

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #116 on: 19 October 2013, 16:29:24 »
Stinger 01

Target
No target
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #117 on: 19 October 2013, 16:33:07 »
Wasp

Torso Twist:
N

Target:
Griffin, range 2 hexes

Weapons:
Medium Laser -> G4 + 2AR + 1TM + 1 LW + 1 LW = 9
SRM-2 -> G4 + 2AR + 1TM + 1 LW + 1 LW = 9

G = Gunnery AR = Attacker Run TM = Target Movement LW = Light Woods

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #118 on: 19 October 2013, 16:36:32 »
Stinger 02

Target
No target

Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #119 on: 19 October 2013, 16:44:08 »
Crusader

Torso Twist:
N

Target:
no target