Author Topic: Irrigator: TL A-ish farming airship  (Read 2424 times)

NullVoid

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Irrigator: TL A-ish farming airship
« on: 20 January 2014, 09:58:07 »
Tech level A Support vehicle for farming.  Capable of pulling about a ton of water from a stream, mixing in pesticides and/or fertilizers and spraying it back down on the crops.  The overall tech level is B due to the pump systems (sprayer and light fluid suction systems), but I call BS as the romans already had alternating pumps around 0 AD.  If that's not TL A, I don't know what is.  It's inspired by SimFarm's bug sprayer airplane (description:"The plane, boss, the plane!" ;))

Code: [Select]
Irrigator Airship:
Small Support Vehicle
Total Mass: 4999 kg
Rating: B/A-A-A/B

Chassis: Airship, TL A [1600kg, 2000 C-Bills]
Engine: Stirling (Steam) Engine, Speed 2/3, TL A [640 kg, 1280 C-Bills]
Fuel: Burnables, 37 thrust points, TL A [1388 kg, 0 C-Bills]
Seats: 2 Standard [150 kg, 200 C-Bills]
Armor: 1 Front, 1 Sides, 1 Aft, BAR 2, TL B [160 kg, 100 C-Bills]
Liquid Cargo: 910 kg [1000 kg, 100 C-Bills]
Sprayer: [15 kg, 1000 C-Bills]
Light Fluid Suction System: [15 kg, 1000 C-Bills]
General Cargo: 31 kg [31 kg, 0 C-Bills]

Total: 4999 kg, 5683 C-Bills

Notes: Has the Non-Standard Parts design quirk; 1 crew seat/standard (75 kg), 1 "gunner" seat/standard (75 kg)

It's easy to see the fluid cargo area being stripped out for a bomb bay in a pinch... >:D

Comments? Suggestions?

Dragon Cat

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Re: Irrigator: TL A-ish farming airship
« Reply #1 on: 20 January 2014, 10:01:04 »
something different quite cool
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

 

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