Author Topic: Brawler Mechs  (Read 7347 times)

BobTheZombie

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Re: Brawler Mechs
« Reply #30 on: 25 March 2014, 14:43:15 »
I definitely agree that the short range weapons version mentioned here makes a lot more sense, but I can't change what's written in the sources. It could be cool if they could have a simple fix for that PDF too.
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Maverick__

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Re: Brawler Mechs
« Reply #31 on: 25 March 2014, 17:40:15 »
Per First Strike pages 13-14,
"Brawlers
These units lack the mobility of skirmishers, but make up for there lesser speed with longer range weapons and/or heavier armor.  These units often form the backbone of an assault force or act as mobile escorts for the painfully slow juggernauts tht often comprise the main punch of an assault"

Examples listed are ENF-4R Enforcer and DRG-1N Dragon.

BobTheZombie

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Re: Brawler Mechs
« Reply #32 on: 25 March 2014, 19:36:03 »
Per First Strike pages 13-14,
"Brawlers
These units lack the mobility of skirmishers, but make up for there lesser speed with longer range weapons and/or heavier armor.  These units often form the backbone of an assault force or act as mobile escorts for the painfully slow juggernauts tht often comprise the main punch of an assault"

Examples listed are ENF-4R Enforcer and DRG-1N Dragon.

Thank you very much sir! I'll make changes to the page according to this info.
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maxcarrion

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Re: Brawler Mechs
« Reply #33 on: 26 March 2014, 04:25:54 »
See, the examples they give for Brawlers (enforcer & dragon) are what I would call general purpose or trooper mechs.  The middle of the road mechs that maintain a moderate balance of speed/mobility, range, firepower and survivability.  Versatile rather than specialised

But then, as with everything, YMMV - it's not my canon :p

Lorcan Nagle

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Re: Brawler Mechs
« Reply #34 on: 26 March 2014, 05:47:50 »
Given the definitions of mech types only appear in First Strike and the Painting and Tactics guide from the recent box sets, and are written as advice for gameplay, I think there's a strong argument to say they're not in-universe definitions.  I wouldn't feel that I had to use those terms when I disagree with them - such as their definition of brawler.
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BobTheZombie

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Re: Brawler Mechs
« Reply #35 on: 26 March 2014, 07:01:37 »
See, the examples they give for Brawlers (enforcer & dragon) are what I would call general purpose or trooper mechs.  The middle of the road mechs that maintain a moderate balance of speed/mobility, range, firepower and survivability.  Versatile rather than specialised
Strange, isn't it?

Given the definitions of mech types only appear in First Strike and the Painting and Tactics guide from the recent box sets, and are written as advice for gameplay, I think there's a strong argument to say they're not in-universe definitions.  I wouldn't feel that I had to use those terms when I disagree with them - such as their definition of brawler.
It's worth a shot... I'll talk to them about it.
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(SMD)MadCow

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Re: Brawler Mechs
« Reply #36 on: 26 March 2014, 09:44:00 »
The Dragon is a fast heavy, I dont agree with it being included as a brawler example. Its really more of a Cavalry mech due to its speed.

Vash The Stampede

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Re: Brawler Mechs
« Reply #37 on: 26 March 2014, 11:31:15 »
TIMBA-WULPH!!!

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House Davie Merc

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Re: Brawler Mechs
« Reply #38 on: 26 March 2014, 12:40:15 »
The Dragon is a fast heavy, I dont agree with it being included as a brawler example. Its really more of a Cavalry mech due to its speed.

I agree .

I also have to wonder if perhaps the inclusion of " longer range weapons " was in error .

More armor sure , but I would think more of a focus on close up firepower .

That would make an Archer ARC-2R fit that definition of brawler but not a Hunchback  !

(SMD)MadCow

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Re: Brawler Mechs
« Reply #39 on: 26 March 2014, 13:08:53 »
I think that same source definez the Hunchy as a juggernaut.

BobTheZombie

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Re: Brawler Mechs
« Reply #40 on: 26 March 2014, 14:40:56 »
I think that same source definez the Hunchy as a juggernaut.

Yeah, somehow it does.
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Netzilla

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Re: Brawler Mechs
« Reply #41 on: 26 March 2014, 15:15:46 »
In fact, the "Juggernaut" description seems to fit the common understanding of "Brawler".
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HazMeat

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Re: Brawler Mechs
« Reply #42 on: 07 April 2014, 04:24:51 »
I've many times gone back to the pages of the intro rulebook that detail those categories, and squinted at them until I get a headache.  To me, all the confusion WRT those two Trooper-like categories looks like it revolves around one simple error: the Grasshopper is listed under "Skirmisher" and the Dragon under "Brawler," but if you swap those, the categories make a whole lot more sense. 

The Enforcer and Grasshopper look like they want to get close and mix it up, fitting the more common interpretation of "Brawler," but are distinguished from "Juggernaughts" by being a step or two more mobile and having significant investment in what can be called long-range weapons by Intro-tech standards, which reconciles the apparent conflict between interpretations of "brawler."   Meanwhile, the Hermes II and Dragon are another notch or two faster and have relatively light abiltiy to dish out and/or absorb damage, perfectly fitting a more common interpretation of "Skirmisher" by emphasising both leg reach and arm reach over the "heavy" feel of the Enforcer and Grasshopper. 
I'm pretty happy that Battletech is divorced from actual warfare by its inherent silliness. Real war machines tend to be closely tied with the other--to avoid opening a can of worms--unpleasant, real world elements of war.