Ok bean a will since I've done any thing serious to do with B-tech, last night we started preping for a mid week game (of MW3) that will be replace failing Star Wars and Dark Heresy games. first character I did was a 40's era cop who winded up with a PAL, but he's not going to be played because the characters that where to accompany him had their players pull out before he was finished, so he's going in to storage and I started a new one. she (only had two female characters in the past 18 months so time for an other girl) isn't finished yet but I'm through her life path
Drac Female Noble, though interested in the arts she was forced in to military school, where she wound up in an ATP. she opted out of the DCMS and instead drifted from Idle Rich (Ner do well) in to the Yakuza where she was recruited in to the Ghost Regiments where she ended up with a medium mech. looks like she has wound up fairly good at Karate and with a sword along her road in life, I'll likely pump any spair skill points in to getting Kun-Fu to rank 2
an other character is a Drac street kid who graduated through various levels of gangs before ending up in the Yakuza and from there in to the Ghost Regiments.
third is a Drac (with some GM prompting) farm kid who went to pilots school, ended up in the gangs then the Yakuza (with some prompting from the GM), I think the GM has fudged the roll bacause they too have just ended up in the Ghost's, they haven't finished their life path yet. GM dosent know if he want's to mix things up and give them ASF training or stick with Mech as written, player has said they wouldn't mind being a 2nd rate LAM pilot if the if the GM stuck them with Mech training
our 4th has just started his life path and gone from blue collar to merc brat with a tech background.