OK I cooked up a MW3 character, a Industrial Mech qualified Asteroid Miner, using MW3 (TC, Blue Collar, Spacer Family, Civi-Job then a bit of Travel and Ner do well), I like how he turned out so I remade him using MW2 and MW1, I'm wondering if it's even worth opening the ToW PDF and trying a rebuild using ToW, I've got a friend that wants to try and give ToW an other try (last few times we Rage Quited during character generation), I'm thinking a totally unambitious character, since every time I've tried to do something with Background, Story or Mojo ends up not working.
Edit: any tips how I'd go about re making him? I've got the Faction & Childhood worked out, but are there some new Education options? his thing is Mech Operation, 0g Opps, Geology (say Diploma level picked up on the job), Mine Engineering (also Diploma level picked up on the job), basic Mech Repair and tinkering, basic gunnery and rudimentary space mech tactics. there are some "Lifestyle" pick ups in the mix as well.