Author Topic: Mech of the Mid-Week - Arctic Cheetah aka Hankyu  (Read 11231 times)

marauder648

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Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« on: 09 March 2016, 07:33:27 »
Arctic Cheetah/Hankyu/Short Bow



Background

The Clans had some odd ideas on light Mech’s, they produced blisteringly fast ones with armour based on wishes and thinking happy thoughts, over gunned slow ones that could rip an Inner Sphere Medium apart whilst merrily overheating  or average speed jack of all trades.  One they produced was the Koshi/Mist Lynx, a machine introduced way back in 2926 that served a wide variety of roles but by the time of Operation REVIVAL it was starting to show its age and often found itself outgunned by Inner Sphere light Mech’s.

Realising that the Mist Lynx was getting long in the tooth Clan Speedsters on Meth Aka Ice Hellion began designing a new and slightly larger machine to replace the Lynx.  Unfortunately, they lost their primary production facility of the new Mech to Clan Chaotic Stupid/Chaotic Evil aka Clan Smoke Jaguar in 3037 shortly after it started production, the Jaguars saw the small Mech and found it to be good and kept production going enough to replace all their older Mist Lynxes as the Cheetah was meant to do.  Entering service in the Jaguar Tourman it became a popular and quite common design and was first seen on Luthien and by the time of Tukayyid, the Jaguars had at least one Cheetah in their light stars, if not more.

Other Clans also made grabby hands and either captured the Mech or traded with the Jaguars for them with the Cheetah being used by Clan Steel Viper and Nova Cat with whom it would later become synonymous.  Clan Diamond Shark also got their hands on the Mech and with the death of the Jaguars the Hellions recaptured the Artic Cheetah’s manufacturing plant, but found that the more modern and more heavily armed Hellion had replaced the slightly older design in the eyes of many Warriors.

The Arctic Cheetah became a popular Mech in Clan Nova Cat service who went on to produce it.  What this means for the future of the Mech now though is up in the air.  The status of the production facilities in the Homeworld’s are ̶u̶n̶k̶n̶o̶w̶n̶ JUST FINE and following the Nova Cat’s revolt and destruction as well as the damage caused by the Dominion in their undeclared Trial of Annihilation bode ill for the production facilities of the Arctic Cheetah.  It might still be in production with the Seafoxes but again, this is unknown.

Design

Like many Clan lights the Cheetah uses all weight saving options available to them, built on an Endo-steel skeleton whilst a 240 rated XL engine acts as the Mech’s beating heart, whilst 4 tonnes of Ferro-fibrous plate give rather mediocre protection.

The Arctic Cheetah is a rather crunchy design, lightly built like the animal it’s named after and built for speed.  The Arctic Cheetah’s armour is not its strong point, but then again it’s a 30 tonne machine, this should be expected.  It’s speed however is.  At 129kph flat out the Cheetah lives up to its name.  It also has enough jump jets to throw it into 180-meter-long leaps (8/12/6 in game terms) This gives it the Cheetah a higher top speed than the Lynx/Koshi as well as the same jumping capacity but on a 5 tonne heavier chassis.

As mentioned the Cheetah has a mere 4 tonnes of Ferro-fibrous plate protecting it and somewhat worryingly the most heavily protected area is the head.

The chest and legs can take a large laser hit before going internal whilst the arms can take a Clan ER Medium, so don’t expect to be feeling pretty after being slapped by anything larger.

The Cheetah also has no fixed equipment save its jump jets, yet for some reason, every config mounts a flamer at least somewhere on its person. This is not a fixed weapon, just one that always appears aboard the Mech for some reason (Surplus Diamond Shark flamers sold off in bulk perhaps?)

Variants

Prime – The standard unit of the Artic Cheetah family the Prime is actually a potent Mech and when it was introduced a bit of an oddity amongst Clan Mech’s.  The Clans tended to spread out their EW assets amongst variants one might have an ECM whilst another would have an active probe and so on.  Not so the Prime, it’s an EW powerhouse that shows off the best qualities of Clan electronic engineering.  Its fitted with an ECM, a TAG and Active probe, giving it the EW capabilities of the Inner Sphere Raven, something the Clan’s generally lacked on a single chassis.

For firepower a pair of LRM-5’s one in each arm (mounted in the shoulders, not on the forearms as one might expect) and drawing from a separate tonne of ammo allow it to reach out and harass a hostile Mech whilst relying on its high speed to avoid counter battery fire.  For direct fire a pair of redoubtable ER Mediums, also one mounted in each arm give the Mech a rather fearsome bite.  With its impressive EW outfit and long ranged weapons, the Prime is a good harasser and vital force multiplier for Clan forces.  Its ECM is wonderfully useful against the threat of C3 networks, but this often means that it attracts a lot of hate, so keep moving.  Oh and the Flamer (let’s call him Dwayne) is mounted in the right torso.

Alfa – Built for a more up close and personal approach, the A has a heavy if short ranged punch in the form of a pair of Streak SRM-6’s, one mounted in each arm and drawing from a 1 tonne ammo bin in each adjacent torso.  The Alfa can also turn infantry into smears thanks to its   Small Pulse laser and flamer, now mounted in the left and right arm respectively.  The short (ish) range of the Streaks means this machine must be driven aggressively, a pair of Streak 6’s makes it a formidable backstabber but this is a high risk machine for its pilot as it can’t take anything like a good solid hit.  An Alfa pilot must love danger and have a carefree attitude towards living.

Bravo – Going away from close quarters dash and bravery the Bravo is an extreme range harasser.  A LB-2X autocannon gives it the capacity to reach out and door ding at ranges that most weapons simply can't reach.  Whilst I think an Ultra-2 would be better you take what you’re given.  The Bravo does give its star-mates a long ranged flak gun though and that could be what this is for. Or for an extremely patient pilot who waits to wear a foe down or hope for a lucky crit.
Fortunately the short ranged firepower isn’t quite so lacking, a ER Medium, Medium Pulse laser and Dwayne round out the shorter ranged firepower and give the Bravo a bite when it moves in to finish off a foe.

Charlie – A battle armour hunter and long distance raider supreme the Charlie is a laser rave and is the only variant of the Arctic Cheetah that has any real issue with heat. All the others you can leave a cinder block on the big red ALPHA STRIKE button and it won’t notice anything on the heat scale, less so with this one.

A quartet of ER Mediums, two in each arm give the Charlie a VERY potent bite for its size, the ‘pocket large laser’ can strip open an assault Mech’s back in short order whilst a pair of Medium Pulse Lasers, one in each side torso round of the main punch.  Our flamer friend Dwayne of course makes his appearance in the left torso whilst interestingly an Active probe is also fitted.  This is what makes it tie into my raider/battle armour hunter theory.  There’s not many BA’s in service that want to be repeatedly hit by Clan ER Mediums and the probe lets it find any hiding nearby.  A full alpha strike will start causing heat woes but the firepower of that will also cause woes for anyone you can hit with it, especially if you can use the Cheetah’s speed to get round behind them before letting rip.

Delta – A missile support boat pure and simple and one with deep ammo bins for a Clan Mech.  Armed with a pair of LRM-10’s, one in each arm the launchers draw from their own 2 tonne ammo bin for considerable battlefield endurance.  The Mech’s high speed allows it to move from position to position whilst any of the usual answer to a missile boat can expect a cloud of LRM’s if they try to get close.  Its simple but is VERY effective and if you know what you’re doing its darn hard to pin down due to the combination of speed and the decent jumping distance.  Having one or two of these harassing can be most irritating as its hard to avoid all their firepower.

The two tonne ammo bins also allow for special ammo to be loaded, thunder and smoke LRM’s spring to mind. Why not both (although this may cause your opponent to want to punch you.)

Hotel – H for Heavy Lasers and unlike many Hotel variants the Arctic Cheetah Hotel does not immediately reach for the Heavy Large laser with a crazed look In its eye before sprinting off to insert high energy laser death into an opposing Mech’s backside.

Instead it avoids the strong stuff and goes for a more measured approach with a degree of rationality.  At long range an ER Large provides plenty of reach out and slap and is a dangerous weapon by any regard, yet the Hotel unsurprisingly shines at short ranges.  Here it can bring its Heavy Medium and a pair of Heavy Small lasers to bare whilst Dwayne can also get stuck in at the ranges of the Heavy Small’s. 

This produces a rather considerable heat surge but a trio of extra heatsinks are fitted to mitigate the worst of the heat surges.  Indeed, a full alpha strike won’t actually make you suffer the huge heat woes that many Hotel variants suffer.  Most of them when they slap the big red ‘go away’ button do a fine impression of a sun going nova, melting what they shoot at as well as igniting the atmosphere around them.  Not so the Arctic Cheetah Hotel.

Thoughts

I don’t like the Koshi, the later variants saved it but most of the REVIVAL era ones are quite simply stupid with a punch that would be best visualized by showing a pair of OAP’s having a slap fight or this gif - http://imgur.com/gallery/HQYr5lc

The Arctic Cheetah goes a LONG way to correcting the flaws of the Koshi without going into silly grounds or insanity (see the Hellion).  Its rather limited number of variants seem to indicate that the Cheetah died out shortly after the Jaguars died, there’s no ATM’s and nothing after the Hotel.  Still it does not really need them, the Configs are decent, even the Bravo makes sense and I really don’t like LB/UAC-2’s but on this config it makes sense. 

The Cheetah is a good Clan Mech, sure it’s not got the raw firepower of a Puma, Fire Falcon or Hellion but it’s a solid Mech that finally closes the gap that Clan Lights had suffered from with the over gunned and fragile Kit Fox or the fast but under gunned Koshi and blisteringly fast but woefully fragile Fire Moth. 

It makes best use of Clan Tech and can be a bitey opponent in most variants.  Some do require finesse to use. The Prime is a good general purpose machine, it can run down and swat a fair few IS lights and has enough firepower to threaten more than a few mediums, but the Alpha is a real death or glory machine.  It’s all about waiting for that moment when you can go WITNESS ME!!!!!!!!! And sprint on in to unload the Streaks into someone’s back.  The Charlie packs one HELL of a punch for a light and seems to be more like a proto-Hellion in my mind (another exceptionally well-armed light) and its simple to use.  The Delta rewards a good pilot who can just harass and ping away with its LRM-10’s whilst using speed and jump-jet mobility to keep avoiding hostile fire and driving an opponent spare with frustration.

The Hotel despite being a heavy laser boat isn’t limited to point blank engagements but it naturally performs best there.

Fighting one is really a case of hitting the damn thing.  The Cheetah is not well protected, and its very crunchy. One or two good hits will open up its sections to internal damage, its just hitting them that’s the problem, so go with Pulse lasers and actively hunt the Cheetah instead of letting it dictate the engagement.  But with its speed it can do that quite well.  Be prepared for a frustrating fight, but all you need is one good solid hit. 

As always thoughts and comments are most welcome!

http://www.sarna.net/wiki/images/1/1f/Hankyu_3058U.png - The original art.

https://s-media-cache-ak0.pinimg.com/736x/b5/65/3d/b5653d8306cdd01bcfe07f4670e293bc.jpg  -  As seen in MWO

http://i.imgur.com/3UeSFph.gif An Arctic Cheetah Alfa driver - Probably. (Or just your average Hellion).
« Last Edit: 09 March 2016, 13:14:33 by marauder648 »
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GreekFire

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #1 on: 09 March 2016, 09:35:30 »
A few thoughts.

First off, the Nova Cats continued to produce the Hankyu on Coudoux up until (at least) the Second Combine-Dominion War. The plant may very well be operational come 3145, though we don't know if the Nova Cat Rebellion might have changed that or not. I wouldn't be surprised if the Sharkfoxes produced it as well, either on one of their key worlds or in the Chainelanes - but that's pure unfounded speculation on my behalf. In any case, I feel like the Hankyu is a real asset to Spheroid militaries; a bit lighter on the massive damage-dealing configs than other Clan Omnis, a bit heavier on the force-multiplying ones. Here's to hoping the Dracs get good use out of it.

There is also another config that came out with RS:3145: the F. It's a modernization of the Prime. The LRM/5s were replaced with Streak LRM/5s, the ER Mediums with Improved Heavy Mediums. The two tons of LRM ammo got dropped down to one, and the Active Probe/ECM/TAG electronics suite got streamlined but downgraded via a Watchdog CEWS/Light TAG. The Flamer remains, and BV is 60 points higher.

I'm not really sure I like the upgrade. Losing a ton of ammo and going for Streaks means losing the ability to use special munitions, while the drop of range for all of the electronics is a real bummer. The Improved Heavies are nice, but all in all...I'd stick with the original. The F is a better fighter, but much less useful than the original, if that makes any sense.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #2 on: 09 March 2016, 11:13:38 »
This article makes me want to adopt a new battle cry: "UNLEASH DWAYNE!"
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #3 on: 09 March 2016, 11:28:15 »
I love this little guy.  I won a Clan Grand Melee at GenCon using an H variant- stayed away from everyone while sniping with the ER Large Laser until there was only one mobile opponent left, who was using a C variant.

He thought that, since I'd spent the entire game running away, he'd have no trouble trapping me against the wall and tearing me open with his medium lasers.  He forgot that my mech was completely undamaged and his mech had basically no armor left and was consequently caught completely by surprise when I charged into his face and gave him an Alpha Strike in return for the one he sent my way.  A crit to his engine and one to one of his heat sinks sent him over the Shutdown threshold, which he promptly failed.  A couple of aimed shots to his center torso later, he was toast and as I was the only mobile mech left on the board and also the only mech with a functioning Clan ER Large Laser, I was the new winner.  Fun times.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #4 on: 09 March 2016, 12:16:30 »
Drove a Prime in a BV matched generic Clan Binary v Manei Domini driven Celestial Level II fight. Yes, it took at a binary of 3050-3058 Clan mechs to match the BV of six Celestials with MD drivers and C3i. It was a nasty little machine.
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Maelwys

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #5 on: 09 March 2016, 13:52:56 »
I've always liked this design, especially the C, though I've often gotten tripped up on the 6 jump jets, rather than the full 8.

The armor on the Hankyu is...odd. I think you can look at it two ways. The first is that its good enough because its just enough to survive a hit from a MPL/ERML without going internal. The second is that its kind of bad, because while it COULD feasibly protect from a LPL without going internal in a couple of places, it doesn't.

Also, in addition to the F variant that GreekFire mentioned, there's also the E variant which appeared in the Jihad. Its available to the IS Clans, the IS in General, and the Kell Hounds and generic mercenaries. Each arm has a tri-mount of Light Machine Guns tied into an MG Array with 100 rounds for each arm. The left and right torsos each hold a MPL and a B-Pod of all things, and the LT also has the ubiquitous flamer.

Its a solid Infantry hunter, whether its BA or Conventional, and it has enough firepower to eat through any surprises the infantry might hold. Useful for the Jihad, and for those Clanners that were still in the Homeworlds, it probably helped with the Society forces as well.

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #6 on: 09 March 2016, 14:09:15 »
Also, in addition to the F variant that GreekFire mentioned, there's also the E variant which appeared in the Jihad. Its available to the IS Clans, the IS in General, and the Kell Hounds and generic mercenaries. Each arm has a tri-mount of Light Machine Guns tied into an MG Array with 100 rounds for each arm. The left and right torsos each hold a MPL and a B-Pod of all things, and the LT also has the ubiquitous flamer.

Its a solid Infantry hunter, whether its BA or Conventional, and it has enough firepower to eat through any surprises the infantry might hold. Useful for the Jihad, and for those Clanners that were still in the Homeworlds, it probably helped with the Society forces as well.
by the time of the Jihad the IS clans didn't have much left in the homeworlds so i doubt it saw much of any use there.

i could see that F config being a response to the cyber augmented infantry used by the WOB's Manei Domini though. with the cyberware even the conventional infantry ends up almost as tough as a PAL suit, and you could expect very tough BA to be alongside. an MG array and flamer brings plenty of anti-infantry for the non-BA threats, while the B-pods and MPL's bring decent anti-BA options.

though the fact it lacks ECM to mess up C3i might suggest it was developed before the Manei Domini made an appearance..

marauder648

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #7 on: 09 March 2016, 14:15:03 »
Ahh sadly I didn't know about those two variants so thats why I didn't write 'bout 'em. 
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #8 on: 09 March 2016, 14:17:24 »
Pro-tip: always check the MUL to see what exists when writing articles.  Sarna isn't always complete, and our collections and experience aren't always complete.  O0
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #9 on: 09 March 2016, 14:28:52 »
Pro-tip: always check the MUL to see what exists when writing articles.  Sarna isn't always complete, and our collections and experience aren't always complete.  O0

Damn you and your common sense! :p  I'll also remember to check Megamek.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #10 on: 09 March 2016, 14:57:18 »
The armor on the Hankyu is...odd. I think you can look at it two ways. The first is that its good enough because its just enough to survive a hit from a MPL/ERML without going internal. The second is that its kind of bad, because while it COULD feasibly protect from a LPL without going internal in a couple of places, it doesn't.

Man, you basically just wrote out my exact thoughts on its armor. I want to like it, but its armor always somehow lets me down.

Quote
Also, in addition to the F variant that GreekFire mentioned, there's also the E variant which appeared in the Jihad. Its available to the IS Clans, the IS in General, and the Kell Hounds and generic mercenaries. Each arm has a tri-mount of Light Machine Guns tied into an MG Array with 100 rounds for each arm. The left and right torsos each hold a MPL and a B-Pod of all things, and the LT also has the ubiquitous flamer.

Oh yeah, I forgot about that one. Never tried it. Looks...alright, I guess, certainly fills a niche the Hankyu hadn't specialized in yet.

Damn you and your common sense! :p  I'll also remember to check Megamek.

My first step is usually to check Megamek, then the MUL, then the record sheets. Half of the time I forget about re-reading the actual fluff and have to make panicked last-minute edits to everything I wrote.

Speaking of fluff, it seems almost ironic that by the start of the 32nd century the Hankyu gets completely outproduced and outsold by an even worse version of the Koshi - the very 'Mech it was meant to replace.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #11 on: 09 March 2016, 15:59:44 »
by the time of the Jihad the IS clans didn't have much left in the homeworlds so i doubt it saw much of any use there.

Probably. I was thinking the timing on things was a bit later. It might be argued that some of the Horses that remained behind might have had access to the design, but in inconsequential amounts.

Quote
i could see that F config being a response to the cyber augmented infantry used by the WOB's Manei Domini though. with the cyberware even the conventional infantry ends up almost as tough as a PAL suit, and you could expect very tough BA to be alongside. an MG array and flamer brings plenty of anti-infantry for the non-BA threats, while the B-pods and MPL's bring decent anti-BA options.

Yeah, that's what I meant by "useful for the Jihad." :) I just figured explaining the MD was superfluous at this time. Though its also worth mentioning that the WoB Infantry armor has a divisor of 2, so even their basic troops are going to be surprisingly resilient, and the longer range of the LMGs mean you don't have to get as close (though still within range of platoons equipped with Mauser 1200s!)

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #12 on: 09 March 2016, 18:58:34 »
The Hankyu is a horrible BattleMech and every time one is destroyed the universe gets a little happier.

...but then, I play MWO, so I may be a wee bit biased there
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #13 on: 09 March 2016, 19:03:56 »
I'm weird, in that I actually prefer the Mist Lynx... if we're talking canon configs.  I've taken a particular shine to the P lately, which brings something that the Arctic Cheetah only even comes close to replicating in the E, and then not well.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #14 on: 09 March 2016, 23:35:50 »
I'm weird, in that I actually prefer the Mist Lynx... if we're talking canon configs.  I've taken a particular shine to the P lately, which brings something that the Arctic Cheetah only even comes close to replicating in the E, and then not well.

It's not weird -- I rather like the Mist Lynx, myself.
People forget that Clan LRM's have NO minimum ... it's a close range weapon, just as much as it is a long range weapon....
When combined with the light launchers, and free case .... it's a big shotgun to the face on opponents.

Which means that the Delta Variant of the Arctic Cheetah isn't just a long range fighter ... you can race in, and deliver a full load of missiles to someone's backside, or face.

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #15 on: 10 March 2016, 04:52:52 »
I've found it to be a surprisingly, and often shockingly, effective design in all it's configurations, even the B which I instinctively avoid whenever possible.

No idea why, maybe it's the combination of firepower and mobility, the sacrificing of armour protection for offensive capability as has been pointed out, it doesn't make sense to me but unless I'm following zel I tend to target these things, or else get one into my grubby mitts.

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #16 on: 10 March 2016, 15:36:05 »
The main problem with an Alpha Strike Arctic Cheetah is that its damage/defense ratio is too far on the damage side. Yes, it has A/S 3/2 with a TMM of +3, but there are a LOT of Clan fast units that have the same TMM and A/S 4/2, most of whom also sport force-multiplying configs similar to the Cheetah's - and are its equal/superior in combat - for barely any more PV, and sometimes less.

It's also an uninspired blocky mess of a miniature.

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #17 on: 10 March 2016, 15:51:06 »
To be fair, that's a problem with a lot of Alpha Strike units since Alpha Strike tends to deflate TMMs to walking speed, rather than what the unit can manage in the standard BattleTech game.  The Cheetah can manage a +3 either on the ground or on jump jets, but it can hit +4 on a run in standard.  Combined with the differences in conversion between guns and armor, offense tends to be favored overall.
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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #18 on: 10 March 2016, 17:30:25 »
The Arctic Cheetah, at least in Prime form, felt like the clan version of the Hammer to me. Sure it is way faster, and can jump, but I always feel like I need to play them both in similar ways. The slow speed of the Hammer and the lack of armor on the Cheetah means that I usually try to keep both of them away from brawls in an attempt to burn up some of that LRM ammo. I feel like both of them tend to fall apart once someone gets close enough to make short range. I actually haven't ever used the variants all that much, and even the prime I don't have a ton of experience with. When I do play them, however,  it kinda feel mediocre.

jklantern

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #19 on: 10 March 2016, 21:04:16 »
This article makes me want to adopt a new battle cry: "UNLEASH DWAYNE!"

Unleash...DWAYNE DIBLEY!

What?
I'm not sure how long you've been around on the forums, though you have a thousand posts. Never take anything JKlantern says seriously unless it's about food.

Frogfoot

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #20 on: 10 March 2016, 21:18:36 »
I always rather liked the Hanky. The C configuration was the one I liked best, I like Light units with lots of firepower. It's not the best Light out there, doesn't really match up to something like an Incubus, but it's serviceable enough.

Given the Prime configuration, it's interesting that apparently both the Hellions and the Jaguars saw a lot of value in an ECM-BAP scouting package, enough for the former to design it and the latter to Trial for it. Guess both Clans weren't entirely as gung ho and careless as they're sometimes cracked up to be. Even so, I bet the C and H variants were very popular too.

marauder648

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #21 on: 11 March 2016, 03:11:54 »
I'd say that the Hankypanky 'suffers' from TRO:3058's very rational and sensible designs.  Seriously there's some very sensible configs and variants in that book as well as some terrifying monsters.  The Clan's seem to have moved away from the "Hey...lets put 5 tonnes of SRM ammo on this thing" Or "How many AMS's do we need? Three you say? SURE!" sillyness of 3050's designs and into smart person territory. 
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

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Wrangler

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Re: Mech of the Mid-Week - Arctic Cheetah aka Hankyu
« Reply #22 on: 12 March 2016, 13:38:38 »
I've not had alot experiences with this Mech, but it's certainly a sleeper (term: ordinarily looking car, which has powerful engine and great performance.).  You don't know it's a lot better it appeared to be.  Perhaps lost in large the waves of the mechs introduced in the 3050s-3060s.

On personal level, the lower rectangle like plating on the lower part of the torso reminds of me of the old Oldsmobile emblem from the late 1980s.



I ended up painting my Hankyu in same paint scheme of my 83 Cutless Supreme, highlighting the Oldsmobile-like symbol on it's lower torso.  ;D
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