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(Answered) Machine Gun Array and Damage Allocation
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Topic: (Answered) Machine Gun Array and Damage Allocation (Read 1624 times)
Col Toda
Captain
Posts: 2963
(Answered) Machine Gun Array and Damage Allocation
«
on:
21 September 2016, 09:24:37 »
Is a Machine Gun Array a piece of equipment that cannot take weapon Damage in a combat or is it treated like a weapon like the machine guns in the Array . If it is Damaged or destroyed does that mean you can fire the Machine guns that were incorporated within it separately . For the time being I am treating it as a piece of equipment as opposed to a weapon but I still want to know if this is the correct thing to do .
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Last Edit: 21 September 2016, 11:05:20 by Xotl
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Xotl
Dominus Erratorum
Moderator
Lieutenant Colonel
Posts: 11644
Professor of Errata
Re: Machine Gun Array and Damage Allocation
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Reply #1 on:
21 September 2016, 11:05:08 »
I'm not sure what the effective distinction is between a weapon and a piece of equipment here, but it can take a critical hit like any other item. If it is destroyed you can fire the machine guns within it separately.
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3028-3057 Random Assignment Tables -
Also contains faction deployment & rarity info.
http://bg.battletech.com/forums/index.php?topic=1219.0
Col Toda
Captain
Posts: 2963
Re: (Answered) Machine Gun Array and Damage Allocation
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Reply #2 on:
13 October 2016, 06:32:52 »
The distinction occurs in Combat Vehicle damage allocation . If it is not a weapon than it cannot be destroyed on the critical table .
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(Answered) Machine Gun Array and Damage Allocation