Author Topic: MWO - Hellspawn announced  (Read 5175 times)

Cyc

  • Captain
  • *
  • Posts: 2730
    • CycKath at DeviantArt
MWO - Hellspawn announced
« on: 01 September 2017, 16:23:45 »


https://mwomercs.com/hellspawn

Sorry Dervish, 3025 out of style, PGI's refocusing towards mining MechWarrior 4 fans nostaliga continues. With another Lore Hero too!

  • HSN-7D
- Standard Pack - LA 2 energy, LT 1 missile, ECM CT, RT 1 energy 1 AMS, RA 1 energy 1 missile. JJ of course max engine 355
  • HSN-8E
- Standard Pack - LA 1 energy, LT 2 missile, ECM CT, RT 1 energy 1 AMS, RA 1 energy 1 missile. JJ. max engine 355
  • HSN-9F
- Standard Pack - LA 2 energy, LT 2 missile, RT 1 AMS, RA 1 energy 2 missile. JJ. max engine 355
  • HSN-7P
- Reinforcement - First PGI invented variant - LA 1 energy, LT 2 missile, CT 1 energy, RT 2 energy 1 AMS, RA 1 energy. No JJ. max engine 355
  • HSN-8P
- Reinforcement - Second PGI invented variant - LA 2 Missile, LT 1 missile, RT 2 energy 1 AMS, RA 2 missile. JJ. max engine 355
  • HSN-7D2 Paralyzer
- Greta Halperin's custom Hellspawn from Experimental Technical Readout: Pirates... minus the Angel ECM and Coolant Pods which aren't in MWO
[/list]

ER Smalls are now forward facing with the remaining weight to extra heat sinks and armor - LA 2 energy 1 missile, LT 1 energy, CT ECM, RT 1 energy 1 AMS, RA 2 energy 1 missile. JJ. max engine 355
« Last Edit: 01 September 2017, 16:37:49 by Cyc »

Caedis Animus

  • Captain
  • *
  • Posts: 2129
  • How can a bird be sultry? Very carefully.
Re: MWO - Hellspawn announced
« Reply #1 on: 01 September 2017, 18:34:06 »
I mean, I kind of like the bashed together look, but the Hellspawn's never been a star performer, even in MW4. I mean, it was potent against... Bots. That was about it. I think the Paralyzer and 8P are going to be the best models.

VhenRa

  • Captain
  • *
  • Posts: 2251
Re: MWO - Hellspawn announced
« Reply #2 on: 02 September 2017, 03:36:08 »
When I was looking at the specs of that custom Hellspawn, I really did go "Wait a second, I've seen this one before."

Burning Chrome

  • Lieutenant
  • *
  • Posts: 849
  • One of the Vocal Minority
Re: MWO - Hellspawn announced
« Reply #3 on: 03 September 2017, 21:07:09 »
Looks cool, but absolutely no interest.

Very odd choice.  Chimera would've at least had the ballistics weps group along with energy and missile. 

Would've preferred a 3025 era mech.
« Last Edit: 03 September 2017, 21:25:43 by Burning Chrome »
"Matchup of the century: desire to play vs. resentment"

Getz

  • Warrant Officer
  • *
  • Posts: 753
Re: MWO - Hellspawn announced
« Reply #4 on: 04 September 2017, 07:04:38 »
It's a nice machine, it looks cool and I'm pleased to see it added to the game - but I can't honestly say I expect to see them fielded very often.

I fell out of favour with heaven somewhere, so I'm here for the hell of it now...

Orin J.

  • Captain
  • *
  • Posts: 2785
  • I am to feared! Aw, come on guys...
Re: MWO - Hellspawn announced
« Reply #5 on: 04 September 2017, 10:25:42 »
Y'know, as much of a personal fan of the Hellspawn i am personally.....i don't see this being a big hit.  :'(
The Grey Death Legion? Dead? Gotcha, wake me when it's back.....
--------------------------
Every once in a while things make sense.


Don't let these moments alarm you. They pass.

YingJanshi

  • Major
  • *
  • Posts: 4511
  • Switch Friend Code: SW-4326-4622-8514
Re: MWO - Hellspawn announced
« Reply #6 on: 04 September 2017, 16:20:38 »
Except for the shoulder missile pod...it looks more like a Dragon than a Hellspawn...(maybe I'm just weird...)

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)

Deadborder

  • Lieutenant Colonel
  • *
  • Posts: 7883
  • Technical Victory!
    • Elmer Studios Blog
Re: MWO - Hellspawn announced
« Reply #7 on: 05 September 2017, 02:10:22 »
Y'know, as much of a personal fan of the Hellspawn

You must be the only one in the world
Author of BattleCorps stories Grand Theft Agro and Zero Signal



How to Draw MegaMek Icons the Deadborder Way. Over 9000 so far. Determination or madness?

(SMD)MadCow

  • Lieutenant
  • *
  • Posts: 834
  • 1st Earl of the Bixby Duchy
Re: MWO - Hellspawn announced
« Reply #8 on: 22 September 2017, 12:39:21 »
Except for the shoulder missile pod...it looks more like a Dragon than a Hellspawn...(maybe I'm just weird...)

Thought the same thing, Dragon torso with Marauder arms.

MarauderD

  • Major
  • *
  • Posts: 3956
Re: MWO - Hellspawn announced
« Reply #9 on: 22 September 2017, 14:54:47 »
I'm one of the few who detested all the Mechs added in MW4, so this one doesn't fare any better for me.

As an MWO player with some experience, and all hating aside, 45 tons is a TOUGH bracket. Can't boat enough weapons to matter, can't mount enough armor, and can't go fast enough to get away from Ebon Jags/Linebackers which out ton you. I firmly believe nothing is DOA until people play it (remember how everyone thought the Shad  would suck? It became the best medium in game for about a year) but this thing looks like a turkey.

Speaking of which, my Phoenix Hawk pack is collecting dust, and those things are pretty. Just a tough bracket, I tell ya......

(SMD)MadCow

  • Lieutenant
  • *
  • Posts: 834
  • 1st Earl of the Bixby Duchy
Re: MWO - Hellspawn announced
« Reply #10 on: 22 September 2017, 16:04:38 »
It could be fun, I dont foresee much in the way of builds other than splat srm and medium laser puke. Depending on how high the torso energy mounts are, it could be a potent jump sniper...

My favorite at 45 are the Dakkajack and 6MG Arrow.

Cyc

  • Captain
  • *
  • Posts: 2730
    • CycKath at DeviantArt
Re: MWO - Hellspawn announced
« Reply #11 on: 02 December 2017, 17:59:53 »
Soooooon


Caedis Animus

  • Captain
  • *
  • Posts: 2129
  • How can a bird be sultry? Very carefully.
Re: MWO - Hellspawn announced
« Reply #12 on: 02 December 2017, 18:12:24 »
Look at that nice, juicy LT.

Cyc

  • Captain
  • *
  • Posts: 2730
    • CycKath at DeviantArt
Re: MWO - Hellspawn announced
« Reply #13 on: 05 December 2017, 17:17:24 »


And right out of the gate - scale comparison and patterns

















Cyc

  • Captain
  • *
  • Posts: 2730
    • CycKath at DeviantArt
Re: MWO - Hellspawn announced
« Reply #14 on: 06 December 2017, 06:15:57 »
Quirks, yeah I'd probably not run missiles in the arms of this thing...







Orin J.

  • Captain
  • *
  • Posts: 2785
  • I am to feared! Aw, come on guys...
Re: MWO - Hellspawn announced
« Reply #15 on: 16 December 2017, 19:57:32 »
....I haven't played since my gaming rig's PSU got fried. Are all rocket launchers in the game built to fire pencils?
The Grey Death Legion? Dead? Gotcha, wake me when it's back.....
--------------------------
Every once in a while things make sense.


Don't let these moments alarm you. They pass.

HobbesHurlbut

  • Captain
  • *
  • Posts: 3089
  • Live Free or Die Hard
Re: MWO - Hellspawn announced
« Reply #16 on: 22 December 2017, 16:06:07 »
Regarding Coolant Pods, we kinda already have cool shots for consumable in game, yeah?
Clan Blood Spirit - So Bad Ass as to require Orbital Bombardments to wipe us out....it is the only way to be sure!

Cyc

  • Captain
  • *
  • Posts: 2730
    • CycKath at DeviantArt
Re: MWO - Hellspawn announced
« Reply #17 on: 22 December 2017, 21:30:21 »
Regarding Coolant Pods, we kinda already have cool shots for consumable in game, yeah?

Yes we do, but don't have any tonnage or critical slot requirements like coolant pods which is why the MWO hero had to be amended along with the swap of Angel for Guardian ECM.