Author Topic: UrbanMech-BL (Blazer Mafia?)  (Read 523 times)

mbear

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UrbanMech-BL (Blazer Mafia?)
« on: 19 May 2017, 13:28:05 »
For giggles, here's a CapCon variant of the UrbanMech with a Blazer. I don't know if it's been done before, but seems like a decent modification. The range is the same as the AC/10 and the damage is greater; Only problem is the heat. I've added four heat sinks, but it's probably not enough for UrbanMech pilots who are used to the cool-running model.

Code: [Select]
Urbanmech-BL UM-R60BL

Mass: 30 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-E-A
Production Year: 3025
Cost: 1,474,525 C-Bills
Battle Value: 594

Chassis: Unknown Standard
Power Plant: Unknown 60 Fusion Engine
Walking Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Jump Jets: Unknown
    Jump Capacity: 60 meters
Armor: Unknown Standard Armor
Armament:
    1  Binary Laser Cannon
    1  Small Laser
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      51 points                3.00
Engine:             Fusion Engine                 60                       1.50
    Walking MP: 2
    Running MP: 3
    Jumping MP: 2 Standard
    Jump Jet Locations: 2 CT                                               1.00
Heat Sinks:         Single Heat Sink             15                        5.00
    Heat Sink Locations: 1 HD, 4 LT, 4 RT, 2 LL, 2 RL
Gyro:               Standard                                               1.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA    R: SH+UA
Armor:              Standard Armor               AV -  96                  6.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     10           11       
                                 Center Torso (rear)                  8         
                                           L/R Torso     7            8         
                                    L/R Torso (rear)                  4         
                                             L/R Arm     5            10       
                                             L/R Leg     7            12       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Binary Laser Cannon                          RA        16        4         9.00
Small Laser                                  LA        1         1         0.50
                                            Free Critical Slots: 31

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
2j         2       2       0       0      1     0   Structure:  3
Special Abilities: ENE, SRCH, ES, SEAL, SOA

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Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

Daryk

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Re: UrbanMech-BL (Blazer Mafia?)
« Reply #1 on: 19 May 2017, 13:37:24 »
There are quite a few Blazer Urbie threads around here, but I welcome one more! O0

Don Lunardi

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Re: UrbanMech-BL (Blazer Mafia?)
« Reply #2 on: 19 May 2017, 15:27:01 »
Solid and sensible.  Only thing I can think of is that the Blazer will have less utility against Infantry than the AC/10 did, which could be a concern for a cityfighter.  But clearly, being a Capellan retrofit, the solution is to strip out the Small Laser and another half ton of armor and slap a Flamer in there

Just Blaze! >:D
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