Author Topic: MrJake's Interminable Questions Thread  (Read 33610 times)

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #150 on: 23 November 2017, 13:34:58 »
There's also the fact that I'm pretty sure my computer would melt.  #P

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #151 on: 26 November 2017, 15:40:07 »
AtB Star League Cache Question

0j];iWF ;VWN

Edit: Long, Pained Siiigh

For the purposes of whether one has to fight to retain the Mek or not, does a Swordsman 2 count as Star League or Primitive?
« Last Edit: 26 November 2017, 15:43:19 by MrJake »

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #152 on: 26 November 2017, 16:09:59 »
for purposes of having to fight... it is a Primitive... Free mech.

And I have no idea how it even got into the list.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #153 on: 26 November 2017, 23:05:36 »
It's being on Terra. Things get wacky.

Also:

Same situation with the Rifleman 2N. Technically SL, but no advanced tech.

This one showed up in a Star League Cache Type 2: Stop, Thief! Scenario, if it matters. I assume it uses the same RAT.

Go ahead and fight, just no trade at the end?
« Last Edit: 27 November 2017, 03:03:15 by MrJake »

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #154 on: 27 November 2017, 12:04:03 »
Skip the fight... consider it primitive.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #155 on: 27 November 2017, 16:21:29 »
But...I-I want the xp...    :(

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #156 on: 27 November 2017, 17:09:22 »
But...I-I want the xp...    :(

Then ignore my advice and fight the fight. #P

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #157 on: 27 November 2017, 18:46:56 »
Yeah, already did.  ;D

But only because it fit the narrative I was working on.

ajh

PS: Is there any place where the game keeps track of how many c-bills a particular character (?) has earned? I just noticed that one of my pilots made 300k in last month. I'm curious as to exactly how rich my 'toons are getting.

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #158 on: 27 November 2017, 19:16:42 »
nope... but there is an open ticket for exporting the Financial data to a CSV text file so you can easily import it to Excel

Thom293

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Re: MrJake's Interminable Questions Thread
« Reply #159 on: 27 November 2017, 23:33:11 »
I have a laptop with a stupidly high resolution.  Is there a way to change the default font size?  Its tiny right now, and I am old.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #160 on: 28 November 2017, 13:32:11 »
I don't know of any, but that doesn't mean much.

Have you tried changing the skin? I find some of them much more readable than others.

Thom293

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Re: MrJake's Interminable Questions Thread
« Reply #161 on: 28 November 2017, 14:47:59 »
Yeah I did.  Its just the words are tiny. It actually does an awesome job of scaling to the laptop resolution, but its just too small. Would like to fix it at 1080p resolution if possible.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #162 on: 28 November 2017, 15:11:44 »
No, sorry. You'll have to wait for one of the big guns to wander by.

ajh

Wait! Sometimes you can attract them by saying stupid things:

"Oh! Mercy Me! Why are there not more Meks with OS SRM2s? Kilo per kilo, those are the best weapons! Ever!"

Now sit very quietly and try not to spook them....




scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #163 on: 28 November 2017, 15:36:55 »
No, sorry. You'll have to wait for one of the big guns to wander by.

ajh

Wait! Sometimes you can attract them by saying stupid things:

"Oh! Mercy Me! Why are there not more Meks with OS SRM2s? Kilo per kilo, those are the best weapons! Ever!"

Now sit very quietly and try not to spook them....

GRRRR!

No there is no font size adjustment. You can however adjust the display resolution to something lower which will make everything bigger. Annoying? Little bit yeah.

pheonixstorm

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Re: MrJake's Interminable Questions Thread
« Reply #164 on: 28 November 2017, 16:59:49 »
Your game your rules :)

Hah... hit done before I was actually done...

I would suggest that +1 to the roll might be more reasonable and that Improved Sensors/BAP be a better choice. Imp. Comms has no game effect it is just a fluff quirk.

Per BMM
Quote from: BMM p84
The ’Mech has an exceptionally powerful communications suite.
The ’Mech automatically ignores the first level of ghost targets (see
p. 101, TO) used against it. Additionally, it can always attempt a
BattleMech Satellite uplink (see p. 194, TO) without being forced to
give up its movement and combat actions.

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #165 on: 28 November 2017, 17:25:04 »

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #166 on: 29 November 2017, 18:02:26 »
AtB Question:

In reference to the Civilian Riot event, shouldn't Infantry/Infantry Transport get a pass on the MG/Flamer/Small Laser deployment requirement?


scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #167 on: 29 November 2017, 18:56:48 »
Infantry are not considered units in AtB.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #168 on: 30 November 2017, 00:03:23 »
Could you expand on that a little? I'm not entirely sure I understand.

NickAragua

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Re: MrJake's Interminable Questions Thread
« Reply #169 on: 30 November 2017, 09:29:38 »
My favorite part about the civilian riot is how there aren't any civilians rioting.

From what I remember of the rules, infantry mounted in a transport aren't considered units for the purpose of lance size limits. So even if you have reached your lance size limits, you can still bring infantry in as long as they fit into a transport.

Also I'm not sure that infantry are eligible for "random deployment", which is how you pick out most of those "special event" forces.

On the other hand, I really don't see why you wouldn't be able to send infantry on riot control duty.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #170 on: 30 November 2017, 21:58:34 »
Well, I tried to deploy my infantry, but I could never find the option. It wouldn't let me deploy any unit that didn't have the specified weapons. Mounting the Infantry would not have helped since the Karnov they're using is unarmed. I didn't know you could "pre-mount" them anyway. I thought I had to wait till I was in MegaMek for that.

Also, was I supposed to be randomly determining the units I used? There are a couple of scenarios that say that, but I don't remember seeing it on Civilian Riot. Or would MekHQ do that automatically if I didn't?

NickAragua

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Re: MrJake's Interminable Questions Thread
« Reply #171 on: 30 November 2017, 23:37:24 »
Yeah, I just figured you could pretend they're mounted and deploy them anyway.

You can open up a ticket in the MekHQ tracker to keep it on our radar. Seems like an annoying and unnecessary restriction to me.

Whoop, never mind re: random units. That's only for the "special missions", not the "big battles". For "big battles" you pick the units yourself.

The civilian riot is why I like to keep the small laser on the Awesome. Sure, it's a lumbering 80-ton assault mech with three PPCs, but it's got one small laser so it's perfectly suited to riot control.  ::)

pheonixstorm

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Re: MrJake's Interminable Questions Thread
« Reply #172 on: 30 November 2017, 23:40:42 »
Battlemaster is better  :P

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #173 on: 01 December 2017, 00:42:55 »
Can't SRM's use tear gas? Wouldn't that be best of all (in a "realism" sense)?

ajh

Note: Look, I put the word "realism" in quotes and parentheses. I know its use in regards to BT is...tenuous...at best. And potentially volatile. But, properly shielded and qualified, I think it's safe for limited, well-monitored use.

pheonixstorm

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Re: MrJake's Interminable Questions Thread
« Reply #174 on: 01 December 2017, 02:14:25 »
in that case I would use.... flamers instead. They ARE rioters afterall  >:D

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #175 on: 01 December 2017, 02:32:42 »
Speaking of Special Events, in re: Officer Duel:

::::::

Does the winner control the battlefield at the end, and, therefore, salvage?


scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #176 on: 01 December 2017, 10:20:03 »
Speaking of Special Events, in re: Officer Duel:

::::::

Does the winner control the battlefield at the end, and, therefore, salvage?

Yes

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #177 on: 01 December 2017, 15:42:36 »
@scJazz

If the Lance Weight Limit numbers (130/200/280/380) were changed to 35/55/75/100 (but nothing else was altered), would MekHQ then generate a single opponent instead of a lance?

scJazz

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Re: MrJake's Interminable Questions Thread
« Reply #178 on: 01 December 2017, 16:11:58 »
no... it is far more complicated than that unfortunately.

MrJake

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Re: MrJake's Interminable Questions Thread
« Reply #179 on: 01 December 2017, 17:13:51 »
Curses. Foiled again.

@scJazz:

What's up with the RAT labeled "Abandoned [ABN]"? All the others seem to be various factions. What's that one used for?

Edit: Ooopsy. That should have not been "@scJazz", since that's not an AtB question. Sorry 'bout that.

So, anyone? Abandoned? Anybody? Bueller?
« Last Edit: 01 December 2017, 18:41:36 by MrJake »

 

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