Author Topic: Black Stars Mercenary Collective (AU)  (Read 5435 times)

blackpanzer

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Black Stars Mercenary Collective (AU)
« on: 24 August 2015, 23:06:16 »
Some of my fellow forum members here might remember this rag tag unit that started out in the BattleTech-Mercenaries Alternate Universe Forums years ago. For those not in the know, Battletech-Mercenaries is currently set in the year 3092 and is based on the canon information leading up to 3068 but in the almost a score of years since, has taken a different path from the 'Dark Age' story path.

Every now and than, one of my unit members, or myself have posted exploits of the Black Stars on these hallowed forums, in an attempt to both share ideas, and to drum up potential new members to our unit. Sadly, most of the founding members of the unit from those many years ago have left due to RL issues. I myself dropped out of the scene for almost a year, and return to see that many members have came and left. It would seem like the IC background of the Black Stars was very much being played out in real life for us as well.

Some of our previous exploits were posted in this thread years ago. http://bg.battletech.com/forums/non-canon-units/black-stars-mercenary-collective-%28au%29/msg166301/#msg166301

With several new members, the Black Stars have once again started picking up contracts. True to our nature, we have started off with those that saw us plying our trade once more in the back water Periphery. However, BattleTech-Mercenaries have thrown the entire known universe into chaos first with a suddenly rabid Draconis Combine attack at its neighbours that sparked off the 5th Succession War, and the current Free Worlds League aggression against every other faction, be it Periphery, Clan or Inner Sphere. No matter how hard the Stars tried, it was inevitably mired into the madhouse that consumed all.

Come to our website and forums. Read about our exploits. Even if you do not join the Stars, there are several other units that might pique your interest.

What have you got to lose...


Unit Description

From the Succession Wars to the Clan Invasion, from the FedCom Civil War to the current chaos of the 5th Succession War. Constant and increasingly escalating warfare destroyed worlds and killed billions. What many failed to account for, and was indeed ignored when reported, was that the years of fighting decimated something else. Something intangible - a soldier's soul. Most soldiers persevered, barely retaining their sanity by loosing themselves among their brethren and unit. Some commit suicide. Others flee, searching for a place to rediscover their direction, humanity and soul - or simply to escape from court martial charges of desertion, cowardice and mutiny.

A group of such warriors from all over the Inner Sphere and Periphery met on New Hedon, the capital of Herotitus and formed the unique and unconventional Black Stars mercenary command. Though technically a single command, the Black Stars operate like no other mercenary unit. It is basically a collective of small units ranging from individual soldiers, to an entire Battlemech lance or more. These small units sub-contract jobs from the Black Star leadership that runs the operations that is simply called the 'Cell'. Consisting of soldiers and sub-unit commanders who have stayed the longest with the Black Stars, the 'Cell' negotiates all contracts after filtering through suitable ones and getting a majority vote from the current sub-contracted units.

The Black Stars make no preference for their recruitment. They would just as readily hire a retired Colonel from the AFFS as they would a washed out Periphery Mechjock seeking to escape gambling debts. There have been been cases of former Word of Blake soldiers fighting alongside former ComGuards within the unit. The Black Stars offer autonomy and a safe haven to individuals in the very eye of the turmoil in the current universe. The founding members of the Black Stars decided to gave the fragmented members of the unit at least a passing sense of unity and belonging by deciding on a simple black star outline as the unit insignia. It also reflected the fact that the unit's loyalty was to itself, which may change from battle to battle hence the preclusion of a traditional 'House' or 'Unit' colours. It may also be noted that being a simple to spray and/or stencil on design, a new unit sub-contracting under the Black Stars can put up the small logo quickly, and remove them just as easily when they inevitably decide to leave. However, as long as one is a member of the Black Stars, the unit always takes care of their own.

With uncountable number of sub-units signing up and leaving, below are the currently active sub-unit commands enrolled under the Black Star banner:

Sharp Shooters: a tank unit led by Zhao Zi Long, the current nominated representative for the Black Stars since 3078, the Shooters possesses of two reinforced companies of C3 linked Vampire medium OmniTanks, supported by a pair of Fensalir WiGEs and Zugvogel Omni support aircraft. Badger tracked IFVs and Bolla stealth tanks support Level Is of Battle Armour troops armed with Demon series suits, while a platoon each of Nighthawk and Tornado PA troopers provide further flexibility to the sub-unit.

Trouble Inc.: one of the last remaining founding sub-units next to Zhao's Sharp Shooters, Trouble Inc. had grown massively since those decade ago, although the unit still maintained its focus on its large VTOL fleet. At the peak of its strength, Trouble Inc. could boast of running some of the heaviest Battle Armour suits available, and can also laid claim to having a full star of Clan tech 'Mechs within its ranks. Unfortunately, Trouble Inc. has recently been dissolved, breaking up into several smaller units which went their separate ways. Colonel James Lockheart has been appointed as the Commander of Pharos Station, the Black Stars' Snowden Mk I orbital Mining Station that acts as their permanent home.

The Risen: Legate Gaius Marius who currently leads The Risen once commanded the Mortuus Legio Victrix. The latter was a strange, and some say downright eerie unit said to be of Marian origin, where every single piece of equipment, from Battle Armour, to vehicles, to BattleMech and aerospace fighters were chosen for one reason above all others - speed. When Marius was out injured, Legio politics saw him lose his place as the sub-unit's leader. Rethinking how his new unit should be shaped, the Marian formed the Risen, an appropriately christened unit that literally rose from the ashes.

Taking a totally different direction as his former unit, all the Risen's military hardware spots plasma rifle, further supported by inferno missile fed SRM launchers.

Storm Riders: It was once declared by one of ancient Terra's leader that Artillery is "the God of War". The Storm Riders certainly seem to adhere to that as a unit founding policy, specializing in providing artillery support by deploying a lance of Onager artillery vehicles to deliver its main punch. The unit has further swelled its ranks with a short lance of non-artillery BattleMechs.

Bloody Marauders: the Marauders are another indication of how far the Black Stars had come from its rag tag beginnings. Previously filled with sub-units that possessed little, or no BattleMechs, the Black Stars Mercenary Command now see more BattleMech centric units like the Bloody Marauders flying their colours. The Marauders are a hard-hitting, fast response and scout/recon unit. It is of reinforced 'Mech battalion strength supported by a Wing of ASF plus considerable combat and support vehicles, Battle Armour and infantry. The Marauders also stand apart from others due to them consisting of quite a large number of Clanners compared to most other units, with their unique mix of Clan and Inner Sphere styled formation reflecting that fact.

Celestyna's Winged Legionnaires: one of the newest sub-units to join the Black Stars, the Legionnaires were founded on Herotitus with the majority of the unit being former Confederated Majestracy Armed Forces solders. The current CO Karen Celestyna intends to set up a couple of combined-arms assault companies while searching for information relating to where her brother was taken by Taurian forces when they briefly took the ConMag system of Herotitus.

Glengarry Independents: Led by John Kelly, a former Captain from the famed Hellstorm Hussars Mercenary Regiment, the Independents started off with virtually zero hardware when they left their homeworld. The unit has picked up more personnel and equipment along the way, first operating together with the Black Stars on the ConMag Periphery world of Huanghuadian, before eventually joining the mercenary command as one of its sub-units. Kelly intends to grow his fledgling unit to a full 'Mech company with armour, mechanised infantry and support.
« Last Edit: 24 August 2015, 23:54:07 by blackpanzer »

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #1 on: 24 August 2015, 23:21:03 »
Below is the current TO&E of the various Black Stars sub-units. One of the tradition on the Stars is that other than the individual sub-units, we do up a short background story for each of our DropShips, some of which were used as a recurring side story throughout our campaigns. Obviously, some of the listed hardware are non-canon.


Sub-unit: Sharp Shooters under Zhao Zi Long
Seeker Class DropShip - Event Horizon

28 x Vampire Medium Assault Tank Chassis
10 x Vampire Prime Omni Kit
10 x Vampire Alpha Omni Kit
2 x Vampire Bravo Omni Kit
3 x Vampire Foxtrot Omni Kit
8 x Vampire Gamma Omni Kit
 
Bolla Stealth Tank (Dominus)
Bolla Stealth Tank (Invictus)

5 x Badger Tracked Transport Chassis
5 x Badger G Omni Kit
1 x Badger A Omni Kit

1 x Fensalir (Standard)
1 x Fensalir (Infantry)
1 x Pinto Attack VTOL (WoB)

2 x Zugvogel Omni Support Aircraft airframe
2 x Zugvogel ZC-0-01A kit
1 x Zugvogel ZC-0-01B kit
1 x Zugvogel ZC-0-01C kit
1 x Zugvogel ZC-0-01D kit
1 x Zugvogel ZC-0-01E kit

Nephilim Assault BA (Seeker)
Nephilim Assault BA (Gauss)
Nephilim Assault BA (Standard)
2 x Shedu Assault BA (Standard)
Shedu Assault BA (Recon)
Tengu Heavy BA (Standard)
Se'irium Medium BA (Anti-Infantry)
Se'irium Medium BA (Standard)
Asura Medium BA (SRM)
2 x Asura Medium BA (Anti-Infantry)
4 x Nighthawk Mk XXI PA(L)
4 x Tornado PA(L)
1 x Resgate PA(L)

6 x Protech "Intruder" Battle-Armor Transporter


Sub-unit: "The Risen" under Legate Gaius Marius
Union Dropship "Mithras' Chariot"

Lance #1 "The Cleansing Flames"
Marauder MAD-5D-Marius (Legate Gaius Marius)
Crusader CRD-8L (Mechwarrior Quentin Stark)
Marshal MHL-6MC (Lieutenant Ayla Thorvald)
Marshal MHL-6MC (Lieutenant Anya Thorvald)

Lance #2 "The Dancing Flames"
Griffin GRF-5L (Senior Lieutenant Martina Lowe)
Phoenix Hawk PXH-5L (Mechwarrior-Sergeant Li Chen Long)
Phoenix Hawk PXH-5L (Mechwarrior Victoria Tokugawa)
Phoenix Hawk PXH-5L (Mechwarrior David Warrington-Smythe)

Lance #3 "Heaven's Flames"
Vindicator VND-6L (Lieutenant JG Ahriman Shaw)
C-PRT-OC Preta (Comminus) (Mechwarrior Marcus Davis)
Centurion CN9-D9 (MechWarrior Lisa Page)
Catapult CPLT-C6 (Mechwarrior Glenn Harper)

Aero-Lance "Skies of Flame"
Rapier RPR-100b Flight Lieutenant Nicholas "Thorn" Sharpe
Rapier RPR-100b Flight Officer Kaden "Eyes" Park

Foot Infantry Platoon (Inferno)
Motorized XCT Infantry Hostile Environment
 

Bloody Marauders Battalion – Elijah Callahan

– Command Company –

Command Lance
Victor 9B (Clan), Thunderbolt 9M, Black Hawk-KU OF, Black Hawk-KU OF

Zeta Platoon – Spec Ops
4x Nighthawk Mk XXI PA-L + 8x 3077 HMMWVs

--- Alpha Battalion ---

Striker Company

Alpha Lance             
Spector 5F, Falcon 6C, Falcon 6C, Falcon 6C
 
Beta Lance                         
Spector 5F, Falcon 6C, Stinger 3Gb, Stinger 3Gb

Delta Lance
Raptor II 3X

1st Hunters Supernova

Cossack Nova
Summoner C, Summoner D, Summoner D, Nova, Nova B + 2x Corona Pts, 2x Elemental BA Pts, Salamander Pt
 
Saber Nova
Timber Wolf S,  Huntsman N, Shadow Cat B, Pouncer D, Coyotl + 2x Corona Pts, 3x Elemental BA Pts

2nd Hunters Trinary

Dagger Star
Timber Wolf A, Mad Dog B, Stormcrow A, Shadow Hawk IIC 2, Kit Fox F

Cutlass Nova
Ice Ferret B, Mist Lynx G, Fire Moth, Fire Moth, Fire Moth D + Longinus BA Squad, Achileus BA Squad, Gray Death BA Squad, 2x Kobold BA Squads

Sword Star
Horned Owl, Hellion C, Incubus, Incubus 2, Incubus 4

 
--- Beta Battalion ---

Dog Company

Hellspawn Platoon
4x Tornado PA-L Squads + Zephyros ISV, 4x Armodon APCs
 
River Styx Platoon
4x Tornado PA-L Squads + 4x Ferret Light Scout VTOLs
 
Hades Platoon
4x Tornado PA-L Squads + 4x Armodon APCs

Wisp Scouts – Spec Ops
2x Darter Scout Cars (Std.), 2x Darter Scout Cars (ECM)
 
Ghost Company

Immortals Platoon – Sniper
Foot Infantry Sniper Squad + Nightshade VTOL

Haunt Platoon – Sniper
Foot Infantry Sniper Squad

Phantasm Platoon – Sniper
Foot Infantry Sniper Squad

Casper Platoon – Sniper
Foot Infantry Sniper Squad


Delta Company

1st Combat Scouts                             
Donar Assault VTOL, 3x Ripper VTOLs

2nd Combat Scouts
4x Ferret Light Scout VTOLs
 
3rd Combat Scouts
4x Ferret Light Scout VTOLs
 

Omega Wing

Command Flight
Jagatai Prime and Issus-2

1st Squadron                                                                                                                                                                       
Gotha 500 Royal, Gotha 500, Stingray 92, Stingray 92
 
2nd Squadron
Corsair V12b, Corsair V12b, Sai S-7, Sai S-7


--- Support Unit Battalion ---
Transport Company

1st Transport Platoon
4x Ferret VTOLs – Cargo
 
2nd Transport Platoon
4x Ferret VTOLs – Cargo

3rd Transport Platoon
2x BattleMech Recovery VTOLs

Military Tactical Company
Long Hauler Platoon
8x Flatbed Trucks
 
Trailer Platoon
Light Military Tactical Trailer – CP, LMTT – MASH, LMTT – Utility, LMTT – Bridgelayer, LMTT – LRM #1, LMTT – LRM #2, LMTT – Mortar #1, LMTT – Mortar #2

Tactical Operations Center Platoon
6x Squads of Staff personnel

Technical Support Company
Battlemech Technician Platoon – IS
Battlemech Technician Platoon – Clan
Astech Technician Platoon – IS/Clan
Vehicle Technician Platoon – IS/Clan
 
Dropship Company
Seeker class – Kerensky’s Soul

 
Celestyna's Winged Legionnaires - Karen Celestyna Atreide
Dictator Class DropShip (Command Variant)

Zeus ZEU-9T (Custom)
Vindicator VND-4L
Fireball ALM-10D
Locust LCT-5M
BLR-1Gb Battlemaster
ARC-9K Archer
Highlander IIC
RZK-9T Razorback
WLF-4WA Wolfhound

Gurteltier MBT Std.
HALO Paratrooper Platoon
6 x Fah Shih BA Squad (Modular)
Jump Infantry Platoon (Gauss)
 

Red Suns Rangers - Jason Cruz

Raven RVN-4L
Javelin JVN-11B
 

Glengarry Independents - John Kelly
Union Dropship

Shadow Hawk SHD-5D
Phoenix Hawk PHX-4L
Templar C
Raven RVN-4Lr
Dagger DARO-1
2 x Longinus Squad
2 x Heavy Hover APC
2 x Anti-Mech Foot Platoon (MG)
 

Black Stars General Unit Property

Snowden Mining Station Mk I - Pharos Station
Aurora Class DropShip - Tam 'o Shanter
Aurora Class DropShip

6 x Ironsides IRN-SD1
6 x Rapier RDR-300
6 x Spad SPD-502
6 x Stingray F-92
2 x Battle Taxi NL-42
2 x Drop Shuttle K-1
4 x Tigress Close Patrol Craft TIG-15 (Gunship)

Patron LoaderMech
Mobile Headquarters
2 x 135-K Coolant Truck
4 x J-27 Ordnance Transport & Trailer
2 x MASH Truck
4 Ground Cars
Foot Infantry Platoon Inferno
Foot Infantry Platoon SRM

Security & Anti-Riot:
Anti-Mech Foot Infantry Platoon MG
M3077 HMMWV (SRM Variant)
M3077 HMMWV (Artillery Spotter)
M3077 HMMWV (LRM Variant)
2 x M3077 HMMWV

Wasp WSP-3L

2 x Badger Tracked Transport (Prime)
Badger A
Mimic Drone Carrier
Protech "Intruder" PA Transporter

 
Engineering & Salvage Team:
DemolitionMech WI-DM
DemolitionMech WI-DM2
Hyena SalvageMech HYN-4A
Kiso K-3N-KR5
Heavy Transport B1
2 x Flatbed Truck
Heavy 'Mech Recovery Vehicle (Hover)
Heavy 'Mech Recovery Vehicle (Tracked)
Heavy 'Mech Recovery Vehicle (Wheeled)
3 x Tonbo Superheavy Transport VTOL
2 x Engineering Vehicle
Field Engineering Platoon

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #2 on: 24 August 2015, 23:50:32 »
The history of the Seeker Class DropShip, the "Event Horizon" is a long and ill omened one, stretching back almost two hundred years.

In that time, the ship has served in units both prestigious and obscure. It has participated in missions both glorious and mundane. It has traveled to every nation of the Inner Sphere and the majority of the important Periphery realms.

Unfortunately, almost from its very construction on Tharkad, the ship has labored under a reputation as a ship with a dark side.

During the ship's acceptance trials, a catastrophic reactor failure caused by construction mistakes killed the entire trial crew and engineering teams. It took almost a year after this to decontaminate the ship.

The next twenty five years did nothing to help dispel the building reputation of the ship, as an average of three crew-members died each year in improbable accidents and strange circumstances. Airlocks cycled with no command. Pipes ruptured for no apparent reason. Cargo shifted unpredictably, despite being well secured. One Captain was even electrocuted when his command chair somehow became part of the jump circuit controls.

Following this last incident, the surviving crew quietly brought in several priests to perform an exorcism and blessing of the ship. While not sanctioned by higher command, this action appeared to quiet things for the next fifty years.

Unfortunately, this period of quiet was not to last. The next incident was the one to precipitate the ship's departure from Steiner service. Tasked to deliver an independent raiding unit deep behind Marik lines, it is not known what occurred on board, though a mis-jump is suspected. What IS known is that the "Event Horizon" was discovered by Marik AeroSpace patrols drifting powerless with its JumpShip near a pirate point in the system of Campbelton.

Investigation found the two ships to be completely unoccupied with no sign of the crews, or any indication as to their location. (Darker rumors speak of mysterious writings on the bulkheads in corrupt Latin and bastardized Aramaic.) All cargo and equipment, down to the crew and passenger's personal items remained exactly in place, as if they had just set them down and walked away.

In-depth investigation of the Jumpship proved impossible, as during recovery operations, the ship mysteriously regained power and initiated a jump sequence. The "Event Horizon" had already been detached at this point, but the JumpShip, (The Scout class: LCSS Marie Celeste), disappeared and has not been seen again to this day.

The "Event Horizon" passed into mercenary hands at this point, as the ships reputation led many House units to refuse the ship due to morale considerations.

In the last one hundred and thirty five years, the "Event Horizon" has served with ten different mercenary and commercial concerns, each time changing hands under unusual circumstances, and always dogged with rumors of a "Curse" and a reputation as a crew killer.

When news broke of the demise of the majority of the Black Stars at their home base on New Hedon, Herotitus early July 3078, Zhao Zi Long and David Ten-Bears were hard pressed to keep the tattered remnants of the unit together. Putting together small groups of mercenaries, the self appointed CO and XO of the mercenary collective were faced with another problem - the complete lack of interest of any DropShip Captain to sign on.

After thorough meet ups, failed attempts at black mails and bribery, the pair were approached by a Captain Nigel Harris. Pleasantly surprised, but with suspicions on the unsolicited approach, the new Black Stars officers were stunned when it was disclosed that Harris was the Captain of none other than the Seeker Class DropShip Event Horizon.

Dismissing the Captain's (repeated) offer of joining up with the Stars, Zhao and Ten-Bears continued their increasing desperate search for another DropShip. The curse of the Event seemed to leech itself onto the fate of the Stars even at that point. Two other DropShips - the ancient Union Class DropShip Simon Says, and a heavily refitted Mule Class DropShip, the Princess Bride, both suffered mishaps. The Captain of Simon Says was ran over by a garbage truck on his way to put his signature on the papers to tie his Union to the Stars, while the Princess Bride was rendered inoperable indefinitely when an unloading accident resulted in an explosion of a cargo of explosive chemicals that gutted the entire hull of the 11,200 ton DropShip.

Faced with the prospect of being stuck on Herotitus even as the start time of their contract on Fujidera closing in, Zhao and Ten-Bears reluctantly accepted Captain Harris's offer.

Thus began the intertwined fate between the Black Stars and the Event Horizon.

==============================================


Like the “Event Horizon”, the “Forlorn Hope” was laboring under a less than ideal reputation. But where the Black Star Seeker had the reputation of a crew killer, the Confederate class DropShip had a dark side of a different sort.

Manufactured all the way back in the original Star League, the “Forlorn Hope” had started its long years of service with the 3345th Star League Cuirassiers, carrying a scout lance into harm’s way during the unification war between the League and the Periphery powers.

Assigned to the Taurian theater, the 3345th Cuirassiers acted as pathfinders for the 7th Army group’s campaigns, and were often the first ones to encounter resistance from the fanatical defenders.

After several offensives, the 3345th were pulled out of the front line and reassigned to “Unconventional operations”. At least that’s what the official story was at that time. In reality, the slow pace of the war, and the heavy price being paid had convinced the Star League generals to shift tactics, and embrace methods of a less… honorable sort.

Assassinations, terror raids, attacks on civilian population centers… all these were done by the jaded members of the 3345th. Perhaps they might have balked at such assignments a few years before, but after years living in the brutality of the Taurian Campaign, they wanted a measure of revenge for lost comrades.

Finally though, they went too far, even for the hell that was the Taurian front. A scout lance of the 3345th, carried by the “Forlorn Hope” was caught on film during a terror raid behind the lines.

The attack on a civilian population center might have been glossed over, but clear footage of a pair of Star League 'Mechs roasting small children alive with flamers and inferno missiles produced outrage and condemnation on a scale rarely seen from the usually somnolent Core World populace, and the 3345th was pulled back to Terra ostensibly for “Investigations”. In reality, the unit was broken up and the personnel distributed all around the League in whatever out of the way backwaters the personnel bureau could find to keep them out of the public eye.

The “Forlorn Hope” was then assigned to the 433rd Royal Training Regiment and stayed on Terra until the Amaris coup.

Captured during the takeover, the “Forlorn Hope” spent the war ferrying members of the Amaris Dragoons from battlefield to battlefield. Or, more correctly, carried butchers from one slaughterhouse to another.

Somehow avoiding destruction when the Dragoons were finally brought to bay, the “Forlorn Hope” then passed briefly into Free Worlds League hands in the chaos after Kerensky’s exodus. Briefly, because the Marik unit that acquired it, shortly thereafter went rogue and pirate, carving themselves a vest-pocket kingdom out on the near Periphery for a decade or so before being crushed.

The succession wars period saw the “Hope” change hands almost a dozen times. Bouncing between pirate hands and small time merc units of little better character, the ship gained a reputation as a haven for warriors of only the lowest and most vile sort. On at least three occasions, a bounty was placed on the ship and her crew… and not “Dead or Alive”, the bounties were for dead only.

The last owner had been of the same sort. A small time pirate-Lord named Joachim “Dirty” Sanchez had had the ship for almost a decade when the Taurian Concordat caught up with him on Rockawellan two years before the new Star League decided to occupy the place.

When they’d dug him out of his mini-fortress, the Taurians had also rescued over two hundred badly abused slaves, and recovered the bodies of another three hundred that had been worked and tortured to death for his amusement.

It was perhaps ironic justice that when the Taurians hanged the man, they’d botched the job, leaving him to strangle slowly as he kicked and struggled to breath.

Normally a ship like the “Hope” would have been taken into service with the Taurians, once it had been refitted. But with the dark reputation the ship carried, none of the Taurian units would accept it. Instead, it amused the Concordat to sell the ship back to the Star League, where it originated, taking with it its reputation and any taint of association back to the source.

After repairs and updating, the ship then sat in mothballs until David Ten-Bears acquired it. All the other potential buyers having been scared off by superstition, or perhaps a desire for something a bit… newer. Either way, David didn’t really care. All that mattered was that it belonged to him now.

==============================================


The Saguenay’s long history started way back in 2658 when she had been first launched out of a shipyard now long since lost to the sands of time from the countless battles of the Succession Wars. Originally manufactured to the specifications of what today would be considered an obsolete design she had been twice extensively retrofitted, first to an upgraded Union-class in 3067, and then more recently last year by the new Star League’s Department of Mercenary Management who acquired the ship to be used in one of its starter mercenary programs.

Originally built as a twin ship along with the Union-class Skeena the pair of vessels had been laid down and constructed at virtually the same time and had been bought by a subsidiary firm of Irian BattleMechs Unlimited intended for use in shipping orders to clients outside the borders of the Free Worlds League. For many long years both ships worked in tandem or together making delivers of freshly produced factory products to both worlds within the Free Worlds League and outside its borders to planets such as Altair, Dieron, Solaris VII, Sian, Terra, Tikonov and once even as far away as Canopus IV. It was during one of these trips in 2729 that things took a horrible turn for the worse.

A transportation manager for the firm was bribed and later discovered to be implicated in a plot with four other individuals to have a shipment of ‘Mechs and both DropShips stolen while on the final legs of their journey to Canopus IV. However the Free Wolds League military and Irian BattleMech Unlimited were too late in being able to prevent the theft and a large collection of mercenaries overran the Invader-class JumpShip Yougotoy and her three attached DropShips in an uncolonized system just one jump outside the League’s border. Part of the reason for the slow response by the Free Wolds League military was due to the ongoing political crisis and the dissolving and subsequent arrest of the Free Wolds League Parliament one week after the plotted theft was discovered. To this day it is not know who was responsible for the attack, whether there was Cappellan or Taurian influence or even if the Magistracy of Canopus itself was responsible when it later refused to pay for the lost shipment. All that is known is the spotty details of the aftermath.

Several weeks later the mercenaries jumped into the system PT8794, which would in the future be colonized and renamed Rockwellawan, where they released the Mule-class civilian transport Arboris and some of the JumpShip crew to a band of pirates known as “The Shelhaiya” for a modest fee. These survivors were later ransomed back to the Free Wolds League or would be found working as slaves on half a dozen bandit held worlds. The mercenaries however would then make a jump to another uncharted system to meet their contract employers for payment and transfer. However during the subsequent negotiations the mercenary commanders doubled the price of their operating fee and tensions mounted to the point where combat ensued. Most of the mercenary fighters were destroyed in the opening minutes of the engagement, but before a boarding action could be completely achieved the mercenaries attempted to jump out system. By this time however both the Saguenay and Skeena had been seized by boarding teams and both ships had detached from the JumpShip’s docking collars. When a jump window was opened both Union-class DropShips were still inside the KF Drive field and were violently hurtled through space with the Yougotoy even though they were not securely attached. When a malfunction in the KF Drive caused a partial field collapse at 99.4% of the jumps distance and then again at 99.99937% the Yougotoy arrived in the Herotitus system approximately 10AU out from the systems star, however both DropShips were missing.

It took another two weeks for the JumpShip to recharge and make the jump to Ward were those on board issued a distress signal to the colony in system. When a relief ship arrived with supplies most of the persons on board had succumbed to starvation. Those that survived would give little information as to the incidents that transpired. It took almost another 300 years for the story to pick up again when in 3013 a single ship was tracked drifting into the Herotitus system by a band of mercenaries known as “The Roadrunners” who salvaged it and discovered it to be the lost Saguenay. For the next fifteen year the Saguenay served mainly along the FWL with the Roadrunners conducting operations during the 3014 Free Wolds League civil war, a few raids into MoC space and fighting off piracy. The Roadrunners were destroyed during the fighting that followed the Duchy of Andurien seceding from the Free Wolds League, supporting the fledgling nation in their attack on the Capellan Confederation the ship was captured, than upgraded and later sold on Palos to the Styk’s Commonality. As part of the Styk’s limited navy force the ship succeeded in helping stall the invasion of Gan Singh during Sun-Tzu Liao’s Xin Sheng movement. The ship’s crew was credited with killing three medium class Capellan aerospace fighters in the opening engagements alone, but after grounding on planet was placed back in Capellan hands when the Commonality fell. Afterwards she was transferred to the SLDF navy while Sun-Tzu Liao was the first Star Lord of the Second Star League.

Initial used for running supplies in and around the Chaos March when Terra was recaptured by ComStar for the first time in over 350 years the Saguenay began running shipments from Irian BattleMechs Unlimited to Terra again, but this time working for the SLDF navy. However the ship itself, it has been logged, stubbornly refused to cooperate. The engines would cut out, controls surfaces would suddenly freeze and at one point the ship shut down all air traffic in a 300km radius around the Irian BattleMechs Unlimited factories small spaceport when the ship was blamed for transmitting a screeching signal on all available communications frequencies that totally disabled all communications for close to an hour with no known scientific or mechanical cause.

Yet there is one explanation that has been put forth by her last Captain, a man named Neil Silver, who reported in the ships log, that the ship itself is cursed! Rather if one took the time to look back through the ships record, wrote the Chief Engineer Kenneth MacDonald in a memo during the ships recent refit to a DMM Edition status at the Alice Springs Spaceport on Terra, the vessel isn’t so much cursed as it is obsessed.

Starting with the most recent ‘anomaly’ and working back operators at the air traffic control center for the Irian BattleMech Unlimited spaceport were quoted as saying when the ship let out its burst of static that a bone chilling female voice could be heard calling out “Skeena! Skeeeeeena!” amid the static and background noise of whatever failed mechanics caused the event in the first place. Computers would shut down whenever anyone tried to erase or move out old ships records to another mainframe to save memory space in the vessels computer core. The engines would fail whenever the ship finally arrived at its destination star system, along its old convoy route as if it were waiting for another vessel to hurry up and follow along. A JumpShip Captain once made the mistake of renouncing the ship's past and the existence of the Skeena by extension as a load of bologna. The Saguenay’s engines cut it to early during the undocking procedure and the JumpShip’s number 4 collar was all but destroyed when the engines melted away and scorched most of the frame in that area.

At Gan Singh when the Capellan navy sent six fighter craft to intercept and destroy the Saguenay and her two aerospace escorts the only surviving Capellan Confederation pilot talked of their fighter’s sensors playing tricks as if there were two DropShips flying side by side. The pilot, one Mallory Qin Li gave a report of an enemy ship that seemed to be possessed by a demon. Not only did sensor ghosts prevent the Capellan forces from achieving solid locks on their much larger target but the Ship itself seemed to seethe with fury. Miss Li announced that its armor absorbed damage as if it were twice as thick as it should be, and that the craft's energy weapons in particular fired with an accuracy and with such devastation as to be labeled paranormal. However the trouble the Capellan navy had with the ship didn’t start there. Years earlier when the Capellan’s had captured the Saguenay and begun retrofitting her for an upgrade the vessel mysteriously broke free of the stations moorings and lazily spun off using maneuvering thrusters in the direction of Herotitus. But even before that strange episode the craft claimed the life of a Captain and his aide who had ordered the vessels name to be change to “Huo Niao” (Fire Bird). The Captain, his aid, and their Rotunda armored car were vaporized on the spaceport tarmac at Grand Base when a lower weapons pylon puzzlingly opened fire without the vessels primary fusion drive being online.

During the extensive time the Saguenay had been in the employ of the Roadrunner mercenary unit the CO Captain Jake Gallegar had spent quite an effort at searching for the lost Skeena in and around Herotitus during his near yearly trips to the mercenary world. This seemed to have placated the Saguenay for during her entire history with the Roadrunner’s she served them admirably without complaint. For now however historians to this day say the fate of the Skeena remains an ever present mystery, and the Saguenay seemingly a ghostly shell of her former self, wandering and meandering through the stars watching and waiting for the return of her lost sister.

==============================================

"Many of the Tamar and Skye worlds in the Lyran Alliance were populated by the Scottish and Irish, and many of us, including me, have some heritage from that direction, though I am mostly of German origin. Nonetheless, I speak fluent Gaelic, and as part of our schooling we are taught the histories.

“One of the most celebrated of the Scots was a poet named Robert Burns, and his famous work is a cautionary tale told in verse, about a man named Tam o’Shanter. Now Tam was an honest man, but prone to giving himself over to the drink. His wife, portrayed as an authority to be feared, usually keeps him in line either through her viscous tongue or with the threat of a frying pan to the back of the head.

“One evening however, after a trip to the markets, Tam gives over to his desire for the drink and settles in at the local pub to down some ale. When he finally realizes his predicament, that he is drunk, it is late and his wife will give him a thrashing when he gets home it is already nearly midnight, or the witching hour back in those days if you will.

“On his way home, Tam, through a drunken haze, perceives a strange ritual in the local church which is commonly believed to be haunted. A group of witches and warlocks are performing a wild dance, complete with open coffins and the devil himself in tow. The witches are dressed only in the their night-shirts, and the prettiest of the witches, named Nannie, has on a shirt, called a cutty-sark in those days, that is much too small and reveals more of the comely witch than Tam’s inebriated libido can resist, so he calls out:

“’ Weel done, Cutty-sark! And in an instant all was dark’”

“Well, even a drunkard like Tam could now see he was in serious trouble as the assorted ‘Hellish Legion’ started to chase after him. Putting all his faith in his horse Meg, Tam o’Shanter fled for the bridge across the River Doon, as all good folk knew in those days that the wielders of magic could not cross running water.

“The mare wins the race, though not before losing her tale to Nannie, who is not only the most comely but the fastest and hungriest of the assembled demonic host. Tam, it is assumed, goes home to face the wrath of his wife, but the tale concludes with a warning to all, albeit with tongue firmly in cheek:

“’ Now, wha this tale o' truth shall read,
Ilk man and mother's son, take heed:
Whene'er to Drink you are inclin'd,
Or Cutty-sarks run in your mind,
Think ye may buy the joys o'er dear;
Remember Tam o' Shanter's mare’”

“Nice story,” Cherie complemented after a moments silence, “So you have called our Aurora DropShip Tam o’Shanter then?”

“Actually I was going to name it Meg after the horse,” Markus replied.

“That is a stupid name for the ship,” Michelle exclaimed, giving Markus a hard look.

“I know,” he said back with a grin, “So yes, Cherie, the ship will be named the Tam o’Shanter, more due to the fact that he had his fun and got away with it than anything to do with the moral of the story.”


==============================================

"The tiles you stand on, the handles on the doors, and all the buttons and switchs on the Charon's Ferry are likewise of bone and human ivory. We surround ourselves with reminders of what awaits all of us in the end, so that we might reflect on its meaning, and never lose sight of our ultimate fate.” Gaius Marius's conversation with Zhao Zi Long, 19 October, 3081.

The legacy of the dead permeates the Aurora DropShip's entire history. Charon's Ferry has seen more death than even the most prolific killers in history. Before the Black Stars Mortuus Legio Victrix sub-unit acquired her, the Ferry was a morgue ship, carrying the remains of countless souls into the heavens, to be set free amongst the stars. Instances when it was employed included when a small nuclear weapon was employed as part of the little succession disagreement in the Free Worlds League a few years ago. This particular Aurora was there, carrying away the remains of the dead so as to prevent the spread of disease and help restore order. It was also part of the response to the Winter Plague outbreak on Mauripur, that time carrying medical supplies to the system, and then housing the physicians as they tried to stop the Plague. It also carried their bodies away again, when the Plague struck them down as well when they got careless.

All in all, this small DropShip carried over a million discarded mortal shells in its short time.


==============================================

Seen from outside, the Departed’s Lament looked much like any other DropShips of its class. This DropShip in particular is old, its history dating all the way back to the First Succession War, which was where it received its current name. Originally made and used by the Draconis Combine, the DropShip had been one of the many attached to the Kurita units on Kentares IV on those fateful days, and it had participated in the infamous Kentares massacre. When Davion units captured the DropShip later on that war, they had made use of it for themselves, and baptized it with its current name, which it had kept until now.

For the past several decades the Union Class DropShip had been privately owned by the crew that currently runs it, and if records were true, it had been used not only as a transport, but often also linked to smuggling activities and other black market related deals, which gives the ship and its crew a sort of taint that most more respectable unit prefers to not deal with. Aina of the Black Stars Hell Falcons sub-unit saw no issue in those matters though, and besides, her need is more pressing that she simply cannot afford to be picky in these issues. The DropShip is an old one, that one is clearly visible, despite the recent upgrade to its current specification, and although it shows its age, it also seemed to be well-maintained. The multitude of bunkrooms as opposed to larger, communal barrack-like bunks lend further credence to the ship’s origin as one of the first of its class to see service, as does its roomy mess hall.



blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #3 on: 24 August 2015, 23:51:12 »


==============================================

Dropship: Fury Class
Type: Aerodyne
Mass: 1,900 Tons
Date of Acceptance: February 17th, 2954
Location of Manufacture: Gibson, FWL
Configuration: Standard, Factory Spec.
Crew: Eight (8)
Capacity: Type 2 Military Vehicle Transport Cubicles (8)
Type 4 Personnel Berthing Compartments (4)
Misc. Cargo (200 Tons)
Upgrades: NONE
Maintenance Grade: 2
Known Major Deficiencies: Interior Furnishings stripped
Date of Last Refit/Refurbishment: June, 3075 (Galax Shipyards, Fed-Suns)

Ship Identification Number: G7645JK9837ADE7560003B

Ship Designation: Baba Yaga

Assigned to DMM broker for Sale: November 1st, 3081
Previous Owner: Fed-Suns Military Transport Command (Outback Regional Directorate)
Reason For Sale: Not Given

List Price: 30,000,000 C-Bills (Negotiable)


…FS Baba Yaga: Recovered: Half-Trees System September 17th 3080. Crew/Passengers: Deceased.

In the chaos of the recent four-way bloodbath that the Clan invasion of the Outback had become, WMD's of several sorts had been used with abandon, chemical and biological weapons included. The Adelson system was one of several systems that had been completely depopulated and functionally destroyed by said weapons. A fact which had been discovered only when the unit “Chisholm's Raiders” were sent to reinforce the beleaguered planet and found nothing but a giant graveyard.

Less than a month later, a Merchant class and an Invader class jump-ship were discovered in a seldom used, unoccupied, way-point system, apparently having stopped to recharge their drives before proceeding. Attached to the ships were the “Baba Yaga”, the Princess Class liner “Nicolletta”, and the Monarch Class ships “Henrietta May”, “Mary-Ellen Carter”, and “Liza Jane”. The ships were all derelict, with power, but not responsive to hails, and only automated beacons transmitted any information, with those systems broadcasting a clear “Warn Away” signal.

Investigation by military salvage crews found all aboard deceased, the apparent victims of a very virulent disease.

Later reconstruction of the ship's logs and personal writings found aboard, painted an all too clear picture of what had happened.

Following the initial bio-weapons attacks on Adelson by the Word of Blake, many of the planet's “Elite” and wealthy had sought to flee the devastation, hoping to avoid the plague. Seizing the DropShips, and ruthlessly abandoning anyone with even a hint of illness of any kind, even a simple cold virus, they hoped to escape any contamination. They failed.

From the records, it appeared that several of the passengers had already been infected before boarding, but due to the subtle nature of the initial symptoms, and fears of being abandoned leading to the infected individuals concealing them, this fact had not been discovered until it was already far too late. By the time the first symptoms had appeared, the enclosed environment of the ships had been completely contaminated and everyone aboard exposed.

Within four days, it was almost over. Eighty percent of the passengers and crew were dead. Either from the disease, or from a choice to commit suicide rather than suffer through the course of the disease. The rest were not to be far behind. All the remaining crew could do was to set the automated beacons and initiate one of the anti-boarding protocols installed on the ships. Anesthetic gas quickly rendered everyone remaining aboard unconscious, letting them die relatively peacefully through gas overdose instead spending their last hours writhing in pain.

Overall, the death toll aboard the ships was over two thousand. A mere drop in the bucket set against the backdrop of whole planetary populations being wiped out, but horrific nonetheless.

==============================================

Conversation between Miroslav Pololski , Brandon Cross and Zhao Zi Long, 7 July 3083.

"Harding came across this Gazelle and forwarded its details over to us." Miroslav started to explain even as Brandon handed over the file in his hand to Zi Long. The Chinese man opened it and started to read through. "As you can see, it had changed ownership several times since it was completed in the late 2570s. It actually started its service with the Taurian Defence Force, after which it was captured during the Reunification Wars by the SLDF..."

"Wait, that means that bugger's like what? Five hundred years old?!" Zi Long interrupted in disbelief.

"Five 'undred an' three." Brandon offered.

"And if Harding is to be believed, in surprisingly good condition." Miroslav continued. "And for a rather reasonable price as well."

Zi Long frowned. "There has to be a catch."

Miroslav nodded "There is. The last owner of the DropShip is actually the Word of Blake."

"So? I thought you guys take care of your hardware like they're your mistress."

Miroslav winced slightly. "Not really, but close enough. The story of this particular DropShip began in 3080, when a Federated Suns JumpShip received a distress call while stopping over to recharge towards the Davion outbacks. If you remember, mid 3080 was when the FedSuns had to deal with the Star Adders incursions. The caller identified himself as a member of the crew of the Ourang Medan, a Word of Blake vessel, and supposedly claimed that the ship’s captain and crew were all dead or dying. The messages became jumbled and bizarre before trailing off and ending with the words: “I die.” The JumpShip captain quickly dispatched some small craft and an Union Class DropShip attached to the scene to help. When they arrived, they found that the Ourang Medan was undamaged, but that the entire crew — even the ship’s dog — was dead, their bodies and faces locked in terrified poses and expressions, and many pointing at something that was not there. Before the rescuers could investigate further, the ship mysteriously caught on fire, and they had to evacuate. Soon after, the Ourang Medan was said to have exploded and the hulk drifted into space. While the details and the overall veracity of the Ourang Medan story were still widely debated, there have been a number of theories proposed about what might have caused the death of the crew. The most ridiculous was actually the most correct one."

Zi Long raised a questioning eyebrow. "And you would know because..."

Miroslav shifted uncomfortably before replying. "Because I was aware of the true story. The Ourang Medan was actually transporting ricin, a nerve agent which was supposed to be deployed against the Adders. While no attempt was made to salvage the hulk, it should be easy to deduce that the ricin was not properly secured and seeped out into the air. Given the circulated ventilation within a DropShip, it quickly killed everyone on board."

"So some salvage company came across the Ourang Medan in 3081, towed it back and repaired it." Zi Long nodded, his eyes going back to the file. "It says here than the Ourang Medan was then sold to some small merc command... wait… and ALL the new crew and occupants DIED?!" He looked up in alarm.

"No actual reasons were given, though there was the suggestion that the ricin wasn't completed vented out from the air ventilation systems." Miroslav shrugged.

"And the next three freakin' owners as well?!?!" Zi Long's eyes grew even wider as he read on.

"That, they don't have explanation for." Miroslav admitted.

"You guys have a death wish or something?" Zi Long threw the file back the at the two fellow Black Stars like it was poison. He narrowed his eyes at the two men in suspicion. "Or did you have the intention of locking me up on it and hope for my quick and ugly death since I seem to be recovering from my injuries."

"Nay boy 'o. Don't ya be silly." Brandon raised both hands. "If da Event think it’s time fer ya da go, she'd take yer."

"Its been sitting in mooring for the past year and a half." Miroslav went on. "Harding said he and his pet Clanner actually went onboard to check things out."

Zi Long rolled his eyes. "CHECKING THINGS OUT and bloody travelling it on are two completely different things, or hadn't you guys realized that."

"We know. But he offered to make the trip from Terra here to Melissia system." Miroslav explained. "If he makes it, I guess it would mean that the Ourang Medan's safe to ride in."

"Wha? What is he doing all the way out here for?"

"He said he heard of some possible deals on Solaris VII that he had to check out himself personally." The commander of the Shooters' Nephilim squad as well as overall second in command of the sub-unit replied with another shrug. "I didn't think to probe further."

"You should've." Zi Long replied. "The bastard never does anything, especially taking risks, for a VERY good reason."

Brandon nodded in agreement, before asking his next question. "So yer ok with givin' the Ourang Medan a look see?"

"I'm guessing that since this inquiry was done over two months ago, and that we'll be reaching Melissia's Nadir Jump Point in another twenty hours that you guys have already given Harding the green light, and that he'd be waiting for us at the jump point?" Zi Long stared daggers at the two men.

"Dat's another hundred ya owe me boy 'o." Brandon nudged Miroslav. The Battle Armour soldier looked at Zi Long with a look of disappointment, before pulling another hundred C-bill note out and reluctantly handing it over to X. "The Doc should probably increase your drug dosage. It'd make things easier for everyone."

"Yeah, we all have our wishes." Zi Long snorted before pulling his pillow from his back and fluffing it. "Now shoo. The patient needs his rest, especially after tangling with you two jokers."

The two stood. Brandon looked down at Zi Long before breaking out into a grin. "Yer right. Git some rest. Ya might not have much of it once yer transfer onboard the Ourang Medan."

truetanker

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Re: Black Stars Mercenary Collective (AU)
« Reply #4 on: 25 August 2015, 18:26:46 »
Good to see them back BP!

Now if only we can get Nikita's Heavy Cav. back...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #5 on: 26 August 2015, 22:08:54 »
Indeed TT. In fact, the starting core of the Stars were from the Heavy Cav. Good days eh?

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #6 on: 02 September 2015, 20:09:59 »
Quote
Registered Contract: LA-RR-04-02
Region: Lyran Alliance               
System: Summer
Galactic Coordinates: X: -44.86 Y: 26.34
Days to Jump Point: 3 days
Planet: Summer
Primary Planetary Climate: Continental
Approximate Population: 894 Million People
Capital City: Curitiba
 
Contract Type:
   Recon Raid
Primary Operational Terrain:
   Sub-Tropics
Contract Duration:
   4 Months (60 Days in REAL TIME) negotiable
Employer:
   Lyran Alliance
Employer Contact:
   Ambassador Damad Sandaker
Command Rights:
   Independent Command
Forces Recommended:
   A Battalion Strength Detachment
Supporting Forces:
   Unknown
Enemy Forces:
   71st ULTRA Dragoons & 133rd ULTRA Armored
Supplement Contracts Offered:
   Offensive Campaign
Bonus Salvage Category:
   Type-C Salvage

PLANETARY DETAILS:
Though its sun is a cool M-class star, Summer's close orbital path and an ever-decreasing ozone layer have made this world much warmer than one might expect. The surface of this world is rocky, with numerous mountain chains making overland travel difficult between the major cities that have sprung up over all four major continents. These cities, almost invariably located near oil fields and the veins of radioactive ores that crisscross the planet's lowlands, have formed the core of Summer's economy ever since the planet was established, during the first Terran exodus.

Unfortunately, infertile soil, capable only of supporting a native purple scrub grass limited the planet's agricultural endeavors and forced the early settlers to form trading partnerships with nearby worlds to feed their industrial expansion. Summer's export industry of oil, and radioactive materials, both crude and refined for fuels, easily helped address this need and made it one of the more valuable worlds of the Federation of Skye, even before that nation helped form the Lyran Commonwealth.

During the height of the original Star League, the discovery of germanium deposits in the Balise Mountains, on the southern continent of Wessler, made this world a manufacturing center for JumpShip components as well, further boosting an already soaring economy and rating the planet not only a heavy garrison of Star League troops, but a few Castles Brian as well. Unfortunately, most of these facilities were destroyed during the Amaris coup, but enough survived to make Summer a valuable prize as part of the Lyran Commonwealth.

Despite centuries of Succession Wars, when it became a favored staging ground for Steiner attacks on House Kurita, Summer miraculously maintained much of its industry. However, the output of its aging refineries, damaged by Kuritan raids on more than one occasion, began to gradually weaken the planet's already thin ozone layer. The additional ecological impact of heavy DropShip traffic, made necessary by the planet's rough geography and the presence of ten active spaceports, has only furthered this decline and is largely blamed for the increasing temperatures that make Summer a world more than worthy of its name.

The capital of Curitiba is located on the Lestrade continent named for the powerful family that once ruled the world. It is also home to Summer InterStellar Components, who produce various JumpShip parts.

Socio-Industrial Levels:
Technological Development
   High-tech world with advanced research centers and universities; best medical care available; cutting-edge microelectronics industry.
Industrialization Level
   Heavily industrialized world capable of manufacturing any and all complex output.
Raw Material Dependence
   World/system produces all the raw materials needed and commonly exports large quantities of surplus.
Industrial Output
   World has a wide industrial base that produces many different types of products and exports most of its output.
Agricultural Dependence
   World has abundant environment producing enough to sustain the population using agriculture technologies; limited exports.

EMPLOYER SITUATION REPORT:
The Lyran Alliance is needing to occupy the ULTRA forces on the captured Lyran worlds. The LAAF is asking for a mercenary unit to perform a Recon Raid on Summer. Loki agents report that there is a large supply depot. The mercenary unit taking this contract may take the liberty in looting the depot. Loki agents also reporting that both ULTRA units are reinforced.

PRIMARY OBJECTIVES:
1) Discover the composition of both UTLRA units.
2) Raid any targets of opportunity.

SECONDARY OBJECTIVES:
1) Gather information about defensive positions.

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #7 on: 02 September 2015, 20:13:20 »
+++ Maskirovka Report 4506.4412.442D +++
Date: 25th February 3091
Planetary Operations: Huanghuadian
 
SitRep:
 
Black Stars sub-unit had eliminated over 97.8% of enemy forces. Remaining unaccounted for are strongly suspected to be remaining leadership of the pirates. 99.95% chance that these were the same who incited the Herotitus uprising.
 
ComStar survey team and HPG restoration units were allowed to continue their work under our supervision. Necessary precautions have been put in place if their removal is required. (Refer to Contingency Option HHD/574833.567)
 
Minimal ConMag forces distributed across the planet will be monitored.
 
Recommendation: While threat level posed by remnants of pirates are negligible, it is also an undisputed fact that according to the words of their contract, the Black Stars have failed in one of their primary objectives despite the surprising completion of all other stated ones.
 
We have ascertained that the Black Stars have their own agendas to pursue for picking up CC-PA-08-03. Further engaging with the mercenary command might be detrimental to our own objectives.
 
Recommend immediate Red Flagging of Black Stars.
 
+++ Report End +++
 
 
 
Mercenary Review #205
March 3091 Issue
 
 
In the previous Issue of Mercenary Review, we looked at the shattered mercenary unit known as the Clean Kill, a unit that started off employment in the Taurian Concordat area of Periphery space. Their command used every possible trick in the book ranging from long range bombardment with mass fire to nukes, regardless of civilian casualties.
 
This month, we shift our attention to another unit that made its name on innovative use of traps and ambushes. Like the Clean Kill, the unit had its roots in the Periphery. However, unlike the Clean Kill, this unit, while made up of many smaller commands, never had the trouble of in-fighting throughout its long and checkered history.
 
From the Succession Wars to the Clan Invasion, from the FedCom Civil War to the chaos of the 5th Succession War and current Free Worlds League incited Inner Sphere wide war. Constant and increasingly escalating warfare destroyed worlds and killed billions. What many failed to account for, and was indeed ignored when reported, was that the years of fighting decimated something else. Something intangible - a soldier's soul. Most soldiers persevered, barely retaining their sanity by loosing themselves among their brethren and unit. Some commit suicide. Others flee, searching for a place to rediscover their direction, humanity and soul - or simply to escape from court martial charges of desertion, cowardice and mutiny.

A group of such warriors from all over the Inner Sphere and Periphery met on New Hedon, the capital of Herotitus and formed the unique and unconventional Black Stars mercenary command. Though technically a single command, the Black Stars operate like no other mercenary unit. It is basically a collective of small units ranging from individual soldiers, to an entire Battlemech lance or more. These small units sub-contract jobs from the Black Star leadership that runs the operations that is simply called the Cell. Consisting of soldiers and sub-unit commanders who have stayed the longest with the Black Stars, the Cell negotiates all contracts after filtering through suitable ones and getting a majority vote from the current sub-contracted units.

The Black Stars make no preference for their recruitment. They would just as readily hire a retired Colonel from the AFFS as they would a washed out Periphery Mechjock seeking to escape gambling debts. There have been been cases of former Word of Blake soldiers fighting alongside former ComGuards within the unit. The Black Stars offer autonomy and a safe haven to individuals in the very eye of the turmoil in the current universe. The founding members of the Black Stars decided to gave the fragmented members of the unit at least a passing sense of unity and belonging by deciding on a simple black star outline as the unit insignia. It also reflected the fact that the unit's loyalty was to itself, which may change from battle to battle hence the preclusion of a traditional 'House' or 'Unit' colours. It may also be noted that being a simple to spray and/or stencil on design, a new unit sub-contracting under the Black Stars can put up the small logo quickly, and remove them just as easily when they inevitably decide to leave. However, as long as one is a member of the Black Stars, the unit always takes care of their own.
 
The Black Stars had once again broken up, fragmented as was a common occurrence to the uniquely polarized mercenary command. Many of the sub-units that first signed up as part of the Stars started off as a small command, some with nothing more than the soldiers who walked into the Black Stars hiring compound. Over time, some of these grew, some were folded into larger sub-units, while yet others were simply shattered as a cohesive unit.
 
Some of the sub-units would go on their own ways once the grew to considerable size, seeking their own fortunes. A few would return to the Stars, seeking refuge among the collective, or simply to rebuild their strength.
With uncountable number of sub-units signing up and leaving, below are the more notable sub-unit commands enrolled under the Black Star banner:

Sharp Shooters are a tank unit led by Zhao Zi Long, the current nominated representative for the Black Stars since 3078.The Shooters possesses of two reinforced companies of C3 linked Vampire medium OmniTanks, supported by a variety of other support vehicles like Fensalir WiGEs. Badger tracked IFVs and Bolla wheeled tanks support Level Is of Battle Armour troops equipped with notorious Manei Domini originated Demon series suits, while a sizable contingent of Nighthawk and Tornado PA troopers provide further flexibility to the sub-unit.
 
Trouble Inc. was one of the last remaining founding sub-units next to Zhao Zi Long’s Sharp Shooters. The sub-unit had grown massively since those decade ago, although the unit still maintained its focus on its large VTOL fleet. At the peak of its strength, Trouble Inc. could boast of running some of the heaviest Battle Armour suits available, and could also lay claim to having a full star of Clan tech 'Mechs within its ranks. Unfortunately, Trouble Inc. was dissolved, breaking up into several smaller units, each going their separate ways. Its CO, Colonel James Lockheart has been appointed as the Commander of Pharos Station, the Black Stars' Snowden orbital habitat and mining Station.

Legate Gaius Marius who currently leads The Risen once commanded the Mortuus Legio Victrix. The latter was a strange, and some say downright eerie unit said to be of Marian origin, where every single piece of equipment, from Battle Armour, to vehicles, to BattleMech and aerospace fighters were chosen for one reason above all others – speed. When Marius was out injured, Legio politics saw him lose his place as the sub-unit's leader. Rethinking how his new unit should be shaped, the Marian formed the Risen, an appropriately christened unit that literally rose from the ashes.

Taking a totally different direction as his former unit, each and every piece of the Risen's military hardware spots plasma rifle, further supported by inferno missile fed SRM launchers. With his sub-unit barely utilized after the fiasco at Huanghuadian, Marius had taken his command to pick up other contracts. There is a growing pot in the Black Stars, whose winners will be determined if news ever surfaced indicating where The Risen had went, with the Marian Hegemony having the highest number of bets on.

It was once declared by one of ancient Terra's leader that artillery is "the God of War". The Storm Riders certainly seem to adhere to that as a unit founding policy, specializing in providing artillery support by deploying a lance of Onager artillery vehicles to deliver its main punch. The sub-unit managed to swell its ranks with a short lance of non-artillery BattleMechs as spotters during their last campaign flying the Black Stars flag. The Riders had elected to depart from the Black Stars shortly after, where they head to Galatea where it had expanded and grown into Storm’s Armoured Cavalry.

The Bloody Marauders are another indication of how far the Black Stars had come from its rag tag beginnings. Previously filled with sub-units that possessed little, or no BattleMechs, the Black Stars Mercenary Command now see more BattleMech centric units like the Bloody Marauders flying their colours. The Marauders are a hard-hitting, fast response and scout/recon unit. It is of reinforced 'Mech battalion strength supported by a Wing of ASF plus considerable combat and support vehicles, Battle Armour and infantry. The Marauders also stand apart from others due to them consisting of quite a large number of Clanners compared to most other units, with their unique mix of Clan and Inner Sphere styled formation reflecting that fact.

One of the newest sub-units to join the Black Stars, the Celestyna's Winged Legionnaires were founded on Herotitus with the majority of the unit being former Confederated Magistracy Armed Forces soldiers. The current CO Karen Celestyna intends to set up a couple of combined-arms assault companies while searching for information relating to where her brother had been taken by Taurian forces when they briefly took the ConMag system of Herotitus - a mutual objective she shared with several of the Black Stars sub-units that similarly had dependents taken by the Taurian and mercenaries turned pirates on Herotitus.

Led by John Kelly, a former Captain from the famed Hellstorm Hussars Mercenary Regiment, the Glengarry Independents started off with virtually zero hardware when they left their homeworld. The unit has picked up more personnel and equipment along the way, first operating together with the Black Stars recently on the ConMag Periphery world of Huanghuadian, before eventually joining the mercenary command as one of its sub-units. Kelly intends to grow his fledgling unit to a full 'Mech company with armour, mechanised infantry and support.
 
Whether the Black Stars shall once again hire itself out as a mercenary collective remains to be seen, with only the smallish group consisting of the Sharp Shooters and Glengarry Independents being able to boast of having more than a single sub-unit. Officially, the Black Stars recently concluded contracts in the Algorab and Huanghuadian systems. In truth, the Black Stars might soon cease to be a mercenary collective if all of its sub-units part their own ways. Was Herotitus the swansong of this unit? Only time will tell.
 
 
In the Next Issue of Mercenary Review, we'll look at one of the most decorated mercenary commands of all time, the Eridani Light Horse.



truetanker

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Re: Black Stars Mercenary Collective (AU)
« Reply #8 on: 04 April 2016, 22:20:22 »
What a shaken BP?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #9 on: 05 April 2016, 05:45:27 »
Nothing much actually TT. The OTHER forum is currently down, and things seem to be going slow all around.

Anything of interest on your side of things?

truetanker

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Re: Black Stars Mercenary Collective (AU)
« Reply #10 on: 05 April 2016, 21:07:02 »
Trying to get AU clan players to open up more in game. Their so up tight about having to fight my AU version of the Word. I wonder why that is?  ;D Every thing is slow going, mayhaps I was a little strong on them last time?  ??? >:D

After all I DID drop a SD MD Level III on their Binary Cluster.  O:-)

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #11 on: 07 April 2016, 09:33:08 »
Trying to get AU clan players to open up more in game. Their so up tight about having to fight my AU version of the Word. I wonder why that is?  ;D Every thing is slow going, mayhaps I was a little strong on them last time?  ??? >:D

After all I DID drop a SD MD Level III on their Binary Cluster.  O:-)

TT

Wah?! Pansies who can't handle the pressure?  Youngsters these days...

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #12 on: 18 April 2016, 01:10:14 »
Journal Entry
30th Dec 3091
Luetnant Michael Franks
Summer Militia


Merry Christmas and Happy New Year to all at home.

I hope I'll still be able to repeat my greetings and salutations come next year. Heck of a 3091 for me and my people here on Summer. ULTRA happened to us, as did much of the Skye Province, or what's now left of it. We put up as much of a resistance as we could, but they came in too fast and too damned hard - it was certainly something we didn't expect of the Leaguers. Forget about all those nonsense from them that ULTRA's a separate entity altogether.

The tactics, the hardware, the sheer QUANTITY of their forces, you'd be an idiot to believe otherwise.

When we detected unknown forces coming in late November, we had hopes that the LAAF had finally come to retake the system. You know what they say about high expectations? Yeah, to say that we were disappointed would be a massive understatement. It was not that these mercenaries, these Black Stars were rubbish. Heck, they took out several ULTRA outposts and looted their depots. These mercs even took out what we discovered were sup-capital defence systems that were meant to keep offensive prying black naval assets out. Whatever was said about these people, I've got to give it to them, these people have balls.

Still, despite their silence on the matter, I've caught on that the LAAF wouldn't be sending any cavalry anytime soon to retake Summer. We might be relieved and extracted, but we've been hit too hard on too many worlds. And ULTRA isn't our only concerns. Who knows? If relief comes along, I might simply give up and commission and sneak my way back into the city. I might not like the new landlord, but I've come to see Summer as my home... unless I'm told I'll be part of the forces sent to retake this mudball from ULTRA.

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #13 on: 18 April 2016, 01:13:14 »
Sitrep - March 3092

Like so many other factions, the Lyrans deployed forces to try stem the tide of the seemingly unstoppable ULTRA expansion. Other than setting up defenses, the LA sent forces in an attempt to retake lost systems, or at least distract the ULTRA forces so as to divert their invasion resources and troops.

On Summer, such an attempt seemed to have reaped surprisingly excellent results after a three month long campaign when the Black Stars overcame the garrison company of BattleMechs and combat vehicles, and surprised the understrength 101st ULTRA Dragoon Regiment that was refitting in the system.

However, instead of a large Lyran force arriving to hold the repossessed system, Summer was visited by a massive FWL task force consisting of the 2nd FWL Naval Task Force (headed by the Thera Class super Carrier FWLS Santorini) and the entire 5 regiments of the Regulan Hussars. What transpired next was not disclosed to public. What WAS known, was that no combat was initiated between the mercenaries and FWL forces.

The Black Stars had somehow ceded the system to the overwhelming force they faced without firing a single shot, nor losing a single casualty. What was even more incredible was that despite the retreat, the Stars were somehow deemed to have completed all objectives of the mission.

blackpanzer

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Re: Black Stars Mercenary Collective (AU)
« Reply #14 on: 18 April 2016, 01:18:16 »
June 3093

The Black Stars have disappeared from the grid it would seem after accepting a Pirate Hunting contract offer from the Lyran Alliance. Some rumours had them engaged against what might be Clan Dark Castes, while others hinted that the Periphery based mercenary command had been tasked with sweeping up former Rim Worlds systems to expand the territorial control of the LA. Or might the Stars had finally fallen as a unit against the forces of ULTRA on some unknown and unnamed world after their last pissing game against the might of a Thera Naval Battle Group?

Stay tuned folks.

 

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