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Fan Designs and Rules / Re: Is it time for an Underwater Rules Overhaul (?)
« Last post by AlphaMirage on Today at 07:30:58 »I'd say reducing the chance of breach to only on '2' (unless you mount Hargel) would be the best step. Compartments can flood when armor is breached without Hargel which I think is fair. Half speed without UMUs are fine, pilot checks each hex though are not. I think having a IUMU might even be better as it allows for speedy underwater movement for even large mechs. I'm also pretty okay with the energy weapon range reduction. The real problem is Sensors, EWAR, and LOS (this is also true of the game as a whole), as well as the interaction with the surface. We have the equipment to manage most everything else (MASS, UMUs, Hargel).
There is no reason not to just use LRTs at present but I think there needs to be some other drawback like a -4 cluster reduction that gives you a reason to use something else. I think LRTs should actually have half range as they are very lightweight torpedoes. It should make more sense to use a Seabolt (from my Battlesea mod) and maybe have a MPM (the Undine aquatic missile launcher) ammo loadout for SRMs as that gives lightweight mechs the ability to strike from below. You could even have say super-cavitating ballistic ammo (at half load) which could make things interesting as that might allow ballistics to possess their full range giving you are reason to use a cannon underwater.
There is no reason not to just use LRTs at present but I think there needs to be some other drawback like a -4 cluster reduction that gives you a reason to use something else. I think LRTs should actually have half range as they are very lightweight torpedoes. It should make more sense to use a Seabolt (from my Battlesea mod) and maybe have a MPM (the Undine aquatic missile launcher) ammo loadout for SRMs as that gives lightweight mechs the ability to strike from below. You could even have say super-cavitating ballistic ammo (at half load) which could make things interesting as that might allow ballistics to possess their full range giving you are reason to use a cannon underwater.