I convinced one of my friends to help test my campaign rules to see how they work. Swordsworn J100, Mobile HQ, and MASH unit was used for proxy transports. Only their movement, to-hit, and hit points stats were used and thus did not count in the points. This is a player vs OPFOR set up where the player(s) are supposed to win. Primary object is to destroy the transports and bonus objective was destroy all enemy combatants.
Browncoats Merc Unit (Player): 600pts to use from a specific lot to pull from. Light and Indy mechs only
Swordsworn Transport Escorts: 450pts vehicles and 1 indy mech
The fledgling Browncoats mercenary unit was contracted to intercept and destroy a precious cargo being transported by Swordsworn from a remote base to the Yangtze spaceport. The following is the after action report filed to our office.
The browncoats deployed the following assets at the junction of RT 1021 and RT 296, powered down and waited for the Swordsworn to reach the intersection before springing their trap. They were briefed that the transports would run the moment trouble was spotted.
Browncoat forces consisted of:
E094 Crimson Hawk
FP090 Panther
F120 Jorges Koffler (MiningMech MOD B)
F064 AgroMech MkII MOD
L055 Condor Tank
CA057 Fulcrum Heavy Hover Tank
AOD131 Zibler Fast Strike Tank
CA029 Purifier Battle Armor
CA130 Miko's Blades Ni (Gray Death Battle Armor)
CA132 Miko's Blades Yoh (Purifier Battle Armor)
Swordsworn forces consisted of:
L088 MiningMech MkII
D027 VV1 Ranger
D059 Demon Medium Tank
D124 Sgt. Alec Denner (Demon Medium Tank)
D126 Sgt. Leo Riordan (DI Schmitt Tank)
FP060 MHI Amphibious APC
D009 Hoverbike Squad
D009 Hoverbike Squad
D009 Hoverbike Squad
D009 Hoverbike Squad
D013 Purifier Battle Armor
F012 Laser Team
L031 Clan Battle Armor
We may have chose poorly when we signed the Browncoats. They only managed to destroy 1 transport (the other 2 escaped). They did however wound the Swordsworm military, not a single combat unit escaped. Browncoat casualties were moderate, they lost all their combat vehicles and a squad of Gray Death Battle Armor.
Swordsworn convoy blindly heading into a trap, The Browncoats wait powered down in the hills and woods.
The trap has been sprung. The transports separate and head for 3 different escape vectors (they can only exit the map on the roads). Swordsworn forces split to protect the transports while a Demon Tank and Miningmech attempt to intercept the biggest threat.
One of the transports re-routes as they would have to pass a gauntlet of hovertanks and a industrial mech to escape. The DI Schmitt throws up a wall of firepower to discourage pursuit.
2 Hoverbikes and 2 out of 3 squad of Swordsworn infantry are mowed down in short order. Another Hoverbike and a Demon Tank take up rear guard positions for 2 of the transports.
The DI Schmitt makes short work of a Fulcrum and Condor hovertanks while Swordsworn's lightest vehicles manage to down another hovertank. However 1 of the transports and a VV1 Ranger have been lost.
The DI Schmitt has been rendered combat ineffective and attempts to flee. The Mining Mech pilot desperately tries to close to melee range with anything. The merc Crimson Hawk has been rendered combat ineffective as well.
The transports have all escaped or have been destroyed. The remaining Swordsworn escorts attempt to fight a fighting withdraw.
Slowly they are mowed down. The battlearmor squads stand their ground.
The Panther along with infantry support mops up the Swordsworn infantry while the Industrial Mechs finish off the Demon Tank.