That's pretty much optimised for a light combat BA. Magshot is THE optimised weapon. However, it's FedCom, and FedCom are using 4-trooper squads. Marians use 5, Blake/Comstar 6, everyone else including Mercs uses 4.
The ground speed of 2 really doesn't add much flexibility outside cities. If so, consider dropping the armour to 5 (a magic number), in the hope of increasing the ground speed to 3. Or drop the ground speed to up the jump to 4.
(5 armour is a magic number for light IS BA - you can survive a ML/ERML strike, an AC-5 strike, or a LRM damage cluster. These are more common than short-ranged MPLs, and 6 armour won't save you from AC-10s, LLs, PPCs, or other ills BA are heir to.)
And it's a pretty basic thing, training all revolves around standardised squads. You can't take 6 people from 4-person squads & get good results without training extensively, breaking old habits. So unless your unit is ex-ComStar/Blake, you may want to drop the squad size.
I'd look at trying Camo Suit instead of basic stealth possibly, or levering in some ECM if you have spare kilos.
W.