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Catalyst Game Labs => BattleTech Game Rules Questions => Strategic Operations => Topic started by: GOTHIK on 23 February 2012, 16:31:37

Title: (Answered) Narrow/Low-Profile Design Quirks question ...
Post by: GOTHIK on 23 February 2012, 16:31:37
SO p.195 states, "Ranged attacks against a unit with a Narrow/Low Profile receive a +1 to-hit modifier." but I don't see where the use of the phrase "ranged attack" is defined; soooo .... what constitutes a "ranged attack"?

thanks!
Title: Re: a "Narrow/Low-Profile" Design Quirks question ...
Post by: GOTHIK on 14 March 2012, 16:43:20
can anyone clarify this?
Title: Re: a "Narrow/Low-Profile" Design Quirks question ...
Post by: Welshman on 24 March 2012, 00:02:49
Anything that is not a Physical Attack and is a direct line of site weapon. Laser, Ballistic, etc.

Artillery is not ranged.
LRMs firing indirect are not ranged.
Axes are not ranged
Punches are not ranged.

PPCs are ranged.
LRMs are ranged
Lasers are ranged.
Title: Re: a "Narrow/Low-Profile" Design Quirks question ...
Post by: GOTHIK on 24 March 2012, 09:25:26
Anything that is not a Physical Attack and is a direct line of site weapon. Laser, Ballistic, etc.

Artillery is not ranged.
LRMs firing indirect are not ranged.
Axes are not ranged
Punches are not ranged.

PPCs are ranged.
LRMs are ranged
Lasers are ranged.
WOW!  So this even applies to SHORT range! Thanks for the clarification, Welshman!!!