Author Topic: The Scorpion Empire : Plus Ultra  (Read 197354 times)

ThatPirateGuy

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #540 on: 26 December 2016, 01:32:10 »
Aff. Or just be the Knights of St. Cameron. They might be Scorps in disguise.

That would be awesome but a buddy already custom made unit logos using the stuff i.e. Described above.
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ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #541 on: 26 December 2016, 22:08:50 »
Then your imagination is the only limit  O0

Just spam TCs and high gunnery skills to make it Scorp-flavoured

ThatPirateGuy

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #542 on: 27 December 2016, 14:06:01 »
Insanely enough I am ending up specializing in hatchets.

I blame the mortis for being a cool mini along with his buddies Axman, hatchetman, and he buccaneer.
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ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #543 on: 27 December 2016, 21:57:02 »
Amazingly melee is possible for the Imperio. The Castilians love duels.

Boomer8

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #544 on: 08 December 2017, 17:05:52 »
So I have a question about the Imperio. What is/are the colors/symbol of the Imperio? And do we know of any unit designs?
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Saint

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #545 on: 08 December 2017, 17:38:21 »
Only thing you could check is the Goliath Scorpions info, I don't think there are any official Imperio info.
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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #546 on: 08 December 2017, 20:34:30 »
Your best info on the Imperio would be in Interstellar Expeditions. Wars of Reaving is also good.
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Deadborder

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #547 on: 09 December 2017, 16:58:09 »
I'd imagine that the Imperio's insignia inhereted the colours of the components that made it up; the black/green Goliath Scorpion and the Red Soviet Umayyad star.
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pat_hdx

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #548 on: 17 January 2018, 21:49:12 »
Good day Ladies and Gents!

It’s a good time to be Scopion fan quiaff?

A few questions for the fans of the toughness, coolest, and most hallucinogenic improved Arachnid faction that could:

•   Could someone be kind enough to remind me in what source book a WOB agent states the Umayyads are "not whom we thought they were”?

•   We don’t know exactly where Mundo Nublar is right? But we do have strong clues that that the Erinyes was involved in the Imperio’s region of space (A Distant Thunder). Field Manual Pereiphery -St. Jamais messages to the The Master as at 3064-hints at the Hansa playing a role in providing parts related to the Erinyes project. We also know that Elephants Dropship have been sighted in Hansa Space. Any thoughts?

•   Precentor Irene Gillick, any sightings post her and her merry band of possibly-better-than-average-Blakists running into the Jaguar?

•   The Eighth Scorpion Grenadiers and First Eridani Lancers…the system where they ran into the Peregrine, really the Green Ghosts? Or did they stumble into Etienne hide out before it got smoked?

•   Speaking of Distant Thunder, what do we know of the upgraded Manatees?

•   Do we know where in the Periphery the WOB was building there spiffy Thunderbird variant with the twin  Centurion Weapon Systems??

Other Interesting Notes

•   What we like to call around here as “TheUnfortunateIncident” on Hector was discovered in In December 3078, The Cobras did not begin their final assault on Roche until October 3079…and at that they took their time. I suspect that the Scorpions got off more than they let on including , more even than “the work on captured Society technology…” that TPTB have teased with.

•   Did you know that the Diamond Sharks were helping to build an upgraded Vulcan variant for Nueva Castile before new management came in? Hmmm strange, don’t see that in the Tables in ISP3, must be being kept under the sleeve.  ;)

•   Building on the above, did you know that the the Scorpions shipped big fat chunks of the Lum Shipyard to Roche? Who lead the little party that captured said shipyard almost 10 years before and oversaw shipping it back to Roche? Why, a young handsome Galaxy Commander Colin Yeh! :D I wonder if he was able to pack it back up together with Roche’s native yard capabilities in the year he had to prepare the move to Castile Space?.... }:) I think the ISP3 report on the sorry state of the Imperio Navy was a bit of the agent being alowed to see what the Watch wanted him to see. BTW I vot the Imperio's Watch be renamed "El Veneno del Escorpíon ! [The Scorpion's Venom]

•   The subsequent “Raven’s Revenge” was a bit odd. A potential giant fleet action gets whittled down to a “Trial of Possession for the Scorpion’s WarShips”, but bidden down to a one on one fight between two ships. I suspect that the Diamond Shark report that forms the base of Wars of Reaving doesn’t know the whole story. I bet the giant battle between the Scorpions and the Raven’s for the Lum Shipyards was an elaborate ruse and trade.

•   Did you know that Khan Yeh (ex-Loremaster) spiked Connor Rood’s morning Coco with Necrosia after Ariel Suvorov death?...Because by the Founder Elam’s Bones, his SaKan was going to be visionary!...and because Ariel left him a note to do it. Rood saw VERY EPIC CRAZY THINGS!!… Rood's trauma over that is why occasionally he and Colin express their dislike “in violence” (in truth the blame each other for Ariel’s death) and will reconcile in an ultimate Clan Warrior Bro-Love moment… Seyla. [Ok, no, I am totally making that up, but it will be part of some fiction I’ll write that I hope will become cannon].

•   Wars of Reaving Supplemental: “While the Coyote raid on Navarre ended in failure”…umm so the Coyotes hit the world where the Imperio is making a s push to build a giant weapons/mech complex (where I suspect all the intermediary Clan tech weapons that latter flood the market come from) and all Loremaster Julia has to say is a little throw away comment that “it unfortunately failed”????!!!. But HEY we successfully spread rumors!  No mentions of Glorious combat?, no mentions of dirty Scorpion dezgra tactics?, just a quick misdirection into talk about a Watch operation to spread Wolverine RumorsTM which a Seeker Cluster is investigating  (ATOW GM hook guys!)…hmmm sounds to be like the ‘Yotes got STONED. In a reasonably honorable fashion too.

I’ve got some more but some more, but suffice to say that I think that El Glorioso Imperio del Escorpión does a bit better than just survive, I suspect that when the ’yotes strike again in 3100 or so, that the Connor sweet talks them into a deal (forming as someone here stated something akin to Steam Punk Space Mexico, they go on to take the Hansa. The Snakes  and Lions upon hearing this are all… “ the Coyotes did WHAT!??!!…oh screw that, we aren’t wasting our resources trying to take that down….hmmm looks like we need to find a sneaky way to take the Spheriods down if we can’t have the Hansa and Imperio resources”


ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #549 on: 18 January 2018, 03:43:13 »
Mundo Nublar is a semi-habitable planet orbiting a red dwarf star a few jumps anti-spinward of Chainelane Isles, nothing to do with El Imperio. The name probably comes from some Robe geographer who used his native tongue.


Drewbacca

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #550 on: 31 January 2018, 04:51:57 »
Hello, Scorps. What is new in the Deep Periphery?

ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #551 on: 01 February 2018, 03:17:59 »
El Imperio is having a brutal life-or-death struggle against the Snakes and Robes which will last for 60 years 8)

truetanker

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #552 on: 01 February 2018, 20:33:26 »
Their just a beating away from Dark Caste and have a Society Cell working over time.

TT
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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #553 on: 02 February 2018, 02:08:28 »
The Homeworlds are just too small to contain our awesomeness.

Viva El Imperio!

Talpini

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #554 on: 06 March 2018, 05:25:53 »
 So I'm painting up a command star for Beta Galaxy in 3090. Any opinions as to what 'mech Connor Rood is rolling around in in the Imperio? I know he left his Linebacker back in the Dark Nebula, and I don't like the idea of him going back to a Kit Fox...

Sharpnel

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #555 on: 06 March 2018, 07:15:11 »
I'd rather have him in a Blaxk Lanner or a Stormcrow. They are what the only Warrior to be a Khan in two different Clans deserves at the very least.
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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #556 on: 06 March 2018, 08:03:12 »
Looking at the Imperio RATs in ISP3, my favorites would be the Stormcrow and Grendel. Both have the speed and durability to handle the kind of attention a Khan is going to attract on the battlefield, and the firepower(especially long-ranged) to make a difference. Another nice one might actually be a Hellion. The Clans are big on symbolism, and giving Rood a signature Hellion mech would be a good way to show the minority Ice Hellions that their Clan's roots aren't going to be forgotten in the new regime.
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truetanker

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #557 on: 06 March 2018, 14:55:28 »
I'd say a Kodiak 5, nice energy boat with a solid head-capper in the form of a Gauss Rifle. Fast, heavily armored with a good range of support in the form of a pantheon of ER Mediums.

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Talpini

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #558 on: 09 March 2018, 17:30:06 »
 I like the idea of him rocking everything from a light Hellion to a chunky Kodiak, but in the end, I'm sticking him in a fresh Linebacker. He needs something he's familiar with when he takes over the Imperio.

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #559 on: 09 March 2018, 17:49:30 »
My inner snark says Sun Spider
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RexCalices

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #560 on: 27 March 2018, 13:46:20 »
Hello, fellow necrosia addicts!

I'm wondering - has there been any work on getting a more filled out Master Unit List for the Imperio? At least at its creation? I've seen the RAT in ISO3 but it seems a little... basic, like most RATs are. Just wondering as it might be helpful for running things in that area. I take it that the Goliath Scorpion mechs would be fairly similar to what they had at the end of the WoR at least - was there much change in what the locals were using? (There's actually no MULs for those factions either though).

Basically just chatting about what mechs you'd like to see in usage.

ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #561 on: 28 March 2018, 01:44:38 »
They're basically Clan Intermediate for general issue with Clan for Frontline/Keshik.

truetanker

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #562 on: 30 March 2018, 17:31:28 »
And don't forget they love old Star League units!

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Gaiiten

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #563 on: 01 April 2018, 12:15:34 »
I believe they have been fighting a low-level warfare with Homeworld raiders.
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ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #564 on: 02 April 2018, 03:04:41 »
Won't be long before it turns into a war for survival against the Snakes.

Gaiiten

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #565 on: 03 April 2018, 12:32:21 »
Maybe a Test of Absorption / Reunification.
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ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #566 on: 04 April 2018, 03:31:51 »
If the Bastioners still hold power, Reunification would be acceptable.

But I prefer the Imperio doing its own thing. It's Battletech's first post-SL Empire before the Wolves took our cue  ;D

Gaiiten

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #567 on: 04 April 2018, 11:57:08 »
If the Bastioners still hold power, Reunification would be acceptable.

But I prefer the Imperio doing its own thing. It's Battletech's first post-SL Empire before the Wolves took our cue  ;D
Well I am sure there were some pirate groups calling themselves EMPIRE before...  ;)
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ArkRoyalRavager

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #568 on: 05 April 2018, 03:02:44 »
Those ain't legit man  ;)

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Re: Bienvenidos al Imperio del Escorpión II : Necrosia Boogaloo
« Reply #569 on: 05 April 2018, 07:18:26 »
Looking at the Imperio RATs in ISP3, my favorites would be the Stormcrow and Grendel. Both have the speed and durability to handle the kind of attention a Khan is going to attract on the battlefield, and the firepower(especially long-ranged) to make a difference. Another nice one might actually be a Hellion. The Clans are big on symbolism, and giving Rood a signature Hellion mech would be a good way to show the minority Ice Hellions that their Clan's roots aren't going to be forgotten in the new regime.
While the Hellion Omni seems like an obvious choice, Connor seemed more practical in my impression. I think he might save those for any former Hellion warriors. I would put him in an Ice Ferret (because of the speed and the ties to the Hellions) or perhaps even in a modified Gargoyle. The Ice Ferret would be a modified Prime with a Supercharger instead of the missiles. The Gargoyle would be maybe an A or C with a Supercharger. You could even justify it that the Khan demanded he pilot something more survivable than the Kit Fox he requested and he lost a Trial of Refusal and got stuck with the Gargoyle.
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