Author Topic: Total Warfare - 6 June 2016 (v4.3)  (Read 8054 times)

Darth_Biagio

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #30 on: 17 November 2015, 11:16:29 »
I have the first printing of TW and I don't know if paragraphs have been changed since then, but I have caught these two discrepancies:

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Errata PDF (v4.2)
Page 36, "Damage (p.199)"

On the 1st printing (2006) TW book, there is not a "Damage" paragraph on page 199. The sentence to change is under "To-Hit Modifiers", first (and only) paragraph, first sentence.

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Errata PDF (v4.2)
Page 37, "Conventional Infantry Attacks (p.215)", 3rd point.

The sentence to change is not under "Burst-Fire Weapons", not even under "Conventional Infantry Attacks".
It's under "Attacks Against Conventional Infantry", second paragraph, last sentence, same page (215).

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Xotl

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #31 on: 17 November 2015, 16:24:02 »
I have the first printing of TW and I don't know if paragraphs have been changed since then, but I have caught these two discrepancies:

Yes, the first one has been pointed out already, but p. 215 has a few inconsistencies there.  Here is what it should look like:

Conventional Infantry Attacks (p. 215)
     1)   Second paragraph (first on the page), at the end of the first sentence append the following:
(for a platoon with only one trooper remaining the result is always “1”).

     2)   Third paragraph (second on the page), last sentence
If the target is a conventional infantry platoon, the attacking player simply applies the damage.
Change to:
If the target is a conventional infantry platoon, the damage is instead simply applied all at once.

Attacks Against Conventional Infantry (p. 215)
     1)   Second paragraph, last sentence
Successful non-infantry attacks against conventional mechanized infantry double the number of troopers eliminated in this fashion.
Change to:
Successful non-conventional infantry attacks against conventional mechanized infantry double the number of troopers eliminated in this fashion.

     2)   Under “Burst-Fire Weapons”, first paragraph
Delete the last sentence (“As with attacks from conventional infantry […]”)
« Last Edit: 17 November 2015, 16:27:01 by Xotl »
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snrdg091012

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #32 on: 26 November 2015, 12:40:35 »
Hello all,

Total Warfare Errata v4.2 06/06/15 p. 24 C3 Computer (p. 131)

I am puzzled by the errata regarding the requirements between item 3) Under "Stealth Armor", replacing the second sentence and then per item 4 deleting the last sentence.

Quote
C3 Computer (p. 131)

3) Under "Stealth Armor", replace the replace the second sentence with the following:

"Armor that inflicts range modifiers against attacking units does not confuse a C3 network. Only apply the additional range modifiers based on the range between the target and the nearest unit in the network; do not apply modifiers based on the range between the target and the attacking unit in the network. The only modifiers to consider between the attacking unit and the target are Minimum Range modifiers.

The PDF copy of Total Warfare copyright 2006-2013 Topps Company, Inc. 4th Printing/3rd Printing by Catalyst Game Labs the Stealth Armor entry on p. 131 appears to be have been corrected in accordance with item 3) instructions.

C3 Computer Errata item 4) Under "Stealth Armor" deletes the last sentence, which I think changes the section to read:

Quote
Stealth Armor: Armor that inflicts range modifiers against attacking units does not confuse a C3 network. Armor that inflicts range modifiers against attacking units does not confuse a C3 network. Only apply the additional range modifiers based on the range between the target and the nearest unit in the network; do not apply modifiers based on the range between the target and the attacking unit in the
network.

Am I following the instructions correctly?

I would like to recommend, if the instructions are correct changing item 3) to read
Under "Stealth Armor", replace the replace the second sentence with the following:

"Armor that inflicts range modifiers against attacking units does not confuse a C3 network. Only apply the additional range modifiers based on the range between the target and the nearest unit in the network; do not apply modifiers based on the range between the target and the attacking unit in the network. The only modifiers to consider between the attacking unit and the target are Minimum Range modifiers.
[/quote]

and delete item 4).
Tom R (aka snrdg091012)

snrdg091012

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #33 on: 27 November 2015, 12:54:49 »
Total Warfare Errata 06/06/15 (v4.2) pp. 33-34 of 53

Has the following instructions:

Quote
Falling Unit Hits Target (p. 152)
1) ① Under “Airborne Units”, delete the second paragraph.

2) ② Under “Airborne Units”, second paragraph, last sentence
Resolve the damage to the airborne unit using the VTOL Rotor Destruction rules, p. 197.
Change to:
Resolve the crash using the VTOL and WiGE Vehicle Crashes rules, page 68.

From TW (PDF) (C) 206-2013 The Topps Company, Inc., Corrected 4th Printing/3rd Printing by Catalyst Games Labs p. 152

Quote
Airborne Units: If the to-hit roll is successful striking airborne
unit, and another airborne unit occupies the same hex at a lower
elevation, or if a ground unit also occupies the hex, the controlling
player of the falling unit must still make the standard to-hit
roll, potentially causing further damage to those additional
targets and itself.
     If a falling unit strikes an airborne VTOL or WiGE, and the airborne
vehicle takes damage that causes it to crash, it automatically
crashes in the same hex. Resolve the damage to the airborne
unit using the VTOL Rotor Destruction rules, p. 197.

In the TW Errata v4.2 the first entry deletes the enter second paragraph and then the second entry modifies the last sentence of the deleted second paragraph. This does not make sense to me and a recommendation would be as follows:

Falling Unit Hits Target (p. 152)
1) ① Under “Airborne Units”, delete the second paragraph.
Change to:
1) ① Under “Airborne Units”, delete the second paragraph's first sentence.

2) ② Under “Airborne Units”, second paragraph
Resolve the damage to the airborne unit using the VTOL Rotor Destruction rules, p. 197.
Change to:
Resolve the crash using the VTOL and WiGE Vehicle Crashes rules, page 68.
Tom R (aka snrdg091012)

Xotl

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #34 on: 27 November 2015, 13:58:32 »
The mistake is the second entry, not the first.  There's no need to track crashed units in TW, as in TW a unit that is destroyed is simply destroyed.  Thus, the subsequent correction, while accurate, is redundant.

Thanks for the catch.
« Last Edit: 30 November 2015, 03:46:49 by Xotl »
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snrdg091012

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #35 on: 27 November 2015, 18:29:03 »
Hello Xotl,

Actually my report has a bit of an issue with the page numbers here is the new recommendation with the new information :

On Total Warfare v4.2 06/06/15 pp. 31-32 delete

2) ② Under “Airborne Units”, second paragraph, last sentence
Resolve the damage to the airborne unit using the VTOL Rotor Destruction rules, p. 197.
Change to:
Resolve the crash using the VTOL and WiGE Vehicle Crashes rules, page 68.

the errata entry is now:
Falling Unit Hits Target (p. 152)
1) ① Under “Airborne Units”, delete the second paragraph.



Tom R (aka snrdg091012)

Xotl

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #36 on: 02 December 2015, 01:41:08 »
Facing Changes (p. 84)
Fourth printing only.  Second paragraph
Delete the second sentence (“When moving on the ground map, …”).
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snrdg091012

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Re: Total Warfare - 6 June 2015 (v4.2)
« Reply #37 on: 10 December 2015, 23:51:06 »
Hello all,

While looking through the Total Warfare PDF 2013 - fourth printing (Catalyst/Topps) Table of Contents p. 2 Introduction has the following items

Other Avenues 12
Iron Wind Metals 12
Catalyst Demo Teams 12
Classicbattletech.com 12
Battlecorps 12
HeavyMetal Software 13
Camo Specs Online 13
Fighting Pirannha Graphics 13
Virtual World Entertainment 13
Armorcast 13
WizKids 13

HeavyMetal Software is listed on p.2  but is not found on p. 13 as indicated.

Possible recommendation for errata:

Introduction
Other Avenues p. 13
 Insert between BattleCorps and Camo Specs Online

HeavyMetal Software
    This is the official website for BattleTech, where players can purchase software to customize existing Mechs, combat vehicles, aerospace and other units or created their own designs to fight on the BattleTech battlefield.  For more information see: http://www.heavymetalpro.com/index.html
Tom R (aka snrdg091012)

Xotl

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Re: Total Warfare - 6 June 2016 (v4.3)
« Reply #38 on: 06 June 2016, 11:35:50 »
And the year's release is out.  A nice small one, there are no major gameplay changes.
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Alfaryn

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Re: Total Warfare - 6 June 2016 (v4.3)
« Reply #39 on: 01 December 2016, 12:46:24 »
Corrected Third Printing, dead tree format with v4.3 errata

Problem 1: The third paragraph under Air-to-air attacks on p.241 states that an aircraft flying at Altitude 1 (NOE) suffer a +2 to-hit modifier when making attack against air targets. On top of p. 242 we find an exception to this rule stating that OmniFighters suffer only +1 to-hit modifier in this situation, but none of these modifiers appear in Aerospace Attack Modifiers Table.

Suggestion: Add the following lines to the Aerospace Attack Modifiers Table on p. 237 and p. 312 under Attacker Conditions.
Attacker is an Omnifighter flying at altitude 1 (NOE) attacking an air target       +1
Attacker is non-OmniFighter flying at altitude 1 (NOE) attacking an air target    +2

Problem 2: In the Rolling section (pp. 77-78 TW) the paragraph "Atmospheric Flight: A unit may not roll in atmosphere, but may execute a half-roll special maneuver (see Special Maneuvers, p. 84)" seems slightly incorrect and misleading in it's context. Special Manouveres are defined in such a way, that they have no sense in the space maps even in Atmospheric Rows.

Suggestion: Replace the paragraph with "Low-altitude Flight: A unit may not roll during Low-Altitude Movement, but may execute a half-roll special maneuver (see Special Maneuvers, p. 84)". If rules for reversing left and right sides during High-Altitude Movement are different than in space, add them here.
« Last Edit: 01 December 2016, 16:53:20 by Alfaryn »

Alfaryn

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Re: Total Warfare - 6 June 2016 (v4.3)
« Reply #40 on: 14 April 2017, 04:58:33 »
Corrected Third Printing, print edition with v4.3 errata

p. 114 X: Explosive Weapon
Change "see Gauss rifle p. 135" to "see Anti-Battle Armor Pods (B-Pods) p. 130 and Gauss Rifle p. 135".

Note capital "R" in Gauss Rifle.