Thing is that the layout used in ATOW, Char Gen followed by items like Skills, Gear and Traits, has been the industry standard for better than two decades. Someone mentioned Palladium and I wonder if that might be part of the problem because it does use such a non-standard format. Also, out of curiousity, do either one of you happen to be a millenial? The reason I ask, is that from my grad programs, I know that millenials tend to process information differently.
-Jackmc
I used palladium as the example there because it seems a closer fit, writing-wise, than 3rd edition D&D. 3rd edition was easier to grasp then either of them, but it didn't really have the level of rules complexity to begin with to make a decent comparison to aToW....
and what's a millenial?