Author Topic: (Answered) Drone Point Value Adjustments  (Read 1341 times)

Thunder

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(Answered) Drone Point Value Adjustments
« on: 05 August 2015, 05:25:37 »
Pg 145 AS:C or pg 24 AS after errata.

The Highest/worst skill is 7.
Drones calculate their point value based on a skill of the controller +1.

Would you calculate a drone's PV as if it were skill 8?  Or Cap it as a 7 (Alternatively explained as the drone controller is capped at 6)




Sideline question/observation:
Pg 139 AS:C
Based on errata, Drone point value is simply based on their effective skill. (The +1 to hit modifier for being a drone has been removed being replaced by a higher skill)
Does this mean the Offensive Blanket Modifiers table should be errated to remove the DRO special from the

"Each +1 To-Hit Modifier Special* –0.1"
"*Current specials that apply this modifier are: BFC, SHLD, and DRO"

Portion of the table?
« Last Edit: 11 August 2015, 11:40:14 by nckestrel »

nckestrel

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Re: (Researching) Drone Point Value Adjustments
« Reply #1 on: 11 August 2015, 11:40:01 »
Any unit that has a skill of less than 7 has their PV modifier capped at 7.  A Drone controller  with Skill 7 would have Drones with Skill 7 as well.

The reference to DRO in the footnote on p139 will be errated out shortly.
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

 

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