You knew this day would come. :P
I'm interested in using some of my homebrew equipment and 'Mechs in MegaMek. The problem is, well, I've gone just a little crazy with non-canon tech over the past few years, as the links in my signature can attest. #P
Basically I'm curious as to what sort of process would be needed to add, say, a new weapon (e.g. a Vehicle Grenade Launcher that's not a one-shot) or a new engine type (e.g. one that's halfway between Standard and Light) to MegaMek and MML.