Author Topic: Campaign Ops: Advances, Overhead, Transport Costs  (Read 2738 times)

MrJake

  • Warrant Officer
  • *
  • Posts: 402
Campaign Ops: Advances, Overhead, Transport Costs
« on: 21 June 2017, 23:29:23 »
Feel free to point to what I'm overlooking instead of answering.

1. Are advances on Final Payment available?  Used to be 25%, I seem to recall.

2. Overhead Support: How much is it exactly. Again, Used to be binary and 5%, I think.

3. Finally, are mercenary commands required to pay their own transport costs up front, only to be reimbursed afterward?

Thx.

AJH

pheonixstorm

  • Major
  • *
  • Posts: 5548
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #1 on: 18 July 2017, 05:39:38 »
Don't know if this was answered prior to the blackout but...

1. I haven't seen anything about this in CO so I doubt it. You could still RP it for your own campaigns though.

2. Overhead is no longer part of the rules and was removed.

3. The example was paid monthly with reimbursement part of the contract payment.

MrJake

  • Warrant Officer
  • *
  • Posts: 402
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #2 on: 18 July 2017, 20:28:34 »
Hey, thanks for noticing my lonely little post. I was starting to wonder....

In regards to #3, "Die first, pay later" seems like a terrible business plan. No deposit at all? That just doesn't seem right.


pheonixstorm

  • Major
  • *
  • Posts: 5548
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #3 on: 19 July 2017, 00:36:16 »
Transport costs are month by month as far as a command making payments iirc. As for reimbursement, if the command is lucky enough to get it, it would be included in the monthly contract payment just like everything else. I think the only thing that doesn't get paid until the end is BLC. Need to reread that section, but it would also follow all the previous rules if it is the case.

MrJake

  • Warrant Officer
  • *
  • Posts: 402
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #4 on: 19 July 2017, 11:57:37 »
Well, I think I've identified the problem.

I totally overlooked the monthly payment aspect. Clearly I need to make a more careful reading of that section of the rules.

Thanks, again.

ajh


MrJake

  • Warrant Officer
  • *
  • Posts: 402
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #5 on: 19 July 2017, 22:28:46 »
Okay. My search-fu must be weak. I cannot find anything about schedule of payments. Sorry to ask you to be my search engine, but can you give me a clue?

ajh

Colt Ward

  • Lieutenant General
  • *
  • Posts: 28987
  • Gott Mit Uns
    • Merc Periphery Guide- Bakunin
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #6 on: 19 July 2017, 23:13:19 »
Didn't overhead morph into ammo costs?
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

pheonixstorm

  • Major
  • *
  • Posts: 5548
Re: Campaign Ops: Advances, Overhead, Transport Costs
« Reply #7 on: 20 July 2017, 02:10:50 »
From FMMr
Quote
Overhead compensation is the amount of money the employer
provides the mercenary command to cover out-of-pocket
expenses incurred during a mission, such as food purchases,
spaceport taxes and run-of-the-mill supplies.

Merc HB 3055 listed overhead as mostly office supplies and the like.

The original Merc Handbook actually had something different for overhead as it was listed more as administrative overhead. I take this to mean administrative salaries most likely. There was also a section for Consumable Supplies as well which covered food, uniforms, water, medicine, etc. This was paid out at 500 C-bills per squad (1 MW counted as a squad or 7 infantry).

Personally I would continue using overhead as a means to track items that the current rules don't cover same as what was in FMMr. Even if you don't include it as part of the contract keeping it as a monthly expense does add on to the realism of what your own merc unit might face.