Author Topic: BattleTech FanFiction Tribble Emporium  (Read 377904 times)

consequences

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Re: BattleTech FanFiction Tribble Emporium
« Reply #990 on: 08 December 2017, 10:24:51 »
Eh. Phelan went way too far into thoroughly obnoxious Edgelord territory there. If you aren't going to kill someone clean, you deserve for them to heroically take you to hell with them, and if you take the time to gloat, you deserve for them to survive and ruin your plans.

Ironburk

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Re: BattleTech FanFiction Tribble Emporium
« Reply #991 on: 08 December 2017, 16:42:33 »
No, the best time to monologue is when your enemy is helpless and bleeding out. This is better than what happens in canon. I just have to ask why didn't they take the ship to. Just seal off the bridge and depresurise the rest of the ship. Nonetheless, two thumbs up.
« Last Edit: 08 December 2017, 16:52:07 by Ironburk »

croaker

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Re: BattleTech FanFiction Tribble Emporium
« Reply #992 on: 08 December 2017, 16:50:44 »
I dunno. I think by that point Ulric was pretty much up to something very similar himself, and Ranna probably -would- go with Phelan if he tried to convince her. It's pretty much what they -did- with the Exile Wolves, after all, they'd just be going further with it.

gladius

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Re: BattleTech FanFiction Tribble Emporium
« Reply #993 on: 08 December 2017, 19:57:53 »
Yeah, that part was a bit of a stretch. But the core of the idea, that Phelan is secretly still a FedCom loyalist and is acting as a deep cover asset, is still workable.

drakensis

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Re: BattleTech FanFiction Tribble Emporium
« Reply #994 on: 09 December 2017, 04:36:11 »
So Phelan is essentially playing the same role as Justin did almost 30 years before. Neat.

For added benefits, that means Ragnar could be in on it as well and have a small army of Rasalhague bondsmen ready to rise up and head to what's left of the FRR with several shiploads of clantech.
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Chaeronea

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Re: BattleTech FanFiction Tribble Emporium
« Reply #995 on: 09 December 2017, 05:09:52 »
Considering how the authors consistently mentioned how close Phelan felt towards his family and how close the Kells were to the Steiner family, it should have been more of a surprise that he threw in with the Clans than him staying loyal to the FedCom. Then again considering the prevalence of Compulsive Betrayal Disorder in the Battletech universe, I suppose it isn't surprising that he went into the ranks of the warrior caste.

drakensis

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Re: BattleTech FanFiction Tribble Emporium
« Reply #996 on: 10 December 2017, 02:58:21 »
#527

There's been a degree of speculation that Jennifer Winson, one of the founders of Clan Wolf and the wife of Nicholas Kerensky, was really Amanda Cameron, daughter of Richard Cameron. However, what if the Blakist records released during the Jihad revealed evidence she was actually a grand-daughter of Stefan Amaris, spared the purge of the family due to her youth.

How would the Clans react to learning that the Kerensky Bloodhouse is, without exception, descended of Stefan Amaris?
"It's national writing month, not national writing week and a half you jerk" - Consequences, 9th November 2018

gladius

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Re: BattleTech FanFiction Tribble Emporium
« Reply #997 on: 10 December 2017, 06:55:10 »
To risk IRL leakage ... "Fake news! Spheroid lies to cover up pathetic response to invasion ... um, I mean, liberation. SAD!"

snakespinner

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Re: BattleTech FanFiction Tribble Emporium
« Reply #998 on: 11 December 2017, 00:49:54 »
Now that would be amusing if they put that in cannon. >:D :))
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misterpants

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Re: BattleTech FanFiction Tribble Emporium
« Reply #999 on: 12 December 2017, 11:30:43 »
#527

There's been a degree of speculation that Jennifer Winson, one of the founders of Clan Wolf and the wife of Nicholas Kerensky, was really Amanda Cameron, daughter of Richard Cameron. However, what if the Blakist records released during the Jihad revealed evidence she was actually a grand-daughter of Stefan Amaris, spared the purge of the family due to her youth.

How would the Clans react to learning that the Kerensky Bloodhouse is, without exception, descended of Stefan Amaris?

#527b: Jennifer Winson is both; the resulting child of a daughter/niece/female relative set up with Richard Cameron by Amaris.
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AlphaMirage

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1000 on: 13 December 2017, 00:00:36 »
Woot, 1k Post is mine, I do hope ilClan comes out so we have more material to speculate and expound on.

VhenRa

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1001 on: 14 December 2017, 20:28:10 »
#527

There's been a degree of speculation that Jennifer Winson, one of the founders of Clan Wolf and the wife of Nicholas Kerensky, was really Amanda Cameron, daughter of Richard Cameron. However, what if the Blakist records released during the Jihad revealed evidence she was actually a grand-daughter of Stefan Amaris, spared the purge of the family due to her youth.

How would the Clans react to learning that the Kerensky Bloodhouse is, without exception, descended of Stefan Amaris?

Pretty sure the speculation is that Jennifer is Richard's niece.

Smegish

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1002 on: 16 December 2017, 00:04:11 »
Not sure if this one has come up before but if not:

#528 - Loyal Dragoons

What if somewhere between Wolf's Dragoons leaving the Clan Homeworlds and their second resupply run (and secret orders) in 3019, Kerlin Ward is killed, and replaced by a Khan who either doesn't know about the planned secret orders, or doesn't want them carried out...

So instead after Misery, with their reconnaissance of the 5 Great Houses complete, the survivors return home, and try to persuade whoever is Khan of Clan Wolf to go for the Draconis Combine invasion corridor, so the Wolf Dragoons Cluster can score themselves some vengeance.

consequences

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1003 on: 16 December 2017, 19:14:49 »
Not sure if this one has come up before but if not:

#528 - Loyal Dragoons

What if somewhere between Wolf's Dragoons leaving the Clan Homeworlds and their second resupply run (and secret orders) in 3019, Kerlin Ward is killed, and replaced by a Khan who either doesn't know about the planned secret orders, or doesn't want them carried out...

So instead after Misery, with their reconnaissance of the 5 Great Houses complete, the survivors return home, and try to persuade whoever is Khan of Clan Wolf to go for the Draconis Combine invasion corridor, so the Wolf Dragoons Cluster can score themselves some vengeance.

drakensis had something similar in a timeline fic, where Natasha dqoes on Crossing and the remaining Dragoons return to the Clans, win a Trial, and to on a vengeance kick. Not quite the same though.

What would actually be really interesting to me for long term developments(and playability) is if the Clans wipe out and occupy the Combine, take Terra, and stop.

drakensis

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1004 on: 18 February 2018, 11:14:17 »
#529

Discussions by leaders of the Capellan Zone on St Andre in 2366 are interrupted by news from the Free Worlds League. The regency of Mikhail Marik has ended with his nephew Allan Marik escaping the hospital he was confined in and meeting with Parliamentary leaders. Among his first acts is to send a courier to the Capellans.

Given their issues with the expanding Federated Suns, Allan offers all the Capellan states full and equal membership of the Free Worlds League. He guarantees their existing borders and existing rights.

Although Franco Liao makes a determined effort to persuade the representatives to unite into an independent confederation, fails to win over several of the major leaders. Several worlds near Liao are wary of the Duke's ambitions and the Sian Commonwealth are interested in the idea of guaranteeing their border against the FWL's claims on Andurien

With renewed pressure from Reynard Davion, the Capellan Commonality votes to at least open negotiations for military support, a measure that also wins over the Grand Union of Tikonov and the St Ives Mercantile League.

In 2367 a joint FWL-Capellan fleet forced the withdrawal of a Federated Suns task force from Capellan space. Having invited the League in, the Capellans now had to wonder if they would leave. Arriving personally, Allen Marik asked the Capellans to host a new conference.

Renewed discussions saw that opposition had shifted. While nervous, the Capellans were leaning further towards the idea of joining the League and Duke Liao ahd also switched his position to back the idea. (The reason for this became apparent two years later when the provincial navy of the Duchy of Liao received a formidable reinforcement in the form of three almost new capital ships 'retired' from the FWLN).

Rather than be left isolated, the Sarna Supremacy shifted their own position and expressed instead concern that the League's capital on Atreus might be too far from the Capellan provinces. Allen responded by an offer to establish a new capital on New Delos, in the Federation of Oriente. This in turn convinced President Allison of Oriente to fully bring his support behind the motion, reducing the League's own dissent. The final objections, made by the Principality of Regulus, were quieted with assurance that the guarantee of borders included the protection of their internal borders - something that would stand against the increasing problem of worlds wanting to break away from their parent provinces.

The final treaty wasn't signed until 2369 and the new Parliament convened for the first time on New Delos that year, five hundred Members representing twelve multi-world provinces (six of which were in the Capellan zone) and ninety-three planetary governments (twenty-nine of them in the former Capellan zone). While it would take almost thirty years for League to settle into its new borders, this very decisively halted any possibility of the Federated Suns pressing further into the Capellan zone.

While Allen Marik preferred to avoid looking for problems outside the League (the issues that arose with their massive expansion under his direction lasted for the rest of his term of office), his son Peter was considerably more aggressive. In 2396 Parliament agreed to pressure from the Tikonov delegation to appoint a Captain General with a remit to try to 'reclaim' the Chesterton Worlds.

The Chesterton War, an ultimately three-sided conflict between Federated Suns, Terran Hegemony and the Free Worlds League, proved to be the largest and bloodiest war fought for decades. All three realms took lessons away from the the inconclusive struggle - Brian Cameron that the relatively small Terran Hegemony would need to substitute quality for quantity in fighting it's neighbours, Peter Marik that he couldn't rely on Parliament to support him, and the Federated Suns  that Edmund Davion was puppet of his mother and younger brother - which ever spoke to him next.
   Edmund's cousin Simon proved an adept negotiator in the peace discussions and forged an unlikely partnership with Aleisha Liao, leader of the League's delegates. With their joint support, the three states endorsed the Chesterton Conventions, regulating a code of war that would avoid a repeat of the atrocities they'd seen over the last decade. The Conventions would quickly be adopted by the Draconis Combine, Lyran Commonwealth and Principality of Rasalhague.

Brian Cameron's resolution would lead eventually to the development of BattleMechs with the Mackie debuting in 2439. Meanwhile Aleisha Liao became Speaker of Parliament and a vital interface between Peter Marik and the provinces for almost two decades, cementing the Liaos as a power within the League out of all proportion to the size of their province. On the other side of the border, Simon Davion would eventually replace his cousins and take a leading role in reforming the Federated Suns.

The treaty of Chesterton would not end the conflicts between the three realms. The First Chesterton War actually marked only the start of the Age of War.
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Mal-3

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1005 on: 19 March 2018, 14:50:21 »
#530 - Build Tall, Not Wide

This one starts all the way back in the early 22nd century when the KF drive was new and everybody and their pet goat was Boldly Going into the Final Frontier looking for new places for the human race to settle. A prospector who found a habitable world could write their own check; a prospector who found a system with two habitable worlds was considered a legend.

And then there's the Jackpot, one of the wildest and most consistent stories of the early planet rush. According to the tale, one ship out doing a survey well away from where most of the serious colonization efforts were found what the astrophysicists call a "super-habitable" system. Where most star systems have no habitable worlds, or only one marginally-habitable planet, by some quirk of random planetary formation the Jackpot was graced with three dozen habitable planets and moons, all ready and raring to be settled. Naturally the prospector raced back to Mother Terra to tell everyone what they'd found... and were promptly ignored by the majority. Even assuming that they were telling the truth and not some old spacer's tale, a system like the Jackpot was way the hell out in the back of beyond. There were plenty of systems nearer to Terra, why risk life and limb dozens of jumps away when you didn't have to? A neat curiosity sure, but that was all.

And so the Jackpot faded into legend. But there were always a few who believed; some colonists who followed the prospector back out to the system, and a trickle of people who found stories or heard from friends of friends. When the Terran Alliance finally tripped and faceplanted on its hubris some refugees fleeing that nonsense found their way to the Jackpot and--after a little culture shock--became part of the family. After all, there was plenty of room for everyone. The Jackpot prospered, tucked away in one of the many air-gaps in known space, for hundreds of years. People sometimes came to settle, occasionally trade ships would wander out looking for goods not produced by any of the local worlds, and the system was for the most part happy and peaceful.

It didn't last of course; nothing ever lasts forever, and besides this is a BattleTech setting so naturally the tides of conflict have to come along sooner or later. But eventually one of the Houses, or the SLDF, or the Clans, or the WoB or somebody will knock on the door and the outside world will demand admission to the Jackpot. The question is, what happens next?

---------------------------------
Dev Notes: Okay, so what the hell, right? Well, I happened across this article that was aiming for a theoretical maximum number of habitable worlds you could squeeze into a solar system without destabilizing the whole enchilada. I was rather taken with the idea of a system like this existing somewhere in BT space, just doing its own thing out of the way until BT nonsense intrudes and all of a sudden they've got to start making choices regarding their destiny.

Jackpot could be pretty much anywhere the Terran Alliance isn't in the 2110 - 2199 range; deep periphery, periphery or even in some overlooked part of the Inner Sphere for maximum hilarity factor.

The habitable bits of the system consist of four Saturn-scale gas giants in the habitable zone, each with five large moons of rougly earthlike habitability. A pair of Earth-sized binary moons are co-orbital with each gas giant at the leading and trailing Trojan points. The majority of these planets and moons are human-habitable, though that might be stretching things juuuust a bit with a few of them. As a resource base, the Jackpot by itself is roughly as capable as a minor kingdom, with plenty of living space even after multiple centuries of expansion.

System government could be just about anything, really; I favor democratic socialism but YMMV and there's plenty of space to develop most any types of government you'd like. However that shakes out, it's probably best for it to be ancient history before the Inner Sphere or whoever comes knocking.

I might develop this further--been knocking out a list of world names for possible further expansion--but for now I thought I'd toss this out and see if it sparked anybody else's imagination. :)

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DOC_Agren

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1006 on: 19 March 2018, 17:37:39 »
Re #530

Suggesting names for four Saturn-scale gas giants:
Monte Carlo
Vegas
Macau
Orleans

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BlackLiger

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1007 on: 20 March 2018, 02:07:04 »
You can make a firefly class (as in serenity) dropship easily enough ;)

Sharpnel

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1008 on: 20 March 2018, 02:21:00 »
You can make a firefly class (as in serenity) dropship easily enough ;)
Already done in canon, it's called the Drost IIa.
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Mal-3

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1009 on: 20 March 2018, 12:40:42 »
Suggesting names for four Saturn-scale gas giants:
Already got a naming schema set up. The residents of the Jackpot are aware of their semi-legendary status in the rest of the galaxy and thusly decided to name their worlds after famous lost/legendary cities and countries, and the people who told stories of lands over the horizon. To wit:

HerodotusMandevilleScheherazadeRuzhong
Halema'uma'uYomiXuthalTakama-ga-hara
LemuriaWesternesseAkkadDilmun
TikalHyperboreaNysaArimathea
BrahmapuraXak TsarothVinetaShambhala
CamelotAnnwnMa-iCíbola
Herodotus Leading TrojansMandeville Leading TrojansScheherazade Leading TrojansRuzhong Leading Trojans
ValyriaYamataiXuchotlPenglai
CharnHawaikiYsAgartha
Herodotus Trailing TrojansMandeville Trailing TrojansScheherazade Trailing TrojansRuzhong Trailing Trojans
TmutarakanLyonesseHy-BrasilR'lyeh
JabulsaKitezhGangga NegaraKadath

(Source: A big list ripped off Wikipedia then randomized two dozen times. :) )

Most of these are of course mix-n-match and can be changed around on demand, I just lost patience and decided to go random for most of the names. I think the whole Lost World theme works well with the intended purpose of the setting, but other naming schema can be used if that ain't your jam.

Add Illuminati and/or secrets of the Hidden Masters at your own peril.

You can make a firefly class (as in serenity) dropship easily enough ;)
Yeah, if the Firefly jokes aren't flying fast & furious when working with this setting you're doing something wrong. :)
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Intermittent_Coherence

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1010 on: 23 March 2018, 04:47:46 »
Already got a naming schema set up. The residents of the Jackpot are aware of their semi-legendary status in the rest of the galaxy and thusly decided to name their worlds after famous lost/legendary cities and countries, and the people who told stories of lands over the horizon. To wit:

HerodotusMandevilleScheherazadeRuzhong
Halema'uma'uYomiXuthalTakama-ga-hara
LemuriaWesternesseAkkadDilmun
TikalHyperboreaNysaArimathea
BrahmapuraXak TsarothVinetaShambhala
CamelotAnnwnMa-iCíbola
Herodotus Leading TrojansMandeville Leading TrojansScheherazade Leading TrojansRuzhong Leading Trojans
ValyriaYamataiXuchotlPenglai
CharnHawaikiYsAgartha
Herodotus Trailing TrojansMandeville Trailing TrojansScheherazade Trailing TrojansRuzhong Trailing Trojans
TmutarakanLyonesseHy-BrasilR'lyeh
JabulsaKitezhGangga NegaraKadath

(Source: A big list ripped off Wikipedia then randomized two dozen times. :) )

Most of these are of course mix-n-match and can be changed around on demand, I just lost patience and decided to go random for most of the names. I think the whole Lost World theme works well with the intended purpose of the setting, but other naming schema can be used if that ain't your jam.

Add Illuminati and/or secrets of the Hidden Masters at your own peril.
Yeah, if the Firefly jokes aren't flying fast & furious when working with this setting you're doing something wrong. :)
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epion

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1011 on: 25 March 2018, 11:43:44 »
Because the OWA needs some love too

531 For the Alliance (SI)

Julian Santiago Avellar was not a happy man. Originally he came to Alpheratz to retire from the madness that was what historians in later years would call the Age of War. And for a short few years he succeeded in doing so. In his leisure time he started writing and publishing several articles against the military adventurism of the Great Houses in general and House Davion and Kurita in particular.

His slight pacifistic views earned him not only quite a following of readers but also millions of people literally followed him from the Federated Suns to settle on Alpheratz and its neighbouring worlds. All looking for a new live somewhere where the military complex didn’t dictate their everyday lives.

The first act that soured his retirement was surprisingly a counter article in one of the more respectful tabloids to his first three essays. In the face of things he should be pleased that someone read his articles and responded to them in such detail. He would have, if it wasn’t for the message that this Marius Dunbar was spewing.

While in the beginning Marius acknowledged and complemented Julius for his views and ideas he wasted no time at all to try to deconstruct such a standpoint as unrealistic and not worth the time of a man with Julius real life experience. Marius as a counter point in a alone standing essay went even so far as to actively encourage an active military, arguing that you had to have the ability not only to turn away Great House raiding parties but especially to disabuse pirates of doing so.

To Julius relieve his ‘opponent’ or ‘the bastard’ as he liked to call Marius didn’t encourage an ‘aggressive’ military as everyone else seems to do. Julius had no problem to acknowledge that for your own security in this time and age you needed a good equipped standing army however he stilled argued against such because as history showed it would lead unmistakably to the military adventurism shown by all those states in the Inner Sphere, and several outside of it.

This back and forth through various tabloids and even some specialized magazines was for a long while the only thing where Julius Santiago Avellar ‘fought’ against the outside world from his estate near Famindas. Sadly his peace and quiet didn’t last as long as he had liked because on June 6th 2410 a delegation of representatives from all mayor cities and districts on Alpheratz more or less stormed his estate and asked him or rather begged him to be their president for Alpheratz, to become their leader in this turbulent time.

So Julius Santiago Avellar was not a happy man, not at all. Since that day Julius did everything in his now considerable power to put a functioning government into place and prepare his people, those stubborn ****** that just wouldn’t leave him alone, for the outside world. He travelled to world after world to arrange trade treaties, to encourage companies to invest in his small realm etc. etc.

And through all this that smug bastard named Marius Dunbar had the gall, the audacity to congratulate him to his new position and wish him the best. At least Marius had the decency to not comment on Alpheratz developing standing army. Especially because Julius outright stole various ideas Marius had and proposed in their weekly exchanges, the bastard.

So it was on August 21st 2412 when Julius was on his way aboard one of their many Aquilla-class Jumpships yet again to speak with one of their neighbouring worlds to join his nascent Outworld Alliance. This had been the point where the aged ex-general nearly threw a fit. First they burdened him with the leadership of one world and now with even more? But he swallowed his vitriol, smiled and thanked them for their trust. And because he wasn’t petty and not a bit vicious Julius took no delight in cramming his reforms down their collective throats, with regulations for a standing military on top.

However sadly those ****** simply smiled, accepted and thanked him for his work. Apparently those in charge were avid fans of Marius and his exchange.

Momentarily spying a gas giant in the distance Julius looked at his chief diplomat and inquired “Please refresh my mind of where are we going and why.”

Ava Costa gave her boss a blank look at having to answer that question a third time in the last six hours. It even reached the point she didn't need to look at her notes because she could by now recite everything noteworthy in her sleep. Still better safe than sorry so Ava reached into her bag and pulled a large folder out of it.

“We are now on our why to Praxton, seat of Aperture Science Inc., to discuss not only possible contracts in various fields but also to sound them out about joining the nascent Outworld Alliance. ASI is the head of the Trade Order a union between cooperation’s, which are all subsidiaries of ASI. The Trade Order directly controls six systems to this day which are: Praxton, Loparri, Ferris, Tellman IV, Valasha and Crestoblus.

“ASI originates from Earth and was founded 1989 as a biochemistry company but has since then spread out into nearly all walks of life. They are today one of the big tooling manufacturers. Not only are they building tools for various purposes but most importantly for light and heavy industries they build the tools to produce their products or to build specialised equipment.

“ASI had their great breakthrough after the first and before the second colonisation wave from Terra when they bought out different companies which overstretched themselves in the first wave. This is where it gained its foundation in nearly all markets they do business in. Fast forward in roughly 2320 ASI itself started sending out colony ships to further its influence among the stars. Interesting enough those first ships went more or less straight to what would later be known as Praxton and Tellman IV.

“From that time there exist several rumours which have interesting implications. The first and most persistent is that the then CEO of ASI Charleen Novak, aged 19 terran years, lost her parents in an alliance raid the year before and she sought out ways to completely uproot her company and start over somewhere else. Obviously she succeeded.

“Another rumour is that ASI the five years before its complete departure from Terra sought out and bought or otherwise acquired technologies and rights to technologies considered outdated or obsolete even in that time. ASI and its subsidiaries are able to design and build anything from kitchenware, over farming machines and up to jumpships.

“There is an interesting point about how they structured their worlds. Unlike say the Lyran Commonwealth and the Terran Hegemony they eschew pure capitalism. In its place they have a form of social capitalism similar with the one used in middle and northern Europe before they abandoned it. Combined with several modifications the ACI and other companies are unable to generate wealth like their adversaries in the LC and TH, however unlike them the TO worlds never suffered an economic crises in the last 80 years.

"Questions?” having finished her monologue Ava placed the folder on the seat next to her and looked at her boss.

“Who exactly are we meeting?” Julius asked.

“After the death of Charleen Dunbar neé Novak last year,” here Julius’ head snapped from the window to Ava, eyes wide “we will meet with her husband, the current CEO of ASI, Marius Dunbar.” a smirk visible on the woman’s face.

“The Bastard.” Julius exclaimed and in his mind the capital b was well deserved.


If you find errors please tell me, English sadly isn't my first language .
« Last Edit: 01 May 2018, 07:34:53 by epion »

Shadow_Wraith

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1012 on: 25 March 2018, 17:41:41 »
 ;D  That was awesome!

gladius

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1013 on: 28 March 2018, 16:52:42 »
Here's an idea that comes from the concept of automated factories.

Say one day the Corean factory on New Avalon has an issue: the assembly line is jammed. People scream in horror, due to its black boxed nature, and how vital it is for the AFFS. Then the top manager notices a warning light on his master display, one that he's never seen before.

"Storage area full: empty before production can continue."

It's a mystery and a puzzle, but the clues are there, and eventually an expedition into the subterranean maze beneath the factory makes a huge discovery:

A vast cavern packed with 'Mechs of Star League vintage.

As it turns out, early in the Succession Wars, an earlier manager programmed the factory to skim off part of the production, to build up a stockpile of mechs, planning for a time where the Suns would need a large injection of fresh mechs to save the day, with the best tech the Suns had access to at the time. Unfortunately, he died before telling anyone about it.

So, for centuries, small numbers of mechs have been slowly produced and stored by automated systems that had never been told to stop, until there was literally no space left in the buried deep bunker. Until now ...

Zureal

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1014 on: 28 March 2018, 18:17:19 »
now take that and apply that to the production factories on Hesperus  >:D :thumbsup: :thumbsup:

gladius

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1015 on: 28 March 2018, 18:56:58 »
I wasn't sure how automated the Defiance factories were off the top of my head.

David CGB

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1016 on: 29 March 2018, 21:01:05 »
Here's an idea that comes from the concept of automated factories.

Say one day the Corean factory on New Avalon has an issue: the assembly line is jammed. People scream in horror, due to its black boxed nature, and how vital it is for the AFFS. Then the top manager notices a warning light on his master display, one that he's never seen before.

"Storage area full: empty before production can continue."

It's a mystery and a puzzle, but the clues are there, and eventually an expedition into the subterranean maze beneath the factory makes a huge discovery:

A vast cavern packed with 'Mechs of Star League vintage.

As it turns out, early in the Succession Wars, an earlier manager programmed the factory to skim off part of the production, to build up a stockpile of mechs, planning for a time where the Suns would need a large injection of fresh mechs to save the day, with the best tech the Suns had access to at the time. Unfortunately, he died before telling anyone about it.

So, for centuries, small numbers of mechs have been slowly produced and stored by automated systems that had never been told to stop, until there was literally no space left in the buried deep bunker. Until now ...
That would be the largest nightmare for the combine and CC since the birth of the Star League
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

Intermittent_Coherence

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1017 on: 30 March 2018, 05:26:54 »
That would be a mix of Valks and Centurions. Solid trooper designs that have served as the back bone of the AFFS for centuries.

Still, shouldn't be that bad unless the factory has also been stockpiling ammunition.

consequences

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1018 on: 30 March 2018, 11:16:37 »
That would be a mix of Valks and Centurions. Solid trooper designs that have served as the back bone of the AFFS for centuries.

Still, shouldn't be that bad unless the factory has also been stockpiling ammunition.

 "Oh no. We'll have to step up orders of easily mass producible ammunition while we actually gather and train enough pilots for all these mechs. The Horror."

Tyrchon

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Re: BattleTech FanFiction Tribble Emporium
« Reply #1019 on: 30 March 2018, 13:03:39 »
To be fair, this would most likely be VLK-QA, Valkyries, and CN9-A, Centurions.  Calling them Star League vintage is a misnomer since both models began production after the fall of the League and neither utilized the more advanced technology used by the SLDF for some of their Mechs.  Still, depending upon the when this discovery would be made the addition of so many Mechs could make a sizeable difference.  If it happened while Hanse Davion is planning Operation Galahad you can bet he would take advantage of it for when he launches Operation Rat.