Hi,
I know a lot of care went into this TRO and it does show. The fluff and the art are great!. But there are still some things that don't add up. For example, the Winterhawk APC's fluff says it has poor acceleration but it doesn't have the Poor Performance Quirk. Another example would be the Shillelagh Missile Tank. Among it's fluff weaknesses is horrendous fuel economy but Gas Hog isn't listed in the stats. I guess Sensor Ghosts works for older targeting systems. I don't know where the accurate weapon (MML) comes from. But that's okay, I guess. Although reading the fluff the Platoon Commander wasn't worried about accurate fire but concentrating fire from the tanks. I know those are minor things and I could simply add the quirks in myself but then they'd come under House Rules.
Then there's the Gun Trailer, Hadur Fast Support Vehicle, Testudo Siege Tank and ARROW IV Assault Vehicle. They each have 1 Arrow IV but the art shows multiple missiles ready to launch. I suppose I'm just being picky but when I look at the art I don't see Arrow IV Launchers. I see paired Thunderbolts-20a, ATM-5, SRM-4, and I'm not sure really. 8 Thunderbolt-5s? I don't know but they don't look like a single big missile launcher.
I'm still reading. I've only half way through the Quadvees - Which are way cool. - so I don't know what else I'll find. I also don't mean this as a complaint but constructive criticism. The fluff does make me want to get into the rest of the currant story line more and the art is great. I just like for things to add up. And yes I know Rules trump art and fluff but by now everything should match so there shouldn't be any questions.