ignacj, I do not pin and glue one side like Cazaril above would suggest for you as I consider it a " cheap and shoddy construct " for my purposes and the risk of losing parts is greater than magnets or finishing the pin and gluing on BOTH sides of the turret in question. With that said, use whatever method you feel most comfortable with. Experiment a little if you so choose.
Caz, one way to prevent paint damage on the bottom side of the turret in question is to use a properly sized shim. This can also be done to correct any height discrepancies in the sculpt. I don't worry about any paint loss under the shim as it's not important to me - the shim acts as a bushing in this case while the magnets function as bearings at the point of articulation. If damage is showing, paint gets applied to fix it or I keep it to show the wear and tear. Besides a steel pin can in due time can work itself loose, especially at the wrong time. Yea, I hand-set my magnets for each magnetizing job I do and keep the magnets' polarity the same from one unit to the next : I.E. You could swap parts around between units and they would attract to each other. Speaking of tanks, turrets and magnets, I call my tanks " The Keepers of the Polarity " for this reason as I grab one of the Behemoths and use it to set the polarity of the magnet pair that's getting installed in the new build ( if magnets are required ).
Phoenixstorm, can I suggest a pin vise for the smaller drill bits and you can use an X-Acto ( #11 ) to make the starter divot for drilling. Set the tip of the blade where you need the hole started and give the handle a twist, slowly of course so the blade doesn't start to " walk " from where you are setting the starter hole. Pin vises can be gotten that will go up to 1/8 inch for drill size. I use two, one has two double-ended collets that allow for different sizes of bits. The other is a dedicated 1/8 inch but can accommodate a 3/32 inch bit in a pinch.