Author Topic: Nixe Protomech (Ultraheavy Quad) w. Art  (Read 20662 times)

Maingunnery

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Nixe Protomech (Ultraheavy Quad) w. Art
« on: 07 May 2017, 11:18:49 »

(Edit: Art in reply #27)

It is my attempt at a practical 'Big Gun' Protomech.

Standard uses an improved Heavy Large Laser, for making holes that other units can exploit.
Variant 2 uses a Large Pulse Laser, making useful as anti-light mech turret. 
Variant 3 is a general fighter that uses a Plasma Cannon and an ERML.

---

Type: Nixe  (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           18          4500 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 


All Weapons and Ammo    Location    Mass(KG)
Large Improved Heavy Laser(1)                      MG          4000

---

Type: Nixe 2 (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           10          2500 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 


All Weapons and Ammo    Location    Mass(KG)
Large Pulse Laser(1)                      MG          6000 


---


Type: Nixe 3 (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           12          3000 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 


All Weapons and Ammo    Location    Mass(KG)
Plasma Cannon(1)                      MG          3000   
Plasma Cannon ammo (15)                      MG          1500   
ER Medium Laser(1)                      MG          1000 

« Last Edit: 24 September 2017, 19:15:53 by Maingunnery »
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Red Pins

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #1 on: 07 May 2017, 15:14:31 »
I like it.  Is there any chance of a magazine fed weapon?
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #2 on: 07 May 2017, 15:21:36 »
I like it.  Is there any chance of a magazine fed weapon?
The Plasma Cannon could likely work with a magazine, or maybe a variant with a LBX/5?
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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #3 on: 07 May 2017, 16:30:55 »
How about a Clan Ulta/20?  Do that, and I want it.
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #4 on: 07 May 2017, 16:44:10 »
How about a Clan Ulta/20?  Do that, and I want it.
Sorry, Protos can only use weapons that are 6 crits or smaller.
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David CGB

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #5 on: 07 May 2017, 17:07:36 »
It is my attempt at a practical 'Big Gun' Protomech.

Standard uses an improved Heavy Large Laser, for making holes that other units can exploit.
Variant 2 uses a Large Pulse Laser, making useful as anti-light mech turret. 
Variant 3 is a general fighter that uses a Plasma Cannon and an ERML.
all three are very scary, and they have great usefulness to them
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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #6 on: 07 May 2017, 20:42:09 »
Needs a Missile variant, got something in mind? Maybe an advanced Command variant to lead a Point?

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #7 on: 07 May 2017, 20:58:59 »
Sorry, Protos can only use weapons that are 6 crits or smaller.

Dang.  Ok, still good though, and I have just the homebrew tech for them - I LOVE MetalStorm!
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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #8 on: 07 May 2017, 21:00:36 »
8.5 tons and a Proto has unlimited punching power (the first two)

The Plasma Cannon could likely work with a magazine, or maybe a variant with a LBX/5?

Maybe a Proto AC?

Missile support could work two given its Reaving era maybe even the Fusilade
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #10 on: 08 May 2017, 10:36:14 »
Needs a Missile variant, got something in mind? Maybe an advanced Command variant to lead a Point?

Well I got this as a missile variant: 2x LRM-12 (18.5 salvos each)

Code: [Select]
Type: Nixe 5 (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           0          0 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 

All Weapons and Ammo    Location    Mass(KG)
LRM 1 (12)                      MG          2400   
LRM 1 ammo (222)                      MG          1850   
LRM 1 (12)                      MG          2400   
LRM 1 ammo (222)                      MG          1850 
The program that I am using displays the total number of missiles.



[Command variant]
And assuming that Nova EWS doesn't require extra heatsinks it should be possible to mount it like a Watchdog with an ERLL:
Edit: it turns out that it doesn't.  >:D
Code: [Select]
Type: Nixe 6 (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           12          3000 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 

All Weapons and Ammo    Location    Mass(KG)
ER Large Laser(1)                      MG          4000   
Nova CEWS(1)                      T          1500


Maybe a Proto AC?

Missile support could work two given its Reaving era maybe even the Fusilade
20 shots of ammo (so that special ammo can be used) and a big TAG for backup:

Type: Nixe 7 (Quad)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
 
Equipment:                        Mass
Internal Structure:                1500 KG
Engine:               45           1000 KG
     Walking MP:      3
     Running MP:      5
Heat Sinks:           0          0 KG 
Cockpit:                          750 KG 
Armor Factor:         65          3250 KG 
                Internal       Armor
                Structure      Value
   Head            4             7 
   Torso           15             26 
   Legs            16             26 
   Main Gun        2             6 


All Weapons and Ammo    Location    Mass(KG)
ProtoMech AC/8(1)                      MG          5500   
ProtoMech AC/8ammo (20)                      MG          2000   
TAG(1)                      MG          1000   

« Last Edit: 10 May 2017, 11:09:29 by Maingunnery »
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #11 on: 10 May 2017, 11:10:57 »

You know what, I would like to commission art for this Protomech.

Does anybody know a good artist for this?
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Dragon Cat

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #12 on: 11 May 2017, 01:55:58 »
Really cool I like the last three LRM variant command and AC
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Xeno426

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #13 on: 14 August 2017, 16:10:02 »
And assuming that Nova EWS doesn't require extra heatsinks it should be possible to mount it like a Watchdog with an ERLL:
Edit: it turns out that it doesn't.  >:D
It does, sadly.
http://bg.battletech.com/forums/index.php/topic,8778.msg609701.html#msg609701

Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #14 on: 14 August 2017, 16:33:15 »
It does, sadly.
http://bg.battletech.com/forums/index.php/topic,8778.msg609701.html#msg609701
Well that is a shame, thanks for informing me.

I guess that this ruling will also affect things such as Laser AMS on vehicles?
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Xeno426

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #15 on: 14 August 2017, 16:41:48 »
I guess that this ruling will also affect things such as Laser AMS on vehicles?
I'm pretty sure LAMS was ruled to generate heat on vehicles quite some time ago.

Red Pins

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #16 on: 14 August 2017, 18:00:02 »
Yup.

Ok, a lot of BA technology could be used here, I just can't remember if its legal.
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Cryhavok101

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #17 on: 15 August 2017, 17:40:40 »
Yup.

Ok, a lot of BA technology could be used here, I just can't remember if its legal.

Sadly it isn't. I think it should be, but it's not.

Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #18 on: 15 August 2017, 17:58:51 »

Well it seems that I have no other choice....  ^-^

ProtoMech EndoSteel
Basically true endosteel for protomechs, but takes up 1 slot in the torso.

Then for a 15 tons design, I will have freed 750 kg, enough for the 2 needed heatsinks and 5 additional points of armor.
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Xeno426

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #19 on: 15 August 2017, 21:24:56 »
I'd like to see BA-style heat-resistant armor. Maybe cost 65 kg per point, and may or may not require a slot.

Stealth armor, similar to BA-style, would also be cool. 70kg per point, and requires one, maybe two torso slots.

Red Pins

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #20 on: 15 August 2017, 22:42:58 »
ProtoMech EndoSteel

Careful - that way lies madness.
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #21 on: 16 August 2017, 11:00:22 »
Careful - that way lies madness.
Don't worry I know exactly where madness is, it is at Protomech XL Engines.
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #23 on: 16 August 2017, 11:22:46 »
FTFY
I stand corrected.  :))  :))
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Red Pins

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #26 on: 18 August 2017, 00:48:33 »
"Fixed that for you", got it.
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Maingunnery

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Re: Nixe Protomech (Ultraheavy Quad)
« Reply #27 on: 24 September 2017, 19:14:16 »
Here is some art of the Nixe firing an improved Heavy Large Laser, draw by Plog.
Tell me what you guys think.

« Last Edit: 24 September 2017, 19:16:36 by Maingunnery »
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Siden Pryde

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Re: Nixe Protomech (Ultraheavy Quad) w. Art
« Reply #28 on: 24 September 2017, 20:48:41 »
Interesting design.  Standard model would be great for ambushes.  Love the artwork.

dragonkid11

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Re: Nixe Protomech (Ultraheavy Quad) w. Art
« Reply #29 on: 24 September 2017, 23:18:38 »
This is one scary quad protomech.

What exactly is the advantage of biped protomech when quad protomech can carry bigger gun with more speed besides that quad mech can drive their user insane faster?
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