Author Topic: A Direct Fire Support Archer  (Read 1468 times)

Sharpnel

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  • Posts: 13414
A Direct Fire Support Archer
« on: 02 June 2017, 12:07:56 »
This Archer has no long-range fire support capabilities whatsoever. It feature Quad SRM6s and quad medium lasers. Its ment to get I close or sere as a bodyguard to LRM-equipped Archers

Code: [Select]
Archer ARC-2H

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2474
Cost: 5,937,023 C-Bills
Battle Value: 1,320

Chassis: Earthwerks Archer Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Maximillian 100 Standard Armor
Armament:
    4  SRM-6s
    4 Diverse Optics Type 18 Medium Lasers
    2  Small Lasers
Manufacturer: Earthwerks Incorporated, Vandenberg Mechanized Industries, Gorton, Kingsley & Thorpe Enterprises (GKT)
    Primary Factory: Calloway VI (Earthwerks), New Vandenberg (VMI), Satalice (GKT)
Communications System: Neil 9000
Targeting and Tracking System: RCA Instatrac Mark XII

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             17                        7.00
    Heat Sink Locations: 1 LA, 1 RA, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           33       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           22       
                                             L/R Leg     15           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 (R) Small Lasers                           CT        2         2         1.00
2 SRM-6s                                     RT        8         4         6.00
2 SRM-6s                                     LT        8         4         6.00
2 Medium Lasers                              RA        6         2         2.00
2 Medium Lasers                              LA        6         2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (30)                                  LT        -         2         2.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          4       4       0       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, SRM 2/2/0

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idea weenie

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Re: A Direct Fire Support Archer
« Reply #1 on: 02 June 2017, 18:50:54 »
I'd like to drop the medium and small lasers, maybe 1 ton of armor and 1 ton of ammo, 3 Heat Sinks, and add 2 Large Lasers.  The existing weapons list has a max range of 9 hexes, and on a speed 4/6 Mech that seems too slow to me.  Putting a pair of range 15 large lasers on it mean it can do mid-range fire support with lasers.  It will need to do a 2-2-2-1 firing sequence of the lasers to try and keep the heat low.  If it gets close to an opponent it can salvo all of its SRMs, but if not it can maintain fire with its Large Lasers.

If you are wanting it to get close I'd try to remove the small lasers, 2 heat sinks, and 1 ton of ammo to give it 4 Jump Jets.  With the Jump Jets it is far more mobile (thanks to jumping Mechs able to do a free facing change), able to pop over buildings, terrain, or its own allies.  Nothing like doing a Death from Above maneuver, knocking the enemy down, then doing an alpha strike with all your weapons to keep them down.

Dave Talley

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  • Posts: 3604
Re: A Direct Fire Support Archer
« Reply #2 on: 02 June 2017, 20:04:13 »
nice concept, I once wanted to do one with TSM and a sword with 4 srm6s, the claymore double meaning intended

now this,
based off IWs thought, started using a 2K model

Archer ARC-3K
IS Introductory Box Set
70 tons 
BV: 1,232
Cost: 6,036,473 C-bills

Movement: 4/6
Engine: 280
Heat Sinks: 17
Gyro: Standard Gyro

Internal: 107
Armor: 176/217
                     Internal    Armor
--------------------------------------
Center Torso               22       29
Center Torso (rear)                  8
Right Torso                15       20
Right Torso (rear)                   5
Left Torso                 15       20
Left Torso (rear)                    5
Right Arm                  11       18
Left Arm                   11       18
Right Leg                  15       22
Left Leg                   15       22

Weapon                         Loc  Heat
----------------------------------------
Large Laser                     LA     8
Large Laser                     RA     8
SRM 4                           CT     3
SRM 4                           RT     3
SRM 4                           RT     3
SRM 4                           LT     3
SRM 4                           LT     3

Ammo                           Loc Shots
----------------------------------------
SRM 4 Ammo                      RT    25
SRM 4 Ammo                      LT    25
SRM 4 Ammo                      RL    25

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None








Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

Snimm

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Re: A Direct Fire Support Archer
« Reply #3 on: 02 June 2017, 23:31:43 »
This idea grabbed hold of my brain and wouldn't let me go to sleep, so I had to flesh it out and discharge it from my consciousness.

The Archer ARC-2F was one of the earliest versions of the Archer, one of the first Mech-based anti-aircraft support platforms, believed in some technical circles to have taught lessons used to inspire the Rifleman-3N.  It is believed to have been extinct since the First or Second Succession Wars, and no sightings of this Mech have been documented since.

The 2F would have had a distinct profile; in place of the now-standard LRM racks of the standard Archer, the 2F sported two AC/2s in the torsos with one ton of ammunition each, often half of those loaded with flak ammo which was replaced with standard munitions as the availability of flak tapered due to the attrition of war.  Two SRM 4s with one ton of ammunition each poked out underneath the autocannons, as well as the ubiquitous arm-mounted medium lasers.  These weapons gave the ARC-2F a secondary role of short-range lance support, able to deliver enough firepower and armor to support a charge when aerospace was not a threat.

Unfortunately, the most notable feature of the ARC-2F was the large laser this variant carried in the center torso in place of the familiar rear-mounted mediums.  This weapon, it is believed, was the primary cause of the downfall of this particular Archer variant.  Being nestled so close to the fusion engine, the heat created between the engine and the weapon would quickly break down the cooling jacket around the laser, leading to serious overheating problems and breakdown of the laser's crystals.  This often would leave the Mech with only its autocannons to use for self-defense in the heat of battle, and these would only deter the lightest of opponents.

When the large laser failed, those 2F variants that did survive usually were retrofitted with the rear-mounted medium lasers so common on Archers today, and a quest for more firepower led to the exchange of autocannons for LRMs.  This led most 2Fs to become 2Rs, or in Lyran space, the 2S.

Today, it is believed the 2F does not exist anywhere in the Inner Sphere.  Some agents within Comstar have speculated that some may have survived, having left with the Kerensky Exodus, but no evidence of this Mech has appeared anywhere in Clan space in the time the Inner Sphere has known them.  As such, we can only document what the Helm memory core has given us as to the specifications of this Mech.  These appear below.

According to some technical historians, the notable contributions of this Archer to the creation of the Rifleman was recognition of the need for faster tracking of targets, hence the moving of the Rifleman's main weapons to its arms.  Also, the AC/2s were upgraded to AC/5-class in an effort to have better hard target deterrence.

Code: [Select]
Archer ARC-2F
IS Introductory Box Set
70 tons 
BV: 1,235
Cost: 5,922,573 C-bills

Movement: 4/6
Engine: 280
Heat Sinks: 11
Gyro: Standard Gyro

Internal: 107
Armor: 208/217
                     Internal    Armor
--------------------------------------
Center Torso               22       33
Center Torso (rear)                 10
Right Torso                15       24
Right Torso (rear)                   6
Left Torso                 15       24
Left Torso (rear)                    6
Right Arm                  11       22
Left Arm                   11       22
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
Medium Laser                    LA     3
Medium Laser                    RA     3
SRM 4                           LT     3
SRM 4                           RT     3
Large Laser                     CT     8
AC/2                            RT     1
AC/2                            LT     1

Ammo                           Loc Shots
----------------------------------------
SRM 4 Ammo                      LT    25
SRM 4 Ammo                      RT    25
AC/2 Ammo                       RT    45
AC/2 Ammo                       LT    45

Equipment                      Loc
----------------------------------
Standard                       None
Standard                       None
« Last Edit: 02 June 2017, 23:40:52 by Snimm »
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Sabelkatten

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  • Posts: 6959
Re: A Direct Fire Support Archer
« Reply #4 on: 03 June 2017, 05:14:26 »
Here's my Robotech rip-off. A single LL to keep the enemy under fire while closing, then quad SRM6 at short range. A single ML to cover the rear arc since it doesn't have any arm-mounted weapons.

Code: [Select]
Archer ARC-2C

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2474
Cost: 5 864 773 C-Bills
Battle Value: 1 321

Chassis: Earthwerk Archer Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Maximillian 100 Standard Armor
Armament:
    1  Large Laser
    4  SRM-6s
    1  Medium Laser
Manufacturer: Earthwerks Incorporated
    Primary Factory: Calloway VI
Communications System: Neil 9000
Targeting and Tracking System: RCA Instatrac Mark XII

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7,00
Engine:             Fusion Engine                280                      16,00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             17                        7,00
    Heat Sink Locations: 1 LT, 1 RT, 2 LL, 2 RL
Gyro:               Standard                                               3,00
Cockpit:            Standard                                               3,00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13,00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           33       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           22       
                                             L/R Leg     15           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(R) Medium Laser                             HD        3         1         1,00
Large Laser                                  CT        8         2         5,00
2 SRM-6s                                     RT        8         4         6,00
2 SRM-6s                                     LT        8         4         6,00
@SRM-6 (15)                                  RT        -         1         1,00
@SRM-6 (30)                                  LT        -         2         2,00
                                            Free Critical Slots: 27

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          4       4       0       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, SRM 3/3/0

mbear

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Re: A Direct Fire Support Archer
« Reply #5 on: 05 June 2017, 11:14:16 »
This Archer has no long-range fire support capabilities whatsoever. It feature Quad SRM6s and quad medium lasers. Its ment to get I close or sere as a bodyguard to LRM-equipped Archers

Code: [Select]
Archer ARC-2H

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2474
Cost: 5,937,023 C-Bills
Battle Value: 1,320

Chassis: Earthwerks Archer Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Maximillian 100 Standard Armor
Armament:
    4  SRM-6s
    4 Diverse Optics Type 18 Medium Lasers
    2  Small Lasers
Manufacturer: Earthwerks Incorporated, Vandenberg Mechanized Industries, Gorton, Kingsley & Thorpe Enterprises (GKT)
    Primary Factory: Calloway VI (Earthwerks), New Vandenberg (VMI), Satalice (GKT)
Communications System: Neil 9000
Targeting and Tracking System: RCA Instatrac Mark XII

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Single Heat Sink             17                        7.00
    Heat Sink Locations: 1 LA, 1 RA, 2 LL, 2 RL
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           33       
                                 Center Torso (rear)                  10       
                                           L/R Torso     15           24       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     11           22       
                                             L/R Leg     15           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 (R) Small Lasers                           CT        2         2         1.00
2 SRM-6s                                     RT        8         4         6.00
2 SRM-6s                                     LT        8         4         6.00
2 Medium Lasers                              RA        6         2         2.00
2 Medium Lasers                              LA        6         2         2.00
@SRM-6 (30)                                  RT        -         2         2.00
@SRM-6 (30)                                  LT        -         2         2.00
                                            Free Critical Slots: 23

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
4          4       4       0       0      3     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA, SRM 2/2/0


After they're invented, you could plug in MML-5's. You'd still have your SRM/bodyguard role, but it could also supplement LRM's of the other Archers.
Be the Loremaster:

Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

Sartris

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    • Master Unit List
Re: A Direct Fire Support Archer
« Reply #6 on: 05 June 2017, 13:27:30 »
¿Por qué no los dos?

Code: [Select]
Archer ARC-2Z
IS Introductory Box Set
70 tons 
BV: 1,385
Cost: 6,231,973 C-bills

Movement: 4/6
Engine: 280
Heat Sinks: 13
Gyro: Standard Gyro

Internal: 107
Armor: 208/217
                     Internal    Armor
--------------------------------------
Center Torso               22       33
Center Torso (rear)                 10
Right Torso                15       24
Right Torso (rear)                   6
Left Torso                 15       24
Left Torso (rear)                    6
Right Arm                  11       22
Left Arm                   11       22
Right Leg                  15       26
Left Leg                   15       26

Weapon                         Loc  Heat
----------------------------------------
Medium Laser                    LA     3
Medium Laser                    RA     3
LRM 20                          RT     6
SRM 6                           LT     4
SRM 6                           LT     4
SRM 6                           LT     4

Ammo                           Loc Shots
----------------------------------------
LRM 20 Ammo                     RT     6
LRM 20 Ammo                     RT     6
SRM 6 Ammo                      LT    15
SRM 6 Ammo                      LT    15

Equipment                      Loc
----------------------------------

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Interviewer: Since you’ve stopped making art, how do you spend your time?
Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?

Ice Hellion

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  • Posts: 206
  • Part-time builder of fallen empires
Re: A Direct Fire Support Archer
« Reply #7 on: 05 June 2017, 15:14:11 »
¿Por qué no los dos?

I think it is called the ARC-2S or the ARC-2W.
In turn they tested each Clan namesake
In trial against the ice hellion's mettle.
Each chased the ice hellion, hunting it down.
All faild to match the predator's speed and grace.
Khan Cage smiled and said. "And that is how we shall be."

The Remembrance, Passage 5, Verse 3, Lines 1-5

Sartris

  • Codex Conditor
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Re: A Direct Fire Support Archer
« Reply #8 on: 05 June 2017, 15:40:26 »
I think it is called the ARC-2S or the ARC-2W.

inadequate SRM spam for my needs

You bought the box set and are ready to expand your bt experience. Now what? | Modern Sourcebook Index | FASA Sourcebook Index | Print on Demand Index
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Quote
Interviewer: Since you’ve stopped making art, how do you spend your time?
Paul Chan Breathers: Oh, I’m a breather. I’m a respirateur. Isn’t that enough?

 

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