Author Topic: Victor - Terran Hegemony HK  (Read 584 times)

casperionx

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Victor - Terran Hegemony HK
« on: 08 October 2017, 23:18:02 »
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Victor VTR-9HX

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: SLDF
Tech Rating/Era Availability: E/F-X-X-A
Production Year: 2750
Cost: 11,737,920 C-Bills
Battle Value: 1,651

Chassis: Unknown Standard
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  Autocannon/20
    2  Medium Pulse Lasers
    1  Streak SRM-2
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
When you hear the term head hunters, it usually brings up thorughts of the
dreaded Exterminator or Spectre with their unique Chamelon Light Polarisation
Shield and Null Sig systems.

However, recent investigation into the Helm core and SLDF archives recently
uncovered a head hunter variant of the venerable Victor.

This also packed the dreaded CLPS and Null Sig, 14 double heat sinks to handle
the heat load. Weapons load out was very similar to the 9B, except taking a
pair of medium pulse lasers in place of the standard mediums and a Streak 2
rack, in place of the SRM 4.

Armour was fairly thin for this configuration to cover for the extra heat sinks
needed.

However, in a city environment, this would have be incredibly devastating in
the hands of an elite pilot.


Capabilities:
This is the epitome of an ambush tactics mech.

The CLPS with Null Sig makes the mech virtually invisible.

In a city this thing would be incredibly difficult to deal with unless you got
lucky.

In this current age the AC20 with precision ammo would be utterly devastating.


Battle History:
Not much is known about the history of this mech. It is noted this mech was
used by resistance members in prelude to General Kerensky arriving in the Sol
System.


Deployment:
Once again, not much is known about the deployment of this mech, however as
noted previously it was in hand with resistance members prior to General
Kerenskys Terran Campaign.


Variants:
One Possible variant would be to swap the AC20 for a gauss rifle, which would
swap its profile from guerrilla to sniper.

The VTR-9L is the closest comparison in that regard, and it is a widely
regarded sniper mech.

In the current era, one could incorporate a Light Engine, giving room for a
heavier weapons payload (Maybe a guass rifle with more medium pulse lasers).


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LT, 2 RT                                         4.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 2 LT
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 168                 10.50
    CASE Locations: 1 RT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           20       
                                 Center Torso (rear)                  7         
                                           L/R Torso     17           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     13           20       
                                             L/R Leg     17           20       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Autocannon/20                                RT/RA     7         2/8      14.00
Streak SRM-2                                 LT        2         1         1.50
2 Medium Pulse Lasers                        LA        8         2         4.00
@AC/20 (15)                                  RT        -         3         3.00
@Streak SRM-2 (50)                           RT        -         1         1.00
Null Signature System                        *         10        7         0.00
Chameleon LPS                                *         6         6         0.00
                                            Free Critical Slots: 8

* The Null Signature System occupies 1 slot in every location except the HD.
* The Chameleon LPS occupies 1 slot in every location except the HD and CT.

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
4j         4       4       0       0      4     0   Structure:  6
Special Abilities: ECM, STL, CASE, SRCH, ES, SEAL, SOA, AC 2/2/0