Author Topic: What do you carry for your MMLs and ATMs?  (Read 4274 times)

grimlock1

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What do you carry for your MMLs and ATMs?
« on: 30 November 2017, 05:28:54 »
Whenever I have a unit with MMLs, I feel a need, naye, a compulsion to carry both SRM AND LRM ammo.  ATMs are the same way, I NEED to have some HE, some ER and some Standard in the bins.  Is this how most players operate or do more of you look at the situation and say, "This mech will be at 15+ hexes all day.  Skip the short range stuff and bring extra long stuff."
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Re: What do you carry for your MMLs and ATMs?
« Reply #1 on: 30 November 2017, 05:58:10 »
I haven't used them much, in most cases I prefer the std short and long range launchers.
with that said the times I have used them I tend to load most of my ammo with my preferred range/type for the unit role, and just a token amount of other ammo (depending on the size of my ammo bins)

lets say for instance I had a MML archer, because its rather big and slow (4/6) typically, I don't want to get close to stuff so lets say I crammed in 4x mml 9 I would and had ~8 tons of ammo, I would typically carry 6-7 tons of lrm ammo and 1-2 tons of srm ammo to tell other stuff to "get off my lawn!!" or get out of my face...

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Re: What do you carry for your MMLs and ATMs?
« Reply #2 on: 30 November 2017, 07:13:30 »
ATMs: Never standard ammo. Thanks to its minimum range it is just useless.
Depending on Mech role different quantities of HE and and ER.

MML:
Again depending on the Mech's role in battle. No need for LRM ammo in a fast skirmisher and almost no need for SRM in something slow (just a little load to blast enemy skirmishers that come to close). For other roles or more versatile units: a little more SRM than LRM, but always both.
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Re: What do you carry for your MMLs and ATMs?
« Reply #3 on: 30 November 2017, 09:01:43 »
I generally bring a mix of ATM ammo, but will skimp on standard in favor of one of the other two.  There's a limited number of ranges where it's a better option, so I feel sort of obliged to use it.  If I'm expecting one range to dominate, I might toss standard entirely on even three tons of ammo, and simply won't bother with just two tons.

MMLs it depends on what I'm expecting to deal with and what the rest of the force is.  Don't underestimate the utility of Thunder ammo in a fast unit.  It's not going to do much damage but the harassment potential against vehicle paths - especially in someone's logistics lines or the primary axis of advance for their tanks - is huge due to their vulnerability to motive hits.

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Re: What do you carry for your MMLs and ATMs?
« Reply #4 on: 30 November 2017, 11:35:15 »
MMLs usually have a mix of LRM, SRM and Inferno for me in a general operation. Maybe if it was a city fight or some long-distance affair but typically there's up to a half dozen rounds of LRM fire in general then a lot of close-range scrums.
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Re: What do you carry for your MMLs and ATMs?
« Reply #5 on: 30 November 2017, 14:22:32 »
ATMs: Never standard ammo. Thanks to its minimum range it is just useless.
Depending on Mech role different quantities of HE and and ER.

So much this 
I like knife fighting so I am always angling to get a good number on the HE. 
Any time that I am not using HE it seems that the ER is always a much better hit number when standard wants to be an option. 

Now with an iATM the other two ammos and the streak lock throw another wrench into the mix

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Re: What do you carry for your MMLs and ATMs?
« Reply #6 on: 30 November 2017, 19:34:40 »
I generally bring a mix of ATM ammo, but will skimp on standard in favor of one of the other two.  There's a limited number of ranges where it's a better option, so I feel sort of obliged to use it.  If I'm expecting one range to dominate, I might toss standard entirely on even three tons of ammo, and simply won't bother with just two tons.

MMLs it depends on what I'm expecting to deal with and what the rest of the force is.  Don't underestimate the utility of Thunder ammo in a fast unit.  It's not going to do much damage but the harassment potential against vehicle paths - especially in someone's logistics lines or the primary axis of advance for their tanks - is huge due to their vulnerability to motive hits.

Agreed with the above...there are many choices of ammo for MML's...depending on mission, it may be an even spread, it may be mostly LRM's when it's a long range combat, or mostly short range in the city, but often there may be some specialty rounds mixed in...

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Re: What do you carry for your MMLs and ATMs?
« Reply #7 on: 30 November 2017, 20:31:03 »
The only constant is that if it's got an MML there will be Inferno in the ammo bins.  After all everything BURNS }:)
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Re: What do you carry for your MMLs and ATMs?
« Reply #8 on: 30 November 2017, 21:59:27 »
The only constant is that if it's got an MML there will be Inferno in the ammo bins.  After all everything BURNS }:)

Don't forget the incendiary LRMs for long-range firestarting!

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Re: What do you carry for your MMLs and ATMs?
« Reply #9 on: 30 November 2017, 23:46:25 »
Nah if it's got to be long range burnination that's what Trogdor and his Inferno Arrow IV rounds are for.
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Re: What do you carry for your MMLs and ATMs?
« Reply #10 on: 01 December 2017, 00:16:19 »
As seen from the answers the OP question is a bit too open ended.

I'd say the standard answer is "it depends on the situation".

Terrain, Mission, Missile User,  Allies, Targets,  # of Tons of Ammo,  all that comes into play when picking my load.

For Example....

Fast Mover w/ ATM and 3 tons........ I might go ahead & use a ton of Standard since I'm fast enough to dictate range & hit those limited sweet spots.   I'd also use all 3 on some monster w/ 6+ tons of ammo.    On something slower w/ only 2 tons.  Standard is the one I skip.

The MML is even more situational based on allies.
Got TAG, take some Semi-Guided. 
Got NARC launchers, load up on both LRM/SRM Narc ammo.
A specialist might focus on only 1 range but your typical siege engine "MML Carrier" will probably want plenty of LRM with at least a ton or 2 of SRM for dealing with backstabbers.

I'd say over all I try to have plenty of variety but w/ a bit of focus to it.
Say 50% ammo for a primary function w/ the other 50% split into supporting supporting areas.
So for 4 tons for the "MML Carrier" example, I might go 2 of SG-LRM to support the 3 units w/ TAG in the company, another standard LRM ton or perhaps Thunder LRM, and finally a ton of SRM for close encounters.
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Re: What do you carry for your MMLs and ATMs?
« Reply #11 on: 01 December 2017, 04:09:43 »
For MMLs, I carry one ton of LRM and SRM ammo per launcher, if possible (always if it is a custom design). LRM ammo will either be Semi-guided or some kind of Thunder round. SRM is always standard ammo. IF the Mech is a fast mover then the ammo will almost always be SRM, if limited to one ton or if it is an MML-3/5.

As for ATMs I try to carry three tons (one of each type on ATM6/9, ATM12 gets one tone HE, 2 tons of ER or two tons HE and one ER for faster Mediums and heavies) unless it is ATM3 then one ton each of Standard and HE.
« Last Edit: 01 December 2017, 04:11:49 by Sharpnel »
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Re: What do you carry for your MMLs and ATMs?
« Reply #12 on: 01 December 2017, 04:49:31 »
The only constant is that if it's got an MML there will be Inferno in the ammo bins.  After all everything BURNS }:)

True, totally forgot about Infernos, when I listed my ammo.
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Re: What do you carry for your MMLs and ATMs?
« Reply #13 on: 01 December 2017, 07:21:07 »
MMLs usually have a mix of LRM, SRM and Inferno for me in a general operation. Maybe if it was a city fight or some long-distance affair but typically there's up to a half dozen rounds of LRM fire in general then a lot of close-range scrums.

This but in reverse, I prefer more LRM and use SRM ammo to keep the bad guys honest.
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Re: What do you carry for your MMLs and ATMs?
« Reply #14 on: 01 December 2017, 09:49:30 »
Once I've got a minimum load of LRM and SRM rounds, I'll almost always take at least one ton of Smoke missiles. That stuff is far too useful to ever leave at home.
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grimlock1

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Re: What do you carry for your MMLs and ATMs?
« Reply #15 on: 02 December 2017, 01:54:23 »
Once I've got a minimum load of LRM and SRM rounds, I'll almost always take at least one ton of Smoke missiles. That stuff is far too useful to ever leave at home.
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This but in reverse, I prefer more LRM and use SRM ammo to keep the bad guys honest.
The more I think about it that goes both ways.  For something like the -C2 Jenner, that ton of LRM is just there to keep people on their toes at 10+ hexes.   But for something like Longbow -14C, with SIX MML-9's, oh boy.  That's a machine I wouldn't want to suddenly find myself facing from 3 hexes, if the pilot brought a ton or two of SRMs!  I don't care if those are NERF SRMs, that's still gonna ruin the paint!
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Re: What do you carry for your MMLs and ATMs?
« Reply #16 on: 02 December 2017, 02:21:27 »
Once I've got a minimum load of LRM and SRM rounds, I'll almost always take at least one ton of Smoke missiles. That stuff is far too useful to ever leave at home.
Do Narc or Semi-Guided count for this minimum?

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Re: What do you carry for your MMLs and ATMs?
« Reply #17 on: 02 December 2017, 15:41:10 »
Yeah, nice thing is though if you do not (or lose) your TAG/NARC spotters they still function as normal (but expensive) LRM ammo.

You have already gotten the correct answer for ATMs, I use the Timberwolf E as an example . . . it has 6 tons of ammo.  I bring either 3 tons ER & 2 tons HE or reverse it depending on scenario/opponent and a single ton of Std rounds in case the range ends up being the niche option.

MMLs?   Ohhh boy . . .  Smoke LRMs, Semi-G, Thunders, NARC, std LRM, NARC SRM, Std SRM and inferno can all be found in my bins depending on the unit, scenario and opposition.  My fire support tends to hang back as fire support by having something in the force as a 'bubble' . . . time I really tried it I used a regular Yeoman & the MML Yeoman and the point/guard was a HPPC armed Patriot.  The Patriot & my TAG spotters worked so well with the terrain that the HPPC never really got good shots.
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Re: What do you carry for your MMLs and ATMs?
« Reply #18 on: 02 December 2017, 19:33:54 »
Sure. Any round that can be fired as a normal one counts for this.

Mmm...a force built around NARC and MMLs...there is no such thing as safety. }:)
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Re: What do you carry for your MMLs and ATMs?
« Reply #19 on: 02 December 2017, 21:39:01 »
MMLs, I usually bring both. Games usually take fewer turns than it takes to drain both bins, and having the flexibility is nice.
ATMs - Usually don't play clans, but standard ATM missiles don't float my boat. Extended range ones have the better chance of hitting, and the heavy missiles both do more damage and have no minimum. Standard missiles don't have the range to make them worth taking over the 3-pointers.

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Re: What do you carry for your MMLs and ATMs?
« Reply #20 on: 11 December 2017, 18:05:41 »
I've not used ATMs yet, but with my MML testing, if it's a short range mech, one ton of thunders, one inferno, and one standard or tandem charges. Long range, one ton of srms/infernos, two semi guided lrms.

If I did use ATMs (I'm not a big fan of the clans), it'd be similar to mmls, just a mix of ER and HE, standards don't seem to be that great. Now I would be tempted if they were the iATMs, since I could get infernos and emp rounds.  [drool]
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Re: What do you carry for your MMLs and ATMs?
« Reply #21 on: 11 December 2017, 20:45:14 »
I prefer the MML over the ATMs.   Game play, you have interchangable missile capacities, when your fire support with options.  Especially when you have multiple choices ammo to choose from. Anti-Radiation Missiles to ruin someone's electronic warfare screening, along with other specialty missiles we seldom use.

ATM is nice in some ways, but in a mercenary campaign. It's nightmare.  You literally taking loan out every time you have replace the missiles because their so expensive.
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Re: What do you carry for your MMLs and ATMs?
« Reply #22 on: 11 December 2017, 20:53:57 »
Anti-Radiation Missiles to ruin someone's electronic warfare screening, along with other specialty missiles we seldom use.

I never get tired of singing the praises of ARAD missiles. Not just for targeting ECM carriers, but they're practically mandatory* for taking on the Word of Blake and their mass of C3i.

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Re: What do you carry for your MMLs and ATMs?
« Reply #23 on: 14 December 2017, 21:29:18 »
The ATM and MMLs are  compromise weapons something to shoe horn in when heat balance suggests a low heat system . The ATM bites because it cannot fire at long range indirectly and all damage is done in 5 point packets regardless of the ammo used . MMLs do not have either problem but suffers from smaller size launchers . Both suffer from small long range firepower . The DC kept any LRM 15 or 20  in preference to the MML because of the greater hitting power and had a solid tactical doctrine to use them a good as possible . The early Dark Age  made huge strides  because they were using gear in 3130 that they had been using for 45 years snd everyone else was using the new shining tech that due to about 55 years of relative peace they did not have the first clue how to use it well. Such things change but the Combine did great until they did.

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Re: What do you carry for your MMLs and ATMs?
« Reply #24 on: 07 February 2018, 16:47:45 »
I like to use semi-guided or thunder LRMs and usually standard SRMs for my MML launchers.

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Re: What do you carry for your MMLs and ATMs?
« Reply #25 on: 07 February 2018, 17:21:59 »
Once I've got a minimum load of LRM and SRM rounds, I'll almost always take at least one ton of Smoke missiles. That stuff is far too useful to ever leave at home.

Agreed there. One player in my ATOW campaign has managed to become a Stalker ninja through his use of smoke rounds.
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