BattleTech - The Board Game of Armored Combat

BattleTech Player Boards => Fan Designs and Rules => BattleMechs => Topic started by: ANS Kamas P81 on 19 May 2017, 19:24:11

Title: VTR-9BLM Binary Laser Mafia
Post by: ANS Kamas P81 on 19 May 2017, 19:24:11
Quote
Victor VTR-9BLM

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-E-A
Production Year: 3025
Cost: 7,819,320 C-Bills
Battle Value: 1,498

Chassis: Unknown Standard
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    1  Binary Laser Cannon
    2  Medium Lasers
    1  SRM-4
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     122 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LL, 1 RL                                   4.00
Heat Sinks:         Single Heat Sink             21                       11.00
    Heat Sink Locations: 2 LT, 4 RT, 1 RA, 1 LL, 1 RL
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA
Armor:              Standard Armor               AV - 216                 13.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           30       
                                 Center Torso (rear)                  15       
                                           L/R Torso     17           21       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     13           22       
                                             L/R Leg     17           28       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Binary Laser Cannon                          RA        16        4         9.00
2 Medium Lasers                              LA        6         2         2.00
SRM-4                                        LT        3         1         2.00
@SRM-4 (25)                                  LT        -         1         1.00
                                            Free Critical Slots: 28

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4j         3       3       0       0      4     0   Structure:  6
Special Abilities: SRCH, ES, SEAL, SOA
Not much to it; a lot more heat sinks, some extra armor, and much better range.  Still a headcapper but not the monster hit - then again it can fire all day instead of hold its rounds carefully...
Title: Re: VTR-9BLM Binary Laser Mafia
Post by: Daryk on 19 May 2017, 20:22:02
Definitely a nice take on a Blazer Victor... O0
Title: Re: VTR-9BLM Binary Laser Mafia
Post by: Giovanni Blasini on 19 May 2017, 21:06:13
Oh yeah, that works out well.
Title: Re: VTR-9BLM Binary Laser Mafia
Post by: Ironburk on 19 May 2017, 23:20:35
I really like this Victor, the only change I would like is a lrm5 for the srms. Still, I wouldn't
hesitate to use it. Two thumbs up.
Title: Re: VTR-9BLM Binary Laser Mafia
Post by: Don Lunardi on 22 May 2017, 21:53:34
Not too shabby, though I might suggest only 12.5 tons of armour (which it would eventually be up-armoured to circa 3050, so totally in line with canon standards) with the extra ton diverted to bumping the heat sinks to 22.  Against a total Alpha Strike + Jump heat output of 29, this is arguably quite beneficial in helping to avoid heat related to-hit penalties when going all-out.  And since a Victor doesn't have that many guns to begin with, it rather needs to leverage to do so.  Besides which, it gives it a better ability to actually cool off a bit when hanging out at medium range and leaning solely on the Blazer.