Author Topic: OKC Games HQ- Lawyers, Guns & Money and other stuff  (Read 51605 times)

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #60 on: 05 September 2014, 12:53:24 »
https://plus.google.com/+BillyCaldwell/posts/8Rw8mZUTZAJ

Pics are at the link above.

The small pillars were level 3 and the tall level 5. The rough looking hexes were -1 level sink holes. All the water was -1 level. The trees were a mix of light and heavy woods.

I started with a Blackjack-0 B and Avatar -0 C. First round of fire my Blackjack took 25 points from the Royal Sentinel and PPC carrying Cicada. Soon, I had a Marauder and Hunchback slagging me pretty good. Then the Phantom (played by the jenner iic)  joined in. All game I was winning initiative with 10+ rolls, but then missing weapons rolls. I struck up a deal with John and we went after the other guys. By the end I had killed the Sentinel on engine hits and then lost my Avatar from the same, after surviving an early ulac ammo explosion.
« Last Edit: 05 September 2014, 12:55:54 by faithless »
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Colt Ward

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #61 on: 05 September 2014, 21:22:40 »
Actually the Phantom never took a MPL shot at your Avatar until the last turn.  I never had the init for the backstab rush.
Colt Ward
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faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #62 on: 05 September 2014, 21:52:33 »
My bad. There were so many things being fired, I thought you had.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #63 on: 05 September 2014, 22:03:36 »
Lol . . . no, I kept threatening with it, but you always seemed to move after I did so I kept the sledgehammer toting soap bubble away from the C3 net.  Only got in one good salvo . . . which was funny enough that it encouraged the Sentinel & Cicada to go elsewhere.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #64 on: 05 September 2014, 23:03:01 »
So, this next mission looks like a death match with one side getting bonus for killing co's. Do you have a good pic that shows the depths of the sinkholes?
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faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #65 on: 10 September 2014, 11:06:03 »
Would yall be interest in doing something from era report 3052 or some of the other scenarios?
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John1780

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #66 on: 13 September 2014, 12:47:02 »
Would yall be interest in doing something from era report 3052 or some of the other scenarios?

Sure...what did you have in mind?

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #67 on: 14 September 2014, 14:55:34 »
Little Shop of Games on 50th and Shartel said we can play on Sundays at their shop. They are open 1-6. I will just need to give them a heads up as a courtesy. This may be a way for us north side people to grab an extra game a month without driving to the south side.
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faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #68 on: 15 September 2014, 12:43:01 »
After the game this week we can all discuss what is next.

Now to figure out transporting it.



It has the spirit of the maps. I will need to add some rubble when we set it up at the shop.
« Last Edit: 15 September 2014, 19:39:48 by faithless »
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #69 on: 15 September 2014, 15:03:45 »
Our friend Phil may be joining us Thursday night as well. He was pretty sure he could make it. Then I mentioned the taco place. That may have sealed the deal.
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faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #70 on: 18 September 2014, 11:50:28 »
I will see yall this evening. I think we discussed trying to hit the grounding running by 6pm so we can get the game in.

Colt bring your mad 4x if you want me to look at fixing the legs.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #71 on: 19 September 2014, 10:35:07 »
We had a great game last night with 5 player in attendance. We played mission 3 from Lawyers, Guns and Money. The Redfield Renegades had to kill the two lance commanders from Lone Star Battalion. Lone Star Battalion could not retreat off their home edge until turn 10. Lone Star Battalion was able to get one of the two lance commanders off the board (The scorpion) and most of the rest of the unit. The other commander in a hatchetman died in turn 11. It was blown out of the air while attempting a death from above. A jenner went out mid game with forced withdrawl.  Four Redfield mechs were destroyed: a panther, a wasp, falcon hawk and a shadowhawk.

Lonestar - Pyrrhic Victory . . . . . . . .Destroy 4 or more Renegade Mechs, while losing no more than 4 Lone Star Mechs.

Refield - Pyrrhic Victory . . . . . . . .Destroy either the Lone Star XOs Mech or the Pursuit Lance Deputys Mech.
no more than 4 Lone Star Mechs.

Pics are here. I was lazy...

https://plus.google.com/photos/107641350654046438127/albums/6059451704105946497

Some of the content may be incorrect, let me know.
« Last Edit: 19 September 2014, 23:16:19 by faithless »
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #72 on: 19 September 2014, 22:14:08 »
My new schedule has me off Tue/Wed/Sat so let me know what would be best out of that for folks.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #73 on: 19 September 2014, 22:19:18 »
When does the new schedule start? I could do some Saturdays, but I can't say for sure every two weeks.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #74 on: 19 September 2014, 22:22:36 »
Starts second week in October- I know Wednesday does not work for everyone either. . . . and 'after' work will not fly either as I get released at 2300.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #75 on: 19 September 2014, 22:24:02 »
Chris is off Thursday, Friday and Saturday. We will figure it out.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #76 on: 19 September 2014, 23:44:07 »
My new schedule has me off Tue/Wed/Sat so let me know what would be best out of that for folks.

All three are fine, with Saturdays until around 5.

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #77 on: 25 September 2014, 14:52:21 »
Does Thursday October 2nd look like the last Thursday night game and conclusion to Lawyer's Guns and Money?
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #78 on: 25 September 2014, 15:22:12 »
I was actually checking my schedule . . . I think that is the last day of my current schedule so it will work.  But I am also going to get the 17th off due to a day off for my birthday being rescheduled, so we can plan something else for the 17th.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #79 on: 01 October 2014, 09:15:33 »
Thursday the 2nd of October is our final game of the Lawyer, Guns and Money scenario. I am not able to head down as early as usual tomorrow, but should be down there by 5:30 or so traffic permitting.

The map is another difficult build. This time I will just throw something together the best I can when I get there. I don't believe the map was ever meant to be 3d. With the deep canyons and the oversized figures some would not even fit in the single hex wide canyons.

I seen that I needed a Goliath for my side so that was a good excuse to get mine at least built.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #80 on: 01 October 2014, 09:36:08 »
Figure list

Lone Star Battalion

Bodyguard Lance, Franciscos Guardians

Ranger-Lieutenant Churchill Francisco (Piloting 3, Gunnery 3), Crusader CRD-5M (Ive got if needed)


MechWarrior Hyeoksang Chung (Piloting 4, Gunnery 3), Archer ARC-4M

MechWarrior Erika Hladki (Piloting 3, Gunnery 3), Warhammer WHM-7M Got a iic if needed

MechWarrior Olaf Mills (Piloting 3, Gunnery 2), Marauder MAD-5S Got one if needed

Attack Lance, Yees Raiders

Ranger-Lieutenant Andrew Yee (Piloting 3, Gunnery 3), Blackjack BJ2-OC (Ive got if needed)

MechWarrior Terry Scwartz (Piloting 3, Gunnery 2), Marshal MHL-X1

MechWarrior Byunghoon Choi (Piloting 3, Gunnery 3), Helios HEL-3D

MechWarrior Nicole Papadopoulos (Piloting 4, Gunnery 3), Merlin MLN-1B

DEFENDER

The defenders consist of elements from Redfields Renegades.

Redfields Renegades

Supression Lance, The Great Wall of Chou

Captain Shu-shint Chou (Piloting 3, Gunnery 3), Guillotine GLT-5M - Got one

MechWarrior Kenneth McIntyre (Piloting 4, Gunnery 3), Tempest TMP-3M (Use a cerebus if no one has one)

MechWarrior Larry Doyle (Piloting 3, Gunnery 3), Longbow LGB-7Q - Ideas?

MechWarrior Douglas Wesolek (Piloting 3, Gunnery 2), Goliath GOL-3M Got one

Security Lance, DeMarcos Demolishers

Lieutenant Adolph DeMarco (Piloting 4, Gunnery 3), Ostsol OTL-5M - Proxy?

MechWarrior Dale Kempher (Piloting 3, Gunnery 3), Griffin GRF-3M Got one

MechWarrior James Hixson (Piloting 4, Gunnery 3), Lineholder KW1-LH2 Proxy?

MechWarrior G. Eisenlord (Piloting 4, Gunnery 3), Lynx LNX-9Q Proxy?
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #81 on: 01 October 2014, 09:45:35 »
Well I have the Archer, Marauder, Warhammer and Blackjack.  I can get stand ins for the rest unless someone showing up will have them.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #82 on: 01 October 2014, 09:53:50 »
Cool. Do you have a Tempest?
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #83 on: 01 October 2014, 09:58:01 »
No, I am trying to think if I have anything that looks like it or weights in the same.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #84 on: 01 October 2014, 09:59:05 »
I have a cerebus. It is pretty close. I think all those 3055 mechs had gauss and pulse.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #85 on: 01 October 2014, 20:45:26 »
Unfortunately it looks like I'll be unavailable for tomorrow's game--some re-scheduled house-hunting has gotten in the way.

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #86 on: 02 October 2014, 16:36:24 »
No prob John. We will catch you next time.

I am heading down about 5pm and will start building the map.
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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #87 on: 02 October 2014, 16:53:04 »
I will be heading out shortly, running to print my sheets.  I have everything this time without having to come running back and the vet was not late, lol.
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

Colt Ward

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #88 on: 02 October 2014, 23:41:43 »
Tonight was interesting in some of the shots flying, I will wait for the photos to discuss it.

But some ideas about the last Thursday game on the 16th-

Combined Arms?
IS, Clan or Dark Age limitations?
BV? Number of units limit?
Pick teams before?
Deck of cards for init?
Skill level limit?
Objectives?
Colt Ward
Clan Invasion Backer #149, Leviathans #104

"We come in peace, please ignore the bloodstains."

"Greetings, Mechwarrior. You have been recruited by the Star League to defend the Frontier against Daoshen and the Capellan armada."

faithless

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Re: OKC Games HQ- Lawyers, Guns & Money and other stuff
« Reply #89 on: 02 October 2014, 23:47:15 »
I will post the few I got. We started tear down so fast I did not get all the destruction on our side. It was brutal.

Goliath went out on an ammo explosion
Tempest died on a head shot
Ostol died on a kicked from a level above on the ams ammo bin
Guillotine survived but was missing the er large.
Longbow had an engine and gyro hit
Lineholder had I think an engine and gyro hit
Griffin cannot remember
Lynx cannot remember

Thank your wife again for the cookies.
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