I realized that there was one more name that really needs a mech...
The Disco Inferno was created by clan Sea Fox as a marketing experiment. It was never meant to go further than that, but after the first battle use a small but very vocal group of warriors demanded continued production. Currently one or two per year are but together on special orders.
Disco Inferno
Mass: 95 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: F/X-X-F-A
Production Year: 3070
Cost: 37 028 875 C-Bills
Battle Value: 4 211
Chassis: Unknown Endo-Steel
Power Plant: Unknown 380 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h (108,0 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Laser-Reflective
Armament:
2 Plasma Cannons
6 Medium Pulse Lasers
1 Laser Anti-Missile System
1 TAG
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 145 points 5,00
Internal Locations: 4 RT, 3 RA
Engine: XL Fusion Engine 380 20,50
Walking MP: 4
Running MP: 6 (10)
Jumping MP: 0
Heat Sinks: Laser Heat Sink 20 10,00
Heat Sink Locations: 1 LT, 1 LA, 1 RA, 1 LL, 1 RL
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Laser-Reflective AV - 288 18,00
Armor Locations: 2 LT, 3 LA
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 32
L/R Leg 20 38
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Laser Anti-Missile System HD 5 1 1,00
TAG CT 0 1 1,00
Supercharger CT - 1 2,50
Targeting Computer RT - 4 4,00
MASC LT - 4 4,00
Plasma Cannon RA 7 1 3,00
3 Medium Pulse Lasers RA 12 3 6,00
Plasma Cannon LA 7 1 3,00
3 Medium Pulse Lasers LA 12 3 6,00
@Plasma Cannon (20) RT - 2 2,00
@Plasma Cannon (20) LT - 2 2,00
Free Critical Slots: 2
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 42
6 8 8 3 0 4 0 Structure: 5
Special Abilities: AMS, TAG, ENE, HT2, SRCH, ES, SEAL, SOA
Upon seeing the mech for the first time the Capellans decided such a design could not go unanswered. Though their tech base could not match the original they did their very best, even inviting Canopian engineers for additional input.
Disco Inferno IS
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3132
Cost: 33 308 275 C-Bills
Battle Value: 2 777
Chassis: Unknown Standard
Power Plant: Unknown 380 Fusion XL Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h (86,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Laser-Reflective
Armament:
2 Plasma Rifles
4 Medium Pulse Lasers
1 Laser Anti-Missile System
1 TAG
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 145 points 9,50
Engine: XL Fusion Engine 380 20,50
Walking MP: 4
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: Double Heat Sink 21(42) 11,00
Heat Sink Locations: 2 LT, 2 RT, 1 LA, 1 RA
Gyro: Standard 4,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Laser-Reflective AV - 288 18,00
Armor Locations: 3 LT, 2 RT, 3 LA, 2 RA
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 32
L/R Leg 20 38
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG HD 0 1 1,00
Laser Anti-Missile System CT 7 2 1,50
Supercharger RT - 1 2,50
Plasma Rifle RA 10 2 6,00
2 Medium Pulse Lasers RA 8 2 4,00
Plasma Rifle LA 10 2 6,00
2 Medium Pulse Lasers LA 8 2 4,00
@Plasma Rifle (20) RL - 2 2,00
@Plasma Rifle (20) LL - 2 2,00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 28
5 5 5 0 0 4 0 Structure: 4
Special Abilities: AMS, TAG, ENE, HT1, SRCH, ES, SEAL, SOA