Author Topic: (Answered) DFA'd target from height greater than 2  (Read 1465 times)

Hythos

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(Answered) DFA'd target from height greater than 2
« on: 09 November 2016, 15:20:00 »
Death From Above (TW pg150):
Quote
FALLS
A successful death from above attack may cause both ’Mechs to fall. Both MechWarriors must make Piloting Skill Rolls, the target adding a +2 modifier and the attacker adding a +4 modifier. If either unit fails this roll, the unit takes damage as from a 0-level fall.
On an unsuccessful attack, the attacker automatically falls, taking damage as though the ’Mech had fallen 2 levels onto its back (see Falling, p. 68).
A target of a successful DFA attack being displaced off of an elevation greater than 0, should receive more than damage received from a 0-level fall.

If a unit standing on a precipice or building was successfully DFA'd, and fell, would the falling-damage received still only be equal to that of falling on level terrain?
EX: PXH-1 standing on a 1-hex, height-6 building is successfully hit by a DFA from an STG-3R. The Phoenix Hawk is displaced, and has a +2 PSR to avoid falling down or take damage as though it had fallen (*edit for accuracy) 0 levels. The Stinger pilot looks onward, triumphantly.



Additionally, assume that same target successfully made its PSR, would it NOT receive damage & PSR penalties per normal "Leaping" rules? (REF: Leaping, TO pg22: "The first roll receives a modifier equal to the number of levels in the leap multiplied by 2.... A ’Mech may suffer leg damage and falling damage if it fails both rolls." (ETC) - I suppose I can re-post this to the TO sub-forum as well, if necessary).
« Last Edit: 17 August 2017, 15:37:20 by Xotl »
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Xotl

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Re: (Research) Target DFA'd from height greater than 2
« Reply #1 on: 11 February 2017, 15:23:49 »
For a mech, any displacement of one level results in the normal PSR called for by the action (with only the normal modifiers applied).  3+ levels up is illegal.  2+ levels down is an automatic fall; any PSR that was called for is ignored and the damage is determined as per any other fall, with distance measured from the unit's starting level before the fall occurred.

For the specific case of a mech making a DFA, the notes there about PSRs and levels fallen assume no automatic fall.  If an automatic fall occurs because of displacement, that takes priority (i.e. you don't auto fall, plow into the ground, then make the PSR called for by the action; the auotfall overrides that).

A formal clarification of the DFA situation will be made in the next version of the BMM (and subsequent TW errata).
« Last Edit: 19 March 2017, 23:46:46 by Xotl »
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