Author Topic: MechWarrior 5 is Alive!  (Read 33660 times)

Cyc

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MechWarrior 5 is Alive!
« on: 04 December 2016, 00:31:08 »
http://www.mw5mercs.com/

Pre-Alpha Footage on Youtube - https://www.youtube.com/watch?v=Gz8Y1V8gy1A

Unreal Engine 4, single-player, 2018. Russ did a 5 minute playable demo live at Mechcon. No multiplayer as that's MWO.
« Last Edit: 04 December 2016, 00:33:27 by Cyc »

Caedis Animus

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Re: MechWarrior 5 is Alive!
« Reply #1 on: 04 December 2016, 00:49:36 »
Just watched it.

While it's an obvious Alpha so far, I actually really enjoy seeing this. Hopefully it's not too shabby. And on another note, the December+2017 Roadmap for MWO doesn't look too bad either; Solaris 1v1, Asymetric escort mode. Not too bad.

The "Let's take another whack at it" for Faction Play 4.1 might not be that good idea though. Hopefully they can stop the whole "Everyone join the Clans" thing from happening again.
« Last Edit: 04 December 2016, 00:55:15 by Caedis_Animus »

Sapphirus

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Re: MechWarrior 5 is Alive!
« Reply #2 on: 04 December 2016, 01:23:30 »
It's about time that PGI Stepped up and make a fully Single Player Mechwarrior game!  :D
So that's why PGI were racking up the money from Golden Mechs for  :P
« Last Edit: 04 December 2016, 01:28:40 by SapphireWolf »

martian

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Re: MechWarrior 5 is Alive!
« Reply #3 on: 04 December 2016, 01:38:38 »
Yes, the video is nice. Obviously, PGI is cooperating with HBS on it, as I saw HBS-designed tanks.

There is only one problem: PGI and its incompetence.

kurtl000

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Re: MechWarrior 5 is Alive!
« Reply #4 on: 04 December 2016, 01:43:07 »
Yes, the video is nice. Obviously, PGI is cooperating with HBS on it, as I saw HBS-designed tanks.

There is only one problem: PGI and its incompetence.
Agreed I'm very guarded about this. I hope they've learned something these past few years.

Mech42ace

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Re: MechWarrior 5 is Alive!
« Reply #5 on: 04 December 2016, 02:04:17 »
Aff, I'm weary about what they do with it, but it's very hard not to get overly excited. Lol.

This is your chance PGI, don't let it slip by.
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martian

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Re: MechWarrior 5 is Alive!
« Reply #6 on: 04 December 2016, 02:31:01 »
Agreed I'm very guarded about this. I hope they've learned something these past few years.
Aff, I'm weary about what they do with it, but it's very hard not to get overly excited. Lol.

This is your chance PGI, don't let it slip by.

The game takes place in 3015 (per the web page). The Raven from that video debuted years later.

"PGI ... learned." Yeah, sure.

pheonixstorm

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Re: MechWarrior 5 is Alive!
« Reply #7 on: 04 December 2016, 02:44:51 »
Well look at the original MW5 trailer PGI did before HG slapped them around... and w/o that other company grabbing PGI by the friendlies I wouldn't be surprised if they pull this off while continuing to fail with MWO. It's kinda hard to botch a single player game in most cases, especially on w/o MP (rumor or fact?) support. I just hope I can use all my nice cockpit items from MWO.

Liam's Ghost

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Re: MechWarrior 5 is Alive!
« Reply #8 on: 04 December 2016, 02:50:33 »
The game takes place in 3015 (per the web page). The Raven from that video debuted years later.

"PGI ... learned." Yeah, sure.

It's not like mechwarrior computer games had an illustrious history of exactly following the canon before PGI... A raven appearing nine years early as an unknown scout design seems a minor thing in comparison to some whoppers we've gotten. You might as well complain that the shadow hawk they showed couldn't actually be five hundred years old (only 465).
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

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Siden Pryde

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Re: MechWarrior 5 is Alive!
« Reply #9 on: 04 December 2016, 02:51:55 »
A single player game ala MW2:Mercs or MW4:Mercs made use MWO assets is something I have been hoping for since MWO was launched.

Quote from: martian
There is only one problem: PGI and its incompetence.
??? Having not played MWO in a VERY long time (Pre Clans, I think the Locust was just announced when I stopped playing), what exactly has PGI been botching?

Quote from: martian
The game takes place in 3015 (per the web page). The Raven from that video debuted years later.
"PGI ... learned." Yeah, sure.
I'm going to worry less about minor fluff accuracy and more about whether it is going to be good or not.

martian

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Re: MechWarrior 5 is Alive!
« Reply #10 on: 04 December 2016, 02:57:00 »
??? Having not played MWO in a VERY long time (Pre Clans, I think the Locust was just announced when I stopped playing), what exactly has PGI been botching?

CW - as the supposed centerpiece of MWO - is ignored by 99% of players, because it utterly sucks. Is it enough?

Liam's Ghost

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Re: MechWarrior 5 is Alive!
« Reply #11 on: 04 December 2016, 02:59:34 »
My big important question... Will I be able to punch mechs?
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

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martian

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Re: MechWarrior 5 is Alive!
« Reply #12 on: 04 December 2016, 03:09:17 »
My big important question... Will I be able to punch mechs?
No physical attacks in MWO.

The only thing that MWO 'Mechs can do is to move with their arms raised in zombie-like posture.

Dmon

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Re: MechWarrior 5 is Alive!
« Reply #13 on: 04 December 2016, 06:16:15 »
This is good.

This is also the game that should of been made in 2012.

Hopefully it will be good enough to sooth the deep disapointment that MWO was to me.

martian

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Re: MechWarrior 5 is Alive!
« Reply #14 on: 04 December 2016, 07:02:58 »
This is good.

This is also the game that should of been made in 2012.

Hopefully it will be good enough to sooth the deep disapointment that MWO was to me.

Do you realize that it's going to be produced by exactly the same company and those same people who have disappointed you in MWO?

Frabby

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Re: MechWarrior 5 is Alive!
« Reply #15 on: 04 December 2016, 07:52:52 »
Aye, the Raven seems like a bad anachronism. And someone needs to tell PGI that the resting position of the Shadow Hawk's autocannon is upright. And check that computer that reports "all systems nominal" with a broken left arm actuator and an empty LRM ammo bin.
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martian

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Re: MechWarrior 5 is Alive!
« Reply #16 on: 04 December 2016, 08:02:40 »
Aye, the Raven seems like a bad anachronism.
I always remember MechWarrior 4: Mercenaries. For example when you are fighting the Capellans - and you are meeting 'Mechs such as Argus, Thanatos or Bushwacker.
« Last Edit: 04 December 2016, 08:09:45 by martian »

elf25s

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Re: MechWarrior 5 is Alive!
« Reply #17 on: 04 December 2016, 10:02:46 »
after about 15 years of wait some one will gripe groan and moan trust me.
as for me take my money it had been burning a hole in my pocket for that long....
you sure cannot out run death...but sure as hell you can make that bastard work for it!

Maingunnery

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Re: MechWarrior 5 is Alive!
« Reply #18 on: 04 December 2016, 10:11:34 »

I am wondering how long the campaign is, it seems to start in 3015 but they have a lot of Clan assets in MWO, so they can in theory have it extend into the Clan invasion.
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Siden Pryde

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Re: MechWarrior 5 is Alive!
« Reply #19 on: 04 December 2016, 13:37:57 »
I am wondering how long the campaign is, it seems to start in 3015 but they have a lot of Clan assets in MWO, so they can in theory have it extend into the Clan invasion.
I was wondering that as well.  3015 is thirty-four years beore the Clans even show up, so unless there is a time skip where you play either another character in your unit or an older version of the first one, I don't see how they would be implemented.  DLC/Expansion pack?

Also, why 3015?  They also went with that year with the old teaser from 2011.  Starting in the Periphery in the 3040s allows you to begin with Introtech, introducing Star League tech as the story advances towards the Clan Invasion.
« Last Edit: 04 December 2016, 14:05:23 by Siden Pryde »

martian

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Re: MechWarrior 5 is Alive!
« Reply #20 on: 04 December 2016, 14:06:00 »
I think that they will save Clan 'Mechs for some expansion pack.

pheonixstorm

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Re: MechWarrior 5 is Alive!
« Reply #21 on: 04 December 2016, 14:28:44 »
3015 allows for a lot of story, plus fighting in 4th SW and War of 39 if it goes that far

Euphonium

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Re: MechWarrior 5 is Alive!
« Reply #22 on: 04 December 2016, 19:34:26 »
That was interesting. Allowing for the fact that's it's super-pre-alpha there's a lot of promise there.

Right now I'm torn between ecstatic and terrified
I feel like I've been waiting for this game for over a decade, so I'm ecstatic that it's being made and terrified that it can't live up to my expectations.

I think the best thing I can do is try to avoid hearing anything more about it for at least 12 months, and give the devs some peace and quiet to get on with their jobs.
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The_Caveman

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Re: MechWarrior 5 is Alive!
« Reply #23 on: 04 December 2016, 22:28:02 »
Unreal engine means mod support will probably be next to nonexistent unless the devs go seriously out of their way to make it happen. So I don't expect much replay value out of this. It will probably disappoint the way MW4 and its sequels did.

Frankly a fan-group could do better than PGI, and if they did they could take their effort directly to Microsoft and say "look, we have a vastly superior product that can make you a lot more money than PGI's incompetent scribblings, just give us the OK to use the IP for a single player game". And in a rational world, MS would jump at the chance.

And I say this having recently started playing MWO again and noting considerable improvements made in the last few years. It's still amateur hour at Piranha Games.
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pheonixstorm

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Re: MechWarrior 5 is Alive!
« Reply #24 on: 05 December 2016, 03:50:02 »
As long as the campaign and other data side items are scripted it shouldn't be too difficult to mod. Nearly any game can be modded if it has the right playerbase. The vast majority of the time data is not hard coded into the engine. When it is though... patching becomes more of a pain as does testing as each time you change a variable you have to recompile the whole thing which for a professional game can take hours at a time. Not something you want to do if you consider yourself a professional developer.

martian

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Re: MechWarrior 5 is Alive!
« Reply #25 on: 05 December 2016, 04:04:35 »
I am more interested in the question if the game will have to be online every time you want to play it.

pheonixstorm

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Re: MechWarrior 5 is Alive!
« Reply #26 on: 05 December 2016, 04:59:42 »
Considering that most titles are that way now... who knows. If its on steam I wouldn't mind so much since you can still play while not connected to the internet, or don't even have to be connected to run a game off steam. Been many a times I've played my steam games while the net was down for whatever reason.

I do wonder though if the 2018 release date is so HBS has plenty of time to get all the models on their end cleaned up all pretty. That dropship looked real nice even though it reminded me of a cargo dropper and not a Union or Overlord (if that is what is was supposed to be).

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Re: MechWarrior 5 is Alive!
« Reply #27 on: 05 December 2016, 10:11:25 »
Unreal engine means mod support will probably be next to nonexistent unless the devs go seriously out of their way to make it happen.

XCOM 2 runs on Unreal, the mod scene is jumping. Hell, Unreal Engine 3 has Steamworks support baked in. Devs won't have to put in the effort you're suggesting they'll need to in order to support mods.
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solmanian

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Re: MechWarrior 5 is Alive!
« Reply #28 on: 05 December 2016, 11:40:44 »
The game takes place in 3015 (per the web page). The Raven from that video debuted years later.

"PGI ... learned." Yeah, sure.

The game goes up to 3049, and the Raven is mentioned as "unidentified".
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martian

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Re: MechWarrior 5 is Alive!
« Reply #29 on: 05 December 2016, 11:49:10 »
The game goes up to 3049, and the Raven is mentioned as "unidentified".
I went by what's on their web page. And I laugh when I hear Russ Bullock's big plans, since I actually play MWO.
« Last Edit: 05 December 2016, 12:27:32 by martian »

 

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