This thread is a follow-up to (
http://bg.battletech.com/forums/index.php?topic=55603.0), where (among others) questions regarding movement of fighters and aerodyne airspace units that is flying upside-down on a low altitude map (after a Half-roll Special Maneuver - see p. 84 TW) were discussed. Since those questions were answered, and several months have passed since that thread was active, I decided co create a new thread instead of reviving the previous one.
I would also like to apologise for putting questions regarding rules found in three different books (TW, TO, and SO) in one thread, but I felt, that they are so closely connected, that it would be easier to ask, and answer them in one place.
The first question is - can an aerospace unit flying upside-down (p. 78 TW) on a low altitude map:
1) perform air-to-air attacks (p. 241 TW),
2) perform air-to-ground attacks (p. 242 TW), and if so, which ones (strafing, striking, dive-bombing, altitude-bombing),
3) use TAG (p. 246 TW),
4) dump bombs (p. 247 TW),
5) use Recon Camera (p. 337 TO) to spot for indirect fire and/or look for hidden units,
6) use Satelite Imagers of any kind (do Satelite Imagers even have any gameplay effect if used by a unit moving at low-altitude map)?
Second question - can an aerospace unit flying upside-down (p. 78 TW) recover or lunch fighters/small craft (p. 86 TW)? If it can lunch them - do they begin their movement upside-down?
Third question - what happens to unit's cargo or units on board of an aerospace unit, that performs Half-roll Special Maneuver? Are they damaged in any way? Does this maneuver interfere with any actions performed by such units (like Combat Drops p. 22 SO)? Same could probably be asked about plenty of other Special Maneuvers (like Barrel Roll or Immelmann for example).
Fourth question - if an aerospace unit goes from low-altitude to high-altitude map, can it choose if it's left and right side arcs are flipped?
Fifth question - if an aerospace unit capable of Special Maneuvers goes from high-altitude to low-altitude map - can it choose to enter an appropriate low-altitude map upside-down (as if it had already performed a half-roll)? Are there any rules regarding an initial position and direction of a unit which came to a low-altitude map from a high-altitude map, or is it just "anywhere at altitude 10?