I believe I can mount the following without too much commotions.
1- Union C ( 1 Tri Mech )
1- Lion C ( 1 Bi Mech, funny thing... if I assigned 200 tons as light bays, I could carry 2 Points of Infantry carriers such as Badger C's... 1,000 tons -> @10 tons per Point, 100 Points = 20 Stars = 6 Tri and a Bi Command Cluster of Infantry )
I'm pretty sure the Lion C carries 10 _points_ of unarmored infantry (a binary), not 10 stars. The fluff was wrong; the RS was right.
I would modify the Lion C to carry 10 points of battle armor, instead of unarmored infantry. I think that will cut into the Lion C's other cargo by 30 tons. But it allows the Lion C to coherently deliver a nova binary. Assuming the Stone Lions like novas as much as the Hell's Horses did, that's important.
1- Lion WD ( 1 Bi Mech, 1 Bi Tank with Support tanks like Artillery )
I think the Lion WD delivers 8 mechs (not a binary of 10 mechs) and 12 heavy vehicles (not a binary of 20 heavy vehicles). It could be modified at least a few ways to work for the Stone Lions post-WoR:
10 mechs and 10 heavy vehicles -- mech binary and vehicle star
10 mechs and 20 light vehicles -- mech binary and vehicle binary
10 mechs, 10 light vehicles, and 25 protomechs -- mech binary, vehicle star, and protomech star
10 mechs and 50 protomechs -- mech binary and protomech binary
These all cut into the Lion's other cargo by 100 tons (I think). But the combination of mechs and combat vehicles certainly fits the Stone Lions' predecessors, the Hell's Horses. And the incorporation of protomechs certainly plays into a post-WoR force structure.
1- Outpost ( 1 Bi Mech, 1 Star Elemental, 1 Star Tanks, 2 Point Aero )
1- Outpost 3070 ( 1 Bi Mech, 1 Bi Elemental, 1 Star Tanks, 2 Point Proto )
The two points of aerospace fighters or protomechs on the Outposts make them hard to reconcile with a rational, 5-point-star, force structure.
I'd modify the original Outpost, trading the 4 aerospace fighters (2 points) for 25 protomechs (1 star) and 25 elementals (1 star). That will also generate 250 tons of mass savings for general cargo (I think). It allows the Outpost to deliver a good combined arms ground force of 1 nova binary (10 omnimechs/50 elementals), 1 protomech star (25 protomechs), and 1 heavy vehicle star (10 heavy vehicles). Of course, the heavy vehicle star could be replaced by combinations of light vehicle and/or protomech stars/binaries as with the Lion WD above.
Let Carriers or Titans bring the fighters.
Something like... 2 Mech Tri, 4 Mech Bi, 1 Aero Bi and 2 Point, 1 Elementl Bi and Star, 1 Tank Bi and 2 Star, 1 Infantry Cluster < 6 Tri and a Command Bi >, 2 Point Proto + a Point of Support Tank.
This seems awfully large (literally an oversized infantry cluster within another oversized cluster) and complex. I'd stick closer to the canon totals for a Hell's Horses clusters (see
http://www.sarna.net/wiki/Clan_Hell%27s_Horses_Touman#Unit_Structure):
45 mechs
150 elementals
30 fighters
30 vehicles
375 unarmored infantry
To better fit the post-WoR setting, I'd probably replace the unarmored infantry with a protomech trinary (75 protomechs).
Here are a couple dropship combinations that would approximate the Hell's Horses totals above:
Assault (Iron Guards?) ClusterUnion C -- Mech Trinary (15 Mechs)
Outpost (Post-Reaving) -- Nova Binary A, Proto Star 1, Veh Star 1 (10 Omnis/50 Elems, 25 Protos, 10 Hvy Veh)
Outpost (Post-Reaving) -- Nova Binary B, Proto Star 2, Veh Star 2 (10 Omnis/50 Elems, 25 Protos, 10 Hvy Veh)Outpost (Post-Reaving) -- Nova Binary C, Proto Star 3, Veh Star 3 (10 Omnis/50 Elems, 25 Protos, 10 Hvy Veh)Carrier -- Fighter Binary A (10 Fighters)
Carrier -- Fighter Binary B (10 Fighters)
Totals: 45 Omni/Battlemechs, 150 Elementals, 75 Protomechs, 30 Heavy Vehicles, 20 Fighters
Cavalry (Battle?) ClusterLion-C (BA) -- Nova Binary A (10 Omnimechs/50 Elementals)
Lion-C (BA) -- Nova Binary B (10 Omnimechs/50 Elementals)
Lion-WD (Post-Reaving) -- Mech Binary A, Proto Star 1, Lt Veh Star 1 (10 Battlemechs, 50 Protos, 10 Lt Vehs)
Lion-WD (Post-Reaving) -- Mech Binary B, Proto Star 2, Lt Veh Star 2 (10 Battlemechs, 50 Protos, 10 Lt Vehs)
Carrier -- Fighter Binary A (10 Fighters)
Carrier -- Fighter Binary B (10 Fighters)
Totals: 40 Omni/Battlemechs, 100 Elementals, 100 Protomechs, 20 Light Vehicles, 20 Fighters
Note that each of these clusters uses six dropships, meaning each cluster could be transported on a single Star Lord jumpship (although a second jumpship with Mules and other resupply dropships would probably be necessary if logistics were actually tracked).
Hope this helps... FWIW.