BattleTech - The Board Game of Armored Combat

Other BattleTech Games => MechWarrior and BattleTech Computer | Console Games => MegaMek Games => Topic started by: Deadborder on 13 July 2015, 03:30:30

Title: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 July 2015, 03:30:30
Continuing from the old thread (http://bg.battletech.com/forums/index.php?topic=21739.0)

So it's time for a new thread, as the last one got... very big. Really, I had no idea that it would happen.

At any rate, despite clearing my public request list, I am still open for requests. If you have one, please PM me so it doesn't get lost in the reply clutter. There are a couple of guidelines

1) 'Mech icons only for the moment; these can be BattleMechs, IndustrialMechs or whatever else, but for now no Combat Vehicles, Battle Armour, Aerospace Fighters, Dropships etc. Subject to change dependent on workload

2) This goes double for LAMs and QuadVees

3) Only canon designs from FASA/FanPro/Catalyst-published books. No BattleTechnology/MechForce/fan/etc designs at this point. If it's in MUL, then it's a go

4) I usually don't cover unique/Primitive/XTRO variants when doing a 'Mech. If you specifically want one, let me know

With that being said, on with the show!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 July 2015, 03:38:43
We start off the new thread with a bang. The Viking was only a relatively late addition to the internal request list, but it was much needed.

The current Viking icons were a trifecta of bad. Different icons that looked nothing like each other drawn by different artists and all of them pretty ugly bad. Added to this, the Viking IIC didn't have it's own icon, though I admit a part of that was me being lazy and letting it slip through the cracks. So when I got the request on this one, it was allready high on my personal annoyance list; having it as a request moved it to the top of the icon triage list. Of course, the fact that it's a complicated shape with a single not that useful illustration didn't help

Incidentally, the first Viking IIC pilot who falls over while design quirks are in play will be weeping tears of blood.

(http://orig14.deviantart.net/085d/f/2015/194/5/3/megamek___viking_by_deadborderbob-d913a1u.gif)

VKG-2F Viking

(http://img.photobucket.com/albums/v59/deadborder/viking_2g_zps1vimxtld.gif)

VKG-2G Viking

(http://img.photobucket.com/albums/v59/deadborder/viking_3a_zpsepycdzc1.gif)

VKG-3A Viking

(http://img.photobucket.com/albums/v59/deadborder/viking_3w_zpskuakdppr.gif)

VKG-3W Viking

(http://orig06.deviantart.net/6000/f/2015/194/c/d/megamek___viking_iic_by_deadborderbob-d913a3s.gif)

Viking IIC (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 July 2015, 23:45:36
aaaaaaand the instant I think I'm clear, I get more requests. Still, a lot of them are 'needs help urgently' ones and many are overlapping with either internal requests or personal annoyances, so that's a good start.

Today's request is one I didn't see coming at all. That's because it's probably the most out there esoteric 'Mech I could have thought of while still being a canon, published design. It's also probably the most adorably cute 'Mech Icon I have ever drawn. So here's to the Roadrunner! And yes, it was fun

(http://orig04.deviantart.net/1cdc/f/2015/194/2/4/megamek___roadrunner_by_deadborderbob-d917t15.gif)

Roadrunner (Emerald Harrier) (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 14 July 2015, 04:36:04
Tagging for being awesome. O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 14 July 2015, 06:43:11
Meep! Meep!

Thanks Deadborder!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 14 July 2015, 07:41:24
Say, since you touched up the Viking, any chance the Beowulf could get the same love? Seems like classic Collateral Damage, is all I'm saying. ;)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 July 2015, 07:57:18
Say, since you touched up the Viking, any chance the Beowulf could get the same love? Seems like classic Collateral Damage, is all I'm saying. ;)

Funnily enough, it (and the IIC) are on the to-do list allready. You just bumped it up
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 14 July 2015, 11:13:16
4) I usually don't cover unique/Primitive/XTRO variants when doing a 'Mech. If you specifically want one, let me know

Why not?  I really appreciate the Primitives you've done so far...they really add to the game, especially AoW or Jihad eras.

Thank you for the DV-1S Dervish and BNC-1E icons.  We've played quite a few games in the Age of War era.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Scotty on 14 July 2015, 13:17:15
Is there an icon for the new Urbie in XTRO Republic II?  If not, that's my next request.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Battleclad on 14 July 2015, 16:44:48
For the sake of people's sanity I'll just quote this...

Can we please get this thread stickied since Deadborder has started a new one?

I don't want to have to go digging for this, please.

.... And amend to, can you link the old thread in your first post?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: ralgith on 14 July 2015, 19:35:15
For the sake of people's sanity I'll just quote this...

.... And amend to, can you link the old thread in your first post?

I'm of this opinion as well, just link to the previous one.

However, all of DB's artwork should be in MM soon after he publishes. Though, I'm not sure what Hammer is doing with the ones that don't make the grade. I think they should be dropped into the unused folder, just because they're still awesome.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 14 July 2015, 19:36:30
Don't have MM on my latop at the moment but... did you do the Thunderbolt primitive yet? That would be my request if you haven't  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 14 July 2015, 20:34:28
However, all of DB's artwork should be in MM soon after he publishes. Though, I'm not sure what Hammer is doing with the ones that don't make the grade. I think they should be dropped into the unused folder, just because they're still awesome.

I normally commit all the new ones within a week of getting them, depending on RL time commitments.

So far 100% of the sprites DB has made that have units are used.  The old ones I drop into the unused folder except for some of the real old ones.  I've actually replaced sprites that go back to 2005 with new DB ones.

DB and I also regularly communicate about units that are needed to be done or whats up with them.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Xenon54z on 14 July 2015, 21:40:50
DB and I also regularly communicate about units that are needed to be done or whats up with them.

Ah! So your the Godfather pulling the strings. 8)

Excellent work to the both of you! Always fun to see a new icon pop up that you weren't expecting.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 July 2015, 23:30:21
A reminder; if you have a request then please PM me. It's easier to keep track of that way and it means that I don’t have to hunt through replies to find if there's any new ones
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 July 2015, 04:40:47
Another request, and this one is definitely urgent. It's also a headache.

The Grand Titan is one of those 'Mechs that is kind of crap, but at the same time just looks so damned cool. This goes doubly so of the sword-wielding variant. However, it was also a pain in the bottom to draw, and took me longer then nearly every other icon I can think of so far (Especially when you consider that it has relatively few variants). Not only did I completely re-draw it at least once, I also modified it just before I sent it off for submission.

On the other hand, given the prior icons, it was needed so bad. Definitely worth the pain... or not, given the collateral damage involved.

(http://orig06.deviantart.net/fb18/f/2015/196/5/c/megamek___grand_titan_by_deadborderbob-d91df8z.gif)

T-IT-N10M Grand Titan

(http://img.photobucket.com/albums/v59/deadborder/grandtitan_n11m_zpspiflkuie.gif)

T-IT-N11M Grand Titan

(http://img.photobucket.com/albums/v59/deadborder/grandtitan_n13m_zpstpmcxy89.gif)

T-IT-N13M Grand Titan

(http://img.photobucket.com/albums/v59/deadborder/grandtitan_n14r_zpsd3resi48.gif)

T-IT-N14R 'Vengeance' Grand Titan
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 15 July 2015, 06:32:54
You forgot, Primus Optimal from Welcome to Nebula California in your Grand Titans icons.  ;D J/K

Your icons look awesome man.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 15 July 2015, 08:24:25
Looks great.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 July 2015, 09:29:13
And now for the Titan and Titan II, the Grand Titan's very, very loose progenitor and cousin. Yep, this is pure collateral damage, even though the connection is a loose family linage and  weighing 100 tons. Yep, I'm like that.

(http://orig05.deviantart.net/c827/f/2015/196/a/2/megamek___titan_by_deadborderbob-d91e3lp.gif)

TI-1A Titan

(http://img.photobucket.com/albums/v59/deadborder/titan_1aj_zpszd8yrjkk.gif)

TI-1Aj Titan

(http://img.photobucket.com/albums/v59/deadborder/titan_1ar_zpsuoaqhzmh.gif)

TI-1Ar Titan

(http://img.photobucket.com/albums/v59/deadborder/titanii_zpshtjzpags.gif)

TI-2P Titan II

(http://img.photobucket.com/albums/v59/deadborder/titanii_2pa_zpswbfgsw78.gif)

TI-2PA Titan II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Trailblazer on 15 July 2015, 11:30:48
An old favorite from BattleTechnology!  Thanks for doing the Titan.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 15 July 2015, 17:03:38
And now for the Titan and Titan II, the Grand Titan's very, very loose progenitor and cousin. Yep, this is pure collateral damage, even though the connection is a loose family linage and  weighing 100 tons. Yep, I'm like that.

(http://orig05.deviantart.net/c827/f/2015/196/a/2/megamek___titan_by_deadborderbob-d91e3lp.gif)

TI-1A Titan

(http://img.photobucket.com/albums/v59/deadborder/titan_1aj_zpszd8yrjkk.gif)

TI-1Aj Titan

(http://img.photobucket.com/albums/v59/deadborder/titan_1ar_zpsuoaqhzmh.gif)

TI-1Ar Titan

(http://img.photobucket.com/albums/v59/deadborder/titanii_zpshtjzpags.gif)

TI-2P Titan II

(http://img.photobucket.com/albums/v59/deadborder/titanii_2pa_zpswbfgsw78.gif)

TI-2PA Titan II


Wow... :o. 

Very glad to see these and the Grand Titan(s). O0

Domo arigato gozaimasu.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 16 July 2015, 01:46:39
Tagged.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 July 2015, 03:59:57
A double request is a double request, and when it's a double request for two 'Mechs that makes it even more so. And as a result, I drove myself moderately insane trying to draw the Beowulf. Those knees...

(http://orig04.deviantart.net/fbcd/f/2015/198/e/8/megamek___beowulf_by_deadborderbob-d91n3bt.gif)

BEO-12 Beowulf

(http://img.photobucket.com/albums/v59/deadborder/beowulf_14_zpsqnh4mrhu.gif)

BEO-14 Beowulf

(http://orig05.deviantart.net/5d0f/f/2015/198/1/0/megamek___beowulf_iic_by_deadborderbob-d91n3dt.gif)

Beowulf IIC (Standard)/PR
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 17 July 2015, 04:24:20
Yet another massive improvement on the existing icon. Thanks for the quick turn-around time on that, too, because there are Beowulfs involved in both of the scenarios I'm currently in the middle of.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 July 2015, 03:59:05
Here's the Daimyo. It's not riding a bicycle. Yes, that was an in-joke that only members of my game group would get.

This was another request, and one that actually turned out to be rather easy to do, a fact helped by my having the mini on hand. More requests need to be like this.

(http://orig07.deviantart.net/e80f/f/2015/200/7/8/megamek___daimyo_by_deadborderbob-d91wktm.gif)

DMO-1K Daimyo

(http://img.photobucket.com/albums/v59/deadborder/daimyo_2k_zpsbwyghhlh.gif)

DMO-2K Daimyo

(http://img.photobucket.com/albums/v59/deadborder/daimyo_2k_zpsbwyghhlh.gif)

DMO-4K/5K Daimyo

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 July 2015, 01:48:03
And now for a triple request! Yep, that's at the level of "drop everything and do it right now." I had been saving this one for a later date and a bigger project, but a triple is, well, yeah.

It was a total pain to draw, though.

(http://orig12.deviantart.net/0e10/f/2015/200/a/f/megamek___thunderbolt_1c_by_deadborderbob-d9216bj.gif)

TDR-1C Thunderbolt
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 July 2015, 02:53:40
And now for the Lightray, the double request I was going to do before it got sidetracked by a triple request. So yeah.

It's funny looking.

(http://orig05.deviantart.net/ddf2/f/2015/201/b/3/lightray_by_deadborderbob-d921bk3.gif)

LGH-4W Lightray

(http://img.photobucket.com/albums/v59/deadborder/lightray_4y_zpsjk1fboik.gif)

LGH-4Y Lightray

(http://img.photobucket.com/albums/v59/deadborder/lightray_5w_zpspl5ru0tn.gif)

LGH-5W/6W Lightray

(http://img.photobucket.com/albums/v59/deadborder/lightray_7w_zpsya2wtdn8.gif)

LGH-7W Lightray
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 20 July 2015, 05:50:12
That it is but thanks for all the icons anyway.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 20 July 2015, 16:14:50
Pretty pretty T-Bolt  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 July 2015, 03:17:18
Another double request! And this one drove me very mad but hey, double request.

The Vanquisher is a very... extroverted 'Mech. It also has some very... odd variants. Yep.

(http://orig00.deviantart.net/5bb0/f/2015/203/2/0/megamek___vanquisher_by_deadborderbob-d92bdey.gif)

VQR-2A Vanquisher

(http://img.photobucket.com/albums/v59/deadborder/vanquisher_2b_zpsihw1wgg7.gif)

VQR-2B Vanquisher

(http://img.photobucket.com/albums/v59/deadborder/vanquisher_5v_zpsukzcdifg.gif)

VQR-5V Vanquisher

(http://img.photobucket.com/albums/v59/deadborder/vanquisher_7u_zps4ecutnoz.gif)

VQR-7U Vanquisher

(http://img.photobucket.com/albums/v59/deadborder/vanquisher_7v_zps1bzud1gm.gif)

VQR-7V Vanquisher

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 22 July 2015, 03:33:25
:o Oh my, super-sized Vanquishers. Thanks DB XD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Leozack on 22 July 2015, 05:08:00
And now for the Lightray, the double request I was going to do before it got sidetracked by a triple request. So yeah.

It's funny looking.

But so endearing with it. :-)

Thank you for doing those DB, as a long term lurker who runs a couple of salvaged Lightray's in my personal unit it'll be nice to have those prettied up Icons for them.

Karl
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 July 2015, 23:49:42
Today's Icon, the Lancelot, was actually an internal request that was lurking since forever, but then got bumped up by becoming a double. So yay. It was a pain to draw, but once the base was done, the variants came stupidly easily, as you will see.

(http://orig13.deviantart.net/3b08/f/2015/203/5/5/megamek___lancelot_by_deadborderbob-d92fqmq.gif)

LNC25-01/02/04/06 Lancelot

(http://img.photobucket.com/albums/v59/deadborder/lancelot_01x_zps1mgmxg6w.gif)

LNC25-01X Lancelot

(http://img.photobucket.com/albums/v59/deadborder/lancelot_03_zpspemwc4tr.gif)

LNC25-03/08 Lancelot

(http://img.photobucket.com/albums/v59/deadborder/lancelot_05_zpsucqwptxn.gif)

LNC25-05 Lancelot
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Avitue on 23 July 2015, 00:24:47
That Vanquisher is BIG, it's FAT, it's UGLY...

It's Perfect! :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 23 July 2015, 06:11:33
Lancelots came out fantastically.  They look better than miniature/pictures do!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 July 2015, 03:33:53
Today's request is allready behind the times on variants, though I won't be completing it until we get the 3150 Record Sheets. In the meantime, here's the up-until-recently complete run of Tempest icons. This one was a request, but boy was it needed.

(http://orig14.deviantart.net/ff17/f/2015/205/5/1/megamek___tempest_by_deadborderbob-d92l6au.gif)

TMP-3G/3M Tempest

(http://img.photobucket.com/albums/v59/deadborder/tempest_3ma_zpste7k9arw.gif)

TMP-3MA Tempest

(http://img.photobucket.com/albums/v59/deadborder/tempest_3m2_zpsb1xxwtmo.gif)

TMP-3M2 'Storm Tempest' Tempest
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 24 July 2015, 04:52:25
That they did. These Tempies look fantastic.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 24 July 2015, 08:06:20
These are some of my favorites from among everything you've made in the last few months. The improvement is huge!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Evil Imperial on 24 July 2015, 19:01:33
So when the Re-Unseen come out does this mean new icons for the Unseen, thus driving poor Deadborder crazier, or we gonna leave the old school icons as is?

[Why yes I'm pre-requesting the old Unseen as a mega request, and also still waiting on the DIMP VTOL Gunship variant.]
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 24 July 2015, 20:17:27
[Why yes I'm pre-requesting the old Unseen as a mega request.....]

The old unseen (ie the not to be seen mechs) are already in MM.  As for the new look for "Classics" I'm sure DB will do them when he has proper art work and mini's to work off.

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 July 2015, 20:22:32
The first I knew of the "Classics" redesigned Warhammer was when I first logged in this morning and got a PM with an icon request for it. Since then, I've had a couple more. Seriously, guys. You're driving me insane. And yet, I can't say no.

At this point, the Wammer is the only one of these designs that we have enough pictures of for me to do an icon. I suspect that will change soon.

(http://orig07.deviantart.net/3b79/f/2015/205/8/c/megamek___warhammer_by_deadborderbob-d92okq6.gif)

WHM-6R/6Rb/6Rk/6L/7K Warhammer; Warhammer C

(http://img.photobucket.com/albums/v59/deadborder/warhammer_6d_zps5aqsf8pk.gif)

WHM-6D Warhammer

(http://img.photobucket.com/albums/v59/deadborder/warhammer_7a_zpsvsg0vcvb.gif)

WHM-7A Warhammer

(http://img.photobucket.com/albums/v59/deadborder/warhammer_7m_zpsuh8fo89z.gif)

WHM-7M Warhammer

(http://img.photobucket.com/albums/v59/deadborder/warhammer_7s_zps0umnes3u.gif)

WHM-7S Warhammer
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Khylon on 25 July 2015, 06:46:11
Those look great, but where did this "Classic" redesign come from?

Edit: Never mind. Now I'm excited :P
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Evil Imperial on 25 July 2015, 10:40:37
The Warhammer is looking really good, thanks.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 25 July 2015, 16:10:35
Those look great, but where did this "Classic" redesign come from?

Edit: Never mind. Now I'm excited :P

Check here (http://bg.battletech.com/news/news-and-announcements/drop-pod-sequence-initiatedthree-two-one/)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Terrace on 25 July 2015, 22:49:35
So the "Classic" redesign is about bringing back the Unseen designs without getting Harmony Gold on our backs?

 [rockon] [applause]
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 July 2015, 03:16:13
Post-Jihad, the Toyama would have probably been extinct even without the destruction of the WOBM and the nuking of Gibson. It's name would be kinda unpopular...

With that being said, it was a snap to draw and had few variants. More requests need to be like this.

(http://orig02.deviantart.net/f857/f/2015/207/a/a/megamek___toyama_by_deadborderbob-d92umha.gif)

TYM-1A Toyama

(http://img.photobucket.com/albums/v59/deadborder/toyama_1b_zpsuqe51dyr.gif)

TYM-1B Toyama

(http://img.photobucket.com/albums/v59/deadborder/toyama_1c_zps4anheznp.gif)

TYM-1C Toyama
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 July 2015, 03:58:17
The Gunslinger is amazing, in that while it has very few illustrations, none of them look like each other beyond the vaguest similarities. This also extends to the mini, which makes it even harder to draw. Making it harder still is trying to draw an icon that doesn't look like an armoured teddy bear. Now that I've said it, you can't unsee it.

On the other hand, one icon covers every variant. That's so rare and yet so very enjoyable.

(http://orig06.deviantart.net/09c9/f/2015/208/6/b/megamek___gunslinger_by_deadborderbob-d92zofm.gif)

GUN-1ERD/2ERD/2ERDr Gunslinger
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 July 2015, 23:34:56
Ever notice that I get a lot of requests for 100 ton 'Mechs?

Today's icon was a bit of a struggle to draw, as I needed to make massive revisions to it at the last minute. You'd think that the arm with the thick, double-barreled weapon pod would be the one with the Gauss Rifle in it, while the one with the understated underslung weapon would be the Medium Laser, right? Wrong!

So after a lot of blood, sweat and tears, here's the Thunder Hawk.

(http://orig11.deviantart.net/dd25/f/2015/208/1/6/megamek___thunder_hawk_by_deadborderbob-d93485v.gif)

TDK-7X Thunder Hawk

(http://img.photobucket.com/albums/v59/deadborder/thunderhawk_7kma_zpsagfvw2ya.gif)

TDK-7KMA Thunder Hawk

(http://img.photobucket.com/albums/v59/deadborder/thunderhawk_7s_zpsyn4eezxu.gif)

TDK-7S Thunder Hawk

(http://img.photobucket.com/albums/v59/deadborder/thunderhawk_7y_zpsaj2qxvyg.gif)

TDK-7Y Thunder Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 28 July 2015, 00:01:09
Making it harder still is trying to draw an icon that doesn't look like an armoured teddy bear. Now that I've said it, you can't unsee it.
Yes...yes, I can't. ;D

So after a lot of blood, sweat and tears, here's the Thunder Hawk.
Your sacrifice is much appreciated, DB. Keep up the great work!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 July 2015, 03:30:11
Another hundred-tonner? How many do I have left to do? (Don't answer that)

Today's hundred thousand kilos of pain is the Scylla, an esoteric 'Mech with esoteric looks that was an utter pain to draw. But at the same time, one look at the old icon will show how much it was needed and also give you some idea of how badly my eyes bled doing this one.

Also, it means that I'm vaguely ready for if we ever get the Storm Giant...

(http://orig09.deviantart.net/d6b7/f/2015/210/b/3/megamek___scylla_by_deadborderbob-d939pxj.gif)

Scylla (Standard)

(http://img.photobucket.com/albums/v59/deadborder/scylla_2_zpsrwy6ua3p.gif)

Scylla 2

(http://img.photobucket.com/albums/v59/deadborder/scylla_3_zpsgm2nz7td.gif)

Scylla 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 29 July 2015, 20:26:39
These look great man.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 July 2015, 04:16:54
Just because I cleared a request list doesn't mean I get to rest. I still have a lot of internal requests plus my own personal annoyances to deal with.

From one of these lists (I'll let you guess which) comes the Raven, which has a surprisingly high number of variants plus not one but two advanced variants. Those need their own icon too, which I'd actually drawn a long time back. So then I had to do a new run of Raven icons to bring it up to standard... and then revise the Raven II icon for consistency. This is my life.

(http://img.photobucket.com/albums/v59/deadborder/raven_1x_zpspbqihanz.gif)

RVN-1X/3X Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_2x_zpsvdjbdllw.gif)

RVN-2X Raven

(http://orig12.deviantart.net/4f6d/f/2015/211/8/c/megamek___raven_by_deadborderbob-d93eve9.gif)

RVN-3L/4L/4LC Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_3m_zpsyfelfyxf.gif)

RVN-3M Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_4lr_zps2fcfibdn.gif)

RVN-4Lr Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_4x_zpst8bocx0w.gif)

RVN-4X Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_sr_zpsk5w6bsx1.gif)

RVN-SR 'Shattered Raven' Raven

(http://img.photobucket.com/albums/v59/deadborder/raven_ss_zpsewkzv5nf.gif)

RVN-SS 'Shattered Raven' Raven

(http://orig02.deviantart.net/3685/f/2015/211/c/4/megamek___raven_ii_by_deadborderbob-d6y55um.gif)

RVN-3X Raven X/RVN-5X Raven II/
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 31 July 2015, 04:47:17
I am genuinely surprised that nobody has requested the Wolfhound. This is for two reasons; the first is that it's a popular 'Mech. The second is that its current icons are a complete mess with at least three different sets drawn by at least three different people. Consistency, people!

Drawing the Wolfhound wasn't difficult because of the number of variants, but because of the number of times I had to redraw it's head.

(http://orig13.deviantart.net/5dd5/f/2015/212/d/8/megamek___wolfhound_by_deadborderbob-d93jy4y.gif)

WLF-1/1A/1B/2 Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhound_2h_zpscquvkqmf.gif)

WLF-2H/2X Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhound_3m_zpsbspv5dsf.gif)

WLF-3M Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhound_3s_zpsngmj4klh.gif)

WLF-3S Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhound_4w_zpsddkv4pfh.gif)

WLF-4W Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhound_4wa_zps9o7zjama.gif)

WLF-4WA Wolfhound

(http://orig03.deviantart.net/0397/f/2015/212/a/c/megamek___wolfhound_wlf_5_by_deadborderbob-d93jy7d.gif)

WLF-5 Wolfhound

(http://img.photobucket.com/albums/v59/deadborder/wolfhoundiic_zpsd35oxdf8.gif)

Wolfhound IIC
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 31 July 2015, 05:02:15
Yeah, I'm actually kinda surprised I never requested it, if nothing else. Looks great, of course.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Battleclad on 31 July 2015, 09:21:25
To be fair it's getting kind of hard to remember which you haven't done and aren't lurking waiting for a release.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 31 July 2015, 13:27:30
To be fair it's getting kind of hard to remember which you haven't done and aren't lurking waiting for a release.

+1

Is there a list somewhere of mechs that still need them or could be improved?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 August 2015, 02:22:18
And now for a double request one that was a long time coming. I'd been sitting on this one as a mod request for some time, but then it got bumped up to Double. And in truth, I kind of enjoyed it.

Have a Mackie. Have a lot of them.

(http://orig14.deviantart.net/192f/f/2015/215/7/1/megamek___mackie_by_deadborderbob-d93ymb1.gif)

MSK-5S Mackie

(http://img.photobucket.com/albums/v59/deadborder/mackie_6s_zps6dubj348.gif)

MSK-6S Mackie

(http://img.photobucket.com/albums/v59/deadborder/mackie_7a_zpssbova3sd.gif)

MSK-7A Mackie

(http://img.photobucket.com/albums/v59/deadborder/mackie_8b_zpsdcvvmtgy.gif)

MSK-8B/9H Mackie
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 August 2015, 03:17:52
I want to say a big thanks to one of my friends who's not on the board (that I know of...) who has lent me a lot of Minis along the way. Given that they've included a lot of awkward, weird, complicated or just plain strange 'Mechs - specifically TRO3055 ones - they've helped me immensely. Today's icon, the Komodo, is a perfect example.

(http://orig06.deviantart.net/d5da/f/2015/215/a/2/megamek___komodo_by_deadborderbob-d93yqwj.gif)

KIM-2/2C/3C Komodo

(http://img.photobucket.com/albums/v59/deadborder/komodo_2a_zpszdqy29hb.gif)

KIM-2A Komodo

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 03 August 2015, 09:53:51
Another hundred-tonner? How many do I have left to do? (Don't answer that)

Today's hundred thousand kilos of pain is the Scylla, an esoteric 'Mech with esoteric looks that was an utter pain to draw. But at the same time, one look at the old icon will show how much it was needed and also give you some idea of how badly my eyes bled doing this one.

Also, it means that I'm vaguely ready for if we ever get the Storm Giant...
Well, there is a mini-TRO, TRO Golden Century on the coming releases that I hope has the Storm Giant and some others like it in there.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 August 2015, 03:28:35
Here's another one from the "Thank god I have the Mini to hand" collection (Which also overlaps a lot with the "Weird looking DCMS 'Mechs" collection, funny that), in the form of the Hitman. It's head was probably the hardest thing to draw, which should surprise nobody.

(http://orig13.deviantart.net/b956/f/2015/217/9/1/megamek___hitman_by_deadborderbob-d949fzc.gif)

HM-1 Hitman

(http://img.photobucket.com/albums/v59/deadborder/hitman_1r_zpss6a2hlqt.gif)

HM-1r Hitman

(http://img.photobucket.com/albums/v59/deadborder/hitman_2_zpsuelkf8ag.gif)

HM-2 Hitman

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 August 2015, 03:36:13
And up next is one from the "I can't believe that somebody actually requested this" collection (Which also adds to the "Very annoying variant numbering scheme" collection as well), in the form of the Jackal. Its variants were hard to draw. Totally.

(http://orig12.deviantart.net/915d/f/2015/217/4/6/megamek___jackal_by_deadborderbob-d949gnh.gif)

JA-KL-1532 Jackal

(http://img.photobucket.com/albums/v59/deadborder/jackal_55_zpsiuitsb37.gif)

JA-KL-55 Jackal

(http://img.photobucket.com/albums/v59/deadborder/jackal_1579_zpsi1tua9sv.gif)

JA-KL-1579 Jackal
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 05 August 2015, 03:46:58
Wow, that was fast. Thanks as always, dude, you're the best.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 August 2015, 07:11:36
Wow, that was fast. Thanks as always, dude, you're the best.

Glad you like it.

And I had one 3055 30-tonner allready on the books. So why not do the next one after it while I'm there?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 05 August 2015, 22:05:54
The Komodo looks like a pissed off ET  ;D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 August 2015, 03:53:49
Time for another 'Mech in the odd designations series. Today, it's the Falcon Hawk, not to be confused with any one of the zillion or so other 'Mechs called Falcon-something or something-Hawk.

(http://orig03.deviantart.net/cf11/f/2015/219/9/b/megamek___falcon_hawk_by_deadborderbob-d94jsin.gif)

FNHK-9K Falcon Hawk

(http://img.photobucket.com/albums/v59/deadborder/falconhawk_9k1a_zpsrzhxrkcq.gif)

FNHK-9K1A Falcon Hawk

(http://img.photobucket.com/albums/v59/deadborder/falconhawk_9k1b_zpsbrxa6jnm.gif)

FNHK-9K1B Falcon Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 August 2015, 03:57:51
And how for another request. The Wraith was one I was happy to get, chiefly because it's one of my favourite 'Mechs full stop and, as such, I desperately wanted to give it a new icon. It was on my "personal annoyance" list, but getting it as a request bumped it up massively.

Plus I can cover all it's variants with one icon. I love it when that happens.

(http://orig12.deviantart.net/0745/f/2015/219/3/7/megamek___wraith_by_deadborderbob-d94jt4p.gif)

TR1/TR2/TR3 Wraith
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 07 August 2015, 06:02:04
And how for another request. The Wraith was one I was happy to get, chiefly because it's one of my favourite 'Mechs full stop and, as such, I desperately wanted to give it a new icon. It was on my "personal annoyance" list, but getting it as a request bumped it up massively.

Plus I can cover all it's variants with one icon. I love it when that happens.

(http://orig12.deviantart.net/0745/f/2015/219/3/7/megamek___wraith_by_deadborderbob-d94jt4p.gif)

TR1/TR2/TR3 Wraith
Are you doing the experimental ones separate? TR2-X Wraith Alexander from XTRO Experimental Technical Readout: Gladiators?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 August 2015, 03:08:50
Time for another 3055 'Mech with a weird designation and a strange shape that doesn't translate well. Yes, I know, this covers an awful lot of them. But for today, it's the Grim Reaper. The Icon actually looks bigger then I'd planned mainly because of it's essentially inverted pyramid shape that makes it's top-down a lot larger then it's shape would suggest.

(http://orig12.deviantart.net/91cf/f/2015/222/5/6/grimreaper_by_deadborderbob-d951dl5.gif)

GRM-R-PR29 Grim Reaper

(http://img.photobucket.com/albums/v59/deadborder/grimreaper_pr30_zpsqlllxhc6.gif)

GRM-R-PR30 Grim Reaper

(http://img.photobucket.com/albums/v59/deadborder/grimreaper_pr31_zpsk1e0hyi5.gif)

GRM-R-PR31 Grim Reaper
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 August 2015, 03:22:48
The Bloodhound was an odd draw, to say the least. It's torso is actually very small and narrow, but the design of its legs and especially its arms cause it to sprawl insanely widely. The result is an icon that seems to be a lot bigger then it is. Of course, it was also a pain in the posterior to draw. But a request is a request...

Worst part is that of my current request list, it's not the one I'm fearing most.

(http://orig00.deviantart.net/86b1/f/2015/224/d/e/megamek___bloodhound_by_deadborderbob-d95bvv2.gif)

B1-HND Bloodhound

(http://img.photobucket.com/albums/v59/deadborder/bloodhound_b2_zpsacagqkek.gif)

B2-HND Bloodhound

(http://img.photobucket.com/albums/v59/deadborder/bloodhound_b3_zpsj1cdwgs2.gif)

B3-HND Bloodhound
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 August 2015, 03:29:32
The Nightsky (Not to be confused with the Nightstar, Night Hawk, Night Gyr or a fictional luxury car) is one of my favourite medium 'Mechs, and one I infinitely prefer over its predecessor. It's also lacking in the weird shapes variant naming of many other 3055 'Mechs. So that's all cool. On the other hand, it has a trillion variants that differ in small but singificant details, so argh.

(http://orig01.deviantart.net/20bf/f/2015/224/1/c/megamek___nightsky_by_deadborderbob-d95bwfl.gif)

NGS-4S Nightsky

(http://img.photobucket.com/albums/v59/deadborder/nightsky_4t_zpsatxjqx0e.gif)

NGS-4T Nightsky

(http://img.photobucket.com/albums/v59/deadborder/nightsky_5s_zpsqxjmyukt.gif)

NGS-5S Nightsky

(http://img.photobucket.com/albums/v59/deadborder/nightsky_5t_zpsiog58exl.gif)

NGS-5T Nightsky

(http://img.photobucket.com/albums/v59/deadborder/nightsky_6s_zpsqkuntvfh.gif)

NGS-6S Nightsky

(http://img.photobucket.com/albums/v59/deadborder/nightsky_6t_zpsfrs9y8gx.gif)

NGS-6T Nightsky
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 August 2015, 08:50:17
Quads are allways a challenge, but a double request is a double request, and my code of honour says that I must do it no matter what. And the truth is, this was a rather rewarding draw. Plus the Barghest is a 'Mech I like a lot, which is allways a bonus.

In the end, I wound up doing not one but three "Basic" icons for this 'Mech. That should tell you a lot about how complicated it was to draw.

(http://orig10.deviantart.net/122b/f/2015/225/6/8/megamek___barghest_by_deadborderbob-d95hod4.gif)

BGS-1T Barghest

(http://img.photobucket.com/albums/v59/deadborder/barghest_2t_zpsoftbwomp.gif)

BGS-2T Barghest

(http://img.photobucket.com/albums/v59/deadborder/barghest_3t_zpsdlhktsoq.gif)

BGS-3T Barghest

(http://img.photobucket.com/albums/v59/deadborder/barghest_4t_zps4bpuiwow.gif)

BGS-4T/4X Barghest

(http://img.photobucket.com/albums/v59/deadborder/barghest_7s_zpsqko8hvl0.gif)

BGS-7S Barghest

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 August 2015, 03:53:02
The Eyleuka (Known as the Ukulele in my games for various reasons) is pretty high on my "I can't believe that somebody requested this" list. But they did, so here it is. It's a pretty strange 'Mech that could be (politely) described as "a collection of bad design decisions". And two of its variants are prototypes or saw only limited production. So yeah.

Also, it has what one of my friends describes as "fondle arms". There's more then a few 'Mechs with similar features, and they're allways a pain to draw.

(http://orig07.deviantart.net/1529/f/2015/226/8/c/megamek___eyleuka_by_deadborderbob-d95lwkp.gif)

EYL-45A Eyleuka

(http://img.photobucket.com/albums/v59/deadborder/eyleuka_4a_zpsnf2xidqj.gif)

EYL-4A Eyleuka

(http://img.photobucket.com/albums/v59/deadborder/eyleuka_35a_zpsy5sdds3u.gif)

EYL-35A Eyleuka

(http://img.photobucket.com/albums/v59/deadborder/eyleuka_45b_zpscvf0ooe3.gif)

EYL-45B Eyleuka
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 August 2015, 04:02:47
And conversely, here's the Cobra which has only two variants, and they're both close enough to use the same image. So yeah.

(http://orig11.deviantart.net/964c/f/2015/226/1/c/megamek___cobra_by_deadborderbob-d95lxsf.gif)

CBR-02/03 Cobra
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 14 August 2015, 04:22:08
I believe I requested the Eyleuka, and it looks a damn sight better than the old icon.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 August 2015, 07:33:23
Usually when I post these, I do such with a bit of commentary on my creative process. Today I'm going to be a bit different.

I've dedicated this Icon, the Shogun, to a friend of mine. Sean McGerty passed away very suddenly and unexpectedly last Wednesday. He was a member of the Tuesday night Battletech group I play in, and while I'd only known him for a bit over a year, he'd been a really great guy. A long-time player who had recently returned to the game after a decade-plus hiatus, he was very enthusiastic and a fun guy to play with. He was also incredibly helpful, and did a lot for the group like providing lifts from the game or snacks or the like.

He was a great guy, and we will miss him.

(http://orig08.deviantart.net/3f59/f/2015/229/c/9/megamek___shogun_by_deadborderbob-d9615nz.gif)

SHG-2E/2F Shogun

(http://img.photobucket.com/albums/v59/deadborder/shogun_2h_zpsig0hfntf.gif)

SHG-2H Shogun

(http://img.photobucket.com/albums/v59/deadborder/shogun_c_zpsuevmyhov.gif)

Shogun C

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 17 August 2015, 15:51:53
My condolences for your loss.

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 17 August 2015, 16:46:28
That's truly a shame. I'm sure he will be missed...
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Evil Imperial on 17 August 2015, 22:30:04
Can I request the Superheavy vehicles the Gulltoppr and Destrier plus it's Ballista Trailer. [Still waiting on the DIMP VTOL Gunship]

Hopefully someone else will request the remaining super heavies.

How insane are we driving you by now?

Sorry about your loss. Take as much time as you need, we can wait for more icons, and we would understand why.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Louie N on 17 August 2015, 23:15:35
Sorry for your loss. 
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Rebel Yell on 17 August 2015, 23:24:45
Good friendship lasts forever, thankfully.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Schugger on 18 August 2015, 03:00:55
You're only dead if you are forgotten by those who are still alive.
My condolences.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 August 2015, 22:31:31
I should be talking about the usual run of all the reasons why this icon drove me mad. But today we're going to cover something a little more amusing

Ms Mothrapickles was a Grand Crusader II pilot from one of our Megamek games (One of my friends tends towards... colourful pilot names). He'd decided to run Ms Mothrapickles TSM all the time, even though there usually was little benefit to doing such while suffering the drawbacks associated with the heat. This came to a head when Ms. Mothrapickles suffered an engine hit (from a Plasma rifle no less) which caused her Grand Crusader II to overheat and shut down. Upon shutting down, it then fell on its allready damaged torso and suffered a crit - to the ammunition. Boom.

(http://orig05.deviantart.net/c547/f/2015/230/3/2/megamek___grand_crusader_by_deadborderbob-d969o38.gif)

GRN-D-01 Grand Crusader

(http://img.photobucket.com/albums/v59/deadborder/grandcrusader_02_zpslgjy4eed.gif)

GRN-D-02 Grand Crusader

(http://orig07.deviantart.net/9cf4/f/2015/230/d/e/megamek___grand_crusader_ii_by_deadborderbob-d969oax.gif)

GRN-D-03 Grand Crusader II

(http://img.photobucket.com/albums/v59/deadborder/grandcrusaderii_04_zps0samfyz1.gif)

GRN-D-04 Grand Crusader II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 August 2015, 03:21:55
I have had a lot of requests for 85 ton 'Mechs of late.

At any rate, here's the Blood Kite, which was a real menace to draw. Seriously. A complicated design (to say the least), lack of good pictures... you name it. So yeah. I wept tears of blood doing this one. Which is kinda appropriate.

(http://orig06.deviantart.net/aafb/f/2015/231/f/4/megamek___blood_kite_by_deadborderbob-d96afww.gif)

Blood Kite (Standard)

(http://img.photobucket.com/albums/v59/deadborder/bloodkite_2_zpsgfrqzc0k.gif)

Blood Kite 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 19 August 2015, 04:05:48
Should the shoulder mounted missile launcher on the shogun be that small? That or they blend in too much.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 19 August 2015, 06:28:38
You made the Grand Crusader more viewable than the actual miniature.  thank you Sir!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 August 2015, 05:42:08
The Spector's TRO art was so useless that I had to resort not only to the mini as a reference, but the horrible original art of it in the McCarron's Armoured Cavalry scenario pack. Yeah, it's that bad.

Also, what the hell is with one variant breaking the naming scheme? This is why we can't have nice things.

(http://orig09.deviantart.net/e23c/f/2015/232/7/e/megamek___spector_by_deadborderbob-d96fbds.gif)

SPR-4F Spector

(http://img.photobucket.com/albums/v59/deadborder/spector_4f_zps3numkked.gif)

SPR-5F Spector

(http://img.photobucket.com/albums/v59/deadborder/spector_5s_zps66bge2ea.gif)

SPR-5S Spector

(http://img.photobucket.com/albums/v59/deadborder/spector_st_zpsjgtdp8fh.gif)

SPR-ST Spector
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 20 August 2015, 06:19:41
Too bad you can't have one what translucent, to represent the Specter using the Polarization/Chameleon stealth system. 
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 August 2015, 08:43:28
Too bad you can't have one what translucent, to represent the Specter using the Polarization/Chameleon stealth system.

Oh, if only! I suppose I could try drawing it as just outlines, but that'd look... ugly.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: arlith on 20 August 2015, 12:02:05
Too bad you can't have one what translucent, to represent the Specter using the Polarization/Chameleon stealth system.

MM already uses a translucent effect to indicate if a unit has been seen by an enemies.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 August 2015, 03:46:28
I hate drawing quads

But I must fulfil all requests.

Here's the Bishamon

Aargh

(http://orig06.deviantart.net/4096/f/2015/233/1/7/megamek___bishamon_by_deadborderbob-d96jny7.gif)

BSN-3K Bishamon

(http://img.photobucket.com/albums/v59/deadborder/bishamon_4k_zpso63lk6hi.gif)

BSN-4K Bishamon

(http://img.photobucket.com/albums/v59/deadborder/bishamon_5kc_zpsrrvp9fil.gif)

BSN-5KC Bishamon
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 21 August 2015, 06:48:39
Man, that doesn't look right.   I know it must be tough!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 21 August 2015, 08:54:10
Even with your expert touch, the Bish looks ... quaint. :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 August 2015, 04:10:32
Now that I'm through the public request list, it's time for the internal private request list. It's like that.

First up is the Bombardier, a 'Mech that was shockingly easy to draw. Well, save for one weird-looking variant, that is...

(http://orig05.deviantart.net/7621/f/2015/234/a/7/megamek___bombardier_by_deadborderbob-d96oe0u.gif)

BMB-10D/12D Bombardier

(http://img.photobucket.com/albums/v59/deadborder/bombardier_14c_zpszi7jqvpc.gif)

BMB-14C Bombardier

(http://img.photobucket.com/albums/v59/deadborder/bombardier_14k_zps1lg6savr.gif)

BMB-14K Bombardier

(http://img.photobucket.com/albums/v59/deadborder/bombardier_05a_zpszhmzzsqv.gif)

BMB-05A Bombardier
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 August 2015, 04:19:40
When I got this request, I learned of what the requester called "Argus Syndrome." The term is described as "a 'Mech who's Icon used to be okay, but the more Icons I do, the more it sticks out". So here in reply is the Argus, which (hopefully) should overcome the term named for it.

(http://orig04.deviantart.net/88be/f/2015/235/0/6/megamek___argus_by_deadborderbob-d96t8ci.gif)

AGS-4D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_2d_zpsfpceixju.gif)

AGS-2D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_5d_zps1qbb92gj.gif)

AGS-5D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_6f_zps9ww14fti.gif)

AGS-6F Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_8dx_zps7wkozcez.gif)

AGS-8DX Argus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 23 August 2015, 05:52:34
Arrrrrgh!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Sharpnel on 23 August 2015, 06:12:18
When I got this request, I learned of what the requester called "Argus Syndrome." The term is described as "a 'Mech who's Icon used to be okay, but the more Icons I do, the more it sticks out". So here in reply is the Argus, which (hopefully) should overcome the term named for it.

(http://orig04.deviantart.net/88be/f/2015/235/0/6/megamek___argus_by_deadborderbob-d96t8ci.gif)

AGS-4D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_2d_zpsfpceixju.gif)

AGS-2D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_5d_zps1qbb92gj.gif)

AGS-5D Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_6f_zps9ww14fti.gif)

AGS-6F Argus

(http://img.photobucket.com/albums/v59/deadborder/argus_8dx_zps7wkozcez.gif)

AGS-8DX Argus

They...all...look...the...same


Arrrrrgh!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 August 2015, 07:05:47
They...all...look...the...same

The differences are minor, but trust me; they are there.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 23 August 2015, 08:39:14
Just the guns or something else?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 23 August 2015, 08:41:30
It looks like gun barrel. It's sometimes wide, sometimes narrow.   I guess it take zoom in to really notice the details.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 August 2015, 09:35:54
It looks like gun barrel. It's sometimes wide, sometimes narrow.   I guess it take zoom in to really notice the details.

It's other details as well. That will show you how obsessive I am
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Jayof9s on 23 August 2015, 10:06:34
If you look close enough, the gun barrel changes a bit between models, the missiles change, and sometimes there's a laser or not a laser in certain locations (torso, arms, etc.)

We could make a 'spot the difference' game out of the Argus.  ;)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Sir Chaos on 24 August 2015, 03:27:13
If you look close enough, the gun barrel changes a bit between models, the missiles change, and sometimes there's a laser or not a laser in certain locations (torso, arms, etc.)

We could make a 'spot the difference' game out of the Argus.  ;)

First to spot all the difference gets to call the next icon to be done?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 August 2015, 03:49:16
Today is another one from the internal request list, and it definitely represented a challenge. Another one of the Mechwarrior 4 'Mechs, the Chimera is... um... yeah. It's a thing all right. Probably the most asymmetrical BattleMech ever (no, I do not want to know of one that could be more so), the whole thing is a mess of weird looking elements.

And then on top of that is the 2K, which meant that I somehow had to graft a fully functional arm with a sword onto the thing...

(http://orig10.deviantart.net/ed72/f/2015/236/0/f/megamek___chimera_by_deadborderbob-d96y4jk.gif)

CMA-1S Chimera

(http://img.photobucket.com/albums/v59/deadborder/chimera_c_zps5gbpqewg.gif)

CMA-C Chimera

(http://img.photobucket.com/albums/v59/deadborder/chimera_2k_zpss0bfy8im.gif)

CMA-2K Chimera
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 August 2015, 17:22:48
The Cestus is a TRO3058 'Mech, which means curves, oddly sized and mounted weapons and less then helpful TRO art, all of which it has in spades. Still, it is a request and it must be done! And so after much blood, sweat and tears, here it is.

On the upside, it has a low variant count and variants that share icons, which is allways good.

(http://orig07.deviantart.net/2ff1/f/2015/237/c/f/megamek___cestus_by_deadborderbob-d9757f4.gif)

CTS-6Y Cestus

(http://img.photobucket.com/albums/v59/deadborder/cestus_6x_zpsmexbdzpf.gif)

CTS-6X/6Z Cestus

(http://img.photobucket.com/albums/v59/deadborder/cestus_7a_zpsiuxcufbv.gif)

CTS-7A Cestus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 25 August 2015, 18:57:59
I'd really love to get a nice-looking Firebee. I tried making one and... it just doesn't look right. Bit too small. Your expertise is needed.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 August 2015, 03:33:26
I'd really love to get a nice-looking Firebee. I tried making one and... it just doesn't look right. Bit too small. Your expertise is needed.

I'll add it to the list.

If you do have any other requests, please PM them tome; its easier for me to keep track of them and they don't get lost in the clutter.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 August 2015, 04:30:45
And as requested, here's the Firebee. Truth is that this one had been on my personal annoyance list for (dull surprise) having two completely different icons; however as a 'Mech I have never actually used in a game, it was understandably low priority. Requests change all that!

(http://orig03.deviantart.net/34db/f/2015/239/4/8/megamek___firebee_by_deadborderbob-d97bn49.gif)

FRB-2E Firebee

(http://img.photobucket.com/albums/v59/deadborder/firebee_1e_zpsdy1stge5.gif)

FRB-1E (WAM-B) Firebee

(http://img.photobucket.com/albums/v59/deadborder/firebee_3e_zpszvco1pza.gif)

FRB-3E Firebee

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 August 2015, 04:34:42
And because nothing's ever simple, here's an updated version of the Yinghuochong. Since it's based on the Firebee's chassis, collateral damage happens. Of course

(http://orig01.deviantart.net/ae2f/f/2015/239/a/1/megamek___yinghuochong_by_deadborderbob-d6xjf8v.gif)

YHC-3E Yinghuochong

(http://img.photobucket.com/albums/v59/deadborder/yinghuochong_3y_zpsyg68lnuo.gif)

YHC-3Y Yinghuochong
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 August 2015, 04:00:37
As "Challenging" icons go, the Kodiak is near the top of the list. A complicated design with features that don't translate well (ie angry bear face) it's hurt by the fact that it's one of the great cases of no two pictures looking the same.

I'm pretty happy with the results though.

(http://orig01.deviantart.net/7b31/f/2015/240/9/7/megamek___kodiak_by_deadborderbob-d97fwvb.gif)

Kodiak (Standard)

(http://img.photobucket.com/albums/v59/deadborder/kodiak_2_zpsmymlljft.gif)

Kodiak 2

(http://img.photobucket.com/albums/v59/deadborder/kodiak_3_zpslpbvjcee.gif)

Kodiak 3

(http://img.photobucket.com/albums/v59/deadborder/kodiak_4_zps34w8rmup.gif)

Kodiak 4

(http://img.photobucket.com/albums/v59/deadborder/kodiak_5_zpsjdsd8aui.gif)

Kodiak 5
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 August 2015, 05:29:20
And now, for completion's sake, here's the Kodiak II. Initially I'd just planned to tweak my existing (and admittedly old) Kodiak II icon but, in the end, I completely redrew it. Because it's me.

See if you can spot the difference between the variants.

(http://orig00.deviantart.net/bba6/f/2015/240/4/9/megamek___kodiak_ii_by_deadborderbob-d6ih19e.gif)

Kodiak II (Standard)

(http://img.photobucket.com/albums/v59/deadborder/kodiakii_2_zpssflhogdm.gif)

Kodiak II 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: ralgith on 28 August 2015, 06:50:23
Only difference I see is the LT. Standard has weapon, 2 doesn't.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 August 2015, 04:11:25
The Falcon (Not to be confused with any one of the zillion other 'Mechs called "Falcon something" or "something Falcon") is a case of a decent start that manages to completely throw it all away with terrible weapon choices. Some of it's variants do a better job then others at making up for this. but... yeah. Bad start. On the other hand, if you're playing in pure Star League tech, the Royal Falcon is kind of scary.

Also, yay (?) for weirdly named sub-variants.

(http://orig09.deviantart.net/7ac3/f/2015/242/c/7/megamek___falcon_by_deadborderbob-d97pd2d.gif)

FLC-4N/5P Falcon

(http://orig00.deviantart.net/7065/f/2015/242/7/9/megamek___royal_falcon_by_deadborderbob-d97pd77.gif)

FLC-4Nb Falcon

(http://img.photobucket.com/albums/v59/deadborder/falcon_4nbpp_zpsujg0n5xc.gif)

FLC-4Nb-PP Falcon

(http://img.photobucket.com/albums/v59/deadborder/falcon_4nbpp2_zpsj9ejpbo3.gif)

FLC-4Nb-PP2 Falcon

(http://img.photobucket.com/albums/v59/deadborder/falcon_4p_zpswl7t7oom.gif)

FLC-4P Falcon

(http://img.photobucket.com/albums/v59/deadborder/falcon_6c_zpsja1tvrjm.gif)

FLC-6C Falcon
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 30 August 2015, 05:22:03
Weirdly shaped sounds better. Same mech, different shaped bodies? Guess the others are constipated.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 August 2015, 06:47:55
Weirdly shaped sounds better. Same mech, different shaped bodies? Guess the others are constipated.

The Royal Falcon is is actually a very different shape to the regular versions. That's how you know it's a Deadborder icon; I make it hard on myself by completely redrawing it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 August 2015, 20:28:42
You know what's nice? When a request coincides with something on my personal annoyance/to-do list. And what's even better is when it's an icon that desperately needs doing.

Have an Icestorm.

(http://orig09.deviantart.net/eaa5/f/2015/242/e/2/megamek___icestorm_by_deadborderbob-d97t4dw.gif)

Icestorm (Standard)

(http://img.photobucket.com/albums/v59/deadborder/icestorm_2_zpssbd4emqx.gif)

Icestorm 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 August 2015, 20:37:13
Is the Battleaxe collateral damage from the Warhammer? It's a hard call; they're not directly related, but one definitely influenced the other. I will say that it is a complicated design, and I have a horrible feeling that I've missed something along the way. Still, yay for much needed, request list clearing icons.

(http://orig14.deviantart.net/4b50/f/2015/242/c/5/megamek___battleaxe_by_deadborderbob-d97t52p.gif)

BKX-7K Battleaxe

(http://img.photobucket.com/albums/v59/deadborder/battleaxe_1x_zpswrqcorzl.gif)

BKX-1X Battleaxe

(http://img.photobucket.com/albums/v59/deadborder/battleaxe_7nc_zpszumpnt1q.gif)

BKX-7NC Battleaxe

(http://img.photobucket.com/albums/v59/deadborder/battleaxe_8d_zpsskou0bip.gif)

BKX-8D Battleaxe
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 30 August 2015, 20:41:50
I like the B-Axe... it has a nice beefy menacing feel to it
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 01 September 2015, 07:11:22
Pretty late but that Cestus is amazing. It actually looks balanced from perspective.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 September 2015, 08:15:02
Is the Hammerhands collateral damage to the Battleaxe? Strictly speaking, no. They're not directly connected, though they are related which is good enough for me. This was actually a rather simple (and fun!) draw. More Icons need to be like this

What really surprises me is that there's no LBX-10 variant. You'd think it'd be the most logical thing in the world.

Wow, I really was rambling there.

(http://orig00.deviantart.net/e9da/f/2015/244/4/8/megamek___hammerhands_by_deadborderbob-d97zbls.gif)

HMH-3D/5D Hammerhands

(http://img.photobucket.com/albums/v59/deadborder/hammerhands_4d_zps40aazccg.gif)

HMH-4D Hammerhands

(http://img.photobucket.com/albums/v59/deadborder/hammerhands_6d_zpsrsjedpvh.gif)

HMH-6D/6E Hammerhands

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 01 September 2015, 11:08:33
Have you ever made a sprite for the primitive Griffin?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 September 2015, 16:23:21
Have you ever made a sprite for the primitive Griffin?

With the forthcoming classics designs, I'm holding back on doing new art related to them until we get the final TRO art. So the Primitive Griffin (and the Super Griffin) will be done once we get the new Griffin itself
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 01 September 2015, 20:17:31
Do you think they will change the art for the primitive and super griffins?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 September 2015, 03:54:20
Today's 'Mech, the Bandersnatch, is one that I like and gets a lot of use in my game. It's also a bit of a weirdo, but it wasn't that hard to draw. What was the real challenge was making it's variants more distinctive from each other due to the weapons mounting.

And as a bonus, it's been sitting on my list forever! Yay for incremental clearance.

(http://orig01.deviantart.net/bd85/f/2015/245/a/4/megamek___bandersnatch_by_deadborderbob-d98341f.gif)

BNDR-01A Bandersnatch

(http://img.photobucket.com/albums/v59/deadborder/bandersnatch_01ar_zpsnsg1qrkz.gif)

BNDR-01Ar Bandersnatch

(http://img.photobucket.com/albums/v59/deadborder/bandersnatch_01b_zps4vue7hcr.gif)

BNDR-01B Bandersnatch
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 September 2015, 03:58:57
And now here's the strangest request I've ever had; the CattleMaster AgroMech and it's various armed derivatives. I really cannot add too much more then that.

(http://orig10.deviantart.net/1493/f/2015/245/b/4/megamek___cattlemaster_by_deadborderbob-d9834fl.gif)

CTL-3R "Hearder" CattleMaster IndustrialMech

(http://img.photobucket.com/albums/v59/deadborder/cattlemaster_3r2_zpsstzvb1s4.gif)

CTL-3R2 "Hunter" CattleMaster IndustrialMech


(http://img.photobucket.com/albums/v59/deadborder/cattlemaster_3r3_zpsa4ljylz9.gif)

CTL-3R3 CattleMaster SecurityMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 02 September 2015, 06:35:56
That looks great!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 02 September 2015, 12:11:35
With the forthcoming classics designs, I'm holding back on doing new art related to them until we get the final TRO art. So the Primitive Griffin (and the Super Griffin) will be done once we get the new Griffin itself

just checking, I'm using one in a coming soon Megamek game, and wanted to make sure I didn't miss it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 September 2015, 09:03:10
A round body, weirdly attached arms with odd weapon mounts, strange legs with bizzare hips and several different TRO pictures that vary amazingly. The Flashman has it all, and yet it's also a 'Mech that I love, so naturally I leaped at drawing the icon. I'm strange like that.

(http://orig06.deviantart.net/9623/f/2015/246/a/1/megamek___flashman_by_deadborderbob-d987qky.gif)

FLS-8K Flashman

(http://img.photobucket.com/albums/v59/deadborder/flashman_7k_zpsy2wqngp0.gif)

FLS-7K Flashman

(http://img.photobucket.com/albums/v59/deadborder/flashman_9b_zpseq6pv2lv.gif)

FLS-9B Flashman

(http://img.photobucket.com/albums/v59/deadborder/flashman_9c_zpsqzixyqqq.gif)

FLS-9C Flashman

(http://img.photobucket.com/albums/v59/deadborder/flashman_9m_zpskjfwnpiu.gif)

FLS-9M Flashman

(http://img.photobucket.com/albums/v59/deadborder/flashman_c_zpscjm0suya.gif)

FLS-C Flashman
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Jayof9s on 03 September 2015, 13:05:47
Slick looking Flashman!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 03 September 2015, 13:34:48
It really is an odd design... like someone stuck cool arms and a Vultures legs on what would otherwise be an UrbanMech.

I do like it though :)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 September 2015, 05:35:59
The Excalibur is definitely an odd beast; it's got that strange knight-like helm, the fake sword Gauss rifle, the huge shoulder pads, the skinny arms... the lot. It's also so strange that I had to go to the original Rhonda's Irregulars art to get a better grip on the design.

I tried to maintain the "fake hand" thing as long as I could, but in the end I couldn't figure a way to work it around a RAC.

(http://img.photobucket.com/albums/v59/deadborder/excalibur_b1_zpsyjtkqk0u.gif)

EXC-B1 Excalibur

(http://orig03.deviantart.net/a6b6/f/2015/247/e/9/megamek___excalibur_by_deadborderbob-d98baps.gif)

EXC-B2/B2b Excalibur

(http://img.photobucket.com/albums/v59/deadborder/excalibur_c1_zpsy4x5svrj.gif)

EXC-C1 Excalibur

(http://img.photobucket.com/albums/v59/deadborder/excalibur_cs_zpsttvv4ewb.gif)

EXC-CS Excalibur

(http://img.photobucket.com/albums/v59/deadborder/excalibur_d1_zpsxm5eacob.gif)

EXC-D1 Excalibur

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Trailblazer on 04 September 2015, 12:23:14
With the forthcoming classics designs, I'm holding back on doing new art related to them until we get the final TRO art. So the Primitive Griffin (and the Super Griffin) will be done once we get the new Griffin itself

So wait, will the Unseen icons currently on MegaMek get replaced with new icons for the New Classics?

From what I've seen so far, Reseen < Classics < Unseen as far as appearance goes.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 04 September 2015, 15:00:45
Eh. It's a matter of aesthetic choice.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 04 September 2015, 15:24:34
So wait, will the Unseen icons currently on MegaMek get replaced with new icons for the New Classics?

From what I've seen so far, Reseen < Classics < Unseen as far as appearance goes.

As of this time that is the plan since the Classics will replace the Unseen in Canon.  We are not deleting the icon but moving them to the unused folder and people can move them and continue to use them if they prefer.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: ralgith on 05 September 2015, 09:50:39
As of this time that is the plan since the Classics will replace the Unseen in Canon.  We are not deleting the icon but moving them to the unused folder and people can move them and continue to use them if they prefer.

Actually, you don't even have to move them. Because localclient_mechset.txt overrides the default mechset, they can just make an entry that points to the icons in the unused folder.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 05 September 2015, 10:24:04
Would be better if CGL just went ahead and retconned the unseen and reseen. Either way, DB is going to be busy once they get the new classics finished :)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Scotty on 05 September 2015, 10:47:20
Would be better if CGL just went ahead and retconned the unseen and reseen. Either way, DB is going to be busy once they get the new classics finished :)

They... did?  The Unseen no longer exist for the purposes of BattleTech.  They have been replaced with the new Classics designs.  The Reseen (a.k.a. Phoenix) designs are not going to change, because those are already the fully realized property of the BattleTech franchise.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 September 2015, 17:45:32
And that is all we are going to say on that in this thread. Moving along...
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 September 2015, 04:07:10
Today's icon has a weird tale to it.

The Eisenfaust was one of the very first icons that I drew. It was, however, rejected in favour of a different (and in my opinion, less accurate, but then I am an icon snob) version. A second, revised version of my icon was then accepted and replaced the prior one and has served as the icon in MM since. However, I then got a request for the Eisenfaust, which saw me completely redraw the icon from the ground up because my old Icon was definitely a mess.

Also, it doesn't help that it's an odd little critter...

(http://orig09.deviantart.net/7235/f/2015/250/d/f/megamek___eisenfaust_by_deadborderbob-d98p58p.gif)

EFT-7X Eisenfaust

(http://img.photobucket.com/albums/v59/deadborder/eisenfaust_2_zpsnij32gmc.gif)

EFT-2 Eisenfaust

(http://img.photobucket.com/albums/v59/deadborder/eisenfaust_4j_zpsisjvrpwr.gif)

EFT-4J Eisenfaust

(http://img.photobucket.com/albums/v59/deadborder/eisenfaust_8x_zps5zd5phna.gif)

EFT-8X Eisenfaust
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 September 2015, 08:37:25
The Ti Ts'ang is one of my favourite 'Mechs. It's also a pain to draw, thanks to the  combination of melee weapon, weird head and, well, TRO3060 art. None the less, when it appeared on my to-do list, I leaped at it.

Go chop (or stab) for the glory of the Chancellor!

(http://orig02.deviantart.net/a539/f/2015/251/3/3/megamek___ti_ts_ang_by_deadborderbob-d98uh1n.gif)

TSG-9H Ti Ts'ang

(http://img.photobucket.com/albums/v59/deadborder/titsang_9c_zpsu9qms72f.gif)

TSG-9C Ti Ts'ang

(http://img.photobucket.com/albums/v59/deadborder/titsang_9ddc_zpsyhgiww5q.gif)

TSG-9DDC Ti Ts'ang

(http://img.photobucket.com/albums/v59/deadborder/titsang_9j_zpsidea242w.gif)

TSG-9J Ti Ts'ang

(http://img.photobucket.com/albums/v59/deadborder/titsang_10l_zpsqm9dqs5q.gif)

TSG-10L Ti Ts'ang
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 08 September 2015, 21:39:58
TSG-9DDC Ti Ts'ang - Guns, check. Umbrella, check. Targets... oh come on it's only a little rain!!!

One thing on the above mech. Should the tip of the sword look like its merging with one of the weapon mounts or am I missing something due to the small icon size.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 September 2015, 03:23:11
Drawing the Fafnir is easy. First draw a block, then add some greebles. Then throw a pair of tiny little arm things on the side and you're set. The variants are just a matter of what little bits stick out where, and that's borderline set dressing.

And then the 6U comes along and ruins everything, because we can't have nice things.

(http://orig02.deviantart.net/e139/f/2015/252/0/5/megamek___fafnir_by_deadborderbob-d98xvpv.gif)

FNR-5 Fafnir

(http://img.photobucket.com/albums/v59/deadborder/fafnir_5b_zpsaxwpkjkq.gif)

FNR-5B Fafnir

(http://img.photobucket.com/albums/v59/deadborder/fafnir_5wb_zpsqgcuewwy.gif)

FNR-5WB Fafnir

(http://img.photobucket.com/albums/v59/deadborder/fafnir_5x_zpsiup0nkwv.gif)

FNR-5X Fafnir

(http://img.photobucket.com/albums/v59/deadborder/fafnir_6u_zpsrjt5zmyi.gif)

FNR-6U Fafnir
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Caedis Animus on 09 September 2015, 03:44:17
And then the 6U comes along and ruins everything, because we can't have nice things.
Which also happens to be an accurate statement when it waddles into an Urban Brawl.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 09 September 2015, 03:44:54
soooo pretty. Nice detailing between the first four. It's small and a bit hard to make out (5/5B) but it makes them unique :)  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 09 September 2015, 09:57:25
Drawing the Fafnir is easy. First draw a block, then add some greebles. Then throw a pair of tiny little arm things on the side and you're set. The variants are just a matter of what little bits stick out where, and that's borderline set dressing.

And then the 6U comes along and ruins everything, because we can't have nice things.
You really want to ruin things, take a look at the FNR-4A Peter from JTP: Tharkad. Right side is standard, left side got carved out and replaced. Then add some RLs all over both arms.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 September 2015, 23:45:24
Some days you feel like crafting an elaborate icon, rich in detail with variants covered in depth to ensure that nothing, no matter what is left out.

And other days you just feel lazy

Have a Battle Hawk

(http://orig02.deviantart.net/cd0f/f/2015/252/1/6/megamek___battle_hawk_by_deadborderbob-d991dhy.gif)

BH-K305/K306 Battle Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 September 2015, 03:57:00
Enough being lazy. Time to torture myself.

The Akuma is a complicated design to say the least. It's not just its smiley face, which is one of those features which would never translate into a top-down icon. It's also the asymmetrical limbs and shoulders, the odd weapons mountings, the various greebles and details on the body and so on. Also, it doesn't help that it's variants get... complicated, to say the least. But it's another of my favourite 'Mechs, so what am I going to do?

(http://orig05.deviantart.net/319e/f/2015/254/2/7/megamek___akuma_by_deadborderbob-d995ns5.gif)

AKU-1X Akuma

(http://img.photobucket.com/albums/v59/deadborder/akuma_1xj_zpsopabi827.gif)

AKU-1XJ Akuma

(http://img.photobucket.com/albums/v59/deadborder/akuma_2x_zpsuxnew47m.gif)

AKU-2X Akuma

(http://img.photobucket.com/albums/v59/deadborder/akuma_2xc_zpsne3emlfq.gif)

AKU-2XC Akuma

(http://img.photobucket.com/albums/v59/deadborder/akuma_2xk_zpsll3um8av.gif)

AKU-2XK Akuma
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 11 September 2015, 10:19:49
How often do your Icons get added to MM Releases? Probably more a question for Hammer but anyway...
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 11 September 2015, 10:45:25
How often do your Icons get added to MM Releases? Probably more a question for Hammer but anyway...

If you check the history.txt you'll see lots of Data: New Sprites.  As a general rule I do a commit a week with new sprites.  Depending on how fast DB does them up and my real life schedule.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 11 September 2015, 11:13:24
If you check the history.txt you'll see lots of Data: New Sprites.  As a general rule I do a commit a week with new sprites.  Depending on how fast DB does them up and my real life schedule.

Sorry Hammer... I got like half a dozen things in the air and doing the obvious... well didn't occur to me. +1 stupid points for me!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Terrace on 13 September 2015, 17:18:48
Is this the thread to make requests in? Because I've noticed that my copy of MM does not have an icon for the Loki Mk II (Hel). All of the variants are just invisible.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 September 2015, 17:44:47
Is this the thread to make requests in? Because I've noticed that my copy of MM does not have an icon for the Loki Mk II (Hel). All of the variants are just invisible.

Odd. I drew the Loki Mk II and all its configurations some time back and submitted them to the MM devs. (Post is here (http://bg.battletech.com/forums/index.php?topic=21739.msg1016686#msg1016686)). All I can suggest is that you check your /data/images/units/mechs folder and your mechset.txt file to see if everything's there

If you do want to make a request, please PM it to me. It's easier for me to keep track of and makes sure it doesn't get lost in the clutter.


Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Terrace on 13 September 2015, 17:51:55
Odd. I drew the Loki Mk II and all its configurations some time back and submitted them to the MM devs. (Post is here (http://bg.battletech.com/forums/index.php?topic=21739.msg1016686#msg1016686)). All I can suggest is that you check your /data/images/units/mechs folder and your mechset.txt file to see if everything's there

If you do want to make a request, please PM it to me. It's easier for me to keep track of and makes sure it doesn't get lost in the clutter.

Ok, yeah. Something's definitely screwy with my copy of MM, because all three Slowki's are right where you said they'd be, but I'm not seeing it in the actual game.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 September 2015, 19:05:23
Ok, yeah. Something's definitely screwy with my copy of MM, because all three Slowki's are right where you said they'd be, but I'm not seeing it in the actual game.

Your mechset.txt (Which is in the /data/images/units folder) should have an entry that looks something like this:

Quote
chassis "Loki Mk II (Hel)" "mechs/lokimkii.gif"
exact "Loki Mk II (Hel) A" "mechs/lokimkii_a.gif"
exact "Loki Mk II (Hel) B" "mechs/lokimkii_b.gif"

Although the actual filenames should be the same as the filenames for the Loki Mk II icons. Check what it has there versus the file names in your folder and ensure they're the same and that should fix it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Terrace on 13 September 2015, 19:21:11
Your mechset.txt (Which is in the /data/images/units folder) should have an entry that looks something like this:

Although the actual filenames should be the same as the filenames for the Loki Mk II icons. Check what it has there versus the file names in your folder and ensure they're the same and that should fix it.

Thanks for the help. The darn things had been listed as "Loki (Hellbringer) Mk II.gif" and so on in the mechset files, while the actual images were listed as "Loki Mk II (Hel).gif" etc.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 13 September 2015, 20:32:08
Thanks for the help. The darn things had been listed as "Loki (Hellbringer) Mk II.gif" and so on in the mechset files, while the actual images were listed as "Loki Mk II (Hel).gif" etc.

What version are you using? When I test the images in the Repo and with my working copy they are all present and accounted for?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: arlith on 13 September 2015, 20:46:07
Is this the thread to make requests in? Because I've noticed that my copy of MM does not have an icon for the Loki Mk II (Hel). All of the variants are just invisible.

If the icons are invisible, then it's a bug (likely just a mistake in the mechset.txt file).  There should always be an icon; it may just be a generic icon or something along those lines, but there should be an icon. 
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 September 2015, 03:58:47
The Albatross is a strange beast in so many different ways. Its looks are but a part of that, and those make it a right pain in the butt to try and draw. Throw in that its first TRO pic is from an odd angle (to say the least!) and it's not an easy design to work with. Plus that's beofre we get to it's variants.

I'm pretty sure that I'm now getting my requests alphabetically. I suspect the Alfar is next...

(http://orig03.deviantart.net/9ed0/f/2015/257/0/d/megamek___albatross_by_deadborderbob-d99jp9p.gif)

ALB-3U Albatross

(http://img.photobucket.com/albums/v59/deadborder/albatross_3ur_zps6t9nhy9p.gif)

ALB-3Ur Albatross

(http://img.photobucket.com/albums/v59/deadborder/albatross_4u_zpsxy4ugu7f.gif)

ALB-4U Albatross
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 14 September 2015, 15:05:21
The Albatross looks great, but what about the ALB-5W Albatross Dantalion version?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 September 2015, 18:35:40
The Albatross looks great, but what about the ALB-5W Albatross Dantalion version?

I don't usually do unique or custom variants for reasons that are largely sanity related.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 September 2015, 08:38:08
I'm not going to lie; this one was on the to-do list for ages, but kept getting bumped down the list by requests and other stuff. It's not like it's exactly a big name 'Mech either, which didn't help it's case. Hell, I kind of forgot it too...

Anyway, here's the Kyudo.

(http://orig00.deviantart.net/3404/f/2015/258/0/6/megamek___kyudo_by_deadborderbob-d99o95i.gif)

KY2-D-01/02 Kyudo

(http://img.photobucket.com/albums/v59/deadborder/kyudo_d03_zpswgaml0a5.gif)

KY2-D-03 Kyudo
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: HerrFlex on 15 September 2015, 13:50:12
Uh, DB, is it correct that the 3Ur and 4U Albatrosses are the same icon?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 September 2015, 16:31:19
Uh, DB, is it correct that the 3Ur and 4U Albatrosses are the same icon?

Whoops! Glad you noticed. Fixed.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 September 2015, 03:06:20
I get the strangest requests. Today's is no exception, though the blow was softened by two things. The first is that I do love armed Industrials for all the wrong reasons. The second is that it's fun to type the word "Jabberwocky" a lot.

So here's the Jabberwocky in all its variants, ready to use its salvage arm to rip Frank Herbert's Dune apart, and the rebuild it with it's spot welder into a bloated nonsensical sci-fi movie.

(http://orig08.deviantart.net/4afe/f/2015/259/3/c/megamek___jabberwocky_by_deadborderbob-d99rogv.gif)

JAW-66B Jabberwocky EngineerMech

(http://img.photobucket.com/albums/v59/deadborder/jabberwocky_66c_zps63cujqtd.gif)

JAW-66C Jabberwocky DemolitionMech

(http://img.photobucket.com/albums/v59/deadborder/jabberwocky_66d_zpsadjnboku.gif)

JAW-66D Jabberwocky ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/jabberwocky_67_zpsnscwwfix.gif)

JAW-67 Jabberwocky MilitaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 16 September 2015, 11:13:30
I'm not going to lie; this one was on the to-do list for ages, but kept getting bumped down the list by requests and other stuff. It's not like it's exactly a big name 'Mech either, which didn't help it's case. Hell, I kind of forgot it too...

Anyway, here's the Kyudo.

(http://orig00.deviantart.net/3404/f/2015/258/0/6/megamek___kyudo_by_deadborderbob-d99o95i.gif)

KY2-D-01/02 Kyudo



(http://img.photobucket.com/albums/v59/deadborder/kyudo_d03_zpswgaml0a5.gif)

KY2-D-03 Kyudo

If only the mini looked that good... :'(
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 September 2015, 00:17:47
Oh look, I've gone MAD.

Ahem.

Seriously though. The first I knew that the "Classics" Marauder was made public was getting PMs requesting it. This didn't surprise me. Of course, being a Marauder, it was a pain in the bottom to draw. Sadly, the head/cockpit design that I worked out and was inordinately fond of wound up being blotted out in most of the versions I wound up doing. Because Marauder, really.

A re-assessment of my "reseen" Marauder will come along later when I am done crying.

(http://orig07.deviantart.net/31d7/f/2015/259/c/e/megamek___marauder_by_deadborderbob-d99vcpy.gif)

MAD-1R/2R/3R Marauder; Marauder C

(http://img.photobucket.com/albums/v59/deadborder/marauder_3d_zpsj1bbjq8a.gif)

MAD-3D/5D Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_3l_zpsqqlzitud.gif)

MAD-3L Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_3m_zpsuthrli2k.gif)

MAD-3M Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5m_zpsuigkjmnn.gif)

MAD-5M Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5s_zpsc5jzafpr.gif)

MAD-5S Marauder

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Rebel Yell on 17 September 2015, 00:29:54
If only the mini looked that good... :'(

True of about 90% of what IWM makes, sadly...
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 September 2015, 09:02:17
Now I must update all the other Marauders, because I am obsessive.

So many variants...

(http://orig12.deviantart.net/bd75/f/2015/260/d/e/megamek___marauder_4x_by_deadborderbob-d99w870.gif)

MAD-4X Marauder

(http://orig11.deviantart.net/d42a/f/2015/260/a/5/megamek___marauder_5l_by_deadborderbob-d7pvv4x.gif)

MAD-5L Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5r_zps9wnp1c0o.gif)

MAD-5R Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5t_zpsgfb4vuec.gif)

MAD-5T Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_6l_zpsnmdxsvby.gif)

MAD-6L Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_7d_zpslnda7xno.gif)

MAD-7D Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9d_zpsanmnauol.gif)

MAD-9D Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9m_zpstltjw2sx.gif)

MAD-9M Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9m2_zpsnvk1xmrw.gif)

MAD-9M2 Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9s_zpseaqzyfyu.gif)

MAD-9S Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9w_zpsqqrnfhvg.gif)

MAD-9W/9W2 Marauder
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Snake Eyes on 17 September 2015, 14:05:22
Nice job on the Mad..... O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 17 September 2015, 14:24:52
True of about 90% of what IWM makes, sadly...

Agreed.

But be warned...that kind of sentiment might get you cast in with the rest of us in the "Silent Majority".   ^-^

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 17 September 2015, 14:38:24
Now I must update all the other Marauders, because I am obsessive.

So many variants...

(http://orig12.deviantart.net/bd75/f/2015/260/d/e/megamek___marauder_4x_by_deadborderbob-d99w870.gif)

MAD-4X Marauder

(http://orig11.deviantart.net/d42a/f/2015/260/a/5/megamek___marauder_5l_by_deadborderbob-d7pvv4x.gif)

MAD-5L Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5r_zps9wnp1c0o.gif)

MAD-5R Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_5t_zpsgfb4vuec.gif)

MAD-5T Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_6l_zpsnmdxsvby.gif)

MAD-6L Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_7d_zpslnda7xno.gif)

MAD-7D Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9d_zpsanmnauol.gif)

MAD-9D Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9m_zpstltjw2sx.gif)

MAD-9M Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9m2_zpsnvk1xmrw.gif)

MAD-9M2 Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9s_zpseaqzyfyu.gif)

MAD-9S Marauder

(http://img.photobucket.com/albums/v59/deadborder/marauder_9w_zpsqqrnfhvg.gif)

MAD-9W/9W2 Marauder

As good as these are, am I the only one that would wish to see these variants/models on the new-un-re-re-seen chassis?

Not that I'm asking DB to do that, but damn those new classic icons look good.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 September 2015, 04:27:21
The Cronus is an ugly looking 'Mech, and, being asymmetrical, is also a pain in the arse to draw. But it's current icon is hideous, so it needs to be done.

(http://orig11.deviantart.net/75c7/f/2015/261/1/b/megamek___cronus_by_deadborderbob-d99zkrb.gif)

CNS-5M Cronus

(http://img.photobucket.com/albums/v59/deadborder/cronus_3m_zpsm0jtbalq.gif)

CNS-3M Cronus

(http://img.photobucket.com/albums/v59/deadborder/cronus_td9_zpskypspvq9.gif)

CNS-TD9 Cronus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Rebel Yell on 19 September 2015, 10:26:48
Agreed.

But be warned...that kind of sentiment might get you cast in with the rest of us in the "Silent Majority".   ^-^

I'm already there.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Terrace on 19 September 2015, 11:15:17
So, I'm gonna put in a request for the Classic Thunderbolt, to be done when the new design is revealed.

Edit: And please remember, the -9S and -9SE are Classics, not Project Phoenix models. I know, it's confusing, what with the -7SE being a Reseen and all...
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 September 2015, 03:53:50
All I can remember about the Sha Yu is that it overheats like nothing else. Really. That's about it. So go overheat, or something.

(http://orig15.deviantart.net/78e8/f/2015/263/a/a/megamek___sha_yu_by_deadborderbob-d9a8jup.gif)

SYU-2B Sha Yu

(http://img.photobucket.com/albums/v59/deadborder/shayu_4b_zpsntdxba5f.gif)

SYU-4B Sha Yu

(http://img.photobucket.com/albums/v59/deadborder/shayu_6b_zpsum5wdiue.gif)

SYU-4B Sha Yu
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 September 2015, 07:00:12
The Firefly has a lot of variants, as well as a major redesign that means it needs at least two base icons. That's the bad news.

The good news is that because of it's weapons mounting (including use of dummy arms), all its variants look more or less the same. This means that I don't actually need to draw that many icons, which makes my life a whole lot easier.

See if you can guess which 'Mechs are going to be the subjects of my next two icon jobs.

(http://orig03.deviantart.net/703c/f/2015/264/4/7/megamek___royal_firefly_by_deadborderbob-d9aduum.gif)

FFL-3A/3SLE/3PP2/3PP3 Firefly

(http://img.photobucket.com/albums/v59/deadborder/firefly_3pp_zps9xw4jfo7.gif)

FFL-3PP Firefly

(http://orig12.deviantart.net/b63f/f/2015/264/c/f/megamek___firefly_by_deadborderbob-d9adusd.gif)

FFL-4A/4B/4C/4D/4DA Firefly; Firefly C
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 September 2015, 08:31:25
One mystery 'Mech down, one to go. What will it be?

At any rate, here's the Hoplite, a 'Mech that's, well, kinda crap. I can't think of a single nice thing to say about it. I mean, yes, many of it's variants are insanely heat-neutral, but that's only because they wasted tonnage on Heat Sinks that were completely unneeded. I mean, why have sixteen of them if you can only built up eight heat on a running Alpha anyway?

But because it was used by Wolf's Dragoons, people probably think its cool or something.

(http://img.photobucket.com/albums/v59/deadborder/hoplite_4b_zpscgghc0nh.gif)

HOP-4B Hoplite

(http://img.photobucket.com/albums/v59/deadborder/hoplite_4bb_zps2cgux01g.gif)

HOP-4Bb Hoplite

(http://orig14.deviantart.net/ce73/f/2015/265/e/5/megamek___hoplite_by_deadborderbob-d9ai3s2.gif)

HOP-4C Hoplite

(http://img.photobucket.com/albums/v59/deadborder/hoplite_4cb_zps59rehjkk.gif)

HOP-4Cb Hoplite

(http://img.photobucket.com/albums/v59/deadborder/hoplite_4d_zpsw5y5kj44.gif)

HOP-4D Hoplite

(http://img.photobucket.com/albums/v59/deadborder/hoplite_4x_zps0dnoagjx.gif)

HOP-4X Hoplite

(http://img.photobucket.com/albums/v59/deadborder/hoplite_c_zpsgbltncif.gif)

Hoplite C
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 September 2015, 03:46:19
And here's the Hornet, the second mystery 'Mech. Why did I do it? Because with it out of the way, that's all the 'Mechs from TRO 3050 done.

Wow. Two full TROs. I'm probably insane.

(http://orig01.deviantart.net/ed83/f/2015/266/9/1/megamek___hornet_by_deadborderbob-d9aljf6.gif)

HNT-151/152/161/181 Hornet

(http://img.photobucket.com/albums/v59/deadborder/hornet_171_zpsjsgfkwmo.gif)

HNT-171 Hornet

(http://img.photobucket.com/albums/v59/deadborder/hornet_182_zpssdviheao.gif)

HNT-182 Hornet
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 23 September 2015, 10:23:34
Interesting. I'm sure most of us had these pegged as a Wolfs Dragoons binge. Got a little two birds with one stone going on there.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Xenon54z on 23 September 2015, 10:27:16
Woot! \o/ Accomplishments! O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Rebel Yell on 23 September 2015, 10:32:16
Wow. Two full TROs. I'm probably insane.


No, but you are amazing.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 23 September 2015, 14:17:15
Insane? Probably.
Glutton for punishment? Most assuredly!  :D :Jumpy: [metalhealth]
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 September 2015, 04:11:27
Okay, now that we've finished another TRO it's time to get back on track. Time for another "I put this off for as long as I could" entry to the list.

The Gurkha is a weird Word of Blake 'Mech, something that's almost a redundant statement. It's shape is definitely strange, and it's armament is more then a little on the eclectic side. And, as can be imagined, it was a real pain to try and translate into a top-down icon.

(http://orig06.deviantart.net/3687/f/2015/267/e/8/megamek___gurkha_by_deadborderbob-d9aphql.gif)

GUR-2G/4G Gurkha

(http://img.photobucket.com/albums/v59/deadborder/gurkha_6g_zpsmsqnjwa9.gif)

GUR-6G Gurkha

(http://img.photobucket.com/albums/v59/deadborder/gurkha_8g_zpsi1hxypfv.gif)

GUR-8G Gurkha
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 September 2015, 04:26:52
The Raijin is another one of those 'Mechs that I'm only doing because it was a request and because I'd run out of excuses not to. It's a funny looking critter, to say the least. In fact, the only nice thing I can say about its looks is that the original art from the colour plates in the Comstar Sourcebook has been quietly forgotten.

(http://orig09.deviantart.net/9655/f/2015/268/c/1/megamek___raijin_by_deadborderbob-d9ate1g.gif)

RJN-101-A/C Raijin

(http://orig01.deviantart.net/db36/f/2015/268/c/7/megamek___raijin_ii_by_deadborderbob-d9ate2q.gif)

RJN-200-A Raijin

(http://img.photobucket.com/albums/v59/deadborder/raijinii_200b_zpsrsmfab2v.gif)

RJN-200-B Raijin

(http://img.photobucket.com/albums/v59/deadborder/raijinii_200c_zpsodbv6vu6.gif)

RJN-200-C Raijin
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 September 2015, 05:23:13
I'm nearing the bottom end of the list, which means that it's filled up with 'Mechs that are going to be a pain in the posterior to draw and that I've been putting off for ages. And by that I mean Quads

First up is the Snow Fox, a strange little critter that's not actually that much of a pain by comparison. What was difficult was the... odd placement and design of its weapons, which meant that the variants featured a lot of speculation

(http://orig05.deviantart.net/681a/f/2015/271/d/d/megamek___snow_fox_by_deadborderbob-d9b76s9.gif)

Snow Fox (Standard)

(http://img.photobucket.com/albums/v59/deadborder/snowfox_2_zpsoguci8oy.gif)

Snow Fox 2

(http://img.photobucket.com/albums/v59/deadborder/snowfox_3_zpsxbqgbhef.gif)

Snow Fox 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 September 2015, 05:32:39
Next up is the Blue Flame, which to me looks like an angry 'Mech bulldog more then anything else. In the end this one was hard to figure out because it's TRO art isn't entirely clear on it's shape, and the Mini is a little crap. Well, a lot. So what I came up with was a best guess based on what seemed logical. And then I re-drew it, re-scaled it and whatever else a few dozen times. Because.

(http://orig06.deviantart.net/d6ad/f/2015/271/9/c/megamek___blue_flame_by_deadborderbob-d9b77e8.gif)

BLF-21 Blue Flame

(http://img.photobucket.com/albums/v59/deadborder/blueflame_40_zpsnfpb5ivp.gif)

BLF-40 Blue Flame
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 28 September 2015, 06:23:37
Hey Deadborder!  Nicely coming along!  Will you be adding the Thunder Fox?  Due to their direct relation to the Blue Flame? They used components of Blue Flame to create the Thunder Fox.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 September 2015, 06:39:17
Hey Deadborder!  Nicely coming along!  Will you be adding the Thunder Fox?  Due to their direct relation to the Blue Flame? They used components of Blue Flame to create the Thunder Fox.

Tragically, yes
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 September 2015, 00:56:26
I actually did an icon for the Thunder Fox way back near the start of my MM Icon career. However, it has not aged well (to say the least) and needed badly to be completely re-done. And, since the Thunder Fox is collateral damage to the Blue Flame, that was as good as a reason as anything else to get her (re)done. Of course, since it's a quad and has an awkward shape, it was, of course, a pain.

Extra points goes to the F11 variant for making things as difficult on itself as possible. Why it didn't just go with a regular Quad turret and save itself the bother is beyond me...

You probably can guess what 'Mech's next.

(http://orig09.deviantart.net/47f1/f/2015/271/d/f/megamek___thunder_fox_by_deadborderbob-d9batpr.gif)

TFT-A9 Thunder Fox

(http://img.photobucket.com/albums/v59/deadborder/thunderfox_l8_zpsmtva3kgu.gif)

TFT-C3 Thunder Fox

(http://img.photobucket.com/albums/v59/deadborder/thunderfox_c3_zpsvbgo5tyd.gif)

TFT-L8 Thunder Fox

(http://img.photobucket.com/albums/v59/deadborder/thunderfox_f11_zpsmk15ho3p.gif)

TFT-F11 Thunder Fox

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 29 September 2015, 04:34:15
You probably can guess what 'Mech's next.

...the White Flame?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 September 2015, 08:14:41
...the White Flame?

Genius that man
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Evil Imperial on 29 September 2015, 15:02:53
Well your gonna be even more swamped soon, with the new Shadow Hawk at very least and possibly the Locust.

Deadborder if you want to go crazy at this point, by all means you deserve to.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 29 September 2015, 16:46:51
Want to? He already IS crazy!  :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 September 2015, 03:54:56
Good news: I get to put the White Flame off for a day.

Bad news: I have the "Classic" Locust, which has a trillion variants. Still, it isn't a quad...

(http://orig00.deviantart.net/8a7d/f/2015/273/3/3/megamek___locust_by_deadborderbob-d9beykh.gif)

LCT-1V Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_1e_zpsffugcibk.gif)

LCT-1E Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_1m_zps0iqwlwbv.gif)

LCT-1M Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_1s_zpsrlkgyn8c.gif)

LCT-1S/3S Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_1vb_zpsw4tsvgye.gif)

LCT-1Vb Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_3d_zpsqx3cqrfc.gif)

LCT-3D Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_3m_zpsbntzm3yf.gif)

LCT-3M Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_3v_zpsasbfzwqd.gif)

LCT-3V Locust
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 September 2015, 04:00:42
And while I was at it, I had to re-draw the re-seen Locust as well. Why? Because I like to make my own life difficult.

(http://orig12.deviantart.net/5c7e/f/2015/273/4/d/megamek___locust_by_deadborderbob-d7kbko6.gif)

LCT-5M Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_1v2_zps0rqbasje.gif)

LCT-1V2 Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_5m2_zpsuscaqgij.gif)

LCT-5M2 Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_5m3_zpsyg9gr6zp.gif)

LCT-5M3 Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_5t_zpsltrmzdym.gif)

LCT-5T Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_5v_zpsyvsngqcg.gif)

LCT-5V Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_5w_zpsjj9dscce.gif)

LCT-5W/5W2 Locust

(http://img.photobucket.com/albums/v59/deadborder/locust_6m_zpstwmj7znv.gif)

LCT-6M Locust

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 30 September 2015, 05:05:43
What about the new classic Shadow Hawk  >:D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 September 2015, 05:55:19
What about the new classic Shadow Hawk  >:D

To be honest, I'm going to wait until we have proper TRO art of the Classics Shad and Bemer. The pics we hace so far are nice, but I'd like something a little clearer before I start
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 30 September 2015, 21:56:52
Fair enough :)

Though I don't know how they will make the classic bemer look better than the unseen or reseen. Out of all the Phoenix designs it is the one i like the most (or perhaps, the only one I like).

Nevermind... Looks like I was wrong. The bemer looks pretty good. Though I think I'm still partial to the Phoenix design. It just looks meaner  :P
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 October 2015, 04:22:44
And now we hit a milestone. This next 'Mech is the last one on my "requests" list, and doing it clears it up. Of course, that also means that I have a massive backlog of my own personal annoyance 'Mechs, collateral damage 'Mechs and other things to go, but at least it's a crude approximation of progress.

I will be away for the next two weeks with limited Internet access. If you have any requests, please PM them to me.

In the meantime, here's the White Flame. Of course it's a quad. I couldn't make this easy on myself, could I?

(http://orig06.deviantart.net/42b4/f/2015/274/b/f/megamek___white_flame_by_deadborderbob-d9biyme.gif)

WHF-3B White Flame

(http://img.photobucket.com/albums/v59/deadborder/whiteflame_3c_zpsl9nkpakj.gif)

WHF-3C White Flame

(http://img.photobucket.com/albums/v59/deadborder/whiteflame_4c_zpsfoom725l.gif)

WHF-4C White Flame

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 October 2015, 19:55:19
And I'm back! Feel free to flood me with your requests
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 18 October 2015, 20:05:17
And I'm back! Feel free to flood me with your requests

How about a primitive project :)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 18 October 2015, 21:16:27
Are you still doing only 'Mechs for the time being?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 October 2015, 21:41:46
Are you still doing only 'Mechs for the time being?

Yes. My 'Mech backlog is ginormous
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 18 October 2015, 21:47:29
I assume that your preference is still that they be PM'd to you, rather than posted in this thread?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 October 2015, 21:48:03
I assume that your preference is still that they be PM'd to you, rather than posted in this thread?

Yes plez.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 October 2015, 02:03:54
This request came in during my holiday. I can't escape.

At any rate, here's the Shootist, a champion among ugly 'Mechs. It was one of those "simple in theory, awful in practice" Icons to draw, mainly because of its just plain odd and awkward shape. It wasn't helped by a fugly mini and my not having one single shot of it's back. Argh.

(http://orig08.deviantart.net/89ce/f/2015/291/b/5/megamek___shootist_by_deadborderbob-d9dmp70.gif)

ST-8A Shootist

(http://img.photobucket.com/albums/v59/deadborder/shootist_8c_zpsh6wyo2he.gif)

ST-8C Shootist

(http://img.photobucket.com/albums/v59/deadborder/shootist_9c_zps9ba9p4fs.gif)

ST-9C Shootist
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: VortexRikers on 19 October 2015, 05:36:08
They're beautiful, especially the quad legged ones translate very well to a top down view.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 October 2015, 23:38:43
Oh look, another 3058 'Mech with odd weapons sizes, a curved body and TRO art that doesn't help at all due to the way it's posed. Today it's the Striker, which is pretty much living all those traits at once.

I didn't do an icon for the NTNU version in TRO3150 because it doesn't actually have a record sheet as yet. I'll update the icons when one becomes available.

(http://orig02.deviantart.net/0e49/f/2015/292/4/9/megamek___striker_by_deadborderbob-d9dqf5i.gif)

STC-2C Striker

(http://img.photobucket.com/albums/v59/deadborder/striker_2d_zpsdr2tg7nl.gif)

STC-2D Striker

(http://img.photobucket.com/albums/v59/deadborder/striker_2s_zps3ubpayre.gif)

STC-2S Striker
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 October 2015, 03:13:42
Every now and then I say "this is the strangest request I've ever had." Well, in this case, I really think it takes the cake, and it'll be hard for me to ever top these two on the "strange" list.

The Reptar and Arana are Clantech MilitiaMechs (ie, armed IndustrialMechs) built by Escorpion Imperio, a Deep Periphery/Clan hybrid nation. There. Beat that.

(http://orig10.deviantart.net/ef69/f/2015/294/8/c/megamek___reptar_by_deadborderbob-d9dumn7.gif)

EPT-C-1 Reptar MilitiaMech

(http://orig08.deviantart.net/56c6/f/2015/294/5/c/megamek___arana_by_deadborderbob-d9dumon.gif)

ARA-S-1 Arana MilitiaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 October 2015, 02:30:39
It had to happen sooner or later. I suppose it was inevitable.

Someone requested a Solaris 'Mech. At least they chose an easy one that has only one variant and, more importantly, only one version of it's design. Yay for that much!

(http://orig12.deviantart.net/0cdc/f/2015/295/1/9/megamek___spatha_by_deadborderbob-d9dybku.gif)

SP1-X Spatha

(http://img.photobucket.com/albums/v59/deadborder/spatha_2x_zpstzpml6py.gif)

SP2-X 'Warlord' Spatha
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 October 2015, 02:28:20
Whenever I think I'm through my request list, more come along. It's crazy like that.

Here's the Night Hawk, one of those odd little 'Mechs that you're not quite sure what it's doing or where it's going, but you kind of like it no less.

(http://orig07.deviantart.net/367c/f/2015/296/1/3/megamek___night_hawk_by_deadborderbob-d9e24eg.gif)

NTK-2Q Night Hawk

(http://img.photobucket.com/albums/v59/deadborder/nighthawk_2s_zpsrasqjtku.gif)

NTK-2S Night Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 October 2015, 03:01:20
One problem with many 'Mechs is getting a good artwork reference. Many have only a single TRO illustration, and if it's from an odd angle, then that can make things hard. The Von Rohrs/Hebis is a good example of this. While it's TRO illustration is very dramatically posed, it's also rather bad for getting an idea of it's top-down shape.

Fortunately, in this case, there's a lovely picture of the 'Mech in Handbook: House Kurita which gives a fantastic top-down view. In fact, I used that one as more of a reference then its TRO art.

(http://orig03.deviantart.net/168a/f/2015/296/8/6/megamek___von_rohrs__hebis__by_deadborderbob-d9e25xq.gif)

VON-4RH-5/6 Von Rohrs (Hebis)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 October 2015, 02:58:25
More Classics reveals means more work for me! Yay?

I'd actually had requests for the "Classics" Shadow Hawk since the first colour picture of it was revealed. However, I was waiting on the lineart before I actually began work, simply because it would be clearer. The upside is that once we got the lineart, the new Shad was actually rather easy to draw, and I didn't need to revise it (much) along the way. The downside is that, well, the Shadow Hawk has a lot of variants. And a Re-seen version. And a Primitive...

(http://orig09.deviantart.net/bf6c/f/2015/298/c/7/megamek___shadow_hawk_by_deadborderbob-d9eamtb.gif)

SHD-2H Shadow Hawk; Shadow Hawk C

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_2d_zpskorpajip.gif)

SHD-2D/2D2 Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_2hb_zpstzliqrl0.gif)

SHD-2Hb Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_2k_zpsgsh21xmf.gif)

SHD-2K Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_3k_zpshwwxdgiw.gif)

SHD-3K Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_5m_zpsprnvp1iu.gif)

SHD-5M Shadow Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 25 October 2015, 03:38:45
Yeah, the new Shadowhawk is a very back to basics look. It so squared off, it almost looks primitive compared to more rounded mechs. Fitting for one of the oldest mech designs I guess.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 October 2015, 04:32:47
You want Shadow Hawks? I got Shadow Hawks coming out my nose!

(http://orig11.deviantart.net/18bd/f/2015/298/2/6/megamek___shadow_hawk_by_deadborderbob-d9eatei.gif)

SHD-1R Shadow Hawk

(http://orig01.deviantart.net/d3ed/f/2015/298/b/f/megamek___shadow_hawk_5d_by_deadborderbob-d7n5lxa.gif)

SHD-5D Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_7cs_zps44zqbljo.gif)

SHD-7CS Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_7m_zpsfmkfofpg.gif)

SHD-7M Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_8l_zpsee3lrgal.gif)

SHD-8L Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_9d_zpscma3brk2.gif)

SHD-9D Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_11cs_zps8haoaxdv.gif)

SHD-11CS/11CS2 Shadow Hawk

(http://img.photobucket.com/albums/v59/deadborder/shadowhawk_12c_zpsw8mgkrsr.gif)

SHD-12C Shadow Hawk

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 October 2015, 23:12:37
Compared to the oodles of requests that I had for the Classics Shadow Hawk, I had a lot, lot less for the Ostscout. Funny that.

(http://orig15.deviantart.net/96bf/f/2015/298/f/f/megamek___ostscout_by_deadborderbob-d9eeuvp.gif)

OTT-7J/7Jb Ostscout

(http://img.photobucket.com/albums/v59/deadborder/ostscout_7k_zps4becjflg.gif)

OTT-7K Ostscout

(http://img.photobucket.com/albums/v59/deadborder/ostscout_9cs_zpswdddfpol.gif)

OTT-9CS Ostscout

(http://orig14.deviantart.net/7e83/f/2015/298/b/d/megamek___ostscout_9s_by_deadborderbob-d7l3usa.gif)

OTT-9S Ostscout

(http://img.photobucket.com/albums/v59/deadborder/ostscout_10cs_zpsiemakfn6.gif)

OTT-10CS Ostscout

(http://img.photobucket.com/albums/v59/deadborder/ostscout_11j_zpsmucynn68.gif)

OTT-11J Ostscout
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 October 2015, 03:26:58
And now, from the "I cannot believe the things people request" list is the Ymir. This one was a challenge for a number of reasons. Odd shape, lack of references and my inability to find a record sheet for the primitive version (odds are its somewhere obvious that I missed) meant that I had to do a lot of "winging" in the final design.

It has funky feet.

(http://orig01.deviantart.net/745b/f/2015/299/4/a/megamek___ymir_by_deadborderbob-d9efci0.gif)

BWP-X1/2B Ymir

(http://img.photobucket.com/albums/v59/deadborder/ymir_2e_zpsfhfkdigv.gif)

BWP-2E Ymir

(http://img.photobucket.com/albums/v59/deadborder/ymir_3a_zpszte0e0kd.gif)

BWP-3A Ymir
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 October 2015, 07:24:13
I like drawing 20 ton 'Mechs for one reason: they're small. A small icon is a simple icon, and thus it's a lot easier for me to draw. Plus there's not much room for variants which means that either there's going to be less of them or, at the very least, they can't be too wildly different.

So with that being said, here's the Mercury. It's small, it's shape is easy to extrapolate from the art, and its variants differ largely only in details. Simple. And I love it's radiator grille look. It makes it look like a classic American car or something.

(http://img.photobucket.com/albums/v59/deadborder/mercury_97_zpszzfuwyav.gif)

MCY-97 Mercury

(http://orig15.deviantart.net/46f5/f/2015/300/6/1/megamek___mercury_by_deadborderbob-d9ejnhh.gif)

MCY-99 Mercury

(http://img.photobucket.com/albums/v59/deadborder/mercury_102_zps8zadidfx.gif)

MCY-102 Mercury

(http://img.photobucket.com/albums/v59/deadborder/mercury_104_zpshpsmuthz.gif)

MCY-104 Mercury
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 27 October 2015, 22:48:53
I don't recall: Did you do the Mercury II?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 October 2015, 00:36:02
I don't recall: Did you do the Mercury II?

No, but it's been added to my (not inconsiderable) "collateral damage" list
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 October 2015, 02:11:26
The Hussar is one of those 'Mechs that's just plain funny-looking. That much of its body is actually hidden by it's main gun is actually kind of frustrating to me, simply because it obliterates a lot of the details that I drew onto the unarmed "base" icon. Such is the frustrations of being a Megamek artist.

I'm taking a short break from requests to do a four-'Mech mini-project. See if anyone can guess what they'll be.

(http://orig09.deviantart.net/2c1b/f/2015/301/d/8/megamek___hussar_by_deadborderbob-d9en45p.gif)

HSR-200-D/300-D Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_200db_zpsevnbnmza.gif)

HSR-200-Db Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_350d_zpsuh3eyovy.gif)

HSR-350-D Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_400d_zpsxb3r2ard.gif)

HSR-400-D Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_500d_zpsvz4qyfeg.gif)

HSR-500-D Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_900d_zpsnewqdpda.gif)

HSR-900-D Hussar

(http://img.photobucket.com/albums/v59/deadborder/hussar_950d_zpsdcuotht5.gif)

HSR-950-D Hussar
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 October 2015, 03:31:59
Well here's the first of the series (Sorry I didn't give you much time to guess it, but it might clue you in on the others), the Thorn. It's an odd 'Mech who's exact role is hard to figure out. On the upside, it's a very nice case of "all the variants look the same" which is what I really like in a 'Mech.

(http://orig14.deviantart.net/5371/f/2015/301/7/b/megamek___thorn_by_deadborderbob-d9en8do.gif)

THE-F/N/S/T Thorn

(http://img.photobucket.com/albums/v59/deadborder/thorn_n1_zpschd7jrvq.gif)

THE-N1 Thorn

(http://img.photobucket.com/albums/v59/deadborder/thorn_n2_zps3omdsbzl.gif)

THE-N2 Thorn

(http://img.photobucket.com/albums/v59/deadborder/thorn_nb_zpsrnsws6jl.gif)

THE-Nb Thorn
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 28 October 2015, 03:53:52
I'm guessing the other three in the series are the Mongoose, Hermes and...another SLDF light 'Mech? The Sling, perhaps?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 October 2015, 03:59:09
I'm guessing the other three in the series are the Mongoose, Hermes and...another SLDF light 'Mech? The Sling, perhaps?

Allready done all three
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 October 2015, 06:00:26
So here's the next one in this series. Nobody guessed it, though it might clue you in on the other two.

Each of the 'Mechs in TRO2750 was designed to showcase a particular bit of tech. The Sentinel drew the short straw and got both the Ultra-5 and the Streak-2. It's fair to say it's best variants are the ones that drop both. The Royal, for example, is just made of laughs.

A friend of mine used to have a custom Sentinel that had an ER Large Laser and a claw. People found it... surprising.

(http://orig14.deviantart.net/5b3b/f/2015/302/8/2/megamek___sentinel_by_deadborderbob-d9erfqd.gif)

STN-3L/3K Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_1s_zpswkmtfr5a.gif)

STN-1S Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_3ka_zps4rf2vvfd.gif)

STN-3KA Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_3kb_zps4mt6qgly.gif)

STN-3KB Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_3lb_zpstq8bwxi1.gif)

STN-3Lb Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_3m_zpsvk0qlzgk.gif)

STN-3M Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_4d_zpstsplkuy1.gif)

STN-4D Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_5wb_zpshmpbpkrn.gif)

STN-5WB Sentinel

(http://img.photobucket.com/albums/v59/deadborder/sentinel_c_zpsmzed3nmk.gif)

STN-C Sentinel
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 29 October 2015, 11:00:11
Yeah, the platform itself isn't bad. The Succession Wars variants, the -3K, -KA and -KB are all surprisingly good. I made them available in the Star League period on my server for that reason. The UAC/5 is just so... lame.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 October 2015, 04:26:39
Here's Icon three of four, the Exterminator. Still one left to go!

The Exterminator itself is an odd 'Mech, which doesn't have all the features that it's claimed to have... except when it does. The SLDF was like that.

(http://orig11.deviantart.net/afce/f/2015/303/b/e/megamek___exterminator_by_deadborderbob-d9ev89i.gif)

EXT-4A/C/D Exterminator

(http://img.photobucket.com/albums/v59/deadborder/exterminator_4db_zpsnwnccgav.gif)

EXT-4Db Exterminator

(http://img.photobucket.com/albums/v59/deadborder/exterminator_5e_zpsmydl86tk.gif)

EXT-5E Exterminator

(http://img.photobucket.com/albums/v59/deadborder/exterminator_5f_zpssav0ed1w.gif)

EXT-5F/6CS Exterminator
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 30 October 2015, 08:24:21
The most decent rendition of the Exterminator I've ever seen. Also, I'm guessing the Thug is next? I'm not sure if you ever got around to tackling it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 October 2015, 08:34:46
The most decent rendition of the Exterminator I've ever seen. Also, I'm guessing the Thug is next? I'm not sure if you ever got around to tackling it.

Ding ding ding ding ding! We have a winner!

These four 'Mechs, the Thorn, Sentinel, Exterminator and Thug are the last three left from TRO2750 that I haven't done as yet. When they're out of the way, that's my third TRO finished with all 'Mechs and all variants of those 'Mechs.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 November 2015, 02:50:44
And here's the last 'Mech from TRO2750, the Thug. This one was an odd assignment; the 'Mech has a strange shape (to say the least!) and a lot of artistic drift between depictions. On the other hand, most of it's variants are similar enough to use the same icon, which is something I love.

With this mini-project out of the way, I'm back to requests and my own massive backlog.

(http://orig07.deviantart.net/e3ab/f/2015/305/a/f/megamek___thug_by_deadborderbob-d9f3ygy.gif)

THG-10E/11E/11Eb/12E Thug

(http://img.photobucket.com/albums/v59/deadborder/thug_12k_zpsfdbxpyxq.gif)

THG-12K Thug

(http://img.photobucket.com/albums/v59/deadborder/thug_13k_zpspxt6r4sm.gif)

THG-13K Thug
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 01 November 2015, 09:58:03
Big hunk of Endo Steel, right there. XD Thanks for the icons as always DB.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: mikecj on 01 November 2015, 11:39:22
Are these included in the updates to megamek?  How do I import them when you're ahead of the program updates?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 01 November 2015, 12:56:22
Are these included in the updates to megamek?  How do I import them when you're ahead of the program updates?

I add them to each release.  To add them you have to manually edit the Mechset.txt file.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: mikecj on 01 November 2015, 13:39:14
Thank you!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 November 2015, 03:15:20
Project out of the way, and back to regular work

The Uziel is one of my favourite medium 'Mechs, and I had been meaning to do my own version of it's icon for ages. However, it kept getting bumped down the list due to other things and requests and the like getting in the way. Then, what do you know, somebody requested it, so it got bumped up again. And that's how icon requesting works.

The 8S is a beast. I love it. And I fear it too.

(http://orig05.deviantart.net/5a28/f/2015/306/3/1/megamek___uziel_by_deadborderbob-d9f8pqy.gif)

UZL-2S Uziel

(http://img.photobucket.com/albums/v59/deadborder/uziel_3s_zps5nqturpt.gif)

UZL-3S Uziel

(http://img.photobucket.com/albums/v59/deadborder/uziel_8s_zpsas9sgjdb.gif)

UZL-8S Uziel
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 02 November 2015, 23:29:21
Mechwarrior 4 did a good job of importing the visuals of the -3S onto their game, IMHO.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 03 November 2015, 04:48:34
Mechwarrior 4 did a good job of importing the visuals of the -3S onto their game, IMHO.

You've got that reversed mate. The Uziel, Argus, Chimera, Madcat MK II, Thanatos, Hellspawn, and Osiris were MW4 original designs that were later canonized into CBT.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 November 2015, 08:04:07
You've got that reversed mate. The Uziel, Argus, Chimera, Madcat MK II, Thanatos, Hellspawn, and Osiris were MW4 original designs that were later canonized into CBT.

As near as I can tell, the set were developed between FASA and Microsoft. It's just that due to timing they appeared in MW4 before their TRO writeups (Which weren't helped by FASA's closing)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 November 2015, 08:12:59
The Koschei is one of those 'Mechs who's eccentric appearance is matched by it's stats. While the initial Age of War and Star League variants (mostly) make sense, its modern versions are... colourful, to put it politely. And on the other hand, it's deliberately retro design makes it stand out, but also was rather hard to translate into a top-down icon, especially that one hand.

It's also the favourite 'Mech of creepy Russian Transhumanists.

(http://orig03.deviantart.net/fc7e/f/2015/307/8/5/megamek___koschei_by_deadborderbob-d9fdcbd.gif)

KSC-3I Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_3l_zpsfqypwae4.gif)

KSC-3L/4L Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_4i_zpsa17upzw3.gif)

KSC-4I Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_5i_zpsrjq9vwih.gif)

KSC-5I Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_5mc_zpswmebnxzk.gif)

KSC-5MC Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_5x_zpseuzanaqu.gif)

KSC-5X Koschei

(http://img.photobucket.com/albums/v59/deadborder/koschei_6l_zps3ldcpowq.gif)

KSC-6L Koschei
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 03 November 2015, 18:48:51
It's also the favourite 'Mech of creepy Russian Transhumanists.

Ha! Nice SRHK reference there.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 November 2015, 03:40:55
And following my theme of crappy old 'Mechs, here's the Icarus II (and its primitive progenitor to boot). I really have very little to say about it, actually.

Hmm. Have some icons.

(http://img.photobucket.com/albums/v59/deadborder/icarus_zpsbbovpbhm.gif)

ICR-1X Icarus

(http://orig09.deviantart.net/739c/f/2015/308/7/3/megamek___icarus_ii_by_deadborderbob-d9fgzn6.gif)

ICR-1S Icarus II

(http://img.photobucket.com/albums/v59/deadborder/icarusii_2s_zps9wbmqqas.gif)

ICR-2S Icarus II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 November 2015, 03:47:30
And now that my request backlog is cleared (a bit), it's time for some of my own personal "to do" icons

The Dasher II has been sitting on the list forever; strictly speaking it's collateral damage going all the way back to the Dasher at the start of DBNBP II. That's a long time ago (and a lot of icons), which should tell you something.

The 'Mech itself is definitely a strange case that gets pretty insane pretty fast; after all, the variant with an XXL engine is the normal one.

(http://orig09.deviantart.net/8d2a/f/2015/308/b/e/megamek___dasher_ii_by_deadborderbob-d9fgzy3.gif)

Dasher II (Standard)

(http://img.photobucket.com/albums/v59/deadborder/dasherii_2_zpszcnjsnrh.gif)

Dasher II 2

(http://img.photobucket.com/albums/v59/deadborder/dasherii_3_zps0yjvtmyb.gif)

Dasher II 3

(http://img.photobucket.com/albums/v59/deadborder/dasherii_4_zps1dsystk0.gif)

Dasher II 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 November 2015, 17:57:30
The Sentry is the story of Collateral Damage 'Mechs in action. I did a set of Enforcer and Enforcer III icons as a request. I also did a set of icons of the Watchman, because it is in turn based on the Enforcer. What I actually missed was the Sentry, which was based on the Watchman which was based on the Enforcer. So now because I drew the Enforcer, I have to draw the Sentry. This is how it works.

Not that anybody would have ever requested it otherwise.

(http://orig05.deviantart.net/85d6/f/2015/308/7/4/megamek___sentry_by_deadborderbob-d9fj6k6.gif)

SNT-04 Sentry

(http://img.photobucket.com/albums/v59/deadborder/sentry_w5_zpsjxdmwaf1.gif)

SNT-W5 Sentry

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 November 2015, 02:57:48
I drew a Dragon icon. Ergo, I must draw one of the Great Wyrm as well. That's how it works.

(http://orig04.deviantart.net/1d55/f/2015/309/d/8/megamek___great_wyrm_by_deadborderbob-d9fojr6.gif)

Great Wyrm (Standard)

(http://img.photobucket.com/albums/v59/deadborder/greatwyrm_2_zps0liwvphq.gif)

Great Wyrm 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 November 2015, 05:26:51
The Crossbow - that is the early Lyran BattleMech - annoys me a lot. Why? Because it's so easy to confuse with the Crossbow - the Steel Viper OmniMech - without the addition of constant qualifiers to say which one you're actually talking about. It also means that under mechset.txt, you need to specify which Crossbow it is you're referencing to the specific variant, otherwise one Crossbow will end up looking like the other Crossbow.

Oh, and the Primitive looks completely different too. Because.

(http://orig04.deviantart.net/fac6/f/2015/312/2/a/megamek___crossbow_x_by_deadborderbob-d9fxrty.gif)

CRS-X Crossbow

(http://orig01.deviantart.net/fe61/f/2015/312/2/c/megamek___crossbow_by_deadborderbob-d9fxrqv.gif)

CRS-6B Crossbow

(http://img.photobucket.com/albums/v59/deadborder/crossbow_crs6c_zpsyzognxju.gif)

CRS-6C Crossbow

(http://img.photobucket.com/albums/v59/deadborder/crossbow_crs9a_zpsz8u2iqlq.gif)

CRS-9A Crossbow

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 09 November 2015, 10:06:41
For some reason, that Sentry appeals to me. :D Cheers as always for the effort, DB.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 November 2015, 20:18:07
When it came to drawing the Goshawk II, having the MWDA Mini wasn't as much helpful as it was vital to figuring out how this thing actually looks. It's a weird looking little critter and, frankly, kind of creepy too. Sadly, a lot of it's more intricate and deranged design details don't really translate at this scale.

(http://orig05.deviantart.net/d206/f/2015/313/e/3/megamek___goshawk_ii_by_deadborderbob-d9g504x.gif)

Goshawk II (Standard)

(http://img.photobucket.com/albums/v59/deadborder/goshawkii_2_zpsspirs3n2.gif)

Goshawk II 2

(http://img.photobucket.com/albums/v59/deadborder/goshawkii_3_zpsanpwgd1j.gif)

Goshawk II 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 November 2015, 20:21:27
The O-Bakemono is a very clear case of Collateral Damage, being based directly on the Naga. So I probably should have drawn it ages ago. I didn't because it's a TRO3058 'Mech and thus all ugly weird shapes and the like. That's my excuse, and I'm sticking to it.

(http://orig02.deviantart.net/7c5a/f/2015/313/5/b/megamek___o_bakemono_by_deadborderbob-d9g50va.gif)

OBK-M10 O-Bakemono

(http://img.photobucket.com/albums/v59/deadborder/obakemono_m11_zpssn3pledd.gif)

OBK-M11/M12 O-Bakemono
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 November 2015, 08:11:45
Despite how minor a design it is, I had expected that I would get a request for the Alfar sooner or later, simply because of it's being alphabetically so close to the start of the list. Of course, it was also a major challenge; odd shape, only one picture, no mini and no record sheet meant that I was flying in the dark most of the way.

(http://orig13.deviantart.net/790c/f/2015/314/0/4/megamek___alfar_by_deadborderbob-d9g6smv.gif)

AL-A1 Alfar

(http://img.photobucket.com/albums/v59/deadborder/alfar_d1_zpsxmw7qh2a.gif)

AL-D1 'Dokkalfar' Alfar
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 November 2015, 02:26:08
The Mercury II is an odd case of being double Collateral Damage. It's based on the Mercury (Which it doesn't really resemble at all) and was the basis for the Coyotl (Which it actually looks quite a lot like) and thus desperately needed doing. Plus as I'd allready done icons for the Stag and Pulverizer, I had to do it out of a sense of completionisim.

(http://orig05.deviantart.net/254c/f/2015/314/4/b/megamek___mercury_ii_by_deadborderbob-d9ga4ee.gif)

MCY-100 Mercury II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 November 2015, 02:38:31
The Raptor II is one of those cases where I'm not so much glad that I have the MWDA mini at hand as I get down on my knees and thank the random box pull gods that delivered it into my hand. Really. Thank you.

The main reason for drawing this is, of course, that it's collateral damage to the Raptor, but the truth is that it's got little to do with it save for the name. But I am obsessive, so I have to do it. Also I seem to have drawn a lot of 40 ton 'Mechs of late.

(http://orig09.deviantart.net/53a2/f/2015/314/2/8/megamek___raptor_ii_by_deadborderbob-d9ga4mg.gif)

RPT-2X Raptor II

(http://img.photobucket.com/albums/v59/deadborder/raptorii_2x1_zpseyainrxc.gif)

RPT-2X1 Raptor II

(http://img.photobucket.com/albums/v59/deadborder/raptorii_3x_zpss5b6swpb.gif)

RPT-2X2 Raptor II

(http://img.photobucket.com/albums/v59/deadborder/raptorii_5x_zpsgv38xcg9.gif)

RPT-3X Raptor II

(http://img.photobucket.com/albums/v59/deadborder/raptorii_2x1_zpseyainrxc.gif)

RPT-5X Raptor II

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 November 2015, 20:04:49
I long ago drew an icon for the Stalking Spider II, so doing one for the original Stalking Spider was a logical step. Naturally, this also resulted in me going back and revising my Stalking Spider II icon, because I am obsessive and I like to make things difficult for myself.

Also I hate drawing quads, but you all allready knew that.

The good news is that with this done, I'm through my "collateral damage" list. Now I can start working on my massive list of personal annoyances that I've been putting off for so long...

(http://orig06.deviantart.net/5dab/f/2015/315/d/d/megamek___stalking_spider_by_deadborderbob-d9gd1kp.gif)

Stalking Spider (Standard)

(http://img.photobucket.com/albums/v59/deadborder/stalkingspider_2_zpspw2nrpqm.gif)

Stalking Spider 2

(http://img.photobucket.com/albums/v59/deadborder/stalkingspider_3_zpsjhlmewfm.gif)

Stalking Spider 3

(http://orig02.deviantart.net/6f47/f/2015/315/5/2/megamek___stalking_spider_ii_by_deadborderbob-d7je4q4.gif)

Stalking Spider II (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 November 2015, 06:01:40
So now for the next stage of this little ramble, my Personal Annoyances list. This comprises of any Icon that I don't like or feel that needs to be upgraded/replaced for whatever reason because, what do you know, I am an icon snob. Although a lot of them desperately need it.

Aaaaaanyway, the first on this list is a 'Mech that's been around since the first Battledroids boxed set; the Merlin. It's a 'Mech that I get a lot of use out of in my games, and, as such, desperately needs a new icon. Plus it can appear in a number of eras in any number of places as well, so that's a bonus!


(http://orig01.deviantart.net/a093/f/2015/316/1/0/megamek___merlin_by_deadborderbob-d9gehpc.gif)

MLN-1A Merlin

(http://img.photobucket.com/albums/v59/deadborder/merlin_1b_zpsxipd7kpc.gif)

MLN-1B/1C Merlin
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 12 November 2015, 07:00:45
At least the Merlin doesn't look like a mechanized pancake anymore. O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 12 November 2015, 10:44:38
So now for the next stage of this little ramble, my Personal Annoyances list. This comprises of any Icon that I don't like or feel that needs to be upgraded/replaced for whatever reason because, what do you know, I am an icon snob. Although a lot of them desperately need it.

Aaaaaanyway, the first on this list is a 'Mech that's been around since the first Battledroids boxed set; the Merlin. It's a 'Mech that I get a lot of use out of in my games, and, as such, desperately needs a new icon. Plus it can appear in a number of eras in any number of places as well, so that's a bonus!


(http://orig01.deviantart.net/a093/f/2015/316/1/0/megamek___merlin_by_deadborderbob-d9gehpc.gif)


MLN-1A Merlin

(http://img.photobucket.com/albums/v59/deadborder/merlin_1b_zpsxipd7kpc.gif)

MLN-1B/1C Merlin

Great Merlins!
Question: Why are you not including the canon customize variants?  MLN-1B Merlin Porter from Record Sheets: Unique 'Mechs amd  MLN-SX from XTRO: Boondocks?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 12 November 2015, 11:27:20
Be honest. Did you start with the shape tool and make an oval for this?  ;D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 November 2015, 17:16:18
Be honest. Did you start with the shape tool and make an oval for this?  ;D

Surprisingly, no. I started at the head and worked outwards. It's just that it ended up as an oval shape, although I had to redraw it many, many times.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 November 2015, 03:02:48
One of the goals of the "Annoyance" phase has been to clear up a lot of legacy icons, ones that have either been around for a long time or, and this happens surprisingly often, have been used as the basis for other icons, which has allowed bad icons to propagate forward while not addressing the core problems with them.

As a good example of this is today's icons, the Tundra Wolf. There's been at least one full re-draw of the icon, but it still used the... not terribly good older one as the basis. Thus a completely new series of icons was desperately needed. Besides which, I love this 'Mech, which gave me an added incentive. It's the best Wolf 'Mech ever.

(http://orig15.deviantart.net/5c03/f/2015/316/b/0/megamek___tundra_wolf_by_deadborderbob-d7je4u5.gif)

Tundra Wolf (Standard)

(http://img.photobucket.com/albums/v59/deadborder/tundrawolf_2_zpsrvby1kvd.gif)

Tundra Wolf 2

(http://img.photobucket.com/albums/v59/deadborder/tundrawolf_3_zpsmyhkvp5s.gif)

Tundra Wolf 3

(http://img.photobucket.com/albums/v59/deadborder/tundrawolf_4_zpseh7gkx0q.gif)

Tundra Wolf 4

(http://img.photobucket.com/albums/v59/deadborder/tundrawolf_5_zpsbpiuleyv.gif)

Tundra Wolf 5
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 November 2015, 03:12:15
The Anubis has two different looks, and the icons for them were drawn by different people. This makes it a prime candidate for new icons, simply in the name of consistency. And it's also a funny looking little critter, regardless of which version you use.

(http://orig00.deviantart.net/a67b/f/2015/319/0/f/megamek___anubis_by_deadborderbob-d9gqx9z.gif)

ABS-3L/3R Anubis

(http://img.photobucket.com/albums/v59/deadborder/anubis_4c_zps8yyhtivw.gif)

ABS-3MC/4C Anubis

(http://img.photobucket.com/albums/v59/deadborder/anubis_3t_zpscunfqwsw.gif)

ABS-3T Anubis

(http://orig11.deviantart.net/fb09/f/2015/319/b/9/megamek___anubis_5y_by_deadborderbob-d6lvifz.gif)

ABS-5Y Anubis

(http://img.photobucket.com/albums/v59/deadborder/anubis_5z_zpsaclzvinm.gif)

ABS-5Z Anubis
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dohon on 15 November 2015, 06:37:54
Thank you for your hard work, Deadborder! Those icons (all of them) are just stunning.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 November 2015, 02:59:04
You know what we need? More 'Mechs that share their names with Dropships (not really...)

Anyway, here's the Hercules, a 'Mech that shows up a lot in my games. It's also the sort of 'Mech that nobody would have ever requested otherwise, hence why it stayed on my Personal Annoyance list for so long while others got done first. Like, um, the Jabberwocky IndustrialMech.

(http://orig06.deviantart.net/b873/f/2015/319/0/b/megamek___hercules_by_deadborderbob-d9gvi7k.gif)

HRC-LS-9000 Hercules

(http://img.photobucket.com/albums/v59/deadborder/hercules_9001_zpsrvkp6hff.gif)

HRC-LS-9001 Hercules

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 November 2015, 17:51:40
The Lineholder is what could only be described as a rather boring 'Mech. True, that's deliberate; it's meant to be a low-cost design that could be easily and cheaply manufactured in an age of spiraling costs. Of course, what that also means is that nobody would ever request a new icon for it. I drew one largely because it's a 'Mech that could show up anywhere and often features in my games.

It had the advantage that most of it's variants look the same and the one that doesn't is just so enjoyably silly.

(http://orig11.deviantart.net/a2c6/f/2015/320/b/f/megamek___lineholder_by_deadborderbob-d9gxnnq.gif)

KW1-LH2/LH3/LHW Lineholder

(http://img.photobucket.com/albums/v59/deadborder/lineholder_lh8_zpsrwa0zbdu.gif)

KW1-LH8 'Linebreaker' Lineholder
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 November 2015, 07:54:40
One of the interesting things about my list of icons that annoy me is that it includes a lot of my older icons. The Mjolnir was one of the very first ones I drew and, frankly, it has not aged well. It's direfully in need of replacement, enough for me to bump it up my own list.

That and being a small 'Mech it's a fast, easy draw

(http://orig05.deviantart.net/2590/f/2015/321/0/5/megamek___mjolnir_by_deadborderbob-d9gzq7x.gif)

MLR-B2 Mjolnir

(http://img.photobucket.com/albums/v59/deadborder/mjolnir_bx_zpsyc6x6euk.gif)

MLR-BX Mjolnir
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 November 2015, 03:08:55
And now for one of my greatest personal bugbears of MegaMek icons. If you know me, that's saying a lot.

The Hollander's old Icon had not aged well. Added to that, while the Hollander II has no published canon artwork (At least none I'm aware of), most logic suggested it looked like the Hollander, albeit bigger from weighing ten tons more. However, not only did the Hollander II icon look very different (and was probably drawn by somebody else), it was actually smaller then the Hollander's icon. Why? I have no idea. Consistency people!

Naturally, this meant that I had to do icons of both of them in order to produce a consistent series of icons that also followed logical scaling. And then I had to redraw my Hollander III icon from the ground-up in order to make it consistent with the new icons. Yes, I make things hard on myself like this all the time. But in the upside, you now all have consistent icons for the entire Hollander family with variants. Yay?

(http://orig13.deviantart.net/f82b/f/2015/321/3/7/megamek___hollander_by_deadborderbob-d9h300n.gif)

BZK-F3 Hollander

(http://img.photobucket.com/albums/v59/deadborder/hollander_g1_zpsgpaglug9.gif)

BZK-G1 Hollander

(http://orig03.deviantart.net/b99f/f/2015/322/2/6/megamek___hollander_ii_by_deadborderbob-d9h3024.gif)

BZK-F5 Hollander II

(http://img.photobucket.com/albums/v59/deadborder/hollanderii_f7_zpshegj9fzu.gif)

BZK-F7 Hollander II

(http://orig09.deviantart.net/5eb7/f/2015/321/8/a/megamek___hollander_iii_by_deadborderbob-d6qmxxi.gif)

BZK-D1 Hollander III

(http://img.photobucket.com/albums/v59/deadborder/hollanderiii_d2_zpsnqeqebev.gif)

BZK-D2 Hollander III

(http://img.photobucket.com/albums/v59/deadborder/hollanderiii_d3_zpsxdvwabj7.gif)

BZK-D3 Hollander III
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 November 2015, 18:01:57
Now when it comes to "this desperately needs a new icon" the Ha Otoko would be very high on that list. Let's be honest here, the current icon is an ugly blob that doesn't look like anything at all. And, since I am an icon snob and it shows up a lot in my games, a replacement was needed.

Well that and I could then say "Domo Arigato, Ha Otoko"

(http://orig06.deviantart.net/e0aa/f/2015/322/2/6/megamek___ha_otoko_by_deadborderbob-d9h53cw.gif)

Ha Otoko (Standard)/HKO-1C Ha Otoko

(http://img.photobucket.com/albums/v59/deadborder/haotoko_2_zps408mbrt6.gif)

Ha Otoko 2

(http://img.photobucket.com/albums/v59/deadborder/haotoko_3_zpszlfkia4m.gif)

Ha Otoko 3

(http://img.photobucket.com/albums/v59/deadborder/haotoko_hr_zps8kmtlwax.gif)

Ha Otoko-HR
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 19 November 2015, 00:05:45
Oh, awesome! I use the Ha Otoko 3 quite frequently, so I'm pretty happy to see a new icon for it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 November 2015, 02:52:08
Much of this project-like thing has been aimed at "consistency". It's a simple enough goal; two 'Mechs that are related should have Icons that look like each other or, at the very least, are drawn to the same standards so they maintain a consistent and logical appearance. And even if those two 'Mechs don't end up looking like each other, they still look like they fit together or the like. This also means you can have both in the same game and not cringe that one looks fantabulous and the other looks like a malformed blob.

So in the name of all that, here's the Pack Hunter and Pack Hunter II. Both are very similar statistically as well as obviously being related, but aren't that similar in appearance. But now they're drawn to the same standards, which is what counts. And as a bonus, most of their variants look the same, which makes me even happier.

(http://orig02.deviantart.net/991e/f/2015/323/f/4/megamek___pack_hunter_by_deadborderbob-d9hack9.gif)

Pack Hunter (Standard)

(http://img.photobucket.com/albums/v59/deadborder/packhunter_2_zpspokafwjm.gif)

Pack Hunter 2/3

(http://img.photobucket.com/albums/v59/deadborder/packhunter_4_zpsw3x5g35s.gif)

Pack Hunter 4

(http://orig02.deviantart.net/be13/f/2015/323/1/5/megamek___pack_hunter_ii_by_deadborderbob-d9hacm9.gif)

Pack Hunter II (Standard)

(http://img.photobucket.com/albums/v59/deadborder/packhunterii_2_zpsxoq7tumt.gif)

Pack Hunter II 2/3/4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 November 2015, 03:16:29
Competionisim is a horrible thing. I drew icons for the Rajin and the Grand Crusader, which meant that, for the sake of completing the series, I had to do one for the Nexus because I'm obsessive like that. And that includes the re-seen Nexus II, which of course looks completely different. And then because it's a related 'Mech, I then had to draw the Jackrabbit. Yep, making my life difficult. That's what I do.

(http://orig04.deviantart.net/3779/f/2015/327/9/3/megamek___jackrabbit_by_deadborderbob-d9hpyxi.gif)

JKR-8T Jackrabbit

(http://img.photobucket.com/albums/v59/deadborder/jackrabbit_9r_zpsxycrrfps.gif)

JKR-9R 'Joker' Jackrabbit

(http://img.photobucket.com/albums/v59/deadborder/jackrabbit_9w_zpsdk5luf77.gif)

JKR-9W Jackrabbit

(http://orig15.deviantart.net/d802/f/2015/327/e/8/megamek___nexus_by_deadborderbob-d9hpyyx.gif)

NSX1-A Nexus

(http://img.photobucket.com/albums/v59/deadborder/nexus_1b_zpsjdhaq1lm.gif)

NSX1-B Nexus


(http://orig09.deviantart.net/c8a7/f/2015/327/6/3/megamek___nexus_ii_by_deadborderbob-d9hpz02.gif)

NSX2-A Nexus II

(http://img.photobucket.com/albums/v59/deadborder/nexusii_2b_zps2z1qite1.gif)

NSX2-B Nexus II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 November 2015, 17:59:16
I like the Ocelot for a number of reasons, but right now one of them is more important then any of the others. That single reason is that all of it's variants are so thematically similar that I can fit them into one icon.

I love it when that happens.

(http://orig02.deviantart.net/2c78/f/2015/327/a/5/megamek___ocelot_by_deadborderbob-d9hsa7e.gif)

Ocelot (Standard)/2/3/4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 23 November 2015, 18:58:57
Competionisim is a horrible thing. I drew icons for the Rajin and the Grand Crusader, which meant that, for the sake of completing the series, I had to do one for the Nexus because I'm obsessive like that. And that includes the re-seen Nexus II, which of course looks completely different. And then because it's a related 'Mech, I then had to draw the Jackrabbit. Yep, making my life difficult. That's what I do.

(http://orig04.deviantart.net/3779/f/2015/327/9/3/megamek___jackrabbit_by_deadborderbob-d9hpyxi.gif)

JKR-8T Jackrabbit

(http://img.photobucket.com/albums/v59/deadborder/jackrabbit_9r_zpsxycrrfps.gif)

JKR-9R 'Joker' Jackrabbit

Heh you know I'm going to mess with this one, just on principal. ;-) (::cough::amarissignature::cough::)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 November 2015, 20:26:29
Heh you know I'm going to mess with this one, just on principal. ;-) (::cough::amarissignature::cough::)

Please do!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 November 2015, 02:34:18
Light 'Mechs seem to be something of a theme of late. Maybe I just like drawing them because in many ways they're a lot easier because the smaller shapes or the like. Of course, when they don't have many variants it also helps.

Today's first one is the Osiris, a horrible little beast that is made out of petrol-soaked toilet paper wrapped around explosives (or at least, it is in my experience). In fact, there was a MWDA unique one called "Matchstick" which I thought was very suitable.

(http://orig13.deviantart.net/1e25/f/2015/328/4/f/megamek___osiris_by_deadborderbob-d9hxw35.gif)

OSR-3D Osiris

(http://img.photobucket.com/albums/v59/deadborder/osiris_4d_zpsqcttlzp9.gif)

OSR-4D Osiris

(http://img.photobucket.com/albums/v59/deadborder/osiris_5d_zpsv98s57wn.gif)

OSR-5D Osiris
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 November 2015, 02:45:41
Speaking of perilous light 'Mechs that made their debeut in computer games, here's the Razorback. I drew it primarily because it shows up a lot in my MegaMek games. It also tends to die a lot in said games, so maybe that's not much of a recommendation. Whoops.

At any rate, I have a mini-theme going, with the last one of them to come tomorrow. In the meantime, have this thing.

(http://orig01.deviantart.net/98f9/f/2015/328/2/b/megamek___razorback_by_deadborderbob-d9hxwkx.gif)

RZK-9S Razorback

(http://img.photobucket.com/albums/v59/deadborder/razorback_9t_zpsfspacxqp.gif)

RZK-9T Razorback

(http://img.photobucket.com/albums/v59/deadborder/razorback_10s_zpshf0zzsun.gif)

RZK-10S Razorback

(http://img.photobucket.com/albums/v59/deadborder/razorback_10t_zpsrygmypzi.gif)

RZK-10T Razorback

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 25 November 2015, 16:57:30
Light 'Mechs seem to be something of a theme of late. Maybe I just like drawing them because in many ways they're a lot easier because the smaller shapes or the like. Of course, when they don't have many variants it also helps.

Today's first one is the Osiris, a horrible little beast that is made out of petrol-soaked toilet paper wrapped around explosives (or at least, it is in my experience). In fact, there was a MWDA unique one called "Matchstick" which I thought was very suitable.

(http://orig13.deviantart.net/1e25/f/2015/328/4/f/megamek___osiris_by_deadborderbob-d9hxw35.gif)

OSR-3D Osiris

(http://img.photobucket.com/albums/v59/deadborder/osiris_4d_zpsqcttlzp9.gif)

OSR-4D Osiris

(http://img.photobucket.com/albums/v59/deadborder/osiris_5d_zpsv98s57wn.gif)

OSR-5D Osiris

we used to run these in MW4 mercs with two light PPCs and a ton of jump jets. Very hard to kill. I wonder if it would work in tabletop. The tonnage is there I think for the lppcs and a TC.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 November 2015, 03:40:07
I don't think I've ever heard of anyone who likes the Hellspawn. I've also never heard of anyone who even has anything nice to say about it. Between XL engine, dubious armour and un-CASEed ammo, a lot of that's understandable.

So why am I doing this icon? Simple. It's also the last of the MechWarrior 4 'Mechs that I haven't done an icon of. Once again, completionisim strikes

(http://orig00.deviantart.net/b4e2/f/2015/331/f/e/megamek___hellspawn_by_deadborderbob-d9i62up.gif)

HSN-7D/8E Hellspawn

(http://img.photobucket.com/albums/v59/deadborder/hellspawn_9f_zpsx4pnrqho.gif)

HSN-9F Hellspawn

(http://img.photobucket.com/albums/v59/deadborder/hellspawn_10g_zpscbaexhsl.gif)

HSN-10G Hellspawn

(http://img.photobucket.com/albums/v59/deadborder/hellspawn_10sr_zps6mbv5nwh.gif)

HSN-10SR Hellspawn

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 27 November 2015, 05:55:43
The 10SR Hellspawn is a friggin' delight and one of the best things ever to happen to the AFFS, and I will straight-up pimpslap anyone who says otherwise.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Sharpnel on 27 November 2015, 06:18:01
The 10SR Hellspawn is a friggin' delight and one of the best things ever to happen to the AFFS, and I will straight-up pimpslap anyone who says otherwise.
I'll agree. 6/9/8 scout with a bit of a bite. It could have had a bigger bite if not for the weight of those 8 IJJs its mounting.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 November 2015, 06:32:39
The 10SR Hellspawn is a friggin' delight and one of the best things ever to happen to the AFFS, and I will straight-up pimpslap anyone who says otherwise.

Fair enough then. I have never used it myself, but looking at it's record sheet I was rather impressed by its potential to be the world's most annoying thing
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 November 2015, 02:49:48
Every now and then, I get a request that I truly dread. The Helepolis is one such request; it's odd shape and geometry plus its distinctive main gun made it a difficult draw to say the least. On the upside, it was very easy to draw the variants. Plus it helps that a new icon was desperately needed.

(http://orig01.deviantart.net/bab1/f/2015/333/6/3/megamek___helepolis_by_deadborderbob-d9ijh2z.gif)

HEP-2H/3H Helepolis

(http://img.photobucket.com/albums/v59/deadborder/helepolis_1h_zpsvqgacshu.gif)

HEP-1H Helepolis

(http://img.photobucket.com/albums/v59/deadborder/helepolis_4h_zpsji8cc7u1.gif)

HEP-4H Helepolis
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 November 2015, 02:51:16
And as a bonus, have the Primitive Emperor

(http://img.photobucket.com/albums/v59/deadborder/emperor_1a_zpswvvwcvyt.gif)

EMP-1A Emperor
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dohon on 30 November 2015, 14:29:20
Sweet!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 November 2015, 20:36:54
The Swordsman is like a Primitive Shadow Hawk, except that it's slower, fifteen tons lighter and doesn't jump. Okay, so maybe I didn't think that one through that well.

Anyway, here it is!

(http://orig08.deviantart.net/b5bc/f/2015/334/9/4/megamek___swordsman_by_deadborderbob-d9imbng.gif)

SWD-1 Swordsman

(http://img.photobucket.com/albums/v59/deadborder/swordsman_2_zpswfmkkzhr.gif)

SWD-2 Swordsman
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 30 November 2015, 21:46:25
Very nice.  I still think its more Shadow Hawk than the primitive Shadow Hawk is.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Caedis Animus on 01 December 2015, 16:14:22
I am still surprised nobody made a newtech version of the Swordsman carrying an actual sword. I know it is old, but people have revived centuries-old lines in Btech before.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 December 2015, 02:41:31
No 'Mech has devoted as much time and energy to sheer mind-shattering madness as the Ostwar.

Nobody knows where it came from, what it's origin was or how it came to be. All we know is that one day it marched into the backwoods of Canon, loitering like a sinister enigma for so long. And then finally, it was bought to light by the Regulans of all people. Who ruin everything and are the reason why we can't have nice things.

Madness, I say

(http://orig15.deviantart.net/35f9/f/2015/335/6/a/megamek___ostwar_by_deadborderbob-d9ir89w.gif)

OSW-2M Ostwar

(http://img.photobucket.com/albums/v59/deadborder/ostwar_2mb_zpsphpsqd4m.gif)

OSW-2Mb Ostwar

(http://img.photobucket.com/albums/v59/deadborder/ostwar_3m_zpsh6qyyhot.gif)

OSW-3M Ostwar
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 December 2015, 06:43:12
In any given batch of icons, there's allways one that I really dread doing. In this case, it's the Xanthos for one reason; it's a quad, and I hate drawing quads (though you probably know that by now). The fact that it has a lot of variants that have very different weapon load doesn't help either.

Of course, there's a part of me that finds the idea of a 'Mech designed for MWDA ends up being a Primitive strangely amusing.

Just remember if you're assigning variants manually, it's an "O" for Oscar, no a Zero in the variant names. Yes, it's confusing.

(http://img.photobucket.com/albums/v59/deadborder/xanthos_2o_zps8y0kkrrr.gif)

XNT-2O Xanthos

(http://orig00.deviantart.net/9e81/f/2015/336/7/5/megamek___xanthos_by_deadborderbob-d79885v.gif)

XNT-3O Xanthos

(http://img.photobucket.com/albums/v59/deadborder/xanthos_4o_zpsa5sqo1sz.gif)

XNT-4O Xanthos

(http://img.photobucket.com/albums/v59/deadborder/xanthos_5o_zpstfzo5jha.gif)

XNT-5O Xanthos

(http://img.photobucket.com/albums/v59/deadborder/xanthos_6o_zpsprpsqpld.gif)

XNT-6O Xanthos

(http://orig10.deviantart.net/e71b/f/2015/336/3/0/megamek___xanthos_7o_by_deadborderbob-d79887l.gif)

XNT-7O Xanthos
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 02 December 2015, 10:53:53
Hey... That looks familiar. ;-)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 03 December 2015, 12:08:22
That Swordsman is excellent.  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 December 2015, 02:34:15
The Parash was one of my earliest icons and, as such, has aged terribly. And then it was requested, so I had to update it. Yay.

You people request the strangest things, I swear...

(http://orig01.deviantart.net/a6bd/f/2015/337/4/6/megamek___parash_by_deadborderbob-d9iyopq.gif)

Parash (Standard)

(http://img.photobucket.com/albums/v59/deadborder/parash_2_zpsh6oo6o2k.gif)

Parash 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 04 December 2015, 05:44:32
Oh man, those are perfect. I have a Trinary in my Horse Galaxy that uses a Star of each, so I'll get a lot of use out of these.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 December 2015, 06:27:38
I'm actually kind of amazed that I haven't done an icon of the Revenant before now. True, a part of that might be the simple difficulty of actually drawing it. It's not that it's a quad (for once) but because, well, it's a creepy little thing. Sadly, that didn't translate well (or at all) into a top-down icon. Still, it's done. Have some freaky robot spider things

(http://orig15.deviantart.net/5466/f/2015/338/5/8/megamek___revenant_by_deadborderbob-d9iz0wa.gif)

UMB-1A/2R Revenant

(http://img.photobucket.com/albums/v59/deadborder/revenant_2r2_zpshjq5kafm.gif)

UMB-2R2 Revenant

(http://img.photobucket.com/albums/v59/deadborder/revenant_2r3_zpsmz5vvsm0.gif)

UMB-2R3 Revenant

(http://img.photobucket.com/albums/v59/deadborder/revenant_2r4_zpswinln7rv.gif)

UMB-2R4 Revenant

(http://img.photobucket.com/albums/v59/deadborder/revenant_2r7_zps4wzhc097.gif)

UMB-2R7 Revenant

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Scotty on 04 December 2015, 14:18:06
The Parash was one of my earliest icons and, as such, has aged terribly. And then it was requested, so I had to update it. Yay.

You people request the strangest things, I swear...

(http://orig01.deviantart.net/a6bd/f/2015/337/4/6/megamek___parash_by_deadborderbob-d9iyopq.gif)

Parash (Standard)

(http://img.photobucket.com/albums/v59/deadborder/parash_2_zpsh6oo6o2k.gif)

Parash 2

No Parash 3?  :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 December 2015, 16:33:13
No Parash 3?  :D

Not yet implemented
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 04 December 2015, 16:52:26
Not yet implemented

Boo.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 December 2015, 02:45:25
Time for something more conventional, and that's not just because I like drawing light 'Mechs (Well maybe a little bit...). The Talon is one of those ones that's been on my "to do" list forever, but just keeps getting bumped off by other things popping up. And then when I finally get to it, it turns out to be rather easy. All its variants looking the same didn't hurt either.

(http://orig09.deviantart.net/7064/f/2015/339/b/8/megamek___talon_by_deadborderbob-d9j70i5.gif)

TLN-5V/5W Talon

(http://img.photobucket.com/albums/v59/deadborder/talon_5z_zpsu3z8avo4.gif)

TLN-5Z Talon

(http://img.photobucket.com/albums/v59/deadborder/talon_6w_zpsigb2fipe.gif)

TLN-6W Talon
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 December 2015, 19:25:37
Every now and then I get a case where I'm genuinely surprised that somebody hasn't requested a specific 'Mech before. The Starslayer is definitely one of those. So, well, here it is; even if it was a pain to draw due to it's assymetrical design and a lack of good references, especially for the side that had all the weapons on it. And where the hell are it's Medium Lasers anyway?

(http://orig01.deviantart.net/a09b/f/2015/343/1/a/megamek___starslayer_by_deadborderbob-d9jlheb.gif)

STY-2C/3C Starslayer

(http://img.photobucket.com/albums/v59/deadborder/starslayer_3d_zpswsr7krjs.gif)

STY-3D Starslayer

(http://img.photobucket.com/albums/v59/deadborder/starslayer_3dr_zpsvqiefzt0.gif)

STY-3Dr Starslayer
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 December 2015, 02:28:58
The Spartan was a problematic draw to say the least. It has an odd shape; there's very few pictures of it; it's main TRO art is aggressively unhelpful; it's mini has not aged well and no two depictions of it look alike. On the other hand, all its variants look the same, so we'll put that in the win column.

I'm doing this 'Mech for a specific reason, and no, it's not because somebody requested it.

(http://orig00.deviantart.net/9458/f/2015/344/3/8/megamek___spartan_by_deadborderbob-d9jqf6u.gif)

SPT-N1/N2/N3/NF Spartan
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 December 2015, 02:56:24
The next in this mini-series is the Piranha, a 'Mech that again I am surprised that nobody has requested as yet. It was a bit of a challenge to draw, simply because it's so small and yet has so much detail in it. On the other hand it's got few variants, so that's nice.

This is one of the 'Mechs who's names I will often deliberately misspell for entirely stupid reasons

(http://orig03.deviantart.net/698e/f/2015/346/6/d/megamek___piranha_by_deadborderbob-d9jyqcs.gif)

Piranha (Standard)/4

(http://img.photobucket.com/albums/v59/deadborder/piranha_2_zpsrc9sn71n.gif)

Piranha 2/3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 December 2015, 02:36:20
So here's a 'Mech that nobody would ever request, being the Thresher. In fact, I don't think I'd have ever done it myself if it wasn't a part of the current micro-project. I'd also wager that it's a 'Mech that doesn't have a single fan.

The draw was difficult, and not just because of the off-skew head. The whole thing's a mess, really.

(http://orig12.deviantart.net/f2ce/f/2015/347/d/0/megamek___thresher_by_deadborderbob-d9k36zf.gif)

Thresher (Standard)

(http://img.photobucket.com/albums/v59/deadborder/thresher_2_zpsqhw6kgv7.gif)

Thresher 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 14 December 2015, 15:30:49
So here's a 'Mech that nobody would ever request, being the Thresher. In fact, I don't think I'd have ever done it myself if it wasn't a part of the current micro-project. I'd also wager that it's a 'Mech that doesn't have a single fan.
As a semi-recent MotW article proved, there's not many (if any) fans of it. However, when it comes to Alpha Strike play, it can be a pretty good, cheap heavy 'Mech.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 14 December 2015, 15:45:35
Yeah, it's not bad. It's just sort of boring.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 December 2015, 17:52:22
The next one in this series is the Grizzly, which I'll say now was a complete pain in the bottom to draw. So much so that I even revised it just as I was going to post it here; that's how much it annoyed me.

One more to go in this series! I wonder what it will be...

(http://orig01.deviantart.net/3405/f/2015/348/e/7/megamek___grizzly_by_deadborderbob-d9k5f14.gif)

Grizzly (Standard)

(http://img.photobucket.com/albums/v59/deadborder/grizzly_2_zpsao0vq97d.gif)

Grizzly 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 14 December 2015, 19:29:45
I'm guessing it will be the Kodiak?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 December 2015, 21:24:47
I'm guessing it will be the Kodiak?

Nope. Done it months back.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 15 December 2015, 09:40:21
Nope. Done it months back.
Supernova? It's the only Clan non-omni I see left from that TRO.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 December 2015, 15:33:14
Supernova? It's the only Clan non-omni I see left from that TRO.

Correct! With the Supernova down, I'll have covered every 'Mech from TRO3058. Wow.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 December 2015, 02:47:34
Is the Supernova collateral damage to the Black Hawk? Or maybe to the King Crab? Or both? Either way, I probably should have drawn this a long time ago. I didn't because it's another weird shape with weird weapons that was a pain to draw, of course.

But now I've done every 'Mech in TRO3058. That's four TROs with all variants of all 'Mechs. Wow. I need a good lie down.

(http://orig02.deviantart.net/11b2/f/2015/349/7/3/megamek___supernova_by_deadborderbob-d9kb1b1.gif)

Supernova (Standard)

(http://img.photobucket.com/albums/v59/deadborder/supernova_2_zpsjsc0wahj.gif)

Supernova 2

(http://img.photobucket.com/albums/v59/deadborder/supernova_3_zpsck0mddxj.gif)

Supernova 3

(http://img.photobucket.com/albums/v59/deadborder/supernova_4_zpsdrfagynm.gif)

Supernova 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 16 December 2015, 09:49:41
Amazing work DB... thanks so much!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 17 December 2015, 10:11:30
Great job on the 3058 stuff. O0 Lovin' that Starslayer.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 December 2015, 03:42:23
From one jumping assault laser boat to another, we have the Sagittaire. It's a 'Mech that I had long feared having as a request, but also knew was inevitable. There's a number of reasons for this but most of them come down to it's being a fiendishly complicated design. On the upside, there's plenty of references for it (what with it being on the cover of TRO3067 and all) which makes that easy. Plus I do love it's canopy design.

Sadly, it's also a 'Mech that got hit hard by rules changes, which pretty much crashed it to Earth hard.

(http://orig08.deviantart.net/7e56/f/2015/352/c/2/megamek___sagittaire_by_deadborderbob-d9kimlv.gif)

SGT-8R Sagittaire

(http://img.photobucket.com/albums/v59/deadborder/sagittaire_9d_zpsvcxbkmr9.gif)

SGT-9T Sagittaire

(http://img.photobucket.com/albums/v59/deadborder/sagittaire_10x_zpsadg10tho.gif)

SGT-10X Sagittaire

(http://img.photobucket.com/albums/v59/deadborder/sagittaire_10x_zpsadg10tho.gif)

SGT-14D Sagittaire
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 18 December 2015, 05:30:07
Boy, that is a massive chunk of .gif there. :D Thanks, DB.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 18 December 2015, 20:59:42
Nice, Sagittaire, Deadborder.  What do you mean hit hard by the rules?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 18 December 2015, 21:11:30
Nice, Sagittaire, Deadborder.  What do you mean hit hard by the rules?

The Sagittaire debuted in 2002, four years before Total Warfare ended the ability to target locations with TC-linked pulse lasers. So for a period of a few years, the Sagittaire could pretty much cut through anything foolish enough to get in range of its laser array like a buzzsaw through a butterfly.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 December 2015, 02:47:03
Once again, we have a "Would probably have never done it if it wasn't a request" 'Mech, in this case the Tessen. The icon itself was something of a challenge, primarily because of it's rather dramatically extroverted shoulders. After that, everything was minor.

(http://orig01.deviantart.net/c1ff/f/2015/354/e/5/megamek___tessen_by_deadborderbob-d9kvhm4.gif)

TSN-1C/1Cr Tessen

(http://img.photobucket.com/albums/v59/deadborder/tessen_c3_zpslzgw1wix.gif)

TSN-C3 Tessen

(http://img.photobucket.com/albums/v59/deadborder/tessen_c3m_zpstn3rpbej.gif)

TSN-C3M Tessen

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 December 2015, 02:29:28
SecurityMechs are like somewhere between Industrial MODs and proper BattleMechs. This also makes them ideal for irregular forces, insurgents, planetary militias and other crazy types.

So today I have three different-but-related-enough SecurityMechs for you, the Copper, Peacekeeper and Peacemaker. You'll laugh right up until they taze you.

(http://orig00.deviantart.net/f954/f/2015/356/a/4/megamek___copper_by_deadborderbob-d9l4o0o.gif)

CPK-65 Copper SecurityMech

(http://img.photobucket.com/albums/v59/deadborder/copper_19_zps4dmgunqz.gif)

CPK-19 Copper SecurityMech

(http://img.photobucket.com/albums/v59/deadborder/peacekeeperpk_zps4rvkaahf.gif)

PK-6 Peacekeeper SecurityMech

(http://img.photobucket.com/albums/v59/deadborder/peacemaker_zps9fqjzoep.gif)

PM6 Peacemaker PoliceMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 December 2015, 18:54:51
And continuing the theme of "no, really, somebody requested this", here's the Spindrift. It's about as a specific-use SecurityMech as you could ever hope to get.

(http://orig07.deviantart.net/fb50/f/2015/357/4/c/megamek___spindrift_by_deadborderbob-d9l7qry.gif)

SDT-1/1A Spindrift Aquatic SecurityMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 December 2015, 02:20:21
The Hyena has the best case of FondleHands ever. And that's all I can really say as I think I did go a little insane drawing this.

Unless something amazing happens, this will be my last icon for 2015. Happy new year, everyone! I promise I will be back to something more normal next time!*

(http://orig08.deviantart.net/2d73/f/2015/363/4/b/megamek___hyena_by_deadborderbob-d9m0a2r.gif)

HYN-4 Hyena SalvageMech

*this is a blatant lie
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 30 December 2015, 12:35:16
Happy New Year DB thank you for so much wonderful art this year!

Best Wishes!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 30 December 2015, 22:45:36
Thank you DB for all your hard work, have a great new year!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 January 2016, 03:09:22
First icon of the new year and, boy, is it a pain in the bottom.

The Black Watch was an icon that I had been meaning to draw for some time. The first is that it's collateral damage to the Crockett/Katana, being based on the same chassis. The second is that the previous Black Watch icon was hideous and in desperate need of replacement. Of course, this also meant I was making it super hard on myself, due to it's shape, asymmetrical arms and a variety of odd features. Added to that, well, it's just not a terribly good 'Mech. But I drew it no less.

Since the holiday season is over, I am more or less open for requests again

(http://orig04.deviantart.net/a34a/f/2016/003/2/1/megamek___black_watch_by_deadborderbob-d9mk5gn.gif)

BKW-7R Black Watch

(http://img.photobucket.com/albums/v59/deadborder/blackwatch_9r_zpsxv9vanpj.gif)

BKW-9R Black Watch
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 January 2016, 02:32:06
Welp, I've been hit with a zillion or so requests. But in the meantime I'm going to try and get at least one personal to-do out the door.

The Crimson Hawk is a personal favourite of mine, if only for it's rather spiffy looks. It is an interesting 'Mech, combining an amazing ability to hit above its weight with a terrifying heat curve and deranged fragility. That's the sort of combo that leads to crazy fun.

(http://orig15.deviantart.net/4fcd/f/2016/003/6/6/megamek___crimson_hawk_by_deadborderbob-d9moz5s.gif)

Crimson Hawk (Standard)/2

(http://img.photobucket.com/albums/v59/deadborder/crimsonhawk_3_zpsikzy4ver.gif)

Crimson Hawk 3

(http://img.photobucket.com/albums/v59/deadborder/crimsonhawk_4_zpswci2lbf0.gif)

Crimson Hawk 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 January 2016, 03:05:30
First request off the list, and it definitely falls under the "the things people ask for" category.

I often use the term "bomb on stilts" to describe a 'Mech. In the case of the Shugosha, the term is completely accurate. The armed models of this IndustrialMech are pilotless drones equipped with suicide bombs. That's about as inherently doomed as a 'Mech can be

(http://orig12.deviantart.net/0fb6/f/2016/003/9/c/megamek___shugosha_loadermech_by_deadborderbob-d9mp1gg.gif)

PTN-LAW Sugosha LoaderMech

(http://orig12.deviantart.net/340b/f/2016/003/9/2/megamek___shugosha_q_mech_by_deadborderbob-d9mp1ju.gif)

LAW-QM1 Sugosha Q-Mech

(http://img.photobucket.com/albums/v59/deadborder/shugosha_qm2_zpswcifkxzl.gif)

LAW-QM2 Sugosha Q-Mech

(http://img.photobucket.com/albums/v59/deadborder/shugosha_qm3_zpsmdgcst6w.gif)

LAW-QM3 Sugosha Q-Mech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 04 January 2016, 05:19:48
I'm quite surprised at the size of the Black Watch; being a humanoid design, it's pretty buff.

Happy New Year, DB, and keep `em comin' O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 04 January 2016, 19:15:29
I can't wait to try that Sugosha bomb Mech.  I wonder how well it works in MegaMek.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 January 2016, 02:42:40
The Arcas is a pretty good 'Mech, albiet one that doesn't get much love. This is for two reasons. The first is the "if it's not an Omni I don't want to know" bias that permeates Clan play. The second is that it's a fat butt of a 'Mech that looks like a cross between the Michelin Man and Stay Puft. Yeah, I might like it, but that doesn't mean it's pretty in any way shape or form.

Also, it was an utter pain to draw. So yeah.

(http://orig08.deviantart.net/e9a0/f/2016/004/3/a/megamek___arcas_by_deadborderbob-d9mtf4a.gif)

Arcas (Standard)

(http://img.photobucket.com/albums/v59/deadborder/arcas_2_zps3i91i8fl.gif)

Arcas 2

(http://img.photobucket.com/albums/v59/deadborder/arcas_3_zpsvxdi1rmv.gif)

Arcas 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dohon on 05 January 2016, 14:42:51
I LOVE the Arcas. Thanks, Deadborder!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 January 2016, 03:11:43
Of all the 'Mechs on my massive to-do list, I picked the Bear Cub for two reasons. The first is that as a 25 ton 'Mech, it's easy to draw. The second is that all its variants are so similar that they could be covered in one Icon. I love it when that happens.

(http://orig02.deviantart.net/8973/f/2016/006/9/d/megamek___bear_cub_by_deadborderbob-d9mxow9.gif)

Bear Cub (Standard)/2/3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 January 2016, 02:54:39
The Rook was one of the very first Icons that i ever drew... and it was complete crap. So here's a much better version.

The 'Mech itself wasn't that hard to draw; the torso is a circle and then you just add widgets onto that. The real secret lies in the weapons and its nicely elaborate jump jet assembly, which provided the real challenge. That and its funky arms

(http://orig11.deviantart.net/9490/f/2016/007/a/a/megamek___rook_by_deadborderbob-d9n5tlb.gif)

NH-1A/1B/1X Rook

(http://img.photobucket.com/albums/v59/deadborder/rook_2_zps6ktevybp.gif)

NH-2 Rook

(http://img.photobucket.com/albums/v59/deadborder/rook_3x_zpsipese1ko.gif)

NH-3X Rook
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 January 2016, 02:47:08
From one primitive medium to another! Well, one's Retrotech and the other started as a Primitive and then got Intro-Tech models, and the other got intro-tech and even advanced models and... yeah. I lost this. Moving on.

Anyway, it's the Phoenix (Not to be confused with the Phoenix Project, the various 'Mechs called Phoenix Hawk and the Phoenix Project Phoenix Hawk), a long-dead 'Mech from a long-dead faction full of horrible people. The things that I get requests for...

(http://orig04.deviantart.net/908d/f/2016/010/f/2/megamek___phoenix_by_deadborderbob-d9njiuo.gif)

PX-1R/3R Phoenix

(http://img.photobucket.com/albums/v59/deadborder/phoenix_4r_zps3jvyus0t.gif)

PX-4R Phoenix
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 11 January 2016, 03:43:30
From one primitive medium to another! Well, one's Retrotech and the other started as a Primitive and then got Intro-Tech models, and the other got intro-tech and even advanced models and... yeah. I lost this. Moving on.

Anyway, it's the Phoenix (Not to be confused with the Phoenix Project, the various 'Mechs called Phoenix Hawk and the Phoenix Project Phoenix Hawk), a long-dead 'Mech from a long-dead faction full of horrible people. The things that I get requests for...

(http://orig04.deviantart.net/908d/f/2016/010/f/2/megamek___phoenix_by_deadborderbob-d9njiuo.gif)

PX-1R/3R Phoenix

(http://img.photobucket.com/albums/v59/deadborder/phoenix_4r_zps3jvyus0t.gif)

PX-4R Phoenix

You've done my favorite 'Mech some justice.  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 January 2016, 09:00:23
You've done my favorite 'Mech some justice.  O0

Glad to help!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 January 2016, 05:40:36
The Ursus family are rather distinctive, with their skull-torsos, esoteric weapon mounts, large shoulder pads and the like. Unfortunately, very little of that actually translates into a top-down icon. So the end result is that they're kinda square.

It's also rather surprising how little the Ursus II looks like its progenitor. The thematic elements are there; skull chest, large shoulders etc but the proportions and shapes are completely different.

(http://orig11.deviantart.net/ca10/f/2016/013/0/a/megamek___ursus_by_deadborderbob-d9ns57y.gif)

Ursus (Standard)

(http://img.photobucket.com/albums/v59/deadborder/ursus_2_zpsdody0zkg.gif)

Ursus 2

(http://img.photobucket.com/albums/v59/deadborder/ursus_3_zpsztnyelkp.gif)

Ursus 3/PR

(http://orig02.deviantart.net/7edc/f/2016/013/9/a/megamek___ursus_ii_by_deadborderbob-d9ns59k.gif)

Ursus II (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 January 2016, 06:51:08
The Kuma was one of my very first icons. It aged badly, so it needed a full redraw.  The 'Mech itself is... well, it's pretty crap, to be honest. Light 'Mech firepower and mobility on a Heavy 'Mech budget. Something went very, very long along the way there. Its variants are a mixed bag, and it's hard to say that they really fix anything.

So instead I'll make an interesting observation. The art on the Kuma's record sheet is different to the TRO. It's mirrored, for starters, with a different arm gun and missiles rather then lasers on the shoulder. What does this mean? Probably not much. But It's hard to find much to say about this 'Mech.

(http://orig15.deviantart.net/0b5a/f/2016/014/e/3/megamek___kuma_by_deadborderbob-d9nw9j3.gif)

Kuma (Standard)

(http://img.photobucket.com/albums/v59/deadborder/kuma_2_zpspjcsjdfq.gif)

Kuma 2

(http://img.photobucket.com/albums/v59/deadborder/kuma_3_zps5vlacaxf.gif)

Kuma 3

(http://img.photobucket.com/albums/v59/deadborder/kuma_4_zps4vavdx4t.gif)

Kuma 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 January 2016, 03:17:05
The Bruin is one of the odder-looking 'Mechs that I have ever drawn. It's large, wedge-shaped torso makes it seem bigger then it is while also hiding much of the limbs. Oh, and it's also all strange angles, which doesn't help it any either.

Truth being told, the prior icon of it was okay, and wouldn't have made my list had somebody not requested this from me. Argus syndrome strikes again


(http://orig10.deviantart.net/16f3/f/2016/015/e/9/megamek___bruin_by_deadborderbob-d9nzvk5.gif)

Bruin (Standard)

(http://img.photobucket.com/albums/v59/deadborder/bruin_2_zpsup3eu326.gif)

Bruin 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dohon on 15 January 2016, 14:22:53
Thanks for all your efforts! I'm loving all those icons. :)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 January 2016, 03:21:20
A SecurityMech with a TSEMP is a horrible idea. I approve thoroughly. Which is why that when I got a request for the Inquisitor II, I leaped at the chance. Stuff like this is why I do what I do.

(actually it's not; it's that I'm an obsessive completionist with fussy standards, but...)


(http://orig00.deviantart.net/f30f/f/2016/017/c/e/megamek___inquisitor_ii_by_deadborderbob-d9o90jr.gif)

ITW-200 Inquisitor II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 January 2016, 02:53:12
The Grommet MilitiaMech might be the strangest icon I've ever drawn.

Um, yeah. I really can't say more then that. I've had a strange day.


(http://orig13.deviantart.net/3fb4/f/2016/017/d/1/megamek___grommet_by_deadborderbob-d9odxzy.gif)

D90 Grommet MilitiaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 18 January 2016, 11:52:14
Great work sir! It reminds me of a old school Tbolt.

Look on the bright side, least the Grommet doesn't have pilot named Wallace.  ;)

Its my reference to Wallace and Gromit (https://en.wikipedia.org/wiki/Wallace_and_Gromit)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 January 2016, 02:44:58
Every now and then I look at an icon and go "why the hell did anyone request this?"

The Aquagladius is an excellent example. It's an aquatic Solaris duelling 'Mech which is about as insanely overspecialised as one gets. It's also equipped with a pair of weapons that won't actually work underwater, leaving one to wonder what exactly was the point.

Technically it's collateral damage to the Crab, but I didn't draw it at the time because it's just so insanely widget a design that I didn't even think about it. And, in truth, I probably wouldn't have until somebody requested it. So yeah.

(http://orig12.deviantart.net/1692/f/2016/019/8/7/megamek___aquagladius_by_deadborderbob-d9omrm8.gif)

AQS-3 Aquagladius

(http://img.photobucket.com/albums/v59/deadborder/aquagladius_4_zpsokei8r9u.gif)

AQS-4 Aquagladius
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 20 January 2016, 09:28:25
Nice! The list of icon-less 'Mechs is now in the single digits.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 January 2016, 02:28:50
It's been a while since the last icon. Part of that has been because I've been so busy with various things. The other part was that I had one icon left on a massive request list, and I dreaded doing it.

The Slagmaiden has only a single variant. And that's the only nice thing I can say. it also has only a single picture which is rather unclear as to it's exact shape. Added to that it has a shield, which is troublesome to draw at the best of times but added to that, it has no clear indication of how it's mounted.

Argh.

(http://orig07.deviantart.net/3a98/f/2016/024/d/f/megamek___slagmaiden_by_deadborderbob-d9p93du.gif)

SLG-X Slagmaiden
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 January 2016, 01:47:48
Right, through with the request list. Back to my own personal annoyances which is a pretty big list in and of itself.

First up is the Arbalest, which very handily fits into the surprisingly large genre of Nova Cat Light 'Mechs. It was also a shockingly easy draw, which might have been a bit (well a lot) of an influence on why I did it first. It's... not a brilliant 'Mech, let's just say. But it also has a still undocumented MWDA variant! Damn you, my obsessive-compulsive completionsim. I need to know!

(http://orig06.deviantart.net/7446/f/2016/026/3/1/megamek___arbalest_by_deadborderbob-d9phbl7.gif)

Arbalest (Standard)

(http://img.photobucket.com/albums/v59/deadborder/arbalest_2_zpsw7g6xycr.gif)

Arbalest 2

(http://img.photobucket.com/albums/v59/deadborder/arbalest_3_zpsh601xezv.gif)

Arbalest 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 January 2016, 02:44:36
If you can find me a 'Mech with a more inconsistent and confusing numbering scheme then the Valiant, then I would be genuinely surprised. Which is a pity, because I actually kind of like this guy.

(http://orig11.deviantart.net/e63b/f/2016/026/1/3/megamek___valiant_by_deadborderbob-d9phfr3.gif)

V4-LNT-K7/VLN-3T Valiant

(http://img.photobucket.com/albums/v59/deadborder/valiant_j3_zps12utjb3h.gif)

V4-LNT-J3 Valiant

(http://img.photobucket.com/albums/v59/deadborder/valiant_3e_zpsor2olyhb.gif)

VLN-3E Valiant
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 January 2016, 06:22:58
The Corvis is kinda sorta collateral damage to the Ryoken, so I probably should have done an icon of it a long, long time ago. Whoops. On the other hand, it's a pretty obscure design, so odds are nobody really noticed. Sadly, I couldn't find a single picture of it save for it's TRO art, so the shape is a bit (well a lot) of a guess.

On the other hand, the old Icon was... ugly, so anything's an improvement.

(http://orig08.deviantart.net/d3b6/f/2016/028/d/2/megamek___corvis_by_deadborderbob-d9pphsv.gif)

Corvis (Standard)

(http://orig06.deviantart.net/1968/f/2016/029/f/3/corvis_2_by_deadborderbob-d9ppvmc.gif)

Corvis 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 31 January 2016, 02:28:28
The Fennec is odd-looking to say the least, and generally comes off as being too small for a 55-tonner. This made it a hard icon to draw, but also a sorely needed one given that the current icon is hideous. In the end I think I got it kinda sorta right, and that's what counts.

On the other hand, it's variants were a snap to draw, so yay

(http://orig08.deviantart.net/a634/f/2016/030/b/4/megamek___fennec_by_deadborderbob-d9pym40.gif)

FEC-1CM Fennec

(http://img.photobucket.com/albums/v59/deadborder/fennec_3c_zpslqjdfsnz.gif)

FEC-3C Fennec

(http://img.photobucket.com/albums/v59/deadborder/fennec_5cm_zps6trsexix.gif)

FEC-5CM Fennec
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 February 2016, 02:43:51
The Sphinx was one of the very first icons I ever drew, and as such it's aged badly. While I was originally considering if I could modify it, even a quick examination told me that it needed a complete re-draw.

With that being said, it's a 'Mech I do rather like. The blocky aesthetics, radiator grille chest, oversized arms with fondle hands and other elements really do work together here. It doesn't hurt that statistically it works well too, able to unload a deadly barrage of laser spam at a moment's notice. It also reminds me a lot of the Highlander, making me wonder if that's just a coincidence.

(http://orig15.deviantart.net/5208/f/2016/031/9/3/megamek___sphinx_by_deadborderbob-d9q3m6j.gif)

Sphinx (Standard)

(http://orig15.deviantart.net/5208/f/2016/031/9/3/megamek___sphinx_by_deadborderbob-d9q3m6j.gif)

Sphinx 2

(http://img.photobucket.com/albums/v59/deadborder/sphinx_3_zpsdc0ex21z.gif)

Sphinx 3

(http://img.photobucket.com/albums/v59/deadborder/sphinx_4_zpsd8oj6xgn.gif)

Sphinx 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 01 February 2016, 03:18:25
I know it's juvenile, but I giggled at "fondle hands".
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 February 2016, 06:22:35
I know it's juvenile, but I giggled at "fondle hands".

Well you should! "Fondle hands" (Also "Fondle claws") is a term used in my game group for 'Mechs with odd or oversized hands
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 February 2016, 00:00:16
The Sun Cobra's a kind of crappy 'Mech. While it's firepower is good, it lacks in any other decent features. The ability to do a running alpha with two engine hits and a few infernos and remain heat neutral is a dubious one, given that it lacks in armour or mobility. On the other hand, the Sun Cobra 2 is a great 'Mech and I cannot recommend it enough.

Which is a roundabout way of saying that it's giant hood was a pain to draw. Obviously.

(http://orig01.deviantart.net/35a5/f/2016/034/2/3/megamek___sun_cobra_by_deadborderbob-d9qfs1u.gif)

Sun Cobra (Standard)

(http://img.photobucket.com/albums/v59/deadborder/suncobra_2_zpsirdkmpcy.gif)

Sun Cobra 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 February 2016, 06:34:06
When one of my regular MegaMek players first saw the Rabid Coyote, he simply described it as "Sad Dog Face". That's a pretty apt description of this oddball Medium 'Mech, one that failed at its intended design role not because of any faults but because Coyote warriors are snobs. I bet they're not so snobbish now...

Also, what the hell is with the Rabid Coyote 2? Could it have thought of a less efficient way to spam ATMs?

(http://orig11.deviantart.net/c4b5/f/2016/035/8/4/megamek___rabid_coyote_by_deadborderbob-d9qgkch.gif)

Rabid Coyote (Standard)

(http://img.photobucket.com/albums/v59/deadborder/rabidcoyote_2_zpscu5cm6lt.gif)

Rabid Coyote 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 04 February 2016, 11:56:52
Also, what the hell is with the Rabid Coyote 2? Could it have thought of a less efficient way to spam ATMs?
Yes, it could have taken the Summoner E approach and gone with mis-matched ATM racks (mounts an ATM6 and an ATM 12, can't share ammo bins). The Rabid Coyote 2 actually saves 2 tons by going with 8 ATM3s instead of 2 ATM12s. The only thing that is wasted is crit space, and it has crits to spare, so it's not a concern here.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 February 2016, 02:41:53
The Lobo is an ugly, sprawly 'Mech made up of ugly parts with no clear head, bizzare proportions and weird joints. This all made it a nightmare to draw; the lack of a good top or rear view not helping any. And then came the odd weapon shapes and mountings, and the logical attempts to extrapolate the variants...

Fun fact: I drew shoulder joints that wound up being covered. It hurts.

At least now its done and I'll never need to draw it again. I also need a Randy Savage pilot icon

(http://orig07.deviantart.net/571d/f/2016/035/c/e/megamek___lobo_by_deadborderbob-d9qkb57.gif)

Lobo (Standard)

(http://img.photobucket.com/albums/v59/deadborder/lobo_2_zpsww13zate.gif)

Lobo 2

(http://img.photobucket.com/albums/v59/deadborder/lobo_3_zpsmjpatgcg.gif)

Lobo 3

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 February 2016, 05:00:36
Like several other recent entries, the Blood Reaper is ugly, although in this case it's a more functional ugliness then anything else. It looks like an angry concrete bunker on legs, really. It also has one of the most bizzare origins of a 'Mech ever, having first appeared in a MWDA novel, but not the actual CMG.

Also, it was one of the first icons I ever drew, so naturally I needed to completely redraw it. Icon Self-snobbishness strikes again!

(http://orig09.deviantart.net/10da/f/2016/036/6/2/megamek___blood_reaper_by_deadborderbob-d9qkjk5.gif)

Blood Reaper (Standard)

(http://img.photobucket.com/albums/v59/deadborder/bloodreaper_2_zpsbj8vthon.gif)

Blood Reaper 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Xenon54z on 05 February 2016, 11:44:20
At least now its done and I'll never need to draw it again.

Famous last words? ;D :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 February 2016, 02:18:36
Continuing my theme of odd Clan 'Mechs, here's the Tiburon. It's another one of my old icons that I felt a burning need to update. Because it's me. One of the odd things about this one is just how different the TRO art is from the original MWDA mini. The shoulders, for example, are completely changed.

(http://orig13.deviantart.net/745a/f/2016/037/6/7/megamek___tiburon_by_deadborderbob-d60q1a6.gif)

Tiburon (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 07 February 2016, 03:19:20
Your shading and visual depth has vastly improved. My compliments.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 February 2016, 02:17:01
Some days, self-snobbery is a terrible thing. The Gallant is a prime example of this. One of the first icons I ever drew, it had aged terribly. Added to that, when I drew the icon I had no back or even front views of it to work from, so I did a lot of guessing from just the TRO art, and got things 99% wrong.

Of course, the fact that it's an ugly asymmetrical mess with weird weapons didn't help any. This was one where I had to draw and re-draw a lot, and I'm still not happy with the result. But then, am I ever?

Note for people adding these to their custom MM builds. The type numbers are with a number zero, not a letter "o" (for Oscar). Bizarre variant naming a-gogo!

(http://orig10.deviantart.net/6aeb/f/2016/040/f/3/megamek___gallant_by_deadborderbob-d9r6z7v.gif)

GLT-7-0 Gallant

(http://img.photobucket.com/albums/v59/deadborder/gallant_8_zpsejfg9qsa.gif)

GLT-8-0 Gallant

(http://img.photobucket.com/albums/v59/deadborder/gallant_10_zpsc85of90o.gif)

GLT-10-0 Gallant
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 February 2016, 05:39:56
Here's me self-snobbing on a weird clan BattleMech. Because I've been doing a lot of both lately.

The Morrigan was again an early icon of mine that had aged terribly. I also admit that I'd done a bad job of capturing it's strange shape the last time, and think I did a little better. Oh, and it's got some really wierd variants

(http://orig00.deviantart.net/0c73/f/2016/042/8/6/megamek___morrigan_by_deadborderbob-d9rbedu.gif)

Morrigan (Standard)

(http://img.photobucket.com/albums/v59/deadborder/morrigan_2_zpsljdraokr.gif)

Morrigan 2

(http://img.photobucket.com/albums/v59/deadborder/morrigan_3_zpsnaayt4rt.gif)

Morrigan 3

(http://img.photobucket.com/albums/v59/deadborder/morrigan_4_zpsy7w6mhmf.gif)

Morrigan 4

(http://img.photobucket.com/albums/v59/deadborder/morrigan_5_zpspiib0fhv.gif)

Morrigan 5
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 February 2016, 02:18:12
I just self-snobbed on an assault weight Quad. I do so love making my life difficult.

(http://orig06.deviantart.net/0310/f/2016/042/8/5/megamek___sirocco_by_deadborderbob-d7b0rhy.gif)

SRC-3C Sirocco

(http://img.photobucket.com/albums/v59/deadborder/sirocco_5c_zps00kk42di.gif)

SRC-5C Sirocco

(http://img.photobucket.com/albums/v59/deadborder/sirocco_6c_zps0jk5bl3a.gif)

SRC-6C Sirocco
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 February 2016, 02:17:56
The Yeoman is a 'Mech that appears a lot in my games, so I obviously needed to draw it a new icon for consistency. As you can seem it was a fiendishly complicated Icon that took me hours of painstaking work. Also, for various reasons, in said games, all Yeomans are piloted by Nick Nolte. It's best not to ask.

And amazingly, I have now finished my to-do list. Only one thing to do; find more icons that annoy me.

(http://orig06.deviantart.net/313c/f/2016/045/1/9/megamek___yeoman_by_deadborderbob-d9rtp4c.gif)

YMN-6Y Yeoman

(http://img.photobucket.com/albums/v59/deadborder/yeoman_10or_zpsbr8wdjor.gif)

YMN-10-OR Yeoman
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Avitue on 17 February 2016, 06:20:18
Just curious since I'm someone who gets literally all my games via Megamek, but when do you usually play? And do you need/have room for more interested players?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 February 2016, 06:31:26
Just curious since I'm someone who gets literally all my games via Megamek, but when do you usually play? And do you need/have room for more interested players?

In no order:

Australian Eastern weeknights, so 6-10 pm my time and sometimes on weekends

And potentially yes. Most of my games are one-offs or stupidity, run using my custom MM build which is (mostly) up to date with icons.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 February 2016, 06:37:12
Completionism once again rears its ugly head! Even though they look nothing alike save for "weapon barrel arms", the Galahad is still collateral damage to the Galahad (Glass Spider). So thus I should have done it a long, long time ago.

It makes an interesting comparison. The Galahad (Glass Spider) is a dish on a box. The Galahad, it's less advanced progenitor, is a far more complex design that required a lot of work. And then one of its variants is ten tons lighter just to annoy the hell out of me.

(http://img.photobucket.com/albums/v59/deadborder/galahad_1d_zps0y6qqcnd.gif)

GLH-1D Galahad

(http://orig14.deviantart.net/c473/f/2016/048/9/a/megamek___galahad_by_deadborderbob-d9s31f4.gif)

GLH-2D Galahad

(http://img.photobucket.com/albums/v59/deadborder/galahad_3d_zpsb0ykdai1.gif)

GLH-3D Galahad
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 17 February 2016, 12:09:46
No Griffin 1A?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 February 2016, 19:51:56
No Griffin 1A?

The Griffin 1A (And other primitives based on unseens) are being held off until we have the "classics" version. This is largely for consistency reasons.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 18 February 2016, 00:18:31
I'm using one in a megamek game, so I've been watching and waiting for one.   O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 February 2016, 03:05:11
Well, I'm through the backlog for the first time in forever, and nobody's dropped any massive requests on me. So... I'm kind of at a loss. So here's the Daikyu, which I picked because I had the mini on hand.

(http://orig06.deviantart.net/041c/f/2016/050/6/9/megamek___daikyu_by_deadborderbob-d9sf2ph.gif)

DAI-01/01r Daikyu

(http://img.photobucket.com/albums/v59/deadborder/daikyu_02_zpsymqbtgmc.gif)

DAI-02 Daikyu

(http://img.photobucket.com/albums/v59/deadborder/daikyu_03_zps1k6efmqc.gif)

DAI-03 Daikyu
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 20 February 2016, 20:16:50
Is the mini for the Daikyu really that fat viewed top down? Damn, the TRO makes it look much skinnier.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 February 2016, 01:41:20
Is the mini for the Daikyu really that fat viewed top down? Damn, the TRO makes it look much skinnier.

Pretty much, yeah. It's chunkier then it seems. Plus I wanted to keep the scale consistent with other 70 ton 'Mechs
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 21 February 2016, 01:48:13
I was surprised by the size of that Daikyu too.

Anyway, thanks for the new icons, DB. Glad to see more great work.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 February 2016, 05:29:30
What also skews it is the cross-section. The Daikyu is basically an inverted triangle, and narrows considerably below the top to the point of having rather skinny hips. None of this translates to a top-down, much like the Ursus' angry skull face.

Next icon is a personal pick, and then I start on a mini-project.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 February 2016, 02:37:57
The Scarabus is one of those cases where I am honestly surprised that I haven't drawn it yet. The reason is that one of the prominent NPCs in my AToW game pilots one, and he's become something of a colourful character so far. Plus it's a light 'Mech with two identical variants which appeals to my lazy side


(http://orig03.deviantart.net/6540/f/2016/052/b/4/megamek___scarabus_by_deadborderbob-d9sor31.gif)

SCB-9A/9T Scarabus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 February 2016, 08:06:14
After two "guest spots" I now go into another mini-project. I'll let you guess what it is, but it's only six 'Mechs long (including this one)

The Dart is a case of an interesting concept but, at least in it's base model, a questionable execution. Interestingly enough, but effectively downgrading to introtech, it improved it's performance. Although that very lack of advanced tech in the first place is an oddity in and of itself.

(http://orig11.deviantart.net/f1db/f/2016/054/8/d/megamek___dart_by_deadborderbob-d9stgdk.gif)

DRT-3S Dart

(http://img.photobucket.com/albums/v59/deadborder/dart_4s_zpsj8d8j9ro.gif)

DRT-4S/6S Dart

(http://img.photobucket.com/albums/v59/deadborder/dart_6t_zpsmtizwmbp.gif)

DRT-6T Dart
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 February 2016, 02:26:23
I hate drawing quads. And the sort of quads that are the hardest to draw are the sprawling, spidery ones. So I dreaded the Tarantula most of all my current project. Fortunately, there was a ray of hope.

You see, I had the Tarantula mini, and I cannot think why. The only plausible reason which comes to mind is that when I bought it twenty-something years ago, I knew that it would be useful for drawing a MegaMek icon in the future. Yes, that's the logical answer.

(http://orig04.deviantart.net/8d9d/f/2016/054/9/3/megamek___tarantula_by_deadborderbob-d9swxid.gif)

ZPH-1A/2A/3A Tarantula

(http://img.photobucket.com/albums/v59/deadborder/tarantula_4a_zpsmlgm6nrb.gif)

ZPH-4A Tarantula

(http://img.photobucket.com/albums/v59/deadborder/tarantula_5a_zpsrnwvaisx.gif)

ZPH-5A Tarantula
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 24 February 2016, 04:55:17
XD ... well, whatever reason, it worked.

I'm thinking your "mini-project" is completing TRO 3055?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 February 2016, 05:59:59
XD ... well, whatever reason, it worked.

I'm thinking your "mini-project" is completing TRO 3055?

Ayup! Give that man a prize

I'm going to be doing TRO3055 in two batches. The first will be the 'regular' 'Mechs that make up the bulk of the TRO, of which I have only a few left. The next will be the Solaris 'Mechs which will be done... later.

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 February 2016, 02:28:58
The Hammer was not a pain because of it's odd shape or oversized shoulders. It was a pain because of it's variants, with each one having their own nickname which means that specifying them in the mechset.txt file gets more awkward then it needs to be.

(http://orig13.deviantart.net/8c5f/f/2016/056/f/7/megamek___hammer_by_deadborderbob-d9t4xwq.gif)

HMR-3M/3S Hammer

(http://img.photobucket.com/albums/v59/deadborder/hammer_3c_zpshkopz49i.gif)

HMR-3C 'Claw-Hammer' Hammer

(http://img.photobucket.com/albums/v59/deadborder/hammer_3p_zpsk4pmxcy2.gif)

HMR-3P 'Pein-Hammer' Hammer

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 February 2016, 02:25:38
Does anyone actually like the Snake? Be honest here. For the most part, it's rather forgettable, and I can't think of anyone ever jumping up and down saying that I should draw this icon right now. So, in the name of completion - and nothing else - here it is. Yay?

(http://orig00.deviantart.net/89b3/f/2016/059/3/d/megamek___snake_by_deadborderbob-d9tiuwn.gif)

SNK-1V/2B Snake

(http://img.photobucket.com/albums/v59/deadborder/snake_2br_zpswxh5ikps.gif)

SNK-2Br Snake
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 29 February 2016, 02:30:58
I like the Snake (it's a tank hunter par excellence). But I'm weird like that.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 February 2016, 03:48:30
I like the Snake (it's a tank hunter par excellence). But I'm weird like that.

Okay, I will give you that. Though you still didn't like it enough to request it.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Random on 29 February 2016, 05:05:38
Does anyone actually like the Snake? Be honest here.


I've only ever had one to play with and if you rip the streaks out and replace them with ERML's and devote the leftover tonage to armour you get a nice solid little mech, not particularly inspired but solid.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 29 February 2016, 11:32:45
Okay, I will give you that. Though you still didn't like it enough to request it.

The old S-SRM-2 racks used to be able to hold inferno munitions, back when this thing came out. I think that's the cause of some puzzlement.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Jayof9s on 29 February 2016, 20:15:25
Does anyone actually like the Snake? Be honest here.

I actually do. I ended up with at least 1 in a campaign and it was shockingly effective. The pilot took out at least a Shadow Cat and did some surprisingly useful amounts of damage / criticals to some other units.

Then again, I also had a 4/4 pilot in a Fireball destroy a Kit Fox and cripple a Cauldron Born (lots of punching to the back) in a single mission of that campaign.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 29 February 2016, 23:14:23
Does anyone actually like the Snake? Be honest here.

Very much so!   Numerous games where me and my Snake were the sole survivor or mech still combat capable (sometime only physical attacks as all ammo was expended)...especially the stealth variant. Lots of golden BBs when I drove a Snake, so many that I was "banned" from playing it after particularly long and grueling campaign was finished.

Lots of fun and good times driving a Snake for the CCAF.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 March 2016, 02:20:51
And now for a 45 ton 'Mech from TRO3055 beginning with the letter "S". No, the other one.

I honestly expected the Stealth to be a lot harder to draw then it was. Instead I knocked it over rather fast. So yeah. It probably didn't hurt that most of it's variants are close but not quite level of identical.

(http://orig09.deviantart.net/a818/f/2016/061/c/c/megamek___stealth_by_deadborderbob-d9tqw1h.gif)

STL-1D Stealth

(http://img.photobucket.com/albums/v59/deadborder/stealth_2d_zpspyaweaoe.gif)

STL-2D/2D2 Stealth

(http://img.photobucket.com/albums/v59/deadborder/stealth_2d1_zpsecb9pjor.gif)

STL-2D1 Stealth

(http://img.photobucket.com/albums/v59/deadborder/stealth_3s_zpsr6tlqmmi.gif)

STL-3S Stealth
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 02 March 2016, 02:28:28
Oh awesome! I am a frequent user of the STH-2D, so that icon is gonna get a ton of mileage.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 March 2016, 02:30:09
The Naginata is the last of the TRO3055 'Mechs to go (Aside from the Solaris 'Mechs and those are a project for another time...). As you can see, it was really hard to draw.

(http://orig11.deviantart.net/5c27/f/2016/063/6/1/megamek___naginata_by_deadborderbob-d9typy1.gif)

NG-C3A Naginata

(http://img.photobucket.com/albums/v59/deadborder/naginata_c3ar_zpsjhljzmml.gif)

NG-C3Ar Naginata

(http://img.photobucket.com/albums/v59/deadborder/naginata_c3b_zpshn31izzu.gif)

NG-C3B Naginata

(http://img.photobucket.com/albums/v59/deadborder/naginata_c3c_zps32kyshor.gif)

NG-C3C Naginata
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 04 March 2016, 21:52:19
I can't imagine why I never requested the Stealth. Congratulations on completing TRO 3055. O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 March 2016, 04:46:48
With 3055 out of the way (More or less), it's time for 3075. Obviously. Just work with my logic here.

Anyway, the first of the 3075 'Mechs left is the Patriot. One of my players joked that the Regulan national character was best embodied by Walter, John Goodman's character from The Big Lebowski. He felt this was apt, since the Patriot looks like John Goodman. Can't argue with that.

(http://orig12.deviantart.net/6c81/f/2016/067/0/8/megamek___patriot_by_deadborderbob-d9ucofp.gif)

PKM-2C Patriot

(http://img.photobucket.com/albums/v59/deadborder/patriot_2d_zpsmjchetrg.gif)

PKM-2D Patriot

(http://img.photobucket.com/albums/v59/deadborder/patriot_2e_zpschkwu5bn.gif)

PKM-2E Patriot
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 March 2016, 03:38:18
And now 3075's done. Wait, what?

Anyway, here's the Jupiter, a 'Mech that I'd passed doing for some time for a number of reasons. First of which was that I'd allready done a full set of Jupiter icons. But those were legacy icons based on an older one still which hadn't aged well, had issues and any number of things that meant that I needed to replace them. And it also meant that I could my 1/55th scale Joyride Jupiter as a reference to boot!


(http://orig01.deviantart.net/a56b/f/2016/069/c/d/megamek___jupiter_by_deadborderbob-d7jeeya.gif)

Jupiter (Standard)

(http://img.photobucket.com/albums/v59/deadborder/jupiter_2_zpshqqwryz9.gif)

Jupiter 2

(http://img.photobucket.com/albums/v59/deadborder/jupiter_3_zpse91s194y.gif)

Jupiter 3

(http://img.photobucket.com/albums/v59/deadborder/jupiter_4_zps4yriyfjs.gif)

Jupiter 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 March 2016, 02:40:21
Time for the next stage of the project, TRO3060. Well, more of the clean-up from it, even if I do have a good number of 'Mechs to go.

First up is the Kabuto, which was a pretty simple draw. Even despite its oversized head and Grandpa arms, it was pretty much effortless. So now you have a giant citizen of the Combine for your games!


(http://orig03.deviantart.net/f35f/f/2016/071/b/7/megamek___kabuto_by_deadborderbob-d9uwhds.gif)

KBO-7A Kabuto

(http://img.photobucket.com/albums/v59/deadborder/kabuto_7b_zpsbdrexacr.gif)

KBO-7B Kabuto

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 12 March 2016, 13:03:41
Nice, i wish these updown view of the mech would show Kabuto's helmet like noggin.

Its like little known Javelin knock-off in my eyes.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 March 2016, 02:57:54
Next on the TRO3060 list is the Cossack. Which comes before the Kabuto, so I probably should have done it first. Oops.

At any rate, here it is. There's not much I can say about it beyond the fact that it's insanely fragile, and yet the 1FC version hits surprisingly above its weight. Also, let's hear it for odd and inconsistent variation naming schemes. What is this, TRO3055?


(http://orig11.deviantart.net/f27f/f/2016/074/c/2/megamek___cossack_by_deadborderbob-d9v69xt.gif)

C-SK1 Cossack

(http://img.photobucket.com/albums/v59/deadborder/cossack_1fc_zpspbynje9x.gif)

C-1FC Cossack
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 March 2016, 02:48:20
The Eagle BattleMech (Not to be confused with the Aerospace fighter, the Warship or the unit of currency) is for the most part a rather bland little affair. And then you pair it with it's fellow Curtiss Miltech product, the Yeoman, and it suddenly becomes painful and a lot more amusing. And, um, it's ugly. That's all I can think to say.

(http://orig08.deviantart.net/e02d/f/2016/076/d/a/megamek___eagle_by_deadborderbob-d9vegfa.gif)

EGL-1M/2M Eagle

(http://img.photobucket.com/albums/v59/deadborder/eagle_3m_zpsto8k4f3k.gif)

EGL-3M Eagle
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 March 2016, 03:48:30
Drawing the Garm was easier then expected. I thought it would be more asymmetrical then it actually was. Turns out that the big gun is outside the main "box" of the torso, so it was more of an issue of squishing it on the side. The head was also centered, which helped a lot.

Of course, the Garm is kind of crap. It's the best practical joke the Federated Suns ever pulled on the Taurians.

(http://orig01.deviantart.net/950b/f/2016/078/e/f/megamek___garm_by_deadborderbob-d9vmnq2.gif)

GRM-01A Garm

(http://img.photobucket.com/albums/v59/deadborder/garm_1a2_zpswsvsakks.gif)

GRM-01A2 Garm

(http://img.photobucket.com/albums/v59/deadborder/garm_1b_zpsumr1s6a4.gif)

GRM-01B Garm

(http://img.photobucket.com/albums/v59/deadborder/garm_1c_zpsv7brji4m.gif)

GRM-01C Garm

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 19 March 2016, 10:43:43
Good to see all these 3060 icons, that TRO is lacking in love.

`Cheers O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 March 2016, 02:30:50
Glad you're enjoying the icons, as there's a number more to come. Completionisim!

With every such project, there's allways one 'Mech that I'm worried about due to it's shape or features or the like. For TRO3060, it's the Blitzkrieg, with it's odd body and top-mounted, turret-like but not actually turreted big gun. The good news is that it's legs are mostly under it's body (which makes things easier), and it has only one variant that's mostly the same. And who doesn't like a one-gun 'Mech that can potentially disable its only weapon?

Me, I'm rather fond of it's cockpit design. You have to like something!


(http://orig08.deviantart.net/c980/f/2016/081/c/7/megamek___blitzkrieg_by_deadborderbob-d9w0jsg.gif)

BTZ-3F Blitzkrieg

(http://img.photobucket.com/albums/v59/deadborder/blitzkrieg_4f_zpsmdazprui.gif)

BTZ-4F Blitzkrieg
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 21 March 2016, 12:06:52
Dude, you're a machine. Keep them bad boys coming.  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 March 2016, 07:46:43
Whoops. I meant to post this one days ago, but I got distracted by unexpected invitations to see friends that I rarely get to see. So yeah.

The Buccaneer holds an odd place in my heart for a very silly reason. Kevin Long was for a long time the lead artist on Palladium Books(R)'s Robotech(TM) RPG. So seeing him suddenly turn up drawing art for a Battletech sourcebook was odd, to say the least. I'm not sure if he actually designed the Buccaneer (or the Toyama, for that matter) as while it's his art style, the designs aren't much like his usual concepts. No skulls, for starters.

Sadly, the Buccaneer is a tragic victim of New Toy Syndrome. A straightforward C3i upgrade would have made sense and been easy to do. Instead it got a pair of poorly-designed, massively under-gunned IJJ variants.


(http://orig03.deviantart.net/9177/f/2016/086/9/e/megamek___buccaneer_by_deadborderbob-d9wn77j.gif)

BCN-3R Buccaneer

(http://img.photobucket.com/albums/v59/deadborder/buccaneer_5w_zps6cepwzak.gif)

BCN-5W Buccaneer

(http://img.photobucket.com/albums/v59/deadborder/buccaneer_6w_zpsumwc1vjk.gif)

BCN-6W Buccaneer
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 March 2016, 20:42:04
Next up is a definite contender for the "never would have drawn it if I wasn't doing the whole TRO" list, being the Marshal. Because, let's be honest here, does anyone even remember this thing?

Oddly enough, for such a forgettable 'Mech, the Marshal turned out to be a rather involved draw. It's shape seemed to change a lot between the pictures and the miniatures, and I wound up having to redraw it a lot before I was done. Seriously, I don't think there was a single part I didn't erase and rework at least once along the way.


(http://orig00.deviantart.net/0aa1/f/2016/088/f/0/megamek___marshal_by_deadborderbob-d9wzvs1.gif)

MHL-X1 Marshal

(http://img.photobucket.com/albums/v59/deadborder/marshal_2l_zpszxqtkets.gif)

MHL-2L Marshal

(http://img.photobucket.com/albums/v59/deadborder/marshal_3mc_zpsd7lx1xcr.gif)

MHL-3MC Marshal

(http://img.photobucket.com/albums/v59/deadborder/marshal_6mc_zpsskimejo6.gif)

MHL-6MC Marshal

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 April 2016, 02:58:52
Every now and then there's one that I utterly dread drawing, and that the whole process becomes a nightmare. Often it's a case of 'once per project', and the reasons can vary from case to case.

Today's example is the Jinggau. It's not just that it's got an odd shape that's the problem, it's the fact that it's TRO art is spectacularly useless and doesn't really show you anything at all. Plus I was unable to find any sort of good reference for it's overall shape; photos of the mini tend to block out much of the detail with its blocky arms. So that was not entirely helpful either. In the end, I wasn't happy with my icon, but I couldn't really think of how I could improve it.

I do so love it's Glasshouse canopy. Pity about everything else.


(http://img.photobucket.com/albums/v59/deadborder/jinggau_g7l_zpspfgjcevb.gif)

JN-G7L Jinggau

(http://orig00.deviantart.net/bd9f/f/2016/092/2/5/megamek___jinggau_by_deadborderbob-d9xe6bk.gif)

JN-G8A Jinggau

(http://img.photobucket.com/albums/v59/deadborder/jinggau_g9cc_zpsktplpsai.gif)

JN-G9CC Jinggau
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: BlueThing on 01 April 2016, 09:15:44
Every now and then there's one that I utterly dread drawing, and that the whole process becomes a nightmare. Often it's a case of 'once per project', and the reasons can vary from case to case.

Today's example is the Jinggau. It's not just that it's got an odd shape that's the problem, it's the fact that it's TRO art is spectacularly useless and doesn't really show you anything at all. Plus I was unable to find any sort of good reference for it's overall shape; photos of the mini tend to block out much of the detail with its blocky arms. So that was not entirely helpful either. In the end, I wasn't happy with my icon, but I couldn't really think of how I could improve it.

I do so love it's Glasshouse canopy. Pity about everything else.


(http://img.photobucket.com/albums/v59/deadborder/jinggau_g7l_zpspfgjcevb.gif)

JN-G7L Jinggau

(http://orig00.deviantart.net/bd9f/f/2016/092/2/5/megamek___jinggau_by_deadborderbob-d9xe6bk.gif)

JN-G8A Jinggau

(http://img.photobucket.com/albums/v59/deadborder/jinggau_g9cc_zpsktplpsai.gif)

JN-G9CC Jinggau
I like the icons, but the pic of the Jinggau on Sarna is really hideous. Interesting how different the different perspectives are.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Battleclad on 02 April 2016, 21:36:27
It's a shame TPTB can't really include the sprites in the books... Well unless they put the sprites in the header.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 April 2016, 03:33:32
Everything I said about the Jinggau applies to the Shugenja as well, save for having a cool canopy.

At least I could cover all it's variants with one icon.


(http://orig13.deviantart.net/72c8/f/2016/095/7/7/megamek___shugenja_by_deadborderbob-d9xskvb.gif)

SJA-7D/8H Shugenja
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 April 2016, 19:16:54
Compared to the previous two, the Tai-Sho was a snap, plus again all it's variants could be covered in a single icon. So yeah. In this case, the TRO art was useful and its bizarre aesthetics (mostly) translated well.

This also beings us to the end of the TRO3060 Inner Sphere 'Mechs. I'm closing in on another readout done.

(http://orig01.deviantart.net/6eb8/f/2016/095/b/8/megamek___tai_sho_by_deadborderbob-d9xvh6z.gif)

TSH-7S/8S Tai-Sho
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 05 April 2016, 05:16:38
Congratulations. I always thought these designs would never the see the light of a remodel. XD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 April 2016, 20:23:16
Phase two of TRO:3060 begins with a side-trip to the Earth-shatteringly bizarre in the form of the Mandrill. MUNKY!

That's all I have to say, really. I couldn't get any good top or rear views, so this is all pure guesswork. And, well, it's the Mandrill, so does anyone really care? Be honest.

(http://orig04.deviantart.net/ff60/f/2016/097/9/a/megamek___mandrill_by_deadborderbob-d9y3ww0.gif)

Mandrill (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 07 April 2016, 01:25:56
Looks like a Timber Wolf had a one night stand with a Jenner and this is what happened 9 months later.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 April 2016, 03:35:33
The Matador basically consists of some blocks with guns sticking out of it in rather awkward places. This means, perhaps unsurprisingly, it wasn't hard to draw at all, which is a nice break after the last few 'Mechs. It also means that I'm even closer to finishing TRO3060! Woo


(http://orig00.deviantart.net/afd1/f/2016/099/7/c/megamek___matador_by_deadborderbob-d9y92px.gif)

Matador (Standard)

(http://img.photobucket.com/albums/v59/deadborder/matador_2_zpsfn6rubyc.gif)

Matador 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 April 2016, 03:56:14
If you see a Predator, then you probably don't want to get to da choppa. It's armed with either twin LBX-10s or HAG/20s, so it'd reduce your choppa to scrap. That'd hurt. I know, I should have made some comment on it's cockpit location which oddly enough doesn't count as torso-mounted for reasons, but it had to be said. The draw was easy though.


(http://orig05.deviantart.net/4538/f/2016/102/8/e/megamek___predator_by_deadborderbob-d9ynbz3.gif)

Predator (Standard)

(http://img.photobucket.com/albums/v59/deadborder/predator_2_zpsxg3nqakm.gif)

Predator 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 April 2016, 04:20:15
And TRO3060 ends with the Fire Scorpion, which means that it's not going to go down easy. A quad 'Mech with totemic elements and rather odd weapon mountings was never going to be easy, but at the very least, I can say that it's done with.

Ahh, obscure Homeworld Clan 'Mechs. You never fail to disappoint.

Time for a quick break and then its on to TRO3067.


(http://orig01.deviantart.net/d3a6/f/2016/106/c/4/megamek___fire_scorpion_by_deadborderbob-d9z30ew.gif)

Fire Scorpion (Standard)

(http://img.photobucket.com/albums/v59/deadborder/firescorpion_2_zpso724aqjk.gif)

Fire Scorpion 2

(http://img.photobucket.com/albums/v59/deadborder/firescorpion_3_zpsfx79zksu.gif)

Fire Scorpion 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 15 April 2016, 13:18:11
If you see a Predator, then you probably don't want to get to da choppa. It's armed with either twin LBX-10s or HAG/20s, so it'd reduce your choppa to scrap. That'd hurt. I know, I should have made some comment on it's cockpit location which oddly enough doesn't count as torso-mounted for reasons, but it had to be said. The draw was easy though.


(http://orig05.deviantart.net/4538/f/2016/102/8/e/megamek___predator_by_deadborderbob-d9ynbz3.gif)

Predator (Standard)

(http://img.photobucket.com/albums/v59/deadborder/predator_2_zpsxg3nqakm.gif)

Predator 2

I don't think official rules for torso mounted cockpits existed at the time.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 April 2016, 17:23:50
Turns out that I'd drawn an icon of the Initiate, but forgotten to post it. Whoops.

Okay, there you go. Now TRO3060 is finished.

(http://orig14.deviantart.net/791b/f/2016/106/0/3/megamek___initiate_by_deadborderbob-d9z56mv.gif)

INI-02 Initiate

(http://img.photobucket.com/albums/v59/deadborder/initiate_04_zpsh4vqy3c6.gif)

INI-04 Initiate
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 15 April 2016, 17:42:59
I don't think official rules for torso mounted cockpits existed at the time.

They did, but only in Maximum Tech.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 15 April 2016, 17:52:21
Turns out that I'd drawn an icon of the Initiate, but forgotten to post it. Whoops.

Okay, there you go. Now TRO3060 is finished.

Duh duh duh duhhhhnnnnn... so what happens if you run out of TROs? :)

Thanks DB!

EDIT: Forgot a "duh"
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Random on 15 April 2016, 22:53:54
Duh duh duh duhhhhnnnnn... so what happens if you run out of TROs? :)

Thanks DB!


Well....... I have this file of variants that all need their own icon  }:)

<hides.........>

Just kidding I'm sure DB will find a way to keep occupied.
Thanks for all the hard work.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 April 2016, 00:37:50
Trust me, I have plans!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 16 April 2016, 18:00:03
Trust me, I have plans!
Plans in Plans?  ;)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 17 April 2016, 09:37:05
the planiest plan that planned a planning of a plan.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 April 2016, 23:20:20
It's the start of TRO3067! And we're starting off with the Red Shift, an innocuous light 'Mech that you want to kill straight away and not stop killing until it's very definitely dead, because if you don't, the consequences will be terrible. On the upside, being a 20 ton humanoid it was easy as all hell to draw, and two of its variants were close enough to use the same icon. More 'Mechs need to be like this.

(http://orig08.deviantart.net/fb81/f/2016/108/f/1/megamek___red_shift_by_deadborderbob-d9zfxzr.gif)

RDS-2A/2B Red Shift

(http://img.photobucket.com/albums/v59/deadborder/redshift_3a_zpszrktrwkn.gif)

RDS-3A Red Shift
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 April 2016, 21:50:06
One oddity that I noticed in my attempts to complete TROs was how many Kuritan 'Mechs I hadn't done so far. The DCMS represents the single biggest factional block I've been covering in my quest for completion. I have to wonder why; my only guess is that I don't get as many requests for Combine 'Mechs as I do for others.

Anyway, rambling aside, here's the Ninja-To. It combines odd shapes with oversized weapons, though the latter became a boon of sorts as it allowed me to cover multiple variants with one icon by going "it's the same housing between variants". I'm lazy like that.


(http://orig06.deviantart.net/5280/f/2016/109/3/1/megamek___ninja_to_by_deadborderbob-d9zjryp.gif)

NJT-2 Ninja-To

(http://img.photobucket.com/albums/v59/deadborder/ninjato_3_zpsqu0ks21n.gif)

NJT-3/4 Ninja-To

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 19 April 2016, 21:07:47
The Ninja-To, nice Kurita Trooper mech. 
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 April 2016, 00:53:19
The Ninja-To, nice Kurita Trooper mech.

I love the NJT-4 myself. TC + Snubs is a laugh a second, and it has the speed to dance with enemy range brackets. 8 hexes is a lovely sweet spot to be in
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 April 2016, 03:59:41
Oh look, it's another heavy Combine 'Mech who's name begins with an "N" and contains a hyphen.

Ahem.

Anyway, the No-Dachi is not actually that good a 'Mech. The MRMs are pretty counter-intuitive to using the TSM, as you're stacking hit penalties. And the sword, to be fair, is not exactly a great weapon. But on the other hand, chopping things is helluva cool, and it's face mask looks awesome. So yeah.

Although the 3S seems to miss the point...

(http://orig04.deviantart.net/24d7/f/2016/113/e/3/megamek___no_dachi_by_deadborderbob-d9zwon7.gif)

NDA-1K No-Dachi

(http://img.photobucket.com/albums/v59/deadborder/nodachi_2k_zpsjaqqigx4.gif)

NDA-2K No-Dachi

(http://img.photobucket.com/albums/v59/deadborder/nodachi_2kc_zpsnh3ol022.gif)

NDA-2KC No-Dachi

(http://img.photobucket.com/albums/v59/deadborder/nodachi_2ko_zpsi2n1kmbb.gif)

NDA-2KO No-Dachi

(http://img.photobucket.com/albums/v59/deadborder/nodachi_3s_zpspss8ft9z.gif)

NDA-3S No-Dachi

(http://img.photobucket.com/albums/v59/deadborder/nodachi_3x_zpsfn8qlwyn.gif)

NDA-3X No-Dachi
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 April 2016, 02:12:22
The first of the Clan 'Mechs in this stage of sub-project is the Solitaire. It proved to be rather troublesome for two reasons. The firs was the ever-present battle of scale versus detail. something that allways gives me hell. The second was how massively oversized its Heavy Large Laser is, which only helped blow out the size even more to accommodate it.

On the other hand, all research I did confirmed that it does, indeed, have two arms. Yay for symmetry, I guess.


(http://orig14.deviantart.net/3988/f/2016/116/0/8/megamek___solitaire_by_deadborderbob-da0abd9.gif)

Solitaire (Standard)

(http://img.photobucket.com/albums/v59/deadborder/solitaire_2_zpsttgia4oe.gif)

Solitaire 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 April 2016, 22:42:04
Next up is the Spirit, which is rather funny looking and, needless to say, an utter pain in the arse to draw. Seriously, I had to reshape it so many times before I was happy with it, and even then I'm not entirely satisfied. I've noticed this a lot in my recent two projects; TRO3060 and TRO3067 have a lot of just plain weird-looking 'Mechs that don't translate easily to top-down sprites, especially not on this scale.

I suppose I should say something about the Spirit itself, but nothing's coming to mind. So yeah.

(http://orig09.deviantart.net/64b9/f/2016/117/0/5/megamek___spirit_by_deadborderbob-da0hw58.gif)

Spirit (Standard)

(http://img.photobucket.com/albums/v59/deadborder/spirit_2_zpsccbfrshl.gif)

Spirit 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 April 2016, 07:57:38
The Pinion... is a thing that largely existed to soak up parts from failed projects. In that regard it succeeded. What does that mean?

Really, it's not that good a 'Mech.

(http://orig01.deviantart.net/ca39/f/2016/119/7/0/megamek___pinion_by_deadborderbob-da0n2cl.gif)

Pinion (Standard)/2

(http://img.photobucket.com/albums/v59/deadborder/pinion_3_zpsginssxur.gif)

Pinion 3

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Cerberus on 28 April 2016, 10:04:36
That No-Dachi came up pretty solid, I like the wide shoulder profile. Keep `em coming, DB.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 28 April 2016, 10:12:33
...I like the wide shoulder profile.

Well, everyone's entitled to their 'pinion.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 April 2016, 17:47:07
That No-Dachi came up pretty solid, I like the wide shoulder profile. Keep `em coming, DB.

I experimented a little with the arms and went through several different versions before finding one I liked. The main issue was ensuring there was enough clearnace from the torso so that everything wouldn't get cluttered, especially the sword
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 April 2016, 03:45:08
The Bowman was an utter pain in the arse to draw. Its shape is odd and its TRO art, with the torso largely blocked by the Arrow launcher, was far from helpful. Added to that, the mini is hideous and really looks nothing like the art at all. So I spent a lot of my time guestimating and re-drawing until I wept tears of blood. Then I drew the variants.

On the other hand, it's still a less crappy 'Mech then the Naga


(http://orig15.deviantart.net/c355/f/2016/120/2/a/megamek___bowman_by_deadborderbob-da0qiee.gif)

Bowman (Standard)

(http://img.photobucket.com/albums/v59/deadborder/bowman_2_zpsjox5xwgz.gif)

Bowman 2

(http://img.photobucket.com/albums/v59/deadborder/bowman_3_zpsefol2wwe.gif)

Bowman 3

(http://img.photobucket.com/albums/v59/deadborder/bowman_4_zpshctnwitq.gif)

Bowman 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 29 April 2016, 09:46:57
The Bowman was an utter pain in the arse to draw.

I have the mini, if you wanted top-down photos.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 April 2016, 04:19:48
And TRO3067 comes to an end with the Burrock, a heavy 'Mech named for a dead clan that later came back to life. Boy, must the Star Adders have felt stupid about that one. It's an ugly 'Mech, designed for use at near point-blank range and very prone to overhearing. On the other hand, the damage it does is amazing.

Are there any canon published Clan Burrock camo patterns?

I'm going to take a short breather then get back to it. Fun times.

(http://orig06.deviantart.net/5192/f/2016/121/5/9/megamek___burrock_by_deadborderbob-da0us9z.gif)

Burrock (Standard)

(http://img.photobucket.com/albums/v59/deadborder/burrock_2_zpsuigldpix.gif)

Burrock 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Sharpnel on 30 April 2016, 06:28:42
Regarding Clan Burrock, I don't think so, though the Star Adder Upsilon Galaxy is made up of many former Burrock and thus their paint scheme (http://camospecs.com/Unit/Details/724/upsilon-provisional-galaxy) may be a remnant of that Clan
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 May 2016, 03:34:46
No time to rest! Straight on to TRO3085!

The Ebony is an odd place to start, given that it looks less like a BattleMech and more like Batman. Sadly, it's cowl didn't really translate that well; in fact, all up, it was a surprisingly difficult draw for a 25 ton 'Mech. The upside is that, with one exception, it's variants were all very easy to do or were nicely duplicated.

(http://orig12.deviantart.net/ab73/f/2016/123/1/8/megamek___ebony_by_deadborderbob-da14ilv.gif)

MEB-9/12/13 Ebony

(http://img.photobucket.com/albums/v59/deadborder/ebony_10_zpso2ljfzaz.gif)

MEB-10 Ebony

(http://img.photobucket.com/albums/v59/deadborder/ebony_11_zpsz44tuetz.gif)

MEB-11 Ebony
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 02 May 2016, 20:26:42
I always thought that the Ebony looked like a cross between Mega Man and a Klan Wizard, myself.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 May 2016, 21:27:39
Well that project lasted!

The Classics Wasp is a nice makeover of the original. It retains the BattleTech-y elements of the TRO3025 Wasp art without any of the elements that makes it look like a folded-up jet fighter. it retains a lot of the classic elements (The antenna key among them) while also taking a few cues from the Reseen version/ And, as a bonus, it got it's hand back!

You can tell what I'll be drawing for the next few days.


(http://orig09.deviantart.net/075b/f/2016/123/b/6/megamek___wasp_by_deadborderbob-d7kss7u.gif)

WSP-1A/3M Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_1d_zpsjt274epf.gif)

WSP-1D Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_1k_zpsufldufxq.gif)

WSP-1K Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_1l_zps3tguiibq.gif)

WSP-1L Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_1s_zpsam4occlr.gif)

WSP-1S Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_1w_zps3mrvxdjv.gif)

WSP-1W Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_3w_zpsfq63g6mx.gif)

WSP-3W Wasp
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 May 2016, 21:31:59
And now me making my own life difficult by being obsessive

(http://img.photobucket.com/albums/v59/deadborder/wasp_1_zps7ecpeknq.gif)

WSP-1 Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_3a_zpswa5ndyvq.gif)

WSP-3A/3S Wasp


(http://img.photobucket.com/albums/v59/deadborder/wasp_3a_zpswa5ndyvq.gif)

WSP-3K/3L/3P Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_7maf_zpsv8b9xxqr.gif)

WSP-7MAF Wasp

(http://img.photobucket.com/albums/v59/deadborder/wasp_8t_zpsh0vqicur.gif)

WSP-8T Wasp
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 03 May 2016, 02:01:16
Oooh, does this mean we get new icons for the Classics versions of the Shadhawk and Wolvie, too?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 May 2016, 08:30:55
Oooh, does this mean we get new icons for the Classics versions of the Shadhawk and Wolvie, too?

I actually did the Shad a while back. Wolvie is on the list
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Vampire_Seraphin on 03 May 2016, 11:34:20
Where did you see an updated Wasp pic DB? I don't recall seeing it, and a quick google search didn't turn it up for me.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 03 May 2016, 11:40:21
Where did you see an updated Wasp pic DB? I don't recall seeing it, and a quick google search didn't turn it up for me.

There is new art in the First Succession War book. (Also Locust, Shad, Valkyrie,Wolverine)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Zellbringen on 03 May 2016, 11:48:43
I really hope that when they are done with the reimaging of the unseen we get a new TRO with all the designs.  Truthfully I'd love a reissue of 3039 with new artwork done of all the classic 3rd/4th Succession War designs.  Some of the images in the current TRO have not aged well. 

A new release of the original Battletech Box set with new miniatures would be awesome as well.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 May 2016, 04:40:51
The Plastech Valkyrie sculpt had an odd head design, replacing the Wasp-like head with an elongated snout. So I'm going to say now that the design of the Classic Valkyrie's head is a deliberate reference to this. It's my fanon, I'm sticking to it.

Naturally, I had to re-draw the reseen versions, because it's me and I'm never happy.

(http://orig00.deviantart.net/7767/f/2016/127/4/a/megamek___valkyrie_by_deadborderbob-d7l1i90.gif)

VLK-QA/QD Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qf_zpsyrbatnf9.gif)

VLK-QFValkyrie

(http://orig08.deviantart.net/e1fd/f/2016/127/d/4/megamek___valkyrie_qd1_by_deadborderbob-d7l1icv.gif)

VLK-QD1Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qd2_zpsmxifh8kw.gif)

VLK-QD2Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qd3_zpsfgy5xvay.gif)

VLK-QD3Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qd4_zps5y45u5xp.gif)

VLK-QD4Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qd8_zps444zwgku.gif)

VLK-QD8Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qs5_zps5ksspnxz.gif)

VLK-QS5/QW5Valkyrie

(http://img.photobucket.com/albums/v59/deadborder/valkyrie_qt2_zpsr5t2lqzs.gif)

VLK-QT2Valkyrie

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 06 May 2016, 08:24:08
I didn't realize Valks were among the Reseen. Why, cause of the Wasp head? Or did they come from somewhere else?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 May 2016, 08:31:42
I didn't realize Valks were among the Reseen. Why, cause of the Wasp head? Or did they come from somewhere else?

Largely it's that the TRO3025 Valk was based on the TRO 3025 Wasp
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 May 2016, 05:02:07
The Wolverine has allways been problematic (at least to me) due to the shape of its head and the depiction of the weapon mounted there. "Two thin barrels" doesn't match to any other depiction of a Medium Laser, largely a result of legacy artwork from its unseen origins. So I was very happy with the new "Classics" Wolvie rejigging the design to have a more conventional setup. Plus, I have to say that I really do love the way it's AC is mounted now, even if they did lose the 'lunchbox' along the way.

Plus I'm a FWL fan. Drawing this is practically compulsory.

(http://img.photobucket.com/albums/v59/deadborder/wolverine_6k_zpscutzged7.gif)

WVR-6K Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_6m_zpsfaser7hp.gif)

WVR-6M Wolverine

(http://orig03.deviantart.net/000c/f/2016/130/0/2/megamek___wolverine_by_deadborderbob-d7nl4bu.gif)

WVR-6R/7D Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_7k_zpss2nnyobf.gif)

WVR-7K Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_7m_zps3mpey6x7.gif)

WVR-7M Wolverine
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 May 2016, 05:09:01
And because it's me, I'm obsessive-compulsive and I'm never happy, here's the reseens. And, yes, the Wolverine II to boot.


(http://img.photobucket.com/albums/v59/deadborder/wolverine_8c_zpsia9t72oj.gif)

WVR-8C Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_8d_zpsivj4faxy.gif)

WVR-8D/9D Wolverine

(http://orig02.deviantart.net/e801/f/2016/130/5/a/megamek___wolverine_8k_by_deadborderbob-d7nl4dg.gif)

WVR-8K Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_9k_zps4kvr8lav.gif)

WVR-9K Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_9m_zpsqn5wlb1n.gif)

WVR-9M Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_9w_zpsd3kjkbc8.gif)

WVR-9W/9W2 Wolverine

(http://orig01.deviantart.net/37a4/f/2016/130/9/4/megamek___wolverine_ii_by_deadborderbob-d7nl4h5.gif)

WVR-7H Wolverine II

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 09 May 2016, 22:44:33
I believe that last Wolverine would be model WVR-7H.

The Wolverine has always been my favorite for some odd reason. The Wolverine II the best looking of the bunch. Even though I like to rip out the AC/UAC-5s for PPCs
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 May 2016, 00:19:40
I believe that last Wolverine would be model WVR-7H.

The Wolverine has always been my favorite for some odd reason. The Wolverine II the best looking of the bunch. Even though I like to rip out the AC/UAC-5s for PPCs

Fixeded.

Also, the 6M Wolvie is the best Intro-Tech medium ever. Say otherwise and I will cut you
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 10 May 2016, 19:40:39
Fixeded.

Also, the 6M Wolvie is the best Intro-Tech medium ever. Say otherwise and I will cut you

 O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 10 May 2016, 20:17:23
Fixeded.

Also, the 6M Wolvie is the best Intro-Tech medium ever. Say otherwise and I will cut you

Always been my favorite!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 May 2016, 04:53:38
One digression later and we're back to TRO3085! And it's also time for me to lap my myself in a way. The Nyx was one of the first icons I drew, and time has not been kind to it for a number of reasons, not the least of which is it getting a mini and me seeing what a hash I made of it in the first place. So here's a complete redraw, plus variants to boot!

Expect a lot of this in days to come.


(http://orig09.deviantart.net/ee30/f/2016/133/0/0/megamek___nyx_by_deadborderbob-d7mvt8f.gif)

NX-80 Nyx

(http://img.photobucket.com/albums/v59/deadborder/nyx_80c_zpscokl2pzw.gif)

NX-80C Nyx

(http://img.photobucket.com/albums/v59/deadborder/nyx_90_zpscoozs3uh.gif)

NX-90 Nyx

(http://img.photobucket.com/albums/v59/deadborder/nyx_100_zpsponaylgd.gif)

NX-100 Nyx

(http://img.photobucket.com/albums/v59/deadborder/nyx_110_zps1qdmsyd5.gif)

NX-110 Nyx
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 12 May 2016, 07:51:11
So I was very happy with the new "Classics" Wolvie rejigging the design to have a more conventional setup. Plus, I have to say that I really do love the way it's AC is mounted now, even if they did lose the 'lunchbox' along the way.

New art was released for the Wolverine?  Where?  When?

One of my favorites as well either in the service of the FWLM or DCMS.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 12 May 2016, 08:05:59
New art was released for the Wolverine?  Where?  When?

One of my favorites as well either in the service of the FWLM or DCMS.

In the First Succession War book.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 12 May 2016, 21:14:24
I was hoping that MUL would had been updated with new Wolverine image, but alas not yet.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 May 2016, 05:50:05
When I'm developing my icons, I usually develop a "blank" one with no weapons (and often one or no arms) to use as a base from which to draw all the variants. For various reasons, this one will have the filename in the form of (mechname)_xx.gif (eg wolverine_xx.gif) as to ensure that it'll be separate and not get mixed in with the others. When I draw a variant, it'll have the file name in the form of (mechname)_(variant).gif (eg (wolverine_6m.gif). Easy, right?

And then the Blade goes and has a variant called "BLD-XX" which goes and throws everything. Thanks a heap.


(http://orig14.deviantart.net/1a6e/f/2016/134/e/8/megamek___blade_by_deadborderbob-da2eubf.gif)

BLD-7R/XL Blade

(http://img.photobucket.com/albums/v59/deadborder/blade_xr_zps80zskqer.gif)

BLD-XR Blade

(http://img.photobucket.com/albums/v59/deadborder/blade_xs_zpsclqlrrpo.gif)

BLD-XS/XX Blade
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 13 May 2016, 05:53:38
The Blade came out very well.  Very easy to pick out the details from main chassis never mind all those different gun arms.

Nice work, Deadborder.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 May 2016, 03:38:12
The Cuirass is an odd little 'Mech. It's also got an annoying lack of picture references. It's only got a single piece of nice but directly head-on TRO art and no CBT mini. Added to that, it's MWDA mini was only used once and seems to be quite rare, which made drawing it difficult, to say the least. Still, I'm pretty happy with the outcome.

(http://orig00.deviantart.net/d8b5/f/2016/136/a/6/megamek___cuirass_by_deadborderbob-da2nbz2.gif)

CDR-1X Cuirass

(http://img.photobucket.com/albums/v59/deadborder/cuirass_2bc3_zpsq1oppcxx.gif)

CDR-2BC3 Cuirass

(http://img.photobucket.com/albums/v59/deadborder/cuirass_2x_zpsdopdjo1t.gif)

CDR-2X Cuirass
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 May 2016, 03:55:49
And now for the next of the 3085 re-draws, in the form of the Ghost. This is one case where I looked at the extant icon and just went "nope". (It didn't help that my top icon critic described the current version as 'wonky') So I had to do a complete, ground-up redraw of it. The only real upside is that not only was I able to cover three of the four variants at once, but I also got to draw a chainsaw.

(http://orig06.deviantart.net/0b95/f/2016/137/4/b/megamek___ghost_by_deadborderbob-da2rzcr.gif)

GST-10/11/50 Ghost

(http://img.photobucket.com/albums/v59/deadborder/ghost_90_zpsmdqgej6p.gif)

GST-90 Ghost
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 May 2016, 09:04:42
The Shockwave holds a special place in my heart, but for a silly reason. Larry, one of the NPCs in an AToW game I ran piloted one. During a battle, he failed a simple (4+) PSR to avoid a skid. He skidded a whole one hex, and ended up in water. The one cluster of skidding/falling damage he took was to the head... which breached. And so he drowned.

That was the only damage he took all battle.

So here's to you, Larry. Your death was hillarious.

(http://orig00.deviantart.net/1a20/f/2016/140/e/6/megamek___shockwave_by_deadborderbob-da34sx6.gif)

SKW-2F/4G Shockwave

(http://img.photobucket.com/albums/v59/deadborder/shockwave_6h_zpsnlk6ugdt.gif)

SKW-6H Shockwave

(http://img.photobucket.com/albums/v59/deadborder/shockwave_8x_zpsypf4jaku.gif)

SKW-8X Shockwave
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kentares on 19 May 2016, 11:39:11
The Shockwave holds a special place in my heart, but for a silly reason. Larry, one of the NPCs in an AToW game I ran piloted one. During a battle, he failed a simple (4+) PSR to avoid a skid. He skidded a whole one hex, and ended up in water. The one cluster of skidding/falling damage he took was to the head... which breached. And so he drowned.

That was the only damage he took all battle.

So here's to you, Larry. Your death was hillarious.


Thats a death very worthy of a Darwin Award...

Anyway... excellent job Deadborder.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 May 2016, 03:50:29
The Brahma was built by the Taurian Concordat with all the lessons they learned from the Jihad. Looking at it, I'd say that what they learned was 'not terribly much'. It's... not a terribly good 'Mech, which is all I can say. Though the NTNU variant sounds like it would make for an interesting icon, if nothing else.

This was one of the first icons I ever drew. An update wasn't so much needed as much as the old one made my eyes bleed.


(http://orig04.deviantart.net/b342/f/2016/141/e/2/megamek___brahma_by_deadborderbob-da38a6g.gif)

BRM-5A Brahma

(http://img.photobucket.com/albums/v59/deadborder/brahma_5b_zpsgbi1jtae.gif)

BRM-5B Brahma
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 May 2016, 05:56:33
The Mangonel is my favourite Wolf in Exile 'Mech. It's not a terribly good 'Mech, mind you, but it's got lots of personality. And for me, that's what counts. (For the record, I see Hellstar Is Not Nice as more a Hells Horses Mech then anything else). Of course, its odd shape, asymmetrical weapon/cockpit mount and buckets of greebling make it rather difficult to draw.

This was another one of my early icons where the "update" consisted of burning it to the ground and starting again.


(http://orig02.deviantart.net/a451/f/2016/144/7/6/megamek___mangonel_by_deadborderbob-da3lsps.gif)

MNL-3L Mangonel

(http://img.photobucket.com/albums/v59/deadborder/mangonel_3w_zpskxluabdd.gif)

MNL-3W Mangonel

(http://img.photobucket.com/albums/v59/deadborder/mangonel_4s_zpsxldmmrwd.gif)

MNL-4S Mangonel
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 May 2016, 04:08:48
The Penthiesilea is not what you'd call a pretty 'Mech. In fact, not only is it very ugly, but it's also very awkwardly assymetrical and features decidedly odd weapon mountings. It's not actually that bad a 'Mech, more awkward then actually poorly designed. Well, except for the 3H, which is an utter mess.

It's also another case of me completely redrawing an older icon, and trust me the old one was a complete write-off.


(http://orig02.deviantart.net/5680/f/2016/148/8/8/megamek___penthesilea_by_deadborderbob-da426vx.gif)

PEN-2H Penthesilea

(http://img.photobucket.com/albums/v59/deadborder/penthesilea_2maf_zps2ti7poqx.gif)

PEN-2MAF Penthesilea

(http://img.photobucket.com/albums/v59/deadborder/penthesilea_3h_zpsbzndssy4.gif)

PEN-3H Penthesilea
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 May 2016, 04:33:05
The Prefect is one of those 'Mechs that looks completely different from any angle; it's odd head and torso assembly is hard to make sense of, and that obviously means that it's a pain to try to draw an Icon of it. When I chose to revisit it, this once more became a case of completely erasing what was there are rebuilding; though in this case it was less about my stylistic evolution as it was about drawing a completely different shape.

(http://orig02.deviantart.net/9006/f/2016/149/a/b/megamek___prefect_by_deadborderbob-da46hjl.gif)

PRF-1C/1R Prefect

(http://img.photobucket.com/albums/v59/deadborder/prefect_2r_zpsax1zi6k9.gif)

PRF-2R Prefect

(http://img.photobucket.com/albums/v59/deadborder/prefect_3r_zpslyb8a66a.gif)

PRF-3R Prefect
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 June 2016, 03:19:32
One week of non-stop interruptions later, I return with the gift of icons! Yay!

Today's subject is the Orochi, which is a nicely odd beast. It breaks a lot of the normal fire 'Mech moulds by using Thunderbolts rather then LRMs, which is unique enough. Of course, 20 points of indirect-fire ker-pow is also a lot of fun... Sadly, there's no pictures of it other then the TRO art, which means the rear/side torsos are largely guesswork.


(http://orig03.deviantart.net/4b4b/f/2016/158/8/0/megamek___orochi_by_deadborderbob-da5b214.gif)

OR-2I Orochi
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 06 June 2016, 16:57:47
Looks better than the real art, I'd say. And that's saying something ;-) Good joB!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 07 June 2016, 08:08:35
One week of non-stop interruptions later, I return with the gift of icons! Yay!

Today's subject is the Orochi, which is a nicely odd beast. It breaks a lot of the normal fire 'Mech moulds by using Thunderbolts rather then LRMs, which is unique enough. Of course, 20 points of indirect-fire ker-pow is also a lot of fun... Sadly, there's no pictures of it other then the TRO art, which means the rear/side torsos are largely guesswork.


(http://orig03.deviantart.net/4b4b/f/2016/158/8/0/megamek___orochi_by_deadborderbob-da5b214.gif)

OR-2I Orochi

Hopefully the 3150 Record sheets will come out. So you can draw one with Silver Gauss Cannon variant of the Orcochi.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 June 2016, 16:30:01
Once those come out I will have a lot of work to do.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 07 June 2016, 16:34:39
How many do you think that weren't in 3145?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 June 2016, 02:03:16
How many do you think that weren't in 3145?

Approximately a jillion
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 June 2016, 03:48:55
The Peacekeeper is an interesting design, one that's handicapped by it's... less then brilliant TRO artwork. In this case, I found that the few pictures of it in FM3085 were more useful then the actual TRO art. It's also a case where the (external) differences between variants were minor, but still annoyingly enough to get me to draw new icons for each of them. Of course.


(http://orig04.deviantart.net/b1d0/f/2016/162/f/6/megamek___peacekeeper_by_deadborderbob-da5svcl.gif)

PKP-1A Peacekeeper

(http://img.photobucket.com/albums/v59/deadborder/peacekeeper_1b_zpsjbt5fjoh.gif)

PKP-1B Peacekeeper

(http://img.photobucket.com/albums/v59/deadborder/peacekeeper_2k_zpscgtwz0ve.gif)

PKP-2K Peacekeeper
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 10 June 2016, 04:02:38
Top down it's hard to tell the difference. Do notice it, but they look so similar.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 June 2016, 03:55:08
Good news: Only one 'Mech left to do before I'm done with the Inner Sphere half of TRO3085! Bad news: It's a quad.

Yeah, this was inevitable. The Trebaruna isn't the most complicated of quads, thank Iguan. It's legs are mostly covered under it's body and it's shape is relatively straightforward. Unfortunately, there's no clear picture of its top or back and, of course one other problem. It's a fragging quad.


(http://orig08.deviantart.net/2f0b/f/2016/165/2/7/megamek___trebaruna_by_deadborderbob-da66qf1.gif)

TB-XB Trebaruna

(http://img.photobucket.com/albums/v59/deadborder/trebaruna_xh_zps9dmdgm6a.gif)

TB-XH Trebaruna

(http://img.photobucket.com/albums/v59/deadborder/trebaruna_xj_zpsegpcesya.gif)

TB-XJ Trebaruna

(http://img.photobucket.com/albums/v59/deadborder/trebaruna_xl_zpskwu8iuds.gif)

TB-XL Trebaruna

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 June 2016, 04:00:28
It's been a bit, I know. Real Life has been an utter tool this last couple of weeks.

Anyway, TRO3085's Clan section begins with the Dark Crow. It's... a thing. Yeah. Definitely a contended for the 'eccentric' 'Mech category, both in form and function. It's shape was simple enough, but then outfitting it was a pain, especially the 3 variant. Yes, you. You know who you are.


(http://orig07.deviantart.net/0e17/f/2016/172/7/6/megamek___dark_crow_by_deadborderbob-da71u72.gif)

Dark Crow (Standard)

(http://img.photobucket.com/albums/v59/deadborder/darkcrow_2_zpslipbsljm.gif)

Dark Crow 2

(http://img.photobucket.com/albums/v59/deadborder/darkcrow_3_zpsweoqsuwz.gif)

Dark Crow 3

(http://img.photobucket.com/albums/v59/deadborder/darkcrow_4_zpssqh3z6m4.gif)

Dark Crow 4
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Stormforge on 20 June 2016, 16:59:09
Maybe it's my eyes, but the Standard and 2 look the same to me.

Anyway keep up the awesome work.  O0

Edit: Nevermind spotted the difference on the front of the right torso.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 June 2016, 01:49:49
Edit: Nevermind spotted the difference on the front of the right torso.

That's not the only difference!

Yes, I am obsessive
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: HerrFlex on 23 June 2016, 16:22:54
Found the other difference, It's the barrels in the arms :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 June 2016, 03:43:42
Found the other difference, It's the barrels in the arms :D

Give that man a prize.

And form one Snow Raven 'Mech to the other, here's the Omen. I do love Alex Iglesias' art, but gosh darn it, his work does not translate well into a MegaMek icon. I had a lot of trouble with forming a usable shape out of it, and the weapons are definitely odd, to say the least. However, I am happy with the outcome.

That's a lie. I'm never happy.


(http://orig09.deviantart.net/c842/f/2016/176/8/b/megamek___omen_by_deadborderbob-da7jyt3.gif)

Omen (Standard)

(http://img.photobucket.com/albums/v59/deadborder/omen_2_zpsbgkxjaff.gif)

Omen 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 June 2016, 03:47:32
Much like the Omen, the Night Wolf (Not to be confused with any other 'Mech called Night something or something Wolf) is an elaborate Alex Iglesias design that is maddeningly hard to translate to a top-down icon. I re-drew its shape more times then I care to think about before reaching the version you see below, and even then I'm far from happy with it. It somehow managed to be both too small and too big at the same time, for example.

On the other hand, it has only one variant. Yay.


(http://orig07.deviantart.net/3a18/f/2016/179/c/c/megamek___night_wolf_by_deadborderbob-da7xflb.gif)

Night Wolf (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 29 June 2016, 03:39:36
If there's one thing that 3085 had a lot of, it's weird-looking Clan assault 'Mechs. Okay, so it probably had some other stuff, but after drawing a whole bunch of them, that's what's sticking in my mind. So here's the Onager, which is another weird-looking Clan assault 'Mech. And it has an extroverted HAG to boot. What more could you want?

(http://orig06.deviantart.net/c5ea/f/2016/181/7/5/megamek___onager_by_deadborderbob-da86h6j.gif)

Onager (Standard)

(http://img.photobucket.com/albums/v59/deadborder/onager_2_zpskx7l16oq.gif)

Onager 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 29 June 2016, 03:57:32
two more icons that look nearly identical? So far I only spot one little detail that is different, is there more?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 June 2016, 07:25:23
There's three changes; two of them are pairs.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Battleclad on 30 June 2016, 07:42:49
Smaller launchers on it's shoulders/back.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Zellbringen on 30 June 2016, 09:20:19
There is also a gun barrel in the right torso.  Its hard to see due to the shadow on the leg.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 30 June 2016, 09:42:07
Found those, didn't notice the launchers, but still haven't spotted the third. Small icons make those things hard to spot.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Taron Storm on 30 June 2016, 10:36:50
1-missile launcher sizes on back
2-weapon mount right torso
3-weapon mount left torso
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Jayof9s on 30 June 2016, 11:35:14
1-missile launcher sizes on back
2-weapon mount right torso
3-weapon mount left torso

He said 2/3 were doubles, so I assumed that meant 1 was missiles, 2 with torso mounted weapons and then a 3rd thing that's not mirrored like that. However, I can't find what it might be unless the left arm cannon is a marginally different size.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 July 2016, 03:54:36
Hellstar is not nice. Hellstar is the reason why I have something I call the "Hellstar testing rule." Hellstar is the last 'Mech in 3085 that I need to do. Hellstar, won't you?

Fun fact: Many years ago, I tried to reverse-engineer the Hellstar's stats based on the MWDA dossier. I came close; the only discrepancy between my version and the TRO's version was the balance of front/back side torso armour.


(http://orig07.deviantart.net/d20f/f/2016/183/8/3/megamek___hellstar_by_deadborderbob-d6z3sno.gif)

Hellstar (Standard)/2

(http://img.photobucket.com/albums/v59/deadborder/hellstar_3_zpscbsudmpe.gif)

Hellstar 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 July 2016, 03:39:34
Before I move on to my next TRO project, here's a bit of collateral damage that I probably should have done some time back. When I did the icons for the Classics Wasp as well as re-touching the re-seen versions, I should have done one for the Super-Wasp as well. But, for whatever reason, I didn't. So here it is now, an icon for a 'Mech that probably only two of were ever built and both were destroyed in the same battle. Yay!


(http://orig05.deviantart.net/a8ef/f/2016/186/5/8/megamek___super_wasp_by_deadborderbob-da8td38.gif)

WSP-2A-X Super-Wasp
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 July 2016, 03:42:51
My next project is going to be cleaning up TRO: Prototypes, which does present a problem in and of itself. As yet, the TRO still does not have a Record Sheets book, and as such, there's no solid stats for most of the variants beyond pure guesswork. Consequently, I'll only be covering the variant of each 'Mech that's published in the TRO itself, or any that have appeared in subsequent Record Sheet books.

With those disclaimers out of the way, on with the icons.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 July 2016, 03:47:49
The first TRO:Prototypes 'Mech to get iconified as a part of this binge is the Dola,. It's an obnoxious little light 'Mech that, in true Cappie style, has a world of ways to be annoying on the battlefield. Of course, to me, the really obnoxious part is drawing a melee weapon on a light 'Mech, because scaling is a pest. On the other hand, I do like its extroverted jump jets.

One nice touch is that the three known variants (even if one of them is only a guestimate) are close enough to use the same icon.


(http://orig08.deviantart.net/1893/f/2016/188/7/f/megamek___dola_by_deadborderbob-da92ia4.gif)

DOL-1A/1A1/1A2 Dola
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 July 2016, 03:43:29
SecurityMechs are an interesting type, combining all the drawbacks of an IndustrialMech with the ability to be at least marginally effective out of the box. The Arbiter SecurityMech might be the epitome of this. It's marginally effective in a fight, but it's deliberately built to look bigger and tougher then it actually is. Scare the peasantry and all that.

It's also a rare case where an AC/5 would be a massive upgrade


(http://orig00.deviantart.net/9934/f/2016/190/4/e/megamek___arbiter_by_deadborderbob-d78apho.gif)

ARB-001 Arbiter SecurutyMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 July 2016, 06:07:43
More Classics means more icons! Today it's the Phoenix Hawk, which actually was almost completely painless. I did the icon in one pass, didn't need to make any major changes and rolled off the variants with ease. Yeah, I was amazed too.


(http://orig04.deviantart.net/3663/f/2016/193/2/e/megamek___phoenix_hawk_by_deadborderbob-d7l83bj.gif)

PXH-1 Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_1b_zps4pjjqd2k.gif)

PXH-1b 'Special' Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_1c_zpskossku6a.gif)

PXH-1c 'Special' Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_1d_zpsbjphopaf.gif)

PXH-1D/2 Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_1k_zpsvwmv6a2c.gif)

PXH-1K/1Kk Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_3d_zpsgftg8yvn.gif)

PXH-3D Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_3k_zpsmxfqpqng.gif)

PXH-3K Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_3m_zpsyup0ubxe.gif)

PXH-3M Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_3s_zpskey0d7no.gif)

PXH-3S Phoenix Hawk

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 July 2016, 06:27:15
...but then I had to re-do the Reseen version, because I am never satisfied and love making my own life difficult...

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_3pl_zpsvwl8u2v9.gif)

PXH-3PL Phoenix Hawk

(http://orig11.deviantart.net/06d8/f/2016/193/1/e/megamek___phoenix_hawk_by_deadborderbob-d7bp2rd.gif)

PXH-4L Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_4w_zps4pdfmebi.gif)

PXH-4W Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_5l_zpsjmseatyv.gif)

PXH-5L Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_6d_zpsrwi3z8ca.gif)

PXH-6D Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_7cs_zpstdxpvium.gif)

PXH-7CS Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_7k_zpswbasac22.gif)

PXH-7K Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_7s_zpst9jug5e1.gif)

PXH-7S Phoenix Hawk

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawk_8cs_zpsnbjcpgre.gif)

PXH-8CS Phoenix Hawk
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 July 2016, 06:36:45
...and then the collateral damage...

(http://orig13.deviantart.net/e7aa/f/2016/193/c/a/megamek___phoenix_hawk_l_by_deadborderbob-d7bj2tr.gif)

PXH-11K Phoenix Hawk L

(http://img.photobucket.com/albums/v59/deadborder/phoenixhawkl_11k2_zps6b4mzqsb.gif)

PXH-11K2 Phoenix Hawk L
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 July 2016, 03:46:32
...and some more...

...god I am glad that we're not going to see Clan Classics any time soon...


(http://orig01.deviantart.net/1dcf/f/2016/195/5/7/megamek___agrotera_by_deadborderbob-d6woi08.gif)

AGT-1A Agrotera

(http://orig03.deviantart.net/9b48/f/2016/195/9/3/megamek___bakeneko_by_deadborderbob-d78pzpu.gif)

BNK-1K Bakeneko

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dohon on 13 July 2016, 04:53:54
On the other hand, your work is much appreciated! Loving those sweet Phoenix Hawks.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 July 2016, 04:31:55
The Battlemaster was the first assault 'Mech to ever appear in BattleTech (Well, BattleDroids!) and, as such, has always had a very high profile. Battlemasters ave been piloted by any number of major characters; Hanse Davion, Takahashi Kurita, Wayne Waco, Tara Campbell and so on. It was front and center for the cover of Total Warfare, and became a part of the game's logo. So naturally, when the Classics version appeared, I had to do it. I'm going to say now that I'm very happy with the result.

A revision of the re-seen Battlemaster will come. Later. For now, sleep.

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_1d_zpsgwv6nxvi.gif)

BLR-1D Battlemaster

(http://orig05.deviantart.net/a790/f/2016/197/2/e/megamek___battlemaster_by_deadborderbob-daa6o5m.gif)

BLR-1G/1G-DC/3M Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_1gb_zpsbrk2etuc.gif)

BLR-1Gb/1Gbc Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_1gc_zpstbirmxtz.gif)

BLR-1Gc Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_1s_zpshrduszgn.gif)

BLR-1S Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_2c_zpsimutk6qb.gif)

BLR-2C Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_3s_zpsgogtwdnd.gif)

BLR-3S Battlemaster
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 July 2016, 02:44:37
And now, after many... many delays, here's the Reseen Battlemasters. There's a lot of them.

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_4l_zpsok06sjks.gif)

BLR-4L Battlemaster

(http://orig13.deviantart.net/1070/f/2016/202/d/5/megamek___battlemaster_4s_by_deadborderbob-d7bp2pd.gif)

BLR-4S Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_5m_zpsrlxyakoj.gif)

BLR-5M Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_6x_zpse8dta5zb.gif)

BLR-6X Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_10s_zpscypo2dou.gif)

BLR-10S Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_10s2_zpsnczerg44.gif)

BLR-10S2 Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_cm_zpslqziaeow.gif)

BLR-CM Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_k3_zpsgutkovpm.gif)

BLR-K3 Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_k4_zpsdaeerqof.gif)

BLR-K4 Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_m3_zpsgjfdtakr.gif)

BLR-M3 Battlemaster

(http://img.photobucket.com/albums/v59/deadborder/battlemaster_c_zpsgmi4icij.gif)

Battlemaster C
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 July 2016, 04:15:57
Okay, back to TRO:Prototypes. Today we have the Sarissa, which is an odd case of a RetroTech BattleMech being upgraded into a SecurityMech. And, amazingly enough, it is actually an improvement along the way. What's even more amazing is that both versions can use the same icon. I love it when that happens.

(http://orig00.deviantart.net/761e/f/2016/202/d/2/megamek___sarissa_by_deadborderbob-d78apj3.gif)

MN1-D Sarissa/MN2-A Sarissa SecurityMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 July 2016, 04:05:40
The Pandarus takes the concept of 'overspecialisation' and runs with it as far as it can. It's not just that it's an LRM 'Mech, but it's one based around ELRMs. So it can pelt you from over a map away, but is utterly helpless up close. On the upside, its combination of armour, standard engine and CASE II means that, at the very least, you can't kill it that easily.


(http://orig13.deviantart.net/19d7/f/2016/204/f/a/megamek___pandarus_by_deadborderbob-dab1tda.gif)

LFA-1A/1X Pandarus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 July 2016, 17:13:06
The last two TRO:Prototypes designs I wanted to cover, the Stinger IIC and Thunderbolt IIC, are on hold until the Classics versions of their progenitors are available for matters of clarity and consistency. So instead I'm moving on to TRO3145, which is very 'full circle' for me. It was my first 'big project' so to speak, before I even had big projects. Sadly, however, many of my icons have aged badly, lack variants or have any number of other problems, so many of them will wind up being completely re-drawn.

First up, however, is the Cadaver. It's a rather distinctive little 'Mech, what with its scrawny grandpa arms, bandy legs and a very literal skullcap. Although why a 'Mech needs two tons of MRM-10 ammo is beyond me...


(http://orig03.deviantart.net/2504/f/2016/207/c/1/megamek___cadaver_by_deadborderbob-d60q150.gif)

CVR-A1 Cadaver

(http://img.photobucket.com/albums/v59/deadborder/cadaver_t1_zpso2alg33n.gif)

CVR-T1 Cadaver

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 26 July 2016, 07:20:31
First up, however, is the Cadaver. It's a rather distinctive little 'Mech, what with its scrawny grandpa arms, bandy legs and a very literal skullcap. Although why a 'Mech needs two tons of MRM-10 ammo is beyond me...
Well, their cheap. Reloadable to me. It's too bad MRMs can't be used destroy minefields.
I keep coming back to express "If you throw enough stuff at it, something bound to hit." when it comes to non-Apollo guided MRMs.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 July 2016, 04:03:40
Another day, another full re-draw. Today it's the Hound, a 'Mech that has a fantastically awkward shape. It had a lot of scaling issues with it trying to get a 70-ton 'Mech that didn't seem to be too small or scrawny along the way. In the end, I think I got it, but I'm not entirely happy with the shape. Then again, I'm never happy...

(http://orig04.deviantart.net/e8ab/f/2016/209/d/f/megamek___hound_by_deadborderbob-d6x8y1v.gif)

HD-2F Hound
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 August 2016, 09:04:15
I was very wary of redrawing the Jade Hawk. It's not just because it's a complicated shape, but I knew that any changes to it would mean that I'd have to make wholesale changes to the overly complicated wing structures of the other Falcon "bird" 'Mechs. Sure enough, I can already see a huge dosage of pain ahead of me.

Ironically, most of the Jade Hawk's variants don't have the wings.

(http://orig15.deviantart.net/29e1/f/2016/214/9/f/megamek___jade_hawk_by_deadborderbob-d6b0jos.gif)

Jade Hawk (Standard)

(http://img.photobucket.com/albums/v59/deadborder/jadehawk_2_zps4v6uy5rg.gif)

Jade Hawk 2

(http://img.photobucket.com/albums/v59/deadborder/jadehawk_3_zpsuzmacabl.gif)

Jade Hawk 3

(http://img.photobucket.com/albums/v59/deadborder/jadehawk_03_zpsjfrt6wl2.gif)

JHK-03 Jade Hawk

(http://img.photobucket.com/albums/v59/deadborder/jadehawk_04_zpsnhwwhcy7.gif)

JHK-04 Jade Hawk

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 01 August 2016, 10:59:44
Your pixie hawk images are too pimp. I can't wait to play around with these. :) Thumbs up, as always!  O0
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 August 2016, 07:52:40
And now for another update. In this case, it's the HawkWolf, which is as near as i can tell, the first entirely indigenous Periphery assault 'Mech. What's really important, however, is that both of it's variants look so close that they can use the same icon.

I have my priorities straight.

(http://orig14.deviantart.net/612c/f/2016/216/b/e/megamek___hawkwolf_by_deadborderbob-d6x8xx8.gif)

HWK-3F/4F HawkWolf
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: scJazz on 03 August 2016, 11:06:49
Little late but thanks for the BattleMaster love DB! Lookin good!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 August 2016, 07:35:13
Moving on, we're onto TRO:3145 Capellan Confederation (And Magistracy of Canopus). It's the latter that provides today's 'Mech, the Calliope. Yep, it's yet another case of me completely torching my own icon and redrawing it because. On the upside, with a load of infernos and a plasma rifle, you can do a lot of torching yourself.


(http://orig04.deviantart.net/ffe6/f/2016/218/8/f/megamek___calliope_by_deadborderbob-d6perog.gif)

CAL-1MAF Calliope
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 August 2016, 04:59:04
The only thing worse then drawing a very complicated icon is re-drawing it to update it when it becomes stylistically obsolete. This is the case with the Mortis, a design that is very complicated to say the least. Big finny things, tubes, a complex head and the scythe all add up to a complex package. It's not so much fortunate that I had the MWDA mini to use as a reference as it's a massive relief.


(http://orig10.deviantart.net/890e/f/2016/220/2/f/megamek___mortis_by_deadborderbob-d68ln80.gif)

MS-1A Mortis

(http://img.photobucket.com/albums/v59/deadborder/mortis_1p_zpsuhn5zzkx.gif)

MS-1P Mortis
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 August 2016, 07:30:28
I also totally updated my Lu Wei Bing icon. See if you can even notice the differences. I can, but then, I am obsessive.


(http://orig04.deviantart.net/09b4/f/2016/220/b/c/megamek___lu_wei_bing_by_deadborderbob-d6yhttu.gif)

LN-4B Lu Wei Bing
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 August 2016, 04:01:57
It's been a while between posts, I know. This is due to several factors, most of them being real life based. But among them was the fact that my next round of revisions were the "Samurai" 'Mechs from TRO3145:Draconis Combine, which I knew would be hellish.

So when the first one of them, the Rokurokubi, actually turned out to be rather easy and need minimal work, I was amazed. There you go.

(http://orig09.deviantart.net/b0e0/f/2016/226/7/b/megamek___rokurokubi_by_deadborderbob-d6n0syg.gif)

RK-4T Rokurokubi

(http://img.photobucket.com/albums/v59/deadborder/rokurokubi_4k_zpsgf7tgumo.gif)

RK-4K/4X Rokurokubi
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 August 2016, 03:40:03
Up next is not one of the Samurai 'Mechs (yay) but instead one of the Undead 'Mechs, so it's very much a case of 'and-or', really. On the upside, the Exhumer does have the advantage that both it's variants can be covered in one icon. Plus it's got fondle claws, which allways are a challenge but very rewarding at the same time.

(http://orig05.deviantart.net/43aa/f/2016/227/8/4/megamek____exhumer_by_deadborderbob-d68lnae.gif)
EXR-2X/3P Exhumer
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dalthius on 15 August 2016, 20:05:36
How do we use these in MM? Right click-Save As, then put them in a particular folder? Is it that simple?

Also, the original page appears to be kaput.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Hammer on 15 August 2016, 20:25:16
How do we use these in MM? Right click-Save As, then put them in a particular folder? Is it that simple?

Also, the original page appears to be kaput.

These get added by me for each release.  Otherwise you have to download the image, save to the unit images, edit the local mechset file.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 15 August 2016, 20:44:44
Easier to let Hammer do it and wait for the next release.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Dalthius on 15 August 2016, 21:01:33
Thanks guys, I appreciate the quick response.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 August 2016, 00:12:27
Also, the original page appears to be kaput.

Fixed the link.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 August 2016, 08:08:04
The Rokurokubi didn't require much work to bring up to spec. Amazingly enough, while the Hitotsume Kozo did require more work, it still wasn't the full re-draw I was fearing. This should in theory be a good sign, but...

(http://orig08.deviantart.net/816e/f/2016/231/a/d/megamek___hitotsume_kozo_by_deadborderbob-d6n0t01.gif)

HZK-1F Hitotsume Kozo

(http://img.photobucket.com/albums/v59/deadborder/hitotsumekozo_1p_zpsialzhbyz.gif)

HZK-1P Hitotsume Kozo
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 August 2016, 17:12:37
And finally the Shiro, which did require no small amount of surgery (Like completely re-drawing the left arm) but in the end still wasn't that much of a pain to fix. Wow, that was practically painless. Should I be enthused or terrified?


(http://orig01.deviantart.net/8267/f/2016/232/1/8/megamek___shiro_by_deadborderbob-d6gqh5a.gif)

SH-1V Shiro

(http://img.photobucket.com/albums/v59/deadborder/shiro_2p_zpsl1mxfvba.gif)

SH-2P Shiro

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 August 2016, 00:42:59
Another week, another round of revisions. Today we start on TRO3145: Federated Suns which promises to be a challenge. It has a high proportion of 'Mechs that weren't based on MWDA designs, thus leaving me with less references to fall back on. Added to this, David White's designs are rather complex which, while very aesthetically pleasing, also make for very difficult icon translations.

The Prey Seeker here is a good example. It has a wonderfully complex design, but at fifteen tons, it's hard to get a decent amount of detail (or any, for that matter) into the icon. Sadly, it also meant I needed to skimp on the Fondle Claws, as much as I wanted otherwise.

(http://orig13.deviantart.net/7ee5/f/2016/234/1/d/megamek___prey_seeker_by_deadborderbob-d733apu.gif)

PY-SR10 Prey Seeker
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 22 August 2016, 02:58:09
Looks like something a Locust gave birth to.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 August 2016, 04:53:05
And speaking of weird light 'Mechs that don't even begin to translate well into icons, here's the Gunsmith. And no, I didn't need to stretch to make that comparison.

(http://orig15.deviantart.net/7b56/f/2016/238/5/3/megamek___gunsmith_by_deadborderbob-d6qjqcm.gif)

CH11-NG Gunsmith
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 August 2016, 04:13:37
The Scarecrow is a stealth anti-infantry 'Mech, which is about as widget a role as you can get. It's also a rather complex design which didn't scale well, just like everything else in the TRO so far. I'm not sure how I feel about this.

Where's my maghook?

(http://orig07.deviantart.net/7131/f/2016/241/6/3/megamek___scarecrow_by_deadborderbob-d6y7ig3.gif)

UCU-F4/F4r Scarecrow
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 31 August 2016, 07:51:07
Speaking of widget 'Mechs, the Antlion is a quad that provides indirect fire via Clan-tech Mortars. Yep. Doesn't get more specialised then that. Added to that, this was an odd re-draw for me. I changed the shape of the body numerous times before I simply went back to where I was to begin with. Funny the way these things work out.

What the hell is with the weird type numbers on the TRO:3145 Davion 'Mechs?

(http://orig03.deviantart.net/4d99/f/2016/244/1/9/megamek___antlion_by_deadborderbob-d6yfxkw.gif)

LK-3D Antlion
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 31 August 2016, 07:52:55
And now here's the Vulpes, which I barely touched. But the changes are there if you look.

(http://orig03.deviantart.net/59ba/f/2016/244/e/2/megamek___vulpes_by_deadborderbob-d6wum2n.gif)

VLP-1D Vulpes
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 September 2016, 04:02:49
Okay, new TRO time!

The Gambit wound up being one of the few cases of a complete re-draw I've had so far. In short, I didn't like the old icon at all, and felt that it desperately needed to be completely redrawn. Easier said then done, however. The Gambit has a surprisingly complicated shape that does not translate very well into a top-down icon, especially given its small size. In the end, I'm not entirely happy with it, (But then, am I ever?) but it's still better then it was.


(http://orig08.deviantart.net/8d68/f/2016/248/6/7/megamek___gambit_by_deadborderbob-d6lvikw.gif)

GBT-1G/1L Gambit
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 September 2016, 07:49:51
Unlike with the Gambit, the Havoc was not a complete re-draw. On the other hand, I changed so much that it might as well be an all new icon. Somedays, it's like that.

This is still a great 'Mech, however. I cannot recommend it enough, and with two tons of SRM ammo and CASE II, there's almost no reason not to carry a ton of infernos. Almost.


(http://orig14.deviantart.net/d263/f/2016/251/4/f/megamek___havoc_by_deadborderbob-d6lvijx.gif)

HVC-P6 Havoc
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 September 2016, 00:53:00
And next to be updated is the Violator. I can't really say anything funny here as it'd be kind of redundant.


(http://orig07.deviantart.net/2b31/f/2016/251/6/4/megamek___violator_by_deadborderbob-d6b0ju7.gif)

VT-U1/U3 Violator
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 September 2016, 17:19:38
A new XTRO means that it's time for a break to the running order for a new project. And yes, I was getting requests for it as soon as it was available.

When we first got primitive 'Mech rules, I out and said to myself "The Trooper will turn out to be a primitive Flea". It was a logical train of thought, given both the Trooper's background of begin a "failed" predecessor and the timeline of it's development. When Objectives: Free Worlds League mentioned the Trooper in among the ranks of RetroTech designs, it was seemingly confirmed. And now here we are.

Oh, and I like it's looks too. Very square.

(http://orig02.deviantart.net/919a/f/2016/254/1/3/megamek___trooper_by_deadborderbob-dahb0v5.gif)

TP-1R Trooper
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 September 2016, 07:59:08
The primitive Phoenix doesn't need a new icon because it's external configuration is identical to it's modern counterpart. And because it's me and you know how obsessive I am, that's not just laziness speaking.

On the other hand, the Primitive Wolverine is very different from it's modern counterpart. However, it's clear that the Primitive version was designed around the Classics version. Or maybe the other way around. It's complicated. But it does have a variant, so I needed to draw that to. Thus clearly not lazy.

(http://img.photobucket.com/albums/v59/deadborder/wolverine_1r_zpsxdyjpndk.gif)

WVR-1R Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_3r_zpslprzxxql.gif)

WVR-3R Wolverine
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 12 September 2016, 12:53:09
Primitive Wolverine to me looks more like the original than NuClassic version.

Great Job on the avatar, Deadborder!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 12 September 2016, 13:04:53
yes yes, anyone who spends this much time drawing icons is seriously lazy. ;D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 14 September 2016, 09:55:57
The primitive Phoenix doesn't need a new icon because it's external configuration is identical to it's modern counterpart. And because it's me and you know how obsessive I am, that's not just laziness speaking.

On the other hand, the Primitive Wolverine is very different from it's modern counterpart. However, it's clear that the Primitive version was designed around the Classics version. Or maybe the other way around. It's complicated. But it does have a variant, so I needed to draw that to. Thus clearly not lazy.

(http://img.photobucket.com/albums/v59/deadborder/wolverine_1r_zpsxdyjpndk.gif)

WVR-1R Wolverine

(http://img.photobucket.com/albums/v59/deadborder/wolverine_3r_zpslprzxxql.gif)

WVR-3R Wolverine

Perfect!  This, IMO, is what should've been chosen for the Nu-seen...not that side mounted HML atrocity.  The "face" mounted ML is a distinguishing feature of the Wolverine.

Excellent work!

Are you going to do the Orion and others as well?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 September 2016, 04:14:46
The primitive Archer is on hold until I get the TRO art of the Classics Archer, whereupon I'll draw it then. This is mostly so I can ensure consistency across all the icons, especially as I know I'm going to end up redrawing my reseen icons too. Because. The same goes for the primitive Griffin and Rifleman, so that may be a while.

In the meantime, here's the primitive Orion, which decided to be difficult by having two variants that were very different. Some days I swear that they do this on purpose. Still, it was something that I'd been looking forward to for ages regardless.


(http://img.photobucket.com/albums/v59/deadborder/orion_1c_zpsdmzqem94.gif)

ON1-C Orion

(http://img.photobucket.com/albums/v59/deadborder/orion_1h_zpsnxgvn5h0.gif)

ON1-H Orion
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 15 September 2016, 08:28:43
The primitive Archer is on hold until I get the TRO art of the Classics Archer, whereupon I'll draw it then. This is mostly so I can ensure consistency across all the icons, especially as I know I'm going to end up redrawing my reseen icons too. Because. The same goes for the primitive Griffin and Rifleman, so that may be a while.

In the meantime, here's the primitive Orion, which decided to be difficult by having two variants that were very different. Some days I swear that they do this on purpose. Still, it was something that I'd been looking forward to for ages regardless.


(http://img.photobucket.com/albums/v59/deadborder/orion_1c_zpsdmzqem94.gif)

ON1-C Orion

(http://img.photobucket.com/albums/v59/deadborder/orion_1h_zpsnxgvn5h0.gif)

ON1-H Orion

Nice!

A couple of questions...

What is the armament of the ON1-C?  2 MLs and an AC-5?

Also, The ON1-H appears to be armed with 2 MLs, 1 AC-10, 1 SRM-4 (or 6? Hope not) and 2 LRM-5s...is it a Primitive?

Look forward to using these in-game.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 September 2016, 03:52:21
The Primitive Ymir looks pretty close to the modern version, which means that about 90% of the work is allready done. The hard part is trying to model its eccentric weapons load, which does a good job of demonstrating just what early BattleMech technology looked like.

That's XTRO: Primitives V done (Barring the Archer for reasons discussed above), so back to the regular plan from next week.


(http://img.photobucket.com/albums/v59/deadborder/ymir_x1_zpsi28ttb0t.gif)

BWP-X1 Ymir
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Burning Chrome on 17 September 2016, 11:32:56
The Primitive Ymir looks pretty close to the modern version, which means that about 90% of the work is allready done. The hard part is trying to model its eccentric weapons load, which does a good job of demonstrating just what early BattleMech technology looked like.

That's XTRO: Primitives V done (Barring the Archer for reasons discussed above), so back to the regular plan from next week.


(http://img.photobucket.com/albums/v59/deadborder/ymir_x1_zpsi28ttb0t.gif)

BWP-X1 Ymir

You can see the Archer artwork by looking at the Alpha Strike "cards" I believe in the unit listing or whatever that is called.  Not enough coffee at the moment...so memory is shot...what was I saying?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 September 2016, 00:25:28
Back on track with the updates to the Anzu, a quirky Heavy FWL design. (Though saying "quirky FWL design" seems almost redundant...). Very little actually ended up changing in this version.

And bonus points to the AMSC for going for a "not immediately obvious" name choice.

(http://img.photobucket.com/albums/v59/deadborder/anzu_original_zpsb8ljnuep.gif)

ZU-G60 Anzu

(http://img.photobucket.com/albums/v59/deadborder/anzu_j70_original_zpsnubiyybv.gif)

ZU-J70 Anzu
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 24 September 2016, 18:59:29
The Carronade is one of the true gems of the TRO3145 series. It's a fantastic heavy trooper 'Mech that is efficient and capable without being boring. The combination of the two different Gauss Rifles gives it a rather effective anti-Mech and anti-vehicle load, and its ability to murder VTOLs cannot be understated. And that it's an FWL 'Mech is even better, given their history of... odd... design choices.

Sadly, it's also a complex design and thus an utter pain to draw. Having the fantastic IWM mini (Which I cannot recommend enough!) helped immeasurably.


(http://img.photobucket.com/albums/v59/deadborder/carronade_original_zps4n660lpx.gif)

CRN-7M Carronade
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 26 September 2016, 06:37:00
Amazing job, Deadborder.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 27 September 2016, 02:32:39
Yeah, that Carronade is gorgeous. I need an excuse to use one in the near future.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Avitue on 27 September 2016, 06:08:00
The sight of all these BEAUTIFUL icons really make me wish there's a 3150-era MM server to go wild with them on.  :'(
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 27 September 2016, 09:19:05
The sight of all these BEAUTIFUL icons really make me wish there's a 3150-era MM server to go wild with them on.  :'(

;-) Build one.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 September 2016, 07:45:55
I love the Neanderthal and I was so happy with what we got. I mean, Snubs with Capacitors? That's awesome. And there's something so fun about smashing things with a 32-point hatchet attack. Regulans may ruin everything, but they have their moments.

This was not that painful a re-work, despite being a Melee 'Mech. Some days, it's a nice case of 'if it ain't broke'


(http://orig06.deviantart.net/ebaf/f/2016/272/c/3/megamek___neanderthal_by_deadborderbob-d6b0jr4.gif)

NTL-AG/UG Neanderthal
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 October 2016, 04:22:45
And now have two FWLM updates at once. Special thanks need to go to Chris Daranouvong for drawing a top-down view of the Juliano just in the off-chance that somebody was going to try and make a MegaMek icon out of it. That's awesome.

(http://orig00.deviantart.net/2297/f/2016/275/e/b/megamek___stalker_ii_by_deadborderbob-d71c4kj.gif)

STK-9A Stalker II

(http://orig07.deviantart.net/6994/f/2016/275/3/c/megamek___juliano_by_deadborderbob-d6os18i.gif)

JLN-5A Juliano
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 October 2016, 05:04:30
Time for another round of updates with a new TRO! And what better place to start then a Quad with a turret?

Yeah, thought so.

Actually, the Jaguar isn't that bad a design. I just hate drawing quads, that's all.


(http://orig04.deviantart.net/3021/f/2016/279/2/a/megamek___jaguar_by_deadborderbob-d6oka24.gif)

Jaguar (Standard)

(http://img.photobucket.com/albums/v59/deadborder/jaguar_2_original_zpsh39f5v53.gif)

Jaguar 2
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 October 2016, 03:07:09
The Storm Raider is a crap 'Mech. There's no two ways about it. The novelty of bonking people with a mace is offset by the use of ballistic weapons that eat up massive amounts of its weight, and mediocre armour. On the other hand, the Impact Resistant R4 version is strangely amusing. Sure, it's useless, but it's kind of good at something odd.

(http://orig14.deviantart.net/367d/f/2016/280/5/3/megamek___storm_raider_by_deadborderbob-d6l85ag.gif)

STM-R1 Storm Raider

(http://img.photobucket.com/albums/v59/deadborder/stormraider_r2_original_zpsrrlmsxkj.gif)

STM-R2 Storm Raider

(http://img.photobucket.com/albums/v59/deadborder/stormraider_r3_original_zpsoluh0ark.gif)

STM-R3/R4 Storm Raider

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 October 2016, 05:02:00
This started out as a tweak of an existing icon. In the end, it isn't a compelte re-draw, but only barely. There's a few elements left over from the original icon. You have to guess which ones.

The Scourge itself is a good 'Mech, and one of my favourites of the 3145 series. It's a solid fast heavy that's pretty universally available. And as a bonus, it's got a variant with a bit of oddball tech, so that's cool with me.


(http://orig13.deviantart.net/ca94/f/2016/281/a/5/megamek___scourge_by_deadborderbob-d6ky9ri.gif)

SCG-WD1/WF1 Scourge
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 October 2016, 06:10:34
I hate drawing quads.

Here's the Ursa.

These two statements are connected.


(http://orig04.deviantart.net/fc33/f/2016/283/d/e/megamek___ursa_by_deadborderbob-d6oka67.gif)

URA-2A/2C Ursa

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 October 2016, 17:09:08
Besides being indestructible, the main goal of the Gotterdammerung is to generate typos. On the other hand, it is a rather easy 'Mech to draw. Rectangle, rectangle on top of that. Arms. Bingo.


(http://orig06.deviantart.net/9d4c/f/2016/286/2/7/megamek___gotterdammerung_by_deadborderbob-d6qi5mr.gif)

GTD-20S Gotterdammerung

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: ralgith on 12 October 2016, 18:28:33
I see you've embraced the new style of icons already, but I don't see any hazard stripes anywhere?! What? :D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 October 2016, 03:42:18
The Eyrie is a horrible little hellfire-spewing beast. Seriously. It can do over 40 points of damage in one round at point-blank range. The 10-point kick is just adding to the pain. I once eviscerated a fresh Tundra Wolf with one. Fun to use, horrible to fight.

Oh, and a pain to draw too. As I know the other Falcon 'bird' 'mechs will be.


(http://orig07.deviantart.net/be61/f/2016/288/a/8/megamek___eyrie_by_deadborderbob-d6jaglh.gif)

Eyrie (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 October 2016, 05:08:07
The Gravedigger is definitely a problem 'Mech. It's disproportionately broad and very 'sprawly', which results in an oversized icon. Added to that it's got very asymmetrical features, and lots of exposed industrial junk parts. Oh, and the TRO art and original MWDA minis are very different. Not fun at all.

So the result is a complete re-draw of the prior icon. I'm not happy with it, but I'm at least less unhappy.


(http://orig01.deviantart.net/210c/f/2016/290/c/b/megamek___gravedigger_by_deadborderbob-d6kt3b7.gif)

GRD-1C Gravedigger

(http://img.photobucket.com/albums/v59/deadborder/gravedigger_1d_original_zpsiiayewyk.gif)

GRD-1D Gravedigger
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 October 2016, 04:39:57
The Gyrfalcon is determined to be the world's most annoying thing. Reflective armour, a high jump MP and stupid long range weapons are great ways to really, really piss somebody off. And then there's a version with a Targeting Computer. Or the one with TSEMPs...

(http://orig06.deviantart.net/4db4/f/2016/291/6/8/megamek___gyrfalcon_by_deadborderbob-d6iw09q.gif)

Gyrfalcon (Standard)/2/3

(http://img.photobucket.com/albums/v59/deadborder/gyrfalcon_4_original_zpsv7qs1wrq.gif)

Gyrfalcon (Standard)/2/3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 October 2016, 05:51:14
At first glance, this new Shrike icon might seem identical to my previous one. However, there are in fact 4,691 differences between the two. See if you can spot them all. Other then that, this is one of my favourite designs to come out of MWDA. It's very iconically Falcon; not just for the bird design, but also for the use of angular plates and aggressive lines, something that the game's designers wanted to emphasise throughout all their Falcon units. I like it a lot.

Icons should be a little faster and more regular from here on in. And there's going to be a surprise in the next few days. Yep.

(http://orig09.deviantart.net/48dd/f/2016/297/7/d/megamek___shrike_by_deadborderbob-d6hrq15.gif)

Shrike (Standard)

(http://img.photobucket.com/albums/v59/deadborder/shrike_2_original_zpsohgwlatc.gif)

Shrike 2

(http://img.photobucket.com/albums/v59/deadborder/shrike_3_original_zpsvmsqdmhx.gif)

Shrike 3
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 October 2016, 04:24:51
After many, many delays here's the surprise; two of my most requested icons. Seriously. And they're both related to boot!

(http://orig15.deviantart.net/ab31/f/2016/301/3/0/megamek___griffin_1a_by_deadborderbob-damhf9y.gif)

GRF-1A Griffin

(http://orig09.deviantart.net/1ffc/f/2016/301/b/d/megamek___super_griffin_by_deadborderbob-damhbas.gif)

GRF-2N-X Super Griffin

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: blitzy on 27 October 2016, 06:39:50
Hurrah!!!!    :D :D :D  I have an icon for my mech in megamek.  Thank you Deadborder!!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 October 2016, 21:26:36
So why draw those two now, you may be asking. (Well, probably not, but hey). The answer is that we got the Classics Griffin kind of sort of in Spotlight: Crescent Hawks, which meant that I now could draw the 'new look' Griff. And along the way, I also had the chance to draw the primitive and Super Griffin which could now be done to a consistent basis. Oh, and because it's me, re-draw all the Reseen variants to. I love making my own life difficult.

Anyway, have a lot of Griffins.


(http://orig01.deviantart.net/8b13/f/2016/301/0/3/megamek___griffin_by_deadborderbob-d7lryr5.gif)

GRF-1N/1DS Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_1s_original_zpsih6amleg.gif)

GRF-1S Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_2n_original_zpshoc8j9fo.gif)

GRF-2N Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_3m_original_zps2pcnslwi.gif)

GRF-3M Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_4n_original_zpszpyuhfiy.gif)

GRF-4N Griffin

(http://orig10.deviantart.net/29ea/f/2016/301/1/c/megamek___griffin_4r_by_deadborderbob-d7lrytb.gif)

GRF-4R Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_5k_original_zpsdcqbesmj.gif)

GRF-5K Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_5l_original_zpsi08tnz4y.gif)

GRF-5L Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_5m_original_zpsqgcoqrar.gif)

GRF-5M Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_6cs_original_zpsefz6dyat.gif)

GRF-6CS Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_6s_original_zpsio7crvo1.gif)

GRF-6S Griffin

(http://img.photobucket.com/albums/v59/deadborder/griffin_6s2_original_zpsnmqqlsdv.gif)

GRF-6S2 Griffin

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 November 2016, 06:36:17
It was a while between posts, I know. And besides the fact that I was super busy with RL stuff, the fact is that there was a very good reason as to why. There are a lot of Thunderbolt variants, no two ways about it. And even with some doubling up, there's still a lot to do. Plus, of course, the Thud is a pain to draw at the best of times, due to its assymetrical torso and off-center head.

But since it's one of my favourite 'Mechs, I don't care. I love the new Classics Thud art.


(http://orig05.deviantart.net/d973/f/2016/308/e/6/megamek___thunderbolt_1c_by_deadborderbob-d9216bj.gif)

TDR-1C Thunderbolt

(http://orig02.deviantart.net/e5ff/f/2016/308/f/a/megamek___thunderbolt_5s_by_deadborderbob-d7p5wax.gif)

TDR-5S/7M Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_5sb_original_zps94ghi5so.gif)

TDR-5Sb Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_5sd_original_zpsldxfum8n.gif)

TDR-5Sd Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_5se_original_zps57lczyzh.gif)

TDR-5SE/9SE Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_5ss_original_zpskxaly3rf.gif)

TDR-5SS Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_7se_original_zpssfrvp7ck.gif)

TDR-7SE Thunderbolt

(http://orig04.deviantart.net/ed5a/f/2016/308/5/a/megamek___thunderbolt_by_deadborderbob-d7fi8jb.gif)

TDR-9M Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_9nais_original_zpsx3ugyb6r.gif)

TDR-9NAIS Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_9nr_original_zpsnbpetd4b.gif)

TDR-9Nr Thunderbolt

(http://orig04.deviantart.net/ed5a/f/2016/308/5/a/megamek___thunderbolt_by_deadborderbob-d7fi8jb.gif)

TDR-9M Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_9s_original_zpsf4gsmdda.gif)

TDR-9S Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_9t_original_zpspfexenyz.gif)

TDR-9T Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_10m_original_zpsg3xrxsqs.gif)

TDR-10M Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_10s_original_zps7c5xnhut.gif)

TDR-10S Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_10se_original_zpsasewdgqn.gif)

TDR-10SE Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_11se_original_zpsotnshzjm.gif)

TDR-11SE Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_17s_original_zpsvaljwq5e.gif)

TDR-17S Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_60rla_original_zpsij0hcqta.gif)

TDR-60-RLA Thunderbolt

(http://img.photobucket.com/albums/v59/deadborder/thunderbolt_c_original_zpsl0id2t8u.gif)

Thunderbolt C

(http://orig03.deviantart.net/b2bb/f/2016/308/1/a/megamek___thunderbolt_iic_by_deadborderbob-dan99v9.gif)

Thunderbolt IIC (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 November 2016, 20:21:46
After many (many, many...) delays we're back on track with the Jackalope. It's a perilous little critter with an odd shape, but that's not what makes it so hard to draw. No, what's the real challenge is the Wolpertinger, which is a bizarre variant built entirely on backwards moon logic. While all the other variants look the same, it has a major external difference, and makes it the single difference that's the hardest to construct on an icon. Yes, you, partial wings. You know who you are.

Otherwise I love this little beast.

(http://img.photobucket.com/albums/v59/deadborder/jackalope_original_zps6fmhmko1.gif)

JLP-BD/C/KA Jackalope

(http://img.photobucket.com/albums/v59/deadborder/jackalope_kw_original_zpski1ddmyz.gif)

JLP-KW 'Wolpertinger' Jackalope
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 November 2016, 03:24:33
The Night Stalker is just plain bizzare in so many different ways. I know that a lot of it's... eccentricities are the result of its MWDA origins, but even then it's a rather strange beast. Of course, that all makes it a challenge for me to draw. And my own attempt at updating my older icon inevitably turned into a full re-draw. This happens a lot.

(http://img.photobucket.com/albums/v59/deadborder/nightstalker_k1_original_zpsdl59uvbr.gif)

NSR-K1/KC Night Stalker

(http://orig08.deviantart.net/e1e8/f/2016/316/a/3/megamek___night_stalker_by_deadborderbob-d6qvvk2.gif)

NSR-K3/K4 Night Stalker

(http://img.photobucket.com/albums/v59/deadborder/nightstalker_k7_original_zpsp9bkedc3.gif)

NSR-K7 Night Stalker
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 11 November 2016, 12:13:38
Great and detail pics as always, Deadborder!


(http://img.photobucket.com/albums/v59/deadborder/nightstalker_k7_original_zpsp9bkedc3.gif)

NSR-K7 Night Stalker
The K7 looks like it wielding a Nunchaku in it's hand..
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 November 2016, 15:59:45
Great and detail pics as always, Deadborder!
The K7 looks like it wielding a Nunchaku in it's hand..

Chain whips are my bane
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 November 2016, 02:47:00
And now for the Totally Not A Celestial that is the Kheper. This was actually a rather easy clean-up that was minimal pain. Weird the way these things work.


(http://orig10.deviantart.net/ddcd/f/2016/316/d/8/megamek___kheper_by_deadborderbob-d6y37a6.gif)

KHP-7R Kheper
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: wantec on 14 November 2016, 11:46:24
Chain whips are my bane
So unlike Rhianna, whips & chains don't excite you?
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 November 2016, 01:19:23
The Lament is what I like to call a 'showcase' 'Mech; it's based around a single piece of tech that is key to its use. In this case, it's the awesome fun that is the Radical Heat Sink system. It does do a good job, however, resulting in a powerful energy boat heavy trooper. Well, save for the 4RC model which is just a little bit silly.

I described the RHS to one of my fellow players as "Heat Sink MASC". He thought it was the best thing ever.


(http://img.photobucket.com/albums/v59/deadborder/lament_2d_original_zpslqqehdyq.gif)

LMT-2D Lament

(http://img.photobucket.com/albums/v59/deadborder/lament_original_zpslcbkhi9j.gif)

LMT-2R Lament

(http://img.photobucket.com/albums/v59/deadborder/lament_3c_original_zpshz073yub.gif)

LMT-3C Lament

(http://img.photobucket.com/albums/v59/deadborder/lament_3r_original_zpszldcs9ew.gif)

LMT-3R Lament

(http://img.photobucket.com/albums/v59/deadborder/lament_4rc_original_zpsn6hisrtp.gif)

LMT-4RC Lament
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 November 2016, 20:53:25
The Uraeus is... yeah. I can't really call it bad, even though it on paper is. I think the word I'm looking for is bizzare, really. It's got an eclectic collection of weapons and features that don't really work together, and its TSM is a nightmare to manage. I suppose you could get a lot our of it if you had a really good pilot and were willing to spend a lot of time with a calculator but... yeah. I got nothing.

(http://orig11.deviantart.net/3371/f/2016/323/c/6/megamek___uraeus_by_deadborderbob-d6y37dp.gif)

UAE-7R Uraeus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 November 2016, 02:54:25
And now we reach the end of TRO3145 with the Malice, a 'Mech that is surprisingly hard to draw despite being basically a rectangle with guns. It is still a rather imposing machine, even if it's configurations are a little... odd. Especially the YZ variant. Speaking of, what the hell is with those variant names?

(http://orig02.deviantart.net/7029/f/2016/325/5/3/megamek___malice_by_deadborderbob-d6qvvmv.gif)

MAL-XT/XV Malice

(http://img.photobucket.com/albums/v59/deadborder/malice_xp_original_zpskilyyn3t.gif)

MAL-XP Malice

(http://img.photobucket.com/albums/v59/deadborder/malice_yz_original_zps9hpupj2e.gif)

MAL-YZ Malice
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 November 2016, 06:25:34
On to TRO3150, which shouldn't take too long as there's only a few things to update. First up is the Raider, which is an odd bit of tech. It's not an Industrial or MillitaMech, it's not a Primitive or anything else. It's a totally normal BattleMech that just happens to have a ICE engine. So yeah. Regardless, I like it, possibly because it's one of those cases of a crap unit with great flavour.

(http://orig12.deviantart.net/1b6c/f/2016/333/d/d/megamek___raider_by_deadborderbob-d7ee90o.gif)

JL-1 Raider

(http://orig14.deviantart.net/2d5e/f/2016/333/0/7/megamek___raider_mk_ii_by_deadborderbob-d7ee96m.gif)

JL-2 Raider Mk II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 November 2016, 06:35:59
And now for the rest of TRO3150. Which is to say the Cave Lion. It's a pretty cool 'Mech, even if the ATM-3 is not only pointless but an actual liability as it's the only explosive ammo the 'Mech carries. So yeah. Still, it's a great addition to your Nova Cat Spirit Cat DCMS FWLM forces regardless. So go pew pew stuff.

(http://orig04.deviantart.net/a697/f/2016/333/2/3/megamek___cave_lion_by_deadborderbob-d7ee8we.gif)

Cave Lion (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 December 2016, 16:14:25
For the next stage of my obsessive need to draw everything, I'll be covering the obscure and miscellaneous 'Mechs not from the major TROs. First up is the Pathfinder, a RetroTech Recon 'Mech. It doesn't get too much more miscellaneous then this.

The 'Mech has one proposed variant. That variant would logically use the same icon as the primary model. I love it when that happens.


(http://orig11.deviantart.net/02ce/f/2016/337/1/e/megamek___pathfinder_by_deadborderbob-daqfjgr.gif)

PFF-2 Pathfinder
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 December 2016, 18:48:07
Up next is the Talos, a swamp planet inhabited by squinty lizardmen who worship an ancient Wolverine an early Taurian 'Mech. Nothing to do with lizardmen at all.


(http://orig13.deviantart.net/4c1b/f/2016/337/e/8/megamek___talos_by_deadborderbob-daqg1vo.gif)

TLS-1B Talos
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 04 December 2016, 22:26:12
And just as abruptly as this sub-stage began,it ends with the Wakasashi. A blunt, brutal and rather nasty 'Mech, it is most notable in my mind for having the odd "Clan (Succession Wars)" tech level. Okay, that's not all. but hey. At either rate, it's got some odd asthetic touches and it's an assault 'Mech with jump jets, so what is there not to like?

Hopefully I'll get onto my next project this week. I also suspect it will kill me.

(http://img.photobucket.com/albums/v59/deadborder/wakazashi_original_zpszxncu3bi.gif)

Wakazashi (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 December 2016, 03:20:35
And now a new project that I have been fearing getting to for some time. Solaris VII 'Mechs. Yeah, this is going to be all sorts of complicated, and for so many different reasons. I'll get to why as they happen, but suffice to say, there's a few things I'm dreading.

In the meantime, here's the first of the set, the Porcupine. So get your knife suit on and go out to stab mutant spider goons allready!


(http://orig11.deviantart.net/aedf/f/2016/342/2/d/megamek___porcupine_by_deadborderbob-daqxf35.gif)

PRC-1N Porcupine

(http://img.photobucket.com/albums/v59/deadborder/porcupine_2n_original_zpsbpluaz6q.gif)

PRC-2N Porcupine
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 07 December 2016, 07:11:03
Nice addition, i wish the spikes were more visible.  It must be insanely hard to do that.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 December 2016, 06:12:38
Yeah, the spikes were one of those cases where I couldn't really find a good solution. One pixel width is too small, but anything else got too big and too cluttered and kind of messed up the icon as a whole. Given that it's a 20 ton 'Mech, I was fighting scale limits all the way, thus the solution I came up with.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 December 2016, 02:30:54
The Koto is an odd one, as it's original art was based in turn on the Japanese Battletech redesign of the Locust. What this means is that it has a ridiculously over-complicated animesque design that's a pain in the arse to translate into a MegaMek icon. So much so that the reseen version was a relief. Sadly, there's more of these to come...

Also, what the hell inconsistent naming schemes. Really.

(http://orig10.deviantart.net/994c/f/2016/344/2/7/megamek___koto_p2_by_deadborderbob-dar8a8r.gif)

KT-P2 Koto

(http://orig14.deviantart.net/89a9/f/2016/344/0/6/megamek___koto_by_deadborderbob-dar8a58.gif)

KTO-2A/3A Koto

(http://img.photobucket.com/albums/v59/deadborder/koto_4a_original_zpsd6qaq8rl.gif)

KTO-4A Koto

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 11 December 2016, 03:22:42
Continuing the festival of weird Solaris 'Mechs, we come to the Copperhead. Questionable jump jets aside, this one isn't that strange, and is passibly useful outside of an arena. What is strange however is it's odd hunchbacked stance, which when combined with its flared shoulders and dramatically tapering torso, results in an icon that's actually a lot bigger then it should be.

(And by that I mean I re-scaled it a lot during development. A lot.)

(http://orig11.deviantart.net/2472/f/2016/346/3/5/megamek___copperhead_by_deadborderbob-darcsrq.gif)

CPR-HD-002 Copperhead

(http://img.photobucket.com/albums/v59/deadborder/copperhead_003_original_zps8nrmvses.gif)

CPR-HD-003/004 Copperhead
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: BLOODWOLF on 12 December 2016, 00:41:39
After many, many delays here's the surprise; two of my most requested icons. Seriously. And they're both related to boot!

(http://orig15.deviantart.net/ab31/f/2016/301/3/0/megamek___griffin_1a_by_deadborderbob-damhf9y.gif)

GRF-1A Griffin

(http://orig09.deviantart.net/1ffc/f/2016/301/b/d/megamek___super_griffin_by_deadborderbob-damhbas.gif)

GRF-2N-X Super Griffin

I am not able to find the -1A in MegaMek???

#EDIT: Nevermind, because theyre 60 ton heavy mechs....no wonder.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 December 2016, 06:24:23
One of the many (many, many) problems with drawing icons of the Solaris 'Mechs is lack of references. Many of them have only one illustration each. Those that have "unseen" art will usually only have one illustration of said Unseen version. Often the Unseen versions will also be from an utterly useless angle that doesn't help at all. Plus the simple fact is that the available art of the Unseen versions is usually very small and not helpful on the details.

The Flashfire is a good example. On the Unseen version, I had to extrapolate its entire shape from a direct head-on view and some attempts to make a logical sense out of it. It doesn't help that it's a mass off odd features with a tapering torso, asymmetrical shoulders and that weird gasmask head. Really, your guess is as good as mine.

I actually think that the P4 Flashfire would be somewhat viable as a regular battlefield design, albeit a moderately specialised one. Nothing to do with the icon, but there you go.

(http://orig09.deviantart.net/ae92/f/2016/347/a/d/megamek___flashfire_by_deadborderbob-darhfc8.gif)

FLS-P2 Flashfire

(http://img.photobucket.com/albums/v59/deadborder/flashfire_p4_original_zpsx38eglef.gif)

FLS-P4 Flashfire

(http://orig10.deviantart.net/3e51/f/2016/347/c/b/megamek___flashfire_p5_by_deadborderbob-darhfet.gif)

FLS-P5 Flashfire
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 16 December 2016, 08:14:00
I got the Mantis' torso done quickly and easily. That was good, because its arms were an utter nightmare. I re-shaped and re-drew its fondle claws about a bazillion times beofre I was happy with them. Even then, there was no way about it; they were going to end up insanely disproportionately big. It's just how the 'Mech is.

The Unseen Mantis was a real challenge simply because I had no idea of the body shape at all, only that it was basically nothing like the reseen version. So what you get is my own interpretation of its somewhat crazed-looking original art.

(http://orig14.deviantart.net/a411/f/2016/351/c/1/megamek___mantis_by_deadborderbob-darw7rh.gif)

MTS-S/T/T2/T3 Mantis

(http://img.photobucket.com/albums/v59/deadborder/mantis_l_original_zpsa7k8smwr.gif)

MTS-L Mantis

(http://orig12.deviantart.net/48db/f/2016/351/a/a/mantis_sa_mn_by_deadborderbob-darw7y4.gif)

SA-MN Mantis
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Rebel Yell on 16 December 2016, 10:26:41
Top and bottom Mantis' look to be armed with serious eggbeaters.   ;)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 18 December 2016, 21:17:14
The Longshot is a case of "what the hell" design. There's no need for a Solaris 'Mech that would usually be engaged in one on one dueling to have a Narc launcher. While yes, it is also armed with a pair of SRM-6s, so yes, the beacon does boost their damage. However, for the weight of the Narc, it could have also mounted, say, a thir SRM-6.

Problematic? You got it.

Also the unseen version is very weirldy shaped. It took me a long time to figure out what the hell it was meant to be, and even then, I'm not entirely happy with it. But on the other hand, am I ever?

(http://img.photobucket.com/albums/v59/deadborder/longshot_1b_original_zpstbynwmay.gif)

LNG-1B Longshot

(http://img.photobucket.com/albums/v59/deadborder/longshot_3_original_zpswh7d5yhz.gif)

LNG-2/4 Longshot

(http://img.photobucket.com/albums/v59/deadborder/longshot_3_original_zpswh7d5yhz.gif)

LNG-3/3C Longshot
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 December 2016, 03:17:04
The Silver Fox features reflective armour, Angel ECM and a good movement curve. This means that another light 'Mech will have a hard time beating it in a one-on-one duel... unless they're a vintage Javelin. Yeah, all the sophistication in the world won't save you from that. Those things are nasty.

I probably had a point here.


(http://orig04.deviantart.net/3434/f/2016/354/8/f/megamek___silver_fox_by_deadborderbob-das81w4.gif)

SVR-5X/5Y Silver Fox
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 January 2017, 08:26:41
The first 'Mech of the new year is the Werewolf. That's absolutely fascinating.


(http://orig11.deviantart.net/36e5/f/2017/003/5/a/megamek___werewolf_by_deadborderbob-dau2cef.gif)

WER-LF-004 Werewolf

(http://img.photobucket.com/albums/v59/deadborder/werewolf_005_original_zpsapbzeqjh.gif)

WER-LF-005 Werewolf

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 January 2017, 08:10:26
Today's 'Mech is the Daedalus (The Solaris 'Mech, not the quad IndustrialMech because it's always difficult like that). It's one of those cases where the lack of art is somewhat softened; in this case, it's because the 'Mech is based on the Phoenix Hawk. So while I don't have a back view (or even a side for the original version) I can at least fake it.


(http://orig11.deviantart.net/5b40/f/2017/005/2/5/megamek___daedalus_by_deadborderbob-dauaqmk.gif)

DAD-3C Daedalus

(http://orig08.deviantart.net/70ca/f/2017/005/6/8/megamek___daedalus_3d_by_deadborderbob-dauaqod.gif)

DAD-3D Daedalus

(http://img.photobucket.com/albums/v59/deadborder/daedalus_4a_original_zpshdebidzi.gif)

DAD-4A Daedalus

(http://img.photobucket.com/albums/v59/deadborder/daedalus_4b_original_zpsh811n101.gif)

DAD-4B Daedalus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Fire Mandrill on 07 January 2017, 20:33:39
Phase two of TRO:3060 begins with a side-trip to the Earth-shatteringly bizarre in the form of the Mandrill. MUNKY!

That's all I have to say, really. I couldn't get any good top or rear views, so this is all pure guesswork. And, well, it's the Mandrill, so does anyone really care? Be honest.

(http://orig04.deviantart.net/ff60/f/2016/097/9/a/megamek___mandrill_by_deadborderbob-d9y3ww0.gif)

Mandrill (Standard)
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 January 2017, 06:21:02
Another random interruption later and I'm back on duty. Today's Solaris-flavoured thing is the Bombard, which is a truly terrible 'Mech. It's slow, it's fragile and its weapons either work only at short range or have awful minimum ranges. It's not a 'Mech I would ever want to pilot ever. And yet I still drew the icons, because me.

The original 010 variant had no clues at all as to its shape, so I just made the whole thing up.


(http://orig03.deviantart.net/aceb/f/2017/019/e/d/megamek___bombard_by_deadborderbob-davydtw.gif)

BMB-010 Bombard

(http://orig03.deviantart.net/aceb/f/2017/019/e/d/megamek___bombard_by_deadborderbob-davydtw.gif)

BMB-013 Bombard

(http://img.photobucket.com/albums/v59/deadborder/bombard_1x_original_zps0yrcj85j.gif)

BMB-1X Bombard
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 January 2017, 07:07:20
Time for another Solaris 'Mech. Yeah, I can tell you're as excited as I am. Today's thing is the Ronin, which is armed with one of the most extroverted fondle claws I've ever drawn. It was a pain to translate into an icon, by the way. The Claw, I mean. The rest of the 'Mech was surprisingly easy.


(http://orig11.deviantart.net/b8bb/f/2017/023/7/1/megamek___ronin_by_deadborderbob-dawg0i2.gif)

SA-RN Ronin

(http://orig00.deviantart.net/4978/f/2017/023/1/1/megamek___ronin_rn7_by_deadborderbob-dawg0qx.gif)

SA-RN7 Ronin
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 January 2017, 08:13:43
The Prowler is another odd Solaris 'Mech. It's supposedly based on the Wolverine, but apart from being 55 tons, there's no real similarity. Between the XXL engine, jump jets and collection of Clan lasers, I can only assume the design objective was to melt the 'Mech into the pavement.


(http://orig06.deviantart.net/14d3/f/2017/027/7/0/megamek___prowler_by_deadborderbob-dawvrwe.gif)

PWR-1X Prowler

(http://img.photobucket.com/albums/v59/deadborder/prowler_1x1_original_zpskkg7ihaf.gif)

PWR-1X1 Prowler

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 30 January 2017, 06:19:18
According to my notes, the Paladin (The Solaris 'Mech, not the superheavy Artillery tank). is armed with a Dinglehopper gun. This is what I get for drawing icons when its hot and I'm tired.


(http://orig11.deviantart.net/a5b2/f/2017/030/5/2/megamek___paladin_pal_1_by_deadborderbob-dax924f.gif)

PAL-1 Paladin

(http://orig01.deviantart.net/95f2/f/2017/030/7/f/megamek___paladin_by_deadborderbob-dax9226.gif)

PAL-2 Paladin

(http://img.photobucket.com/albums/v59/deadborder/paladin_3_original_zpsdk1mcv6d.gif)

PAL-3 Paladin

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 30 January 2017, 07:45:50
don't you mean DingleBERRY gun? ;D
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 02 February 2017, 00:13:09
The Morpheus annoys me for a number of reasons, not the least of which is that I can never remember how to spell its name. The fact that the unseen and reseen versions look nothing alike and that it has a Claw, the hardest melee weapon to draw, only adds to my annoyance. Of course, then it goes and has an underwater melee variant which is not only a pain to draw but is also really stupid.

(http://orig13.deviantart.net/8c01/f/2017/032/9/0/megamek___morpheus_p1_by_deadborderbob-daxkjmh.gif)

MR-P1 Morpheus

(http://orig11.deviantart.net/3546/f/2017/032/d/e/megamek___morpheus_by_deadborderbob-daxkjiw.gif)

MRP-3S Morpheus

(http://img.photobucket.com/albums/v59/deadborder/morpheus_3t_original_zpss3k3bgfo.gif)

MRP-3T Morpheus

(http://img.photobucket.com/albums/v59/deadborder/morpheus_3w_original_zpskdfefkxo.gif)

MRP-3W Morpheus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 February 2017, 16:25:01
Catalyst's policy seems to be to leave no 'Mech behind. The inclusion of the Wildfire 3055U record sheets are a perfect example of this. A prototype BattleMech that was never really intended for production and was only ever seen in a single Mechwarrior 2nd Edition module is about as obscure as it gets, but yet, here we are.

(http://orig01.deviantart.net/5438/f/2017/034/6/a/megamek___wildfire_by_deadborderbob-daxqx1s.gif)

P1-WF Wildfire
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 February 2017, 07:59:14
Oh look. Another Solaris 'Mech with a melee weapon. Actually, the Hachiwara wasn't that hard to draw, given that it's basically a rectangle with some bits sticking out of it. The Vibroblade took more work then the rest of the 'Mech.


(http://orig05.deviantart.net/fb8f/f/2017/037/9/8/megamek___hachiwara_by_deadborderbob-day31jj.gif)

HCA-3T Hachiwara

(http://img.photobucket.com/albums/v59/deadborder/hachiwara_4t_original_zpsusdnwsri.gif)

HCA-4T Hachiwara

(http://img.photobucket.com/albums/v59/deadborder/hachiwara_4u_original_zpshejxvkuj.gif)

HCA-4U Hachiwara

(http://img.photobucket.com/albums/v59/deadborder/hachiwara_6p_original_zpsvbzbfcni.gif)

HCA-6P Hachiwara
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 February 2017, 07:19:10
It's a pity that the Onslaught doesn't have a Claw in any of it's variants. Then you could go around shouting 'behold my mighty fist!'

I'll see myself out.

(http://orig15.deviantart.net/f997/f/2017/041/4/8/megamek___onslaught_sa_os_by_deadborderbob-dayiy4k.gif)

SA-OS Onslaught

(http://orig01.deviantart.net/37b7/f/2017/041/6/e/megamek___onslaught_by_deadborderbob-dayiy2r.gif)

SA-OS2 Onslaught

(http://img.photobucket.com/albums/v59/deadborder/onslaught_os3_original_zpsg8cmetls.gif)

SA-OS3 Onslaught

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 13 February 2017, 03:13:40
The Prometheus is the living definition of a unique 'Mech. It's a FrankenMech cobbled together from Clan salvage and equipped with both a prototype torso cockpit and an experimental and highly unstable control system. Doesn't get more one of a kind then that.


(http://orig13.deviantart.net/2a74/f/2017/044/c/8/megamek___prometheus_by_deadborderbob-daywfwu.gif)

Prometheus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 15 February 2017, 06:54:22
Now for something a little more conventional, in as far as such things apply to Solaris 'Mechs. The Cudgel is a big angry lump of an Assault 'Mech armed with a good movement rate, Triple Strength Myomers and a melee weapon. Great for running up to people and giving them gentle love taps.

(http://orig11.deviantart.net/6a26/f/2017/046/b/9/megamek___cudgel_1b_by_deadborderbob-daz58yr.gif)

CDG-1B Cudgel

(http://orig04.deviantart.net/30fd/f/2017/046/9/d/megamek___cudgel_by_deadborderbob-daz58wa.gif)

CDG-2A Cudgel

(http://img.photobucket.com/albums/v59/deadborder/cudgel_2b_original_zpsjgdn5vjh.gif)

CDG-2B Cudgel
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 17 February 2017, 03:25:31
One big surprise from the Solaris 'Mech record sheets was that the Epimethus was an OmniMech. This beggars such questions as if it ever had any alternate configurations developed and, if so, what were they like? How much of its equipment was fixed and how much was podded. It's questions like these that don't have any answers and probably never will. Otherwise, anything you come up with is head-cannon.

I'll go now.


(http://orig07.deviantart.net/9b6c/f/2017/048/4/c/megamek___epimetheus_by_deadborderbob-dazcm6u.gif)

Epimethus Prime
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 17 February 2017, 11:51:57
One big surprise from the Solaris 'Mech record sheets was that the Epimethus was an OmniMech. This beggars such questions as if it ever had any alternate configurations developed and, if so, what were they like? How much of its equipment was fixed and how much was podded. It's questions like these that don't have any answers and probably never will. Otherwise, anything you come up with is head-cannon.

I'll go now.


(http://orig07.deviantart.net/9b6c/f/2017/048/4/c/megamek___epimetheus_by_deadborderbob-dazcm6u.gif)

Epimethus Prime
Wow, totally forgot/missed this thing. 
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 February 2017, 06:01:36
The really amazing thing about the Sasquatch is its dedication to wasting massive amounts of tonnage. This is best demonstrated on the 003 model which combines an oversized XXL engine with improved jump jets to give it the firepower and mobility of a medium 'Mech for a bazillion times the price. Progress!


(http://orig07.deviantart.net/15ea/f/2017/050/1/2/megamek___sasquatch_by_deadborderbob-dazlo8s.gif)

SQS-TH-001 Sasquatch

(http://img.photobucket.com/albums/v59/deadborder/sasquatch_002_original_zpsqema5d1k.gif)

SQS-TH-002 Sasquatch

(http://img.photobucket.com/albums/v59/deadborder/sasquatch_003_original_zpsv4q487kf.gif)

SQS-TH-003 Sasquatch

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 22 February 2017, 07:10:46
We're nearing the end of the Solaris crawl, but it's far from an easy cruise from here. The Juggernaut is a good example. While it's TRO illustration is nicely clear, it's still a rather odd shape with it's triangular head/torso/thing and strange legs. The big barrel shoulders also make it a lot wider then it would be otherwise. I had to change a lot of things as I went along.

And then we get to the Unseen version who's sole illustration is direct head on and who's weapon placement is very hard to figure out. There's no real clues as to its overall shape, so I just went with something inspired by the reseen version.

Though the one up next is the real killer.


(http://orig14.deviantart.net/1441/f/2017/053/6/d/megamek___juggernaut_r9t1_by_deadborderbob-dazyxnz.gif)

JG-R9T1 Juggernaut

(http://orig06.deviantart.net/fb6d/f/2017/053/6/6/megamek___juggernaut_by_deadborderbob-dazyxji.gif)

JG-R9T2 Juggernaut

(http://img.photobucket.com/albums/v59/deadborder/juggernaut_r9t3_original_zpsqlvazmyf.gif)

JG-R9T3 Juggernaut

(http://img.photobucket.com/albums/v59/deadborder/juggernaut_r9tx1_original_zpsj5ci2yrj.gif)

JG-R9TX1 "Leapin' Lil" Juggernaut
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 25 February 2017, 09:19:42
Of all the Solaris 'Mechs, the Colossus was probably the one I was fearing the most. Much of that came down to the unseen version. It was adapted from an overly complex Japanese Battletech design who's overall shape and proportions were unclear and that suffered from excessive greebling and rather odd design elements that were hard to translate to an actual icon. Compared to that, the reseeen version was a snap.

Nearly there. Of course, the last one is the real nightmare...

(http://orig04.deviantart.net/6b85/f/2017/056/9/b/megamek___colossus_p3_by_deadborderbob-db0ba7k.gif)

CL-P3 Colossus

(http://orig00.deviantart.net/101c/f/2017/056/1/5/megamek___colossus_by_deadborderbob-db0ba40.gif)

CLS-4S Colossus

(http://img.photobucket.com/albums/v59/deadborder/colossus_5s_original_zpsiis4qzsl.gif)

CLS-5S Colossus
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 27 February 2017, 03:48:10
And now thanks to the Mighty Turtle Gamera Great Turtle, I am finished with the Solaris 'Mechs. Not that they were going to go down without a fight. No, the last one had to be a quad, just to spite me and make my life awful. But they're done.

Now I die a little and then begin work in the next project.

(http://orig01.deviantart.net/fe28/f/2017/058/1/8/megamek___great_turtle_by_deadborderbob-db0jrnf.gif)

GTR-1/2 Great Turtle
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 March 2017, 07:38:11
And as we end one project we begin a new one. This time the theme is IndustrialMechs; a category that still has a lot of missing and outdated icons. Of course, this means I'll be drawing a lot of melee weapons (fun!) and quads (More fun). I can't wait.

Today however we start with a really awesome 'Mech. The Chaffee ServiceMech is named for the late Doug Chaffee, a man who's contributions to the Battletech universe cannot be understated. For that alone, it is amazing.

(http://orig12.deviantart.net/1af1/f/2017/060/f/d/megamek___chaffee_servicemech_by_deadborderbob-db0sop6.gif)

BT1 Chaffee ServiceMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 03 March 2017, 03:55:21
The Pompier FireMech is designed for fire rescue. Well, except for the unique FL version. That one just sets things on fire.

(http://orig14.deviantart.net/bd06/f/2017/062/8/2/megamek___pompier_firemech_by_deadborderbob-db10jbq.gif)

GM-3A Pompier FireMech

(http://img.photobucket.com/albums/v59/deadborder/pompier_3cd_original_zpseo19jhce.gif)

GM-3CD/3HT Pompier FireMech

(http://orig15.deviantart.net/6a08/f/2017/062/4/6/megamek___pompier_fl_by_deadborderbob-db10jgu.gif)

GM-FL Pompier FireMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 06 March 2017, 07:18:14
The Harvester Ant is a 'Mech that I should hate drawing. After all, it's a weird-looking quad with equipment that is going to be hard to translate into icon scale. But instead I love it. Chaffee's art of it has a great, seventies utopian sci-fi feel to it, like it's from a Terran Trade Authority book or something.

(http://orig03.deviantart.net/ebaf/f/2017/065/6/e/megamek___harvester_ant_by_deadborderbob-db1dqj3.gif)

KIC-3 Harvester Ant AgroMech

(http://img.photobucket.com/albums/v59/deadborder/harvesterant_3m_original_zps0ofh4h4j.gif)

KIC-3M Harvester Ant AgroMech MOD

(http://img.photobucket.com/albums/v59/deadborder/harvesterant_3mb_original_zpsnl6mwev8.gif)

KIC-3M-B Harvester Ant AgroMech MOD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 March 2017, 03:18:36
Unlike the last few, I have drawn the Patron Robot Butler LoaderMech before. However, my old icons were horribly undersized (Closer to Battle Armour then anything else) thus a complete redraw was needed.


(http://orig14.deviantart.net/4940/f/2017/067/5/e/megamek___patron_loadermech_by_deadborderbob-d733bnu.gif)

Patron LoaderMech

(http://orig08.deviantart.net/ec41/f/2017/067/e/6/megamek___patron_militiamech_by_deadborderbob-d733bqw.gif)

PTN-2/2M Patron MilitiaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 March 2017, 03:26:28
I often use the term "bomb on stilts" to describe 'Mechs that are rather prone to exploding (eg Crusader, Caesar). However, in the case of the Shugosha, it's actually an apt and deliberate description. Yep, it's that rare 'Mech where blowing up is a design feature.

(http://orig10.deviantart.net/61e5/f/2017/067/5/8/megamek___shugosha_loadermech_by_deadborderbob-d9mp1gg.gif)

PTN-LAW Shugosha LoaderMech

(http://orig05.deviantart.net/ef0f/f/2017/067/3/5/megamek___shugosha_q_mech_by_deadborderbob-d9mp1ju.gif)

LAW-QM1 Shugosha Q-Mech

(http://img.photobucket.com/albums/v59/deadborder/shugosha_qm2_original_zpstdkb7nuq.gif)

LAW-QM2 Shugosha Q-Mech

(http://img.photobucket.com/albums/v59/deadborder/shugosha_qm3_original_zpspeazsj9e.gif)

LAW-QM3 Shugosha Q-Mech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 12 March 2017, 03:31:23
Here. Have a whole mess of similar-looking, confusingly named SecurityMechs.


(http://img.photobucket.com/albums/v59/deadborder/copper_19_original_zpsacltqrjq.gif)

CPK-19 Copper SecurityMech

(http://orig03.deviantart.net/53e6/f/2017/070/e/9/megamek___copper_by_deadborderbob-d9l4o0o.gif)

CPK-65 Copper SecurityMech

(http://img.photobucket.com/albums/v59/deadborder/deadborder001/peacekeeperpk_original_zpsp8src9kr.gif)

PK-6 Peacekeeper SecurityMech

(http://orig05.deviantart.net/c14b/f/2017/070/6/2/megamek___peacemaker_by_deadborderbob-db20ni2.gif)

PM-6 Peacemaker PoliceMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 20 March 2017, 06:55:05
The Carbine ConstructionMech is rather cool looking in a weird, functionalist sort of a  way. Of course, with its odd overhead arms and hefty industrial detail, it's a pain in the rear to draw. But I do like Industrial MODs because of that whole crazy junk-tech sort of a thing that they have going, so it balances out.


(http://orig12.deviantart.net/1b9e/f/2017/079/1/4/megamek___carbine_construionmech_by_deadborderbob-db2xs8v.gif)

CON-1/7/8/9 Carbine ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/carbine_7m_original_zpsp7br2ndl.gif)

CON-7M Carbine ConstructionMech MOD

(http://img.photobucket.com/albums/v59/deadborder/carbine_8h_original_zpsqanvk9gm.gif)

CON-8H Carbine HaulerMech

(http://orig02.deviantart.net/77e2/f/2017/079/d/1/megamek___carbine_mod_by_deadborderbob-db2xsas.gif)

CON-9M Carbine ConstructionMech MOD

(http://img.photobucket.com/albums/v59/deadborder/carbine_9mb_original_zpsqxm8puxj.gif)

CON-9M-B Carbine ConstructionMech MOD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 March 2017, 07:39:41
I rhetorically asked one of my friends why there were so many Crosscut variants. He replied, saying "It's a dieselpunk lumberjack robot with a huge chainsaw and junk guns welded on." I can't argue with that logic.


(http://orig10.deviantart.net/5bf4/f/2017/080/c/3/megamek___crosscut_forestrymech_by_deadborderbob-db31q6z.gif)

ED-X1/X2/X4 Crosscut ForestryMech

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx2m_original_zpsbt2gdbuo.gif)

ED-X2M Crosscut ForestryMech MOD

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx4b_original_zps3vxzbxzq.gif)

ED-X4B Crosscut DemolitionMech

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx4d_original_zpswrjbjrah.gif)

ED-X4D Crosscut DemoltionMech

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx4m_original_zpss3ggovbz.gif)

ED-X4M Crosscut ForestryMech MOD

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx4x_original_zps454w7lks.gif)

ED-X4X Crosscut ForestryMech

(http://orig08.deviantart.net/212b/f/2017/080/0/e/megamek___crosscut_forestrymech_mod_by_deadborderbob-db31qbx.gif)

ED-X5M Crosscut ForestryMech MOD

(http://img.photobucket.com/albums/v59/deadborder/crosscut_edx5b_original_zpsmnxoltfm.gif)

ED-X5M-B Crosscut DemolitionMech MOD

(http://img.photobucket.com/albums/v59/deadborder/crosscut_ichabod_original_zpsnr15qvrm.gif)

ED-XX "Ichabod" Crosscut
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 31 March 2017, 07:05:18
While there were several MWDA "MOD" variants of the Harvester AgroMech, none of them have yet received canon record sheets. A pity, as I want to play as Bill Malignov with "ol' Painless"

On the other hand, it makes my job a lot easier.


(http://orig06.deviantart.net/4fad/f/2017/090/d/b/megamek___harvester_agromech_by_deadborderbob-db44pt8.gif)

HVR-99 Harvester AgroMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 April 2017, 07:17:18
The Marco ExplorerMech is a funky concept married to equally funky art. What I like the most about it is the observation platform on the shoulder, which gives it a really fun, frontier-y feel. Plus it's got nonsense MOD variants, so that's also good.


(http://orig06.deviantart.net/4a1a/f/2017/095/7/5/megamek___marco_explorermech_by_deadborderbob-db4ql62.gif)

MR-6/7 Marco ExplorerMech

(http://img.photobucket.com/albums/v59/deadborder/marco_8c_original_zpssahhljl5.gif)

MR-8C Marco ExplorerMech

(http://img.photobucket.com/albums/v59/deadborder/marco_8d_original_zps04lkfhqw.gif)

MR-8D Marco ExplorerMech

(http://img.photobucket.com/albums/v59/deadborder/marco_8e_original_zpsec1b5eb2.gif)

MR-8E Marco ExplorerMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 April 2017, 04:01:49
The worst part about drawing IndustrialMechs is the industrial gear itself. The Dig King is an excellent example of the type. Its mining drill and rock crusher are both rather complicated designs that are difficult to translate into small scale images that still leave them identifiable. Oh, and they also tend to result in very "sprawly" designs to boot that come off as bigger then they actually are.

(http://orig00.deviantart.net/9c96/f/2017/109/5/5/megamek___dig_king_by_deadborderbob-db6coq9.gif)

RCL-1 Dig King MiningMech

(http://img.photobucket.com/albums/v59/deadborder/digking_1m_original_zpsm9coahej.gif)

RCL-1M Dig King MiningMech MOD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 19 April 2017, 04:10:31
Powerman sounds like the name of an energy drink.

(http://orig06.deviantart.net/70a3/f/2017/109/2/c/powerman_original_by_deadborderbob-db6cp5m.gif)

Powerman SC XV HaulerMech

(http://img.photobucket.com/albums/v59/deadborder/powerman_xim_original_zpscqidmlfn.gif)

Powerman SC XI-M HaulerMech MOD

(http://img.photobucket.com/albums/v59/deadborder/powerman_ximb_original_zpswg1yip6l.gif)

Powerman SC XI-M-B HaulerMech MOD

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Kojak on 19 April 2017, 21:15:06
I can't tell you how happy I am to see the IndyMechs finally getting proper art. Keep up the great work!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 April 2017, 04:13:13
I can't tell you how happy I am to see the IndyMechs finally getting proper art. Keep up the great work!

I love IndustrialMechs. I just hate drawing them.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 April 2017, 09:26:00
The Buster was one of the easier IndustrialMechs to draw. It's really just a collection of boxes with arms. Some versions have more boxes; some have less boxes and more guns. That's actually rather straightforward. It helps that it's only industrial equipment is relatively minor and not that obtrusive.

(http://orig14.deviantart.net/763f/f/2017/111/b/3/megamek___buster_by_deadborderbob-db6loz2.gif)

Buster BC XV/XXI HaulerMech

(http://img.photobucket.com/albums/v59/deadborder/buster_xvm_original_zpswz8dsxtu.gif)

Buster BC XV-M HaulerMech MOD

(http://img.photobucket.com/albums/v59/deadborder/buster_xvm_original_zpswz8dsxtu.gif)

Buster BC XV-M-B HaulerMech MOD

(http://img.photobucket.com/albums/v59/deadborder/buster_xvmc_original_zps8uxmanet.gif)

Buster BC XV-M-C HaulerMech MOD
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Wrangler on 21 April 2017, 12:44:27
Great work! I hope mini TRO Golden Century and Irregulars comes out so u will new ammo to fuel ur avatars drawing.
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 26 April 2017, 09:01:29
The Dig Lord is a scaled-up Dig King, which made my job a whole lot easier. Rather then having to work from scratch on its complicated mining equipment, I can copy and scale-up from the smaller design. This saves me a lot of work/headaches, given how much I *love* drawing Industrial equipment and Melee Weapons.

Now if only there was an IndustrialMech called a Rock Lord...


(http://orig07.deviantart.net/2ac8/f/2017/116/9/f/megamek___dig_lord_by_deadborderbob-db76jh6.gif)

RCL-4 Dig Lord MiningMech

(http://img.photobucket.com/albums/v59/deadborder/diglord_4m_original_zpsnamqbbcf.gif)

RCL-4M Dig Lord MiningMech MOD

(http://img.photobucket.com/albums/v59/deadborder/diglord_z1_original_zpsj62rcjlh.gif)

RCL-Z1 Dig Lord Armed MiningMech/RCL-Z1M Deep Lord MilitiaMech



Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 28 April 2017, 04:10:23
The Lumberjack is a very functional looking design. It's got a chainsaw, it's got a crane, it's got a dumpster. What more do you need? Plus it's also very easy to draw; just make it a block and put some bits on it. I love it.


(http://orig08.deviantart.net/084e/f/2017/118/c/b/megamek___lumberjack_by_deadborderbob-db7dq9o.gif)

LM4/C Lumberjack ForestryMech

(http://img.photobucket.com/albums/v59/deadborder/lumberjack_1a_original_zpswepbrnsw.gif)

LM1/A Lumberjack ForestryMech

(http://img.photobucket.com/albums/v59/deadborder/lumberjack_4p_original_zpsxiy8xgay.gif)

LM4/P Lumberjack ForestryMech

(http://img.photobucket.com/albums/v59/deadborder/lumberjack_5m_original_zpscvsc71fk.gif)

LM5/MP Lumberjack MilitiaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 01 May 2017, 07:20:24
The Uni HaulerMech is a very practical, sensible and functional design. But because it's a quad, it fills me with rage.


(http://orig08.deviantart.net/b8ff/f/2017/121/7/0/megamek___uni_by_deadborderbob-db7qt5c.gif)

ATAE-70/70T Uni HaulerMech

(http://img.photobucket.com/albums/v59/deadborder/uni_70m_original_zpsdpcymu7o.gif)

ATAE-70M Uni MilitiaMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 05 May 2017, 08:58:23
An ovoid quad IndustrialMech with funky legs? It's like my nightmare come to life. And yet, the Scavenger turned out to be one of those cases where my first pass worked out fantastically and I was super happy with it. Strange how those things work.


(http://orig14.deviantart.net/1081/f/2017/125/7/7/megamek___scavenger_by_deadborderbob-db86nub.gif)

SC-V Scavenger SalvageMech/SC-V-1 Vampyr SalvageMech

(http://img.photobucket.com/albums/v59/deadborder/scavenger_scvm_original_zpsmhtp3ook.gif)

SC-VM Scavenger MilitiaMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 08 May 2017, 07:43:59
After the horror that was the Scavenger/Vampyr, I said to myself "This is a new TRO. Whatever I start with has to be easier." And then I saw the Kiso. And I wept. A lot.

In the end I re-drew the legs twice before I came up with the final version seen here. That's not to say that I'm happy with them. I'm not. But I'm less unhappy with this version then I was with the others.


(http://orig05.deviantart.net/5bd1/f/2017/128/7/e/megamek___kiso_by_deadborderbob-db8j48h.gif)

K-3N-KR4 Kiso ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/deadborder002/kiso_kr5_original_zpszedwbe1s.gif)

K-3N-KR5 Kiso ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/deadborder002/kiso_krhq_original_zpsfrs264yp.gif)

K-3N-KRHQ Kiso CommandMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 09 May 2017, 08:18:22
As you can tell from it's name, the DemolitionMech is used to distribute Ice Cream. Just kidding, it demolishes things. I know, I'm as shocked as you are.


(http://orig03.deviantart.net/408c/f/2017/129/b/5/megamek___demolitionmech_by_deadborderbob-db8n0cq.gif)

WI-DM DemolitionMech

(http://img.photobucket.com/albums/v59/deadborder/deadborder003/demolitionmech_dm2_original_zpsgqhuv4t0.gif)

WI-DM2 DemolitionMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 10 May 2017, 08:20:05
Pssst... wanna buy a Quasit?


(http://orig13.deviantart.net/92a7/f/2017/130/e/9/megamek___quasit_by_deadborderbob-db8qthl.gif)

QUA-51M/T Quasit

(http://img.photobucket.com/albums/v59/deadborder/quasit_51p_original_zpsk0jkaiwm.gif)

QUA-51P Quasit


Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 May 2017, 04:35:21
Got a little behind there. Whoops. Gotta remember to post the Icons that I draw.

Aaaaanyway, here's the Sokuryou. It surveys stuff, sometimes with a TAG. See? Aren't IndustrialMechs useful?

(http://orig08.deviantart.net/eb0b/f/2017/141/5/1/megamek___sokuryou_by_deadborderbob-db9xcji.gif)

SKU-181/197 Sokuryou SurveryMech

(http://img.photobucket.com/albums/v59/deadborder/sokuryou_198_original_zps7rny1xhi.gif)

SKU-198 Sokuryou SurveryMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 May 2017, 04:39:09
The Fwltur is the only IndustrialMech that is as difficult to pronounce as it is to draw


(http://orig06.deviantart.net/4367/f/2017/141/c/5/megamek___fwltur_by_deadborderbob-db9xctw.gif)

FWL-3V Fwltur SalvageMech

(http://img.photobucket.com/albums/v59/deadborder/fwltur_3r_original_zpsaizrvp8w.gif)

FWL-3R Fwltur SalvageMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 21 May 2017, 04:47:03
The Diomede is one hundred tons of armour-plated, pile-driving, peasant-crushing demolishing machine. And while it is weaponised, those weapons are there for purely peaceful purposes. Even the Gauss Rifle.


(http://orig01.deviantart.net/ae29/f/2017/141/9/5/megamek___diomede_by_deadborderbob-db9xd46.gif)

D-3MD-3 Diomede ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/diomede_d4_original_zps509bvy7c.gif)

D-3MD-4 Diomede ConstructionMech

(http://img.photobucket.com/albums/v59/deadborder/diomede_dm_orignal_zpsexuotktr.gif)

D-3MD-M Diomede MilitiaMech

Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: pheonixstorm on 23 May 2017, 00:41:12
Give that BattleMech a tunnel! Now!
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 June 2017, 07:58:19
The Arbiter is a SecurityMech that's deliberately designed to look bigger then it is. That helps, because it's a bit on the rubbish side. It's also one of the few 'Mechs where an AC/5 would be an upgrade.


(http://orig13.deviantart.net/b442/f/2017/158/5/4/megamek___arbiter_by_deadborderbob-d78apho.gif)

ARB-001 Arbiter SecurityMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 07 June 2017, 08:01:28
Conversely, the Spindrift is the living embodiment of the over-specialised design. An aquatic SecurityMech? That's about as "widget" as it gets.


(http://orig02.deviantart.net/f02e/f/2017/158/0/8/megamek___spindrift_by_deadborderbob-d9l7qry.gif)

SDT-1/1A Spindrift Aquatic SecurityMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 14 June 2017, 07:17:16
The Sarissa was a RetroTech 'Mech that was actually upgraded by converting it into an IndustrialMech. Strange how that works out


(http://orig10.deviantart.net/68b2/f/2017/165/b/d/megamek___sarissa_by_deadborderbob-d78apj3.gif)

MN1-D/MN2-A Sarissa
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 June 2017, 10:11:09
Wow. I am super-behind on these.

Anyway, here's the Hyena, which basically went in the opposite direction to the Sarissa. It started as a BattleMech conversion, and then was reworked as a full-blown IndustrialMech. Sometimes, the development process is wierd like that.


(http://orig06.deviantart.net/fc73/f/2017/174/d/5/megamek___hyena_by_deadborderbob-d9m0a2r.gif)

HYN-4A/4B Hyena SalvageMech
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: Deadborder on 23 June 2017, 10:15:49
The Inquisitor II is a MilitaMech with a TSEMP. This makes it a genuine threat to a BattleMech, and not just a light one. It's the sort of thing that really can take you by surprise, and kill you if you're not ready. Also, that's likely to paint a huge bullseye on its chest, so make of that what you will.

Now here's the big question: what about the Inquisitor (I)?


(http://orig06.deviantart.net/6d72/f/2017/174/c/e/megamek___inquisitor_ii_by_deadborderbob-d9o90jr.gif)

ITW-200 Inquisitor II
Title: Re: Deadborder's New MegaMek Icon Thread Two!
Post by: TigerShark on 23 June 2017, 12:17:32
Now here's the big question: what about the Inquisitor (I)?
ITW-200 Inquisitor II

It exists. But, like the Rising Star and Storm Giant, it remains unpublished.