Author Topic: Tell Us Your Favorite RPG Character of All Time (and/or any time)  (Read 31432 times)

rebs

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Hello mighty BT community.   [skull]

I thought it would be cool to fire up a thread that we could all mention our favorite original characters.  Any game, any genre. 

Match me up with a story.  It'll be fun.  ;D


I'll start.

Quite a few memorable characters in my past, but my favorite was also perhaps the hardest one to play.  She was a Half Elven 9/8 Wizard-Cleric made from the horrifying ADnD 2nd edition rules.  Even by 3/3 level-wise, I was reveling in all the spells that I could cast.   

What made her difficult to play was she had a knack for getting killed.  A lot.  She was raised seven times successfully.   I was taking constitution negatives towards the end of her 20 month run that saw her and others escape Ravenloft, the inescapable place that hopefully everyone has escaped from at least once in their lives.  ;) 

Finally, she made a valiant stand against a Black Dragon, while the fighters (who had just been tenderized by hordes of bugbears) shepherded away some nearby townsfolk, women, children and clerics.  For the sake of one last Cone of Cold that went flat for the roll - of course - she was... melted.  By a venerable Black Dragon amid what was once a field of flowers on the edge of a forest/hill town setting.

A sympathetic church of the region saw to fully resurrect her for her brave stand. 

I failed the resurrection survival check, and she drifted off to her higher place.

Her name was Xosha.  My shameless reworking of Xhosa of Blackjack entry/fed suns planet fame   ;D

There are other favorite characters I've played, but that was was the most interesting in spite of near-astronomical experience requirements to level up.

« Last Edit: 21 April 2013, 22:05:13 by rebs »
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Col.Hengist

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Re: Favorite RPG Character of All Time
« Reply #1 on: 05 April 2013, 14:18:12 »
AD&D half elf ranger. Mind you, this was back in the early to late 80's. It was before Dragon lance made Tanis so cool. I got into and out of a lot scrapes with him.

 Later on when i started playing EQ I remade him. Fafnier Langasverd.
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False Son

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Re: Favorite RPG Character of All Time
« Reply #2 on: 05 April 2013, 14:53:45 »
I only ever played DnD 2nd ed a million years ago, along with some Realms, Grayhawk and Planescape modules.


Human mage "Domingo Greensleeves", majorly more powerful than his companions, lazy, easily distracted and constantly looking for ways to use magic without having to do any spellcasting or studying of his spellbook.  With some eye contact with the DM he often disappeared during combat, leaving his companions to their own fate.  Had a snuff problem.  Prone to abusing his powers and hurting the party.  They didn't kick him out because when he actually fealt like using a lightning bolt or something, it totally killed everything in the room.  But, most of the time he'd become etherial, levitate the enemies or generally screw around instead.  It was one of those situations where very little actually could stop him, and the challenge was more about trying to play the game in such a way that all that power didn't matter.
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Orion

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Re: Favorite RPG Character of All Time
« Reply #3 on: 05 April 2013, 15:08:22 »
I once needed a new character for Fantasy Hero.  Couldn't come up with anything original, so decided to steal from fiction.  So I started with Conan, but then thought - what if he got religion when he got older?  I eventually came up with a slave->gladiator->soldier->high priest character, and then based his physical appearance off of Wilt Chamberlin in Conan the Destroyer.  He's been played in one campaign, and is a featured NPC in another.  He's in his late 40s, a high priest / fighting order grandmaster, and has been exiled to the campaign area (Harn) after losing a political battle.  He hates it there, but knows that doing a good job is the only way to get back in power, and so does his best.  Although possibly the best fighter in the area, it means nothing, as he rarely ever uses a weapon or has on armor.  He's now a high priest, heavily involved in politics, backroom deals, and plotting against the opposing churches (and heretics in his own).

First long-term superhero campaign I ever was in, I needed a character for a new game.  Came up with a Captain Atom (DC Comics - the silver guy) knockoff.  Your basic flight, power blast, strength, etc.  But, I tend to be ruthless in battle (no Silver Age niceguy crap from me), and though unintentional, he started taking on overtones of the Punisher very quickly.  Through time, and several "radiation accident" makeovers, he became a disgruntled bounty hunter that was well known for killing bad guys.  Of course, there were numerous arguments and fights with his team members, who did not appreciate his methods.  More than once he stomped off to go solo for a time.  For the one semester I took a break from school, the player of the pacifist mentalist took him a second character, and kept him just as deadly and unsociable.  Everyone loved the character, but he was not a team player, and was finally retired in favor of new characters that were.  When I later created my own setting, he was ported in as the archtypical bloodthirsty bounty hunter, and has remained a key NPC.  His name - Orion.

Whenever I play on MUDs (rare nowadays), my main character is always Barzic, and is a fighter type.  He's always a grumpy old guy, bitching about how the young kids don't respect the traditions, and how things were so much better back in the day before you had your pansy gate spells and overpowered magic items.  Walked uphill through the snow both ways to school type, or so he tells the stories.  Exploration is my primary enjoyment, so I quickly become the person that knows the entire MUD, from walking to any spot, to the location of every creature, and the stats on every single piece of equipment in the game.  Having all this knowledge helps in maintaining the persona of the Old Guy, even when I am actually one of the newer players.
« Last Edit: 05 April 2013, 15:10:11 by Orion »
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rebs

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Re: Favorite RPG Character of All Time
« Reply #4 on: 05 April 2013, 17:26:32 »
Yeah, Xosha died in 1996, so it was a while back.  She was my last 2nd ed character.  She was also my first female character.  That was just how I pictured a Cleric/Mage that was going to be trapped in Ravenloft.  The campaign that took place immediately after escape used the same characters (and was very epic).  After she died, I just played NPC's for a time. 

We played a lot of BT at that time as well.



I also used to play RIFTS from time to time.  I love the setting, but the mechanics are not the best.  Total Party Kill Events can happen on accident easier in that game than almost any game I ever played. 

Favorite RIFTS character was a Crazy.  The Mind Over Matter (MOM) circuitry in the brain totally appealed to me.  His surgery was done so that he would be a top security agent of the wild kingdom of Northern Gun.  We had the Atlantis ad Vampire Kingdoms rolling together in our stint with the game.   He had been taken prisoner via dimensional gate and possessed some Atlantean Tattoo Magic that was applied against his will.  The main tat was a cheeseburger on his neck.  It produced a cheeseburger with mystic healing properties in his left hand three times per day if he touched the tattoo with his right hand and said "I like mine with lettuce and tomatoes".   :)) 

One of his major neuroses was that he felt no one believes him about his experience as a gladiatorial slave in Atlantis, even if they did believe it.  I modeled him a little after stories my uncles had about some of the people they knew in basic training for a lot of it.  The cheeseburger could also calm him from rages.

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Doug Glendower

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Re: Favorite RPG Character of All Time
« Reply #5 on: 05 April 2013, 18:18:40 »
Alesthane Garfield. He's basically me. Doug Glendower is how I want to be. Alesthane's the real me, plus a drinking problem. Terribly snarky, flippant, resourceful, unlucky, and a poor prospect for promotion. In Battletech he takes down a Night Gyr with a Warhammer, then gets seriously injured when his "post battle celebration (pint of whisky)" breaks and cuts his leg up. In DnD, despite all the points put into him, he's the unluckiest Bard I've ever seen, and at one point was under indictment for trying to develop the +2 Acid Vuvuzela of Pure Good. His most notable quote is "Drink straight from the bottle? What do you take me for, a common drunkard?! But... please fetch me a 750ml glass, if you could..." If you took Elan from OotS, and added intelligence but SUBTRACTED any restraint, you'd come close.

guardiandashi

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Re: Favorite RPG Character of All Time
« Reply #6 on: 06 April 2013, 01:15:43 »
my favorite (main char) for a long time was a rifts char that was mostly a rip off of Alecia DeVreis from david webers "Path of the fury" later expanded into in fury born.

The char was the first one I made from the then new Rifts Mercenaries book (which came out in 1994)

anyway as I was making the char I rolled up a Dbee that was essentually human, and the gm had an event happen before the game ever started per say where she was engaged in a battle using a NG-E12A when it got hit right as she was firing at someone and it detonated.  unfortunately for her the explosion took off big chunks of her body, her left arm and shoulder were pretty much destroyed, a big cunk of the left side of her head (eye and cheek ear and some brain damage) her left leg was also cooked, and she lost her right hand in the forearm, and the right leg in mid shin.  The Gm did have Archie 3oz "rescue" her and perform repairs as an "experiment"   Archie replaced the damaged body parts with bionic equivalants (as the cybernetic stat caps were lower than her rolled stats)

Anyway  she ended up having a "custom" Monst-Rex with its personality program based on a copy of alecias mind, a set of shemarian "power armor" including the rail gun, and basically the standard special forces weapons list. 

The "monst rex was named Megarea", and over the course of several campaigns developed several personality querks including becoming a Klepto. 

anyway the gm made several mistakes one of which was we noted the "storage compartment" in the shoulder /side of the monst rex, well I started stuffing things into it waiting for the gm to tell me "it doesn't fit" after several "dimensional jumps" aya the char ending up in and spending time in:  Star Wars, Macross (robotech) Battlestar Galactica (the old one) Star trek, and several other places, (I was still stuffing stuff in the storage compartment) anyway I ended up back in star wars and went to buy something and the gm said "and how are you paying for it?" and I was like "I will use some of the 50,000 besbin credits I have in the storage compartment." this is when the gm asked me exactly what did I have listed as tucked away in "storage" in the compartment so i started listing it all. the besbin credits alone took up more toom than the compartment should have held, but I had several sets of clothing, a couple suits of armor, survival backpack, a bunch of money, ammo, weapons, etc all noted as being stored in what should have been a 12in by 6 in by 8 inch compartment... Anyway the bm decided to run with it because it was at least partially his fault because he hadn't paid much attention to what I was storing.

later on it got worse of course.  Alecia got a version of Washu's lab (from the tenchi Muyou anime) and started storing "big stuff" like when she want to battletech (again) and managed to get the stuff needed to make timberwolf class omnis, so she has like 75 of them in "storage" a custom built multi tech imperial II star destroyer etc.

Of coulse most of that was after Alecia's various adventures ended jacking her personal power level to about 15 on a scale of 1-10  :P

after playing the char several times a week for ~5-7 years she got to the point that she almost can't be killed, only "banished" she got elevated to being a "lesser" diety, whats "funny" is on all of the char sheets her alignment is "unprincipled" but a lot of the people who "pray to her" believe she is more of an "evil" diety, as in the game her "Title" is the godess of high tech warfare. 


ckosacranoid

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Fashion, a very young teenager that started the age of 14 years old my freshman year of high school just after shadowrun first ed came out. She is a elf female that is a spell casting mage and decker, does not kill anyone at all. Carrys a staff like the staff of the magi from dragonnlance that is just a power focus. I have played her though 3 v ersions of shaowrun and she has been in more games from campins to one shot games at cons and hobby shops.

A big eyes, small charater that has been fun was black lady from sailor moon. I started playing her at gen con in a demo game for evil charaters and played her not wanting to go to war from a vollion point of veiw  because it would kill lots of her people. She is the first in line for the thorn. After that she was redone for a elhazard game and the backgound was she fought a very brief civil war agaist her mother and killed her and then redid the govermnet and put her 14 year sister in charge and walked away. She got sucked into elhazard and become a  lawful evil meybe style that would not worry about doing what needs to be  done but for some reason was working towards good just with out worry about things. She ended up being able ro walk though dimeions and it was very fun.

Dave Talley

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my 3 faves

first character ever was Radagast, elf fighter/mage AD&D 1st ed
actually rolled paladin quality stats with him, thru several years and moves he eventually was 10th/10th
a great smartass character, who had a been there done that attitude

2 fave
Mungo Runehorn, Runequest minotaur
8.5 ft tall, 450lbs, rides a rhino, even in the beginning he was a crazed killer,
he actually evolved into a very level headed guy (for a berserker)

3rd fave 
FlameStrike
Villians and Vigilantes
was me (Dave) with the ability to transform into a smallish dragon
head to but was about 15ft plus 10 ft of fighting tail and a wingspan of 40 feet
ie in V&V terms a growth power, with flight and armor, plus a short ranged breath weapon
was fast as hell too, although in V&V it was fairly easy to work your way into being faster than sound
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Nova Girl:  A superheroine created for a world much like our own that had no history of superheroes.  There was a Marvel New Universe-esque event which made superhumans possible and she was the first to arise.  She was a comic book fangirl and a biochemistry grad student who had super-strength, invulnerability and could fly.  She was originally built using the old Marvel Super Heroes FASERIP system (I could still tell you all of her stats!) and was eventually translated over to HERO, Savage Worlds and now the new Marvel Heroic system.

The name came from a news report after she first went into action.  One of the reporters said she was a "bright new star on the world's horizon" and the press ran with the imagery.
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Fatebringer

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Paragon

Setting:: Vampire LARP
Clan:: Nosferatu

Description: Long black holocaust cloak, the hood was always up and the front seemed to stay up by itself and had long slits up the side of the sleeves that hung past his hands. Underneath the cloak was a monstrous sight. A draconian form full with a crown of thorns on his head, green scales and long fingers that ended in claws.

Why Paragon was my favorite: Paragon was known for talking slow and with purpose and always shaking hands very carefully to ensure he didn't hurt people. Others noted his care and took it to mean that he had so much power that he had to make sure he didn't hurt the lesser beings. So people treated me like I was some ancient vampire, but I was the highest generation in the game, which conversely means I had the lowest power. I was also the least annoying Nosferatu so people wanted to deal with me and I became the face of the Clan in our city. While there are so many people in games like this that felt that winning meant getting more and more power, I enjoying playing a very low powered character that got respect thru his politics and deals. ;)

History: Born to a New England family, Paragon was possessed by a Demon as a child. None of the exorcists would undertake the exorcism because the demon was so powerful they were concerned they would fail. Exorcisms take a lot out of the person performing them so the more powerful the demon, the more dangerous it was so they did not want to face off against the power demon. My family took me on one of our family's ship, the Paragon, to France where it was said there was an Exorcist willing to undergo the ritual. Only the love and respect for our family got the crew to agree to go. The Demon realized what was going on during the journey and called up great storms. By the time the ship was in sight of the french shore it gave out and cracked up. Only some of the crew survived to shore. Once there, he was taken to Paris for the Ritual. It turned out that Quasimodo was the one who agreed to do the ritual and when it was done, he made me promise to watch every sunrise and sunset and as payment, to return on his twenty first birthday. That was when he was embraced. Instead of becoming super repugnant the way all Nosferatu were, he took on the visage of the demon that once possessed him.

Game Effect: I made a deal with the Head Storyteller that before each game I would do a Willpower Challenge. If I won, nothing would happen. If I lost, I would be slightly agitated as the Demon inside me found purchase and one marker would be added to my sheet. Going into the next week, if I won, he would remove the counter and I would be fine, if I lost, a second counter would be added and I would be very agitated, and if I ever reached three counters, my Dark Fate would kick and I would lose control of my character as the Demon took over fully. I was rather lucky with my Willpower checks and over three years of playing only reached two counters once.

Near the end of the Chronicle, and very old Gangrel decided to have fun with me and as a result of his machinations, he caused my beast to rise within me and instead of getting a frenzying Nosferatu, he awoke the demon. The key to the transformation wasn't my willpower checks, it was, I would lose my character if I ever lost control of myself. the Willpower checks were just one way to force this. The very old Gangrel got really messed up for waking up the demon, but at that point, it wasn't my character anymore :P

Note: Because of my cursed visage, I didn't take Obfuscate because then I could hide what I was. Instead the ST let me have Protean which was the best power to mimic the Demon's skin and claws.

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Arkaris

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My favorite character has been from Mage the Awakening from White Wolf games.  He was an underground boxer (world of darkness thing).  The concept just always fascinated me because it is the antithesis of what a classic mage is supposed to be.  Not much use in range combat was he was a great grappler and in nWoD meant he was the only one inflicting damage.

But my most played character comes from Werewolf the Forsaken, a Blood Talon Ithaeur.  On the Digichat I played with him you could start an Ithaeur at Rites 4, so he started with the Blood Talon Rite of the Battle Brand.  With the focus I put on rites, he was able to give his pack up to +15 damage dice, and up to 40 points worth of defense at start.  It basically meant we could assault the Pure at will, or stop any known assault against us.  Before I retired him I believe he had 30 rites, with a fetish that gave him 8 again on rites.  I have always enjoyed the Ithaeur Blood Talon concept.

Outside of White Wolf games I really do not have a very rememberable character that I have enjoyed though I have played many different games.

Terminax

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Mine was a CHAMPIONS character, named Regulator. Mostly a rip off of DC's Vigilante (Adrian Chase). Just a guy with a gun and a pair of fighting sticks and driven to fight crime. He went through many changes over the years from his start in High School and the later college era version eventually morphing into a recluse who quit the heroics business after suffering crippling injuries fighting a far too high point super villain for him to handle by himself.

Grognard

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My favorite character was a very, very minor noble FAMILY.
Bad luck, they were:  Family-run merc unit.  12 statted out characters.
killed 5, maimed/retired 4 others and Patriarch retired before he caught lead poisoning.
left me with Daniel Williams (1/1) and Ryan MacDonald (2/3 +Natl Apt Gunnery).
I figure they ended up with all the luck.
I've made EVERY Edge roll I've ever used with them.

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Aokarasu

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One of my favorite to play and develop was from a 2E DnD campaign.

Aedowan Ilovan
Fighter (Cavalier Kit)

Classy moment: fumbling an attack roll with a Sword of Sharpness and amputating his own leg (thank goodness for strong healing magic!)

"Coolest" moment: having imbibed a potion of water walking, running down the river after the boat that had kidnapped his wife (in hindsight, feeding the potion to his horse would have been much more bad-ass)

He was just an overall fun character to play, made even more so by the party he was a member of.

Fatebringer

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"Coolest" moment: having imbibed a potion of water walking, running down the river after the boat that had kidnapped his wife (in hindsight, feeding the potion to his horse would have been much more bad-ass)

Nice :)

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HikageMaru

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I remember the first roleplaying character I ever rolled: a magic-user I named "Stardust" (I was in elementary school). While I don't play D&D anymore, for me it's not really D&D unless they're called "magic-users."

adamhowe

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My current CSR character.  Mechwarrior Adam(Howe bloodline)

Tai Dai Cultist

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I've had quite a few characters over the course of my gaming life, so it's hard to pick just one.

If it comes down to which character I had the most fun playing, it'd be an AD&D basic fighter with the unimaginative moniker "Dave the Mercenary."

Once upon a time, I had a circle of gaming friends where each person ran his own D&D game, so we all had numerous characters for each other's game, and when I sat down in the nth campaign for the first time, I knocked out a quick fighter that I didn't really have any expectations with.  See, I usually played elf multiclass characters, and when you're already playing a bunch, you need something fresh :D

Anyway, in another departure from my comfort zone I picked Charisma as a dump stat.  But to represent that stat, I decided that Dave would grate on people by telling incessant war stories that no one wants to hear.

It turned out I had a blast making up Dave's boring war stories to share at every opportunity.  It got to where when I'd say the magic words, "Hey, did I ever tell you guys about the time.." I'd be treated with a chorus of amused groans, but the players had fun seeing what stupid story I'd come up with next.

Sadly by the end of the night Dave had been killed by some crit, and one of the other players mentioned how that he was actually gonna miss the stories now.  I hadn't been playing the character long but I had to choke down a lump in my throat as they gave Dave his touching burial.  I've never been that upset at a character dying before or since :D

Grognard

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So this one time, at band camp...

sounds like a great character.

You found the true fun in RPGs.

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Fatebringer

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Yeah, that's a good story Tai Dai Cultist :)

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Doug Glendower

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So Tai Dai played Higgins? Nice.

Fatebringer

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Is futuristic karaoke the same as telling stories around a campfire? ;) Plus, he lived :P He just looked like Frankenstein's Monster by the time the matches were done. :P

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WONC

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My first DnD character was a super religious half-orc barbarian. It was the first time any of us had done an RPG, so we kinda went nuts with it a bit. I remember one particular attack on a group of goblins (we were all level 2 at this point) and I raged. Wielding my intrepid warhammer and bullwhip I rushed the ancient castle wall they were attacking from. The round ended, and our plucky druid decided to use his sling on them. He missed, and I made the unfortunate choice of joking "hehe, at least he didn't hit me".

...

Next thing I know, I'm almost dead from getting pelted by rocks. After finishing the last goblin, the GM had me do a will check, which I failed. Still in a rage, my dear half-orc then proceeded to rush wildly towards our druid. It took another three rounds of combat, with my guy chasing the poor druid around, before they knocked me unconscious and ended it all. Long story short, I learned to keep my mouth shut in combat situations with my GM.

I did get even with him later, though, when I somehow managed to successfully diplomacy check a goblin into becoming my pet/sidekick. The GM tried for weeks to kill him off, but I managed to keep him protected for a good long while. That character's shown up in dozens of games and campaigns over the years, before he managed to get himself elevated to deity status for a tribe of goblins when he finally died saving them from an ogre attack. For reasons that aren't relevant but still worth mentioning, he was nude at the time and fighting with a pitchfork. Good times.  ;D

Another character that comes to mind was a minor gangster I ran in a MW3 campaign years ago. I'd never played a villain before, and it was a complete and total blast.
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ItsTehPope

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I'm currently running an Ork Street Sammitch. 

http://flyingdebris.deviantart.com/art/ORKZ-51633616  That is the inspirational art.

I'm playing him as a combbination of how the art feels and Nathan Explosion.

Also, a Vee Rigger who never talks, is afraid of ducks and always wears a white crash helmet.
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 One of my favourite characters was my third or fourth Shadowrun guy, a sort of mishmash of street samurai, physical adept and mad inventor. I basically bought him with a magic stat of 4 and spent 2 essence on delta-grade cyberware, which I had saved up enough nuyen for (Permanent low lifestyle at Chargen), and basically had a ton of fun with him running around, punching people with all that critical strike malarkey, and generally proving difficult to kill.
            He eventually died pulling a of last stand so that the rest of the party could escape from a shedim-infested feral city. He had put his talents to use after realising their predicament, and I actually did a few calculations several games ago to check the sort of quantities that I needed, and the place he made his stand was a warehouse, which he had spent his free time filling chock full of very potent explosives. Long story short, I managed to create a crater about a hundred metres in diameter. There is now a plaque in their new safehouse dedicated to him.

The other character I really like was my inquisitor from (shock!) Inquisitor. He doesn't show up that much, as he's usually away doing more important things than the local investigation that my acolyte and her team indulge in, but when he does show up, it's always at crunch points or because the acolyte is in way over her head and has called for help. He's can best be summed up as a telekinetic, revolver-wielding badass with a klaive (which he "acquired" through no small amount of backstabbing- both political and literal) and a bad attitude.

Needless to say, he's a blast to play.
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Hmmm... I did a lot more GMing than PC playing, however I still managed to play as a player every now and then.

My first roleplaying character was a pistol-packing mutant sparrow in the TMNT universe.  I remember during one particularly brutal battle on the penthouse level of a huge skyscraper, Mr. Bionic (the recurring baddie) took off down the stairs while our party desperately chased him down the stairwell.  Realizing that we weren't going to catch him, I shot out the nearest window and then flew down 30 or so stories where I re-entered the office building, heading him off at the pass.  After quickly scrounging around the offices for some tape and an electrical cord (from a keyboard or mouse I believe), I rushed to the stairwell and set up an ad-hoc booby trap with the tape, cord and a grenade I had.  I found a place to hide and a few minutes later, Mr. Bionic ran past where I was hiding and tripped the grenade. The explosion and structural damage to the stairwell, coupled with Mr. Bionic's massive weight, resulted in him crashing through the remaining 20+stories to the ground and down into the parking garage.  Needless to say, my 13 year old self was quite pleased at how I'd dealt with the villain, though I was disappointed to learn he'd survived the drop and had been taken to a nearby hospital/medical laboratory for examination.  Of course, a few weeks later, he escaped.  That was my first lesson in how to be a good GM - Always have a good baddie who the players have to face more than once.

I did have a few fun AD&D (2nd Ed) characters that I enjoyed playing (mostly mages), however my favorite character was a mostly useless bard named Finn Willowdale.  There was really nothing great about what he was, except for his love of fine clothes and armor.  For a long time, his prized possession was a suit of highly polished red scale mail armor he found in some dungeon.  Unbeknownst to him, it was actually made from the hide of an ancient red dragon and was stupid-powerful.  While wearing the armor, he was basically immune to any fire/heat damage.  Also, physical damage was reduced by half while he was wearing the armor.  When he(I) finally learned the extent of how powerful the armor was, I was pretty amused.  Being that it was scale mail, all of the other players in our group had overlooked it and chosen instead to take the other "valuable" armor items like chain and plate mail and the likes.  Suckers!
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Well,

I had a Beorning Magician named Lothar for the (Decipher/CODA) Lord of the Rings RPG's short-lived Middle-Earth Campaign Setting (Living Campaign). I based him partly on Radagast the Brown and Alatar the Blue/Morinehtar. I love him even though I never got a chance to play him. I got 1 full advancement for running 2 MECS modules at GenCon Indy years ago.

I had a lot of fun running a Dwarf Vehicle Rigger named Angus McGarnagle whose Street Name was Gargoyle (10-pts to the first person to get that reference). Found it was a lot more fun running a Rigger than a typical gun-bunny in Shadowrun. Managed to keep old Angus alive in some grim situations (we geeked our Fixer in a rather public way after he betrayed us). Found out just how whacked out some of the rules for costs to upgrade vehicles.

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For reasons that aren't relevant but still worth mentioning, he was nude at the time and fighting with a pitchfork. Good times.  ;D

This is one of the only threads where I stop to real ALL the stories :) He he he

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This is one of the only threads where I stop to real ALL the stories :) He he he

No doubt.  Glad I started this one for sure. 
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MoneyLovinOgre4Hire

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #30 on: 15 August 2013, 11:18:43 »
Hmm, favorite character?  Well, that would probably be Lucus, my 2nd Edition D&D Ogre Mercenary and inspiration for my forum name.

Big, bad, and liked take control of the situation.  That GM didn't use racial maximums for ability scores beyond racial penalties.  So I ended up rolling (after modifiers), a 14 for intelligence.  I was the second smartest party member after the wizard.  And, of course, being an ogre meant that I had massively high strength and constitution scores.  I had him using a (for him) two-handed flail for most of his career, though he also had a broadsword he used as a shortsword and occasionally used throwing axes.

My favorite incident with him was just a random encounter- the party was all in the low 2 digit range for level when, and to this day I have no idea why the GM bothered with it, we had a random encounter of three kobolds while walking down the road.  Looking back, I think he just wanted something light to throw at us to break up the bit of monotony we'd been having with recent fights.  Anyway, the first kobold checks morale: runs.  Second kobold checks morale: also runs.  Third kobold checks morale: success!  Kamikaze kobold pulls his dagger and charges!  Doesn't go for the Drow wizard, doesn't go for the Saural cleric, doesn't go for the insectoid thief (can't remember his race anymore, some weird 2nd Edition thing, might have been from Dragon Magazine).  Nope, this little kobold is coming straight for the ogre.  So, because of my reach and init check, I'm entitled to taking a free shot at him with my flail before he actually attacks me.  All I've got to do is avoid rolling a 1 and he's toast.  I crit.  The GM's description is "you bring your flail in an overhead arc directly down on the kobold.  A huge cloud of dust is thrown up by the impact.  When it finally settles, you see a hole two feet deep with something that might be a little blood at the bottom."
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #31 on: 15 August 2013, 13:24:09 »
He he he, nice.

Quote
... doesn't go for the insectoid thief (can't remember his race anymore, some weird 2nd Edition thing, might have been from Dragon Magazine).

I think your talking about the Thri-Kreen.

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #32 on: 15 August 2013, 14:48:47 »
Nope, there were a ton of insectoid monstrous races in 2nd Edition, this guy was something different than a thri-kreen.  He looked more like a beetle than a mantis and he had some other significant differences- immunities, equipment restrictions, ect.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #33 on: 16 August 2013, 13:08:35 »
Nope, there were a ton of insectoid monstrous races in 2nd Edition, this guy was something different than a thri-kreen.  He looked more like a beetle than a mantis and he had some other significant differences- immunities, equipment restrictions, ect.

Chitine, maybe?

Anyway, my favorite character is one I actually just wrapped up in a game of pbp Vampire: Dark Ages.

Andrei of Clan Assamite

By birth, Andrei was nothing more than a peasant born in a humble village nestled in the Romanian Carpathians.  But Andrei was notable for three things.  First, he was incredibly clever and thoughtful, and if given half a chance he could (and did) outwit vampires hundreds of years older than he was.  Second, he used his intelligence and cunning to become one of the finest hunters in the world even before he was turned into a vampire.  And the third thing:  Andrei was born a deaf/mute, which meant that in the medieval world he was usually taken for an imbecile.

The result of this confluence of extreme talent and persistent discrimination was a character who was almost torn in two between his desire to do the right thing and help other people, and his desire to have someone, anyone recognize his talents and show him the basic level of affection and respect.  This manifested in an extremely brittle and sharp-edged form of compassion.  On the surface, he was humane and gentle, but if he even suspected that his honor had been pricked, he turned icy and aloof, a trait only enhanced by the fact that, since he was deaf, he sometimes missed other people trying to be friendly and approach him.  Underneath, he basically had a split personality, with the other personality constantly whispering in his ear that he had earned the right to rage against the world for all the misfortunes that had been done to him.  But he was also honorable, compassionate, and utterly unyielding in the face of hardship.  And this was before he was turned into a vampire.  It was also what got him killed.

He was selected less as a prospect for conversion into a vampire than as a meal.  He went to a castle expecting that he'd receive a commission to take a lord hunting, and that he could leverage that into genuine recognition for his talents, maybe even a wife.  What happened instead was that he stumbled onto a cabal of vampires who had brought a number of exceptional "vintages" of blood for a feast.  Andrei died bloodied and bruised after being overwhelmed by the guards, trussed up and hung on a wall with a tap driven into his neck, but not before doing his level best to stake the vampire in charge with an arrow (V:TM fans will know the vampire as the Claudius Giovanni).  If you imagine a Red Wedding where the Freys eat the Starks, you wouldn't be far off the mark.  And when the party was interrupted by another cabal of elders attacking the castle, Andrei was reborn as vampiric cannon fodder.

Andrei, however, persevered.  Vampires when they come awake in the World of Darkness are usually driven mad by hunger, killing until they're filled with blood.  Andrei?  He retained control, caught up a young serving girl and hid in the corner while his fellow guests massacred  the human servants.  And when he got loose, began a hunt for the cabal of vampires that had damned his soul.  When he'd succeeded in his hunt, he disappeared into the wilderness for the next two hundred years.

Of particular stories of his cleverness and derring-do, I can remember three.  The first was how he impressed his future sire at the party before he was summarily eaten.  His sire proposed a game of hunt-the-person:  he would wander about the hall for ten minutes, in which time Andrei had to find a way to get into killing position or . . . well, things would go badly for him, because the person he mistakenly thought was just a Muslim observing a strange custom was actually a 400-year old vampiric assassin.  But the thing is, Andrei knew one thing better than anything else, and that was how to hunt.  And the trick to hunting?  Always give your prey exactly what they expect to see right up until the moment you kill them.  What kind of prey it is doesn't really matter. 

So he flagged over a servant and asked if she could read (he had been taught to spell for the purpose of confession, a rare trait for a peasant); the DM humored me and said she could.  So I wrote that I would give her all the silver I had, and protection besides, if she did three things.  One, pretend that I had propositioned her rudely and refuse.  Two, take the letter I wrote threatening to brutally retaliate to the steward of the castle who, wouldn't you know, was talking to my sire, and mention that I'd planned to attack from a certain direction.  Three, when the sire looked that way, take the dagger I left on the table and tap his neck.  It worked like a charm, and I never even had to get close, even though I did approach from a different direction with an arrow nocked.  The DM even gave me extra xp for creativity, and when I gave the serving girl one of my prize possessions (a bear-claw necklace from a bear I'd slain to save my brother), I basically got a best friend and eventual wife for the rest of the game.

Story two, I had managed to infiltrate the cabal I was hunting, on the pretext that I was trying to survive and they were the closest thing I had to friends.  But along the way, the cabal's Brujah (for those not familiar with White Wolf, the Brujah are vampires famous for being strong, fast and very hot-tempered) had tried to bully one of my friends, and took offense when I had tried to stake him with an arrow in the chest.  Funny that.  So needless to say, he took my serving girl friend and held her hostage against my fighting a duel to the death. 

So I met him.  On my terms.  He was a brilliant melee combatant who could hack me in half with one swipe of his axe.  I was a great huntsman who could vanish at will.  So I shot him with an arrow, ran into the woods, and vanished.  While he was fumbling about for me, I doubled back, killed the guy the Brujah had guarding my serving girl (the only human I ever killed in the story), and freed her to run off.  The DM found this enraged the Brujah so much that, rather than using the axe, he tried to kill Andrei with his bare hands.  Well, for those of you not familiar with Andrei, there was one quirk of his that I haven't mentioned:  rather than investing heavily in the standard abilities of an Assamite, which are geared around silent and super-fast killing, I had invested in the non-standard ability to shapeshift.  One of the talents associated with the shapeshifting Discipline of Protean is the ability to grow claws that do severe damage and is very hard for a vampire to heal.  And I had never shown any indication to this point, to anyone, that I could do it.  So this Brujah jumped on top of me and started punching me in the face . . . only to be very surprised when I sprouted claws and gouged his eyeballs out.  And when he tried to run, he found that even with super-speed, he couldn't outrun the arrow I put in his back.  I lost a point of humanity for the eye-gouge (I did it specifically to hurt the guy, and I was a very, very moral vampire), but I was a 2-day old vampire that dropped a 300-year old Brujah built for hand-to-hand.

The third story was what eventually happened to my sire in the climax and epilogue.  In the climactic fight, the remainder of the cabal that had made us went up against our group and the vampire cabal that had broken up the party (long story short, we bought our survival by agreeing to take down our sires, which wasn't exactly something we were loathe to do).  My sire attacked me by projectile-vomiting blood that had been turned into an extremely corrosive acid.  He fumbled the damage roll.  I attacked him with my claws.  I didn't.  So he basically ended up on the ground with his legs hanging by threads, and I had initiative.  I pinned him to the floor with a stake, paralyzing him.  And in the epilogue, I silently held up a parchment I had carefully made for the occasion, promising that I would survive to learn how to master the Assamite control of vampiric blood, with a special twist.  Most Assamites are bloodthirsty cannibals, because in the World of Darkness, one can gain power by draining a vampire of a lower generation (the more vampires spawned between you and the mythical First Vampire, the lower your character's abilities can max out at).  The effect is a bit like splicing the drained vampire's soul into yours, allowing you higher maximums in addition to some of their knowledge and power.  It's also something Assamites are infamous for, and one that my sire had done multiple times and considered a religious imperative. 

Andrei,  however, was going to master the Assamite's abilities specifically to reverse the process:  if he fed from a vampire, he would be able to un-splice the consumed elements from the original vampire and release both to what lay beyond Death.  Because Andrei also had a religion, namely the Christian religion.  And in that religion, only One had the right to judge and condemn souls, and that was God.  And Andrei promised to give his sire the gift of God's mercy, once he could un-splice all the other vampires his sire had consumed over his hundreds of years, taking away everything his sire had fought for and valued most.  And then he buried his sire alive, still paralyzed by the stake, and rode off into the sunset with his still-mortal, and truly loving, wife.

Never got a chance to reach the next chapter where he would have had ultimately to face his demons and change to become more genuinely caring and let go of the hate and rage that was simmering beneath the surface, but while it lasted?  Andrei was a very, very fun character to play.
« Last Edit: 16 August 2013, 13:11:37 by Reaver »
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #34 on: 16 August 2013, 13:38:58 »
I made Alesthane Garfield a bard in DnD, and have a "soundboard" app on my phone I use for "bard songs". Party encounters a group of three female drow driders...

... I hit "Baby Got Back" by Sir Mix-A-Lot on the soundboard for the first time. Hilarity ensues, starting with the GM declaring I had practically seized aggro. "Apparently the Drow know enough common to know what you are singing. They are decidedly less than amused."

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #35 on: 17 August 2013, 22:33:09 »
RoFLmao

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #36 on: 05 September 2013, 10:57:24 »
Well, I usually GM so it's been a long while since I played a character.  So instead I'll give you my favourite NPC.

It was the second session in a fresh new fantasy setting.  My players were expecting traditional D&D... but that would be boring.  They'd quickly learned there was very little magic left thanks to a horrific war that killed all the gods.  Magic was outlawed (so the sorcerer in the party had to be VERY careful) and once great empires had crumbled into little city-states.

Several players were walking one of the old roads when they encountered a robed gnoll.  Seeing as gnolls are badguys, they attacked.  Little did they know that they had encountered Ryth, pacifist and worshiper of the dead god of tolerance.  This 8 foot tall beasty cowered before them and begged for mercy, which the characters gave.  Later it was revealed that he was also a vegetarian.  Ah, good times.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #37 on: 05 September 2013, 19:51:15 »
My favorite character was actually played by someone in a game of Barbarians of Lemuria I GM'ed a couple of years back.  It was a PbP that ran for a couple of months before dissolving due to attrition (specifically, my attrition when my twins were born and I took a job halfway across the country).  The character's name was Black Beryl--sort of a female Conan the Barbarian; a girl- and guy-chasing, hard-drinking, sword-swinging heroine.  She could out-fight and out-drink any man.  In fact, I first met her as a PC (I was playing a half-giant), and she trounced me in an arm-wrestling match before downing a mug of ale in one gulp.  Her player, whom I only knew from the rpg.net message boards, played her so vividly that I don't think I'll ever forget her.  I certainly remember her better than many of my characters from years past.

A distant second is a philosopher-cyborg (a slave borg OCC) I played in a game of Rifts.  His name was John Locke (I kid you not, this was in the mid '90s, and I was just out of college, so WAY before LOST).  He was a scrawny student who took the full-body conversion in exchange for money for his family and a term of service with a local warlord.  Drawn into the life of a powerful band of wasteland thugs, Locke was reluctant to engage in their standard kidnapping and murder, but he quickly fell into their way of life, as it kept his large, poor family in money.  The deeper he sank into the life of a mob enforcer, the more he found himself enjoying it.  Needless to say, there were some bitter, painful choices for him along the way.  The GM ran a dual campaign--my group (centered around the warlord) and a more scrupulous group (centered around a cyber-knight), and eventually brought us together.  We had some memorable fights, and the campaign ended before my 'borg could find his redemption.

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #38 on: 05 September 2013, 21:53:26 »
I had one Shadowrun character who was kinda fun.  He was a troll heavy-weapons expert named Chris Latta.  One run resulted in a particularly large haul... at which point I shot everyone in the back and kept it for myself (the game was ending anyway because half the group was leaving after that).

I was still rather surprised that nobody saw it coming with that character.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #39 on: 18 September 2013, 00:50:08 »
Easily my merc turned Bandit King in an AU periphery set starting in about 3050. He was a truly despicable person and the only truly evil character I've ever played. The following events took place over a 25-30 year period in-game (I was a regular part of the campaign from 1997-2012).

Exploits include (but are certainly not limited to)
  • Starting his career by stealing a Leopard and two mechs from his father and fleeing to the periphery
  • Staging a false flag op against his first employer, stealing equipment, and selling it back to him
  • Helping said employer win a presidential election by 'persuading' voters
  • Befriending and recruiting a band of religious psychopaths and using them as shock troops
  • An entire series of games based around running around the backwoods of Lordinax in his cooling vest and underwear, dodging Marian patrols. The climax involved driving an APC off a bridge to escape a Griffin, then successfully rolling to jump from the falling vehicle into the river below.
  • Being betrayed and captured by previously mentioned religious fanatics, and escaping before they could sell him back to his father
  • Narrowly escaped a Clan assault after the planetary commander said some unfortunate things about the Cluster Commander's genetic heritage. In the ensuing 16 IS mechs vs 60 clan units, he survived the running battle by charging into the teeth of the Clan formation, then sealing himself in an abandoned mine at the edge of town (rescue came nearly two weeks later after starvation had almost set in).
  • Unvarnished involvement in coup in Lothian League
  • Eliminated rivals in a series of unfortunate accidents to become commander regent (there was a hereditary matriarchy ruling the country and the little brat heir couldn't be eliminated during the confusion of the fighting)
  • Aid from another PC (read as: oafish political meddling) led to a counter coup. Character survived a shootout with federal forces - at one point, he was firing RPGs off the roof of the presidential residence while wearing only a bathrobe.
  • Reappointment of key military personnel allowed for the theft of 75% of the federal military and navy, fled towards IS boarder
  • Established bandit kingdom by conquering Astrokaszy and a few surrounding planets. Capturing of fortified cities may have involved firing on women and children who had been put on the walls in an attempt to force a halt to the attack.
  • Repeated assassination attempts (including a toilet seat mine planted by another PC) lead to spending over half of the national revenue for several years to build a bunker that would eventually become the largest structure in the periphery.
  • Befriended another PC who had married a half-sister to the Lotherian matriarch (who was now of age and a pretender to the throne). Made arrangements to murder her and sell her body back for a giant wad of cash (sometimes archenemies can work together). Personally delivered the bomb under the guise of a meeting of friendship. Forged attack order, sending his units across international boundaries to 'retaliate'.  Looted vulnerable industrial complexes while resistance was weak
  • Tried to make up for lack of mech forces by raising massive infantry formations (hilarity and hijinx ensued on several occasions in massive urban operations)
  • Under same infantry program, built prop planes with the support vehicle rules modeled after C-47s. When other PCs banded together to punish previous shenanigans, paratroopers were dropped on their parked dropships by the hundreds. A Union and Excalibur were destroyed, stranding enemy mechs in the Astrokaszy desert for months.
  • Launched years-long campaigns of terror against another PC who had married the Lotherian Matriarch (enemy by association)
  • Caught intelligence that the Lotherian matriarch's full sister had been kidnapped, rescued her before the Lotherian force arrived. Eggs may have been extracted before returning her.
  • sparked uprisings on more than once centered around remotely controlled radio broadcasts and leaders that didn't actually exist
  • Using network of spies still in Lothian, obtained PC's blood samples, used to make stem cells and sperm (I understand it's fringe science, but the GM laughed so hard when I detailed the plan that it had to be allowed). Created test tube babies at a time when PC and sister were in the same place. Appearance of strange children a few years later indicated an affair. PC almost shot to death by Lotherian Dame
  • [Stole an RWR-era Condor dropship from a group of pacifists who had been using it as a temple for hundreds of years.
  • In an Ender's Game-type parody, I collected a number of intelligent, talented orphans and turned them into amoral Napoleons majoring in killing everyone.
  • Kidnapped stepson of one of the PCs who had participated retaliatory invasion years before, brainwashed the **** out of him over several years
  • Returned child, who promptly attempted to kill offending PC by stabbing him in the neck with a pen filled with pure nicotine. Target PC unfortunately made his saving throw and was only badly wounded.
  • Participated in the systematic sale of arms and intelligence to the Marians who were fighting Lothian
  • At the beginning of the Jihad, began smuggling radioactive material onto the Lothian capital world
  • Unleashed dozens of dirty bombs in population centers, Framed on Circinus, who was on planet for a different reasons
  • Used political connections to be named leader of the task force to punish Circinus, placed counterfeit evidence there to substantiate attacks
« Last Edit: 22 August 2020, 10:43:43 by Sartris »

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #40 on: 18 September 2013, 10:30:21 »
I think this one was my favorite on that list.

"Stole an RWR-era Condor dropship from a group of pacifists who had been using it as a temple for hundreds of years."

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #41 on: 18 September 2013, 13:00:06 »
I had one Shadowrun character who was kinda fun.  He was a troll heavy-weapons expert named Chris Latta.  One run resulted in a particularly large haul... at which point I shot everyone in the back and kept it for myself (the game was ending anyway because half the group was leaving after that).

I was still rather surprised that nobody saw it coming with that character.

To explain the joke, Chris Latta was the VA for Starscream in the original Transformers cartoon.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #42 on: 20 September 2013, 12:38:28 »
I had a "mountain man" in a Deadland's campaign that had several negative traits (ugly and something else) that made him a pariah in society, but as a main member of the party he got included for stuff.  One of the other negative traits had him hostile to prisoners.  I took it notch up and "stopped a few escaping prisoners" with his trademark bowie knife and a few intense interrogations.  Party stopped leaving me alone with prisoners after a few incidents.  They did enjoy the Sharps he carried around (and used well) and generally he filled in as a guard for the less "normal" combat-capable party members.

While not a trait, I also had the character scavenge EVERYTHING.  Zombie cowboy's cloths, dead guys stuff, whatever.  If it wasn't nailed down, Jeremiah tried to take it with him to sell.  Finally opened a firearms and miscellaneous articles store to tell all the loot I kept him collecting.  It was always comical to have the other party members race in to grab stuff before I could sweep in and take everything  :D

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #43 on: 21 September 2013, 08:23:09 »
If it wasn't nailed down, Jeremiah tried to take it with him to sell.

You say that like that's unusual. And remember, if it can be pried loose, it's not considered nailed down  O0
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #44 on: 21 September 2013, 12:03:38 »
Most RPGs I played in operated under two simple rules for looting: Rule 1- take everything that isn't nailed down.  Rule 2- nails are worth money too...
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #45 on: 22 September 2013, 11:21:35 »
Party faced by solid adamantine door? Cut off the hinges, adamant is worth a lot of money....
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #46 on: 23 September 2013, 18:44:43 »
Note to self never let Sartris use infantry or assassins in any way

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #47 on: 24 September 2013, 08:23:38 »
Do the characters have to be ones we played?

I've read quite a few interesting stories in my time, as well as playing alongside some characters (on a scale of 1-10, with 1 being minimum human and 10 being cosmic force, we had a fighting skill 10/intelligence 1 character).
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #48 on: 26 October 2013, 20:00:35 »
My favorite was my tech priest from Rogue Trader. Mechadentrites, Servo Harness, Sub-Dermal Plating galore. I had better piloting rolls than my pilot via hooking into the control conduits and using tech rolls to steer our skiff.

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #49 on: 03 November 2013, 20:17:39 »
Lets see...

D&D - AD&D
Half-Elf Necromancer with seveal " pets ".
Half-Dragon/Half-Yuan-Ti Sellsword with half-plate Dragon armor and 2-Hander Bonesword.

Rifts
Amphibian Mystic-Mage with Bio-Wizardy and Magic Tattoos using Blue Elemental and Card Magics. Had 3 Major Tattoos and Dragons Breath, Bone Blades ( 2 per arm ) and maxed M.D.C. natural armor. She didn't wear anyting except a Furry Beetle poncho and an old pre- Rift USMC web belt. ( 1 MDC, 2 pouches and a center canteen. Carried 3 packs of cheap playing cards. )

But my most favorite chara has to be :

Steve Hammer, Full Robotic Cyborg, custom Marauder-type, Glitter Boy Pilot and CO of TekBoyz, an all cyborg merc unit. Piloting a Glitter Boy, Plasma Cannon from Rifts:Japan and a built-in silvered-Vibrosword from Rifts:Triax. The other units were a pair of Russian cyborgs piloting SAMAS's found in an abandoned pre-Rift Alaskaian (sp?) USArmy base. An odd couple: Ninja Borg ( male ) and a Cyber-Samurai ( female ) that got caught in a little jam against a horde of Oni demons summoned by a dragon. And several others like a ex-Triaxian Cyber-Doc cyborg " Doktor ",  cool hand " Luke ", a wanted cyborg miner from Rifts:New West and his lover, " Daisy " a CyberSlinger armed with Wilks's best in personal armaments.

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #50 on: 19 December 2013, 11:19:05 »
Just started a new SR4 character (face), quickly becoming a favourite. I poured a lot of points into unarmed combat and improvised weapon use, and to quote Black Ops 2, "The concept of morality is understood, but... irrelevant". Basically, he's capable of walking into a meeting almost unarmed and when things go south, I get to think of inventive ways to kill/disable people with everything. A couple of sessions ago, I got a really good roll and took down a bodyguard with a toothpick.  :D
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #51 on: 19 December 2013, 14:15:17 »
I have a character I made up recently (bored) for palladium (rifts) even though I haven't played a rifts campaign in years.

so I started out rolling up a dog boy, breed wolf, and got some really nuts rolls for the char stats, and then got awesome results on a couple random char tables.

if you aren't familiar, a Dog boy in rifts is a genetically reengineered canine where they were "engineered" to have human like intelligence and hands and be able to stand upright.

the colilition basically human supremists churn these "mutant animals" out like the clone troopers in star wars, so there is the whole logic issue of human supremists putting a portion of their security /military in the hands of mutant animals that they made...

anyway I rolled really insane stats, and then got the unusually large, ok and then added a roll on the mutations gone wrong (they were "experimenting" ) and got supernatural strength and endurance.  So when I got all done with said character.  "she" is a 7'7" tall 407 lb humanoid (or anthromorphic) wolf (think TMNT but a wolf not a turtle) who is so strong she can pick up ~7 tons, and walk off with ~3.5 and is potentially smarter (but not as well educated) as the people who made her.   {sarcasm} Naa don't see any potential issues here. {/sarcasm}

so I am writing up some "stories" /adventures for this char to have and having fun even though I know my writing is probably really bad and rather "munchy"

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #52 on: 22 December 2013, 01:36:26 »
A rogue Dark Eldar Incubus for an RP-heavy Inquisitor campaign, tasked with tracking down a chalice by the Farseers of Ulthwe as part of a plot to rescue the soul of Eldrad Ulthuan from the Slaanesh-corrupted Blackstone Fortress in exchange for a Soulstone (for his own soul, payment on delivery), accompanied by a lone surviving Battle Sister who (probably due entirely to her oxygen-starved mind playing tricks on her when she was rescued) has mistaken him for an avatar of the Emperor, all while being hunted by a task force led by another Dark Eldar Incubus.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #53 on: 22 December 2013, 13:28:02 »
Hey Guard~

Would you be interested of doing a Rifts: PBEM down in the off topic or RPG section? Either as a player or GM? I'd be willing to do either, but prefer to play.

Say everbody is the Squad, a CS sanctioned with a hig level NPC CO in command. Kinda like the Vanguard. Must have the book(s) to play character and all.

Something like once a week post? Twice a week...

Ideal?

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #54 on: 22 December 2013, 17:23:15 »
Hey Guard~

Would you be interested of doing a Rifts: PBEM down in the off topic or RPG section? Either as a player or GM? I'd be willing to do either, but prefer to play.

Say everbody is the Squad, a CS sanctioned with a hig level NPC CO in command. Kinda like the Vanguard. Must have the book(s) to play character and all.

Something like once a week post? Twice a week...

Ideal?

TT
I would be interested, I am not especially good at gming tho

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #55 on: 24 December 2013, 00:50:32 »
Party stopped leaving me alone with prisoners after a few incidents.

:snicker:

I played Deadlands with an established group for a while. They, honest to God, were known on the old Deadlands Mailing List (from way back in the 90s) as The Dynamite Gang. They had this disconcerting habit of resorting to explosives at what was ultimately NOT the most opportune times, like when they demolished a Mad Scientist's lab with...you guessed it, a few sticks of dynamite.

A long standing group I played Star Wars 2nd Edition with was also noted for the rather ingenious ways they handled problems. My friend played an Urban SpecForce guy who made what he dubbed a Jedi Bomb which consisted of 2 thermal detonators wired to an anti-vehicle mine. My Lorrdian Failed Jedi managed to hurl it with telekinesis at the Dark Side Adepts (who promptly grabbed itwith telekinesis to toss it back) right in time for my buddy to remote detonate the bomb. Needless to say the GameMaster was NOT happy we mowed down, in a rather grisly fashion, half a dozen budding Sith Warriors... O0

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #56 on: 24 December 2013, 10:20:27 »
:thumbsup:

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #57 on: 24 December 2013, 14:40:56 »
:snicker:

I played Deadlands with an established group for a while. They, honest to God, were known on the old Deadlands Mailing List (from way back in the 90s) as The Dynamite Gang. They had this disconcerting habit of resorting to explosives at what was ultimately NOT the most opportune times, like when they demolished a Mad Scientist's lab with...you guessed it, a few sticks of dynamite.

A long standing group I played Star Wars 2nd Edition with was also noted for the rather ingenious ways they handled problems. My friend played an Urban SpecForce guy who made what he dubbed a Jedi Bomb which consisted of 2 thermal detonators wired to an anti-vehicle mine. My Lorrdian Failed Jedi managed to hurl it with telekinesis at the Dark Side Adepts (who promptly grabbed itwith telekinesis to toss it back) right in time for my buddy to remote detonate the bomb. Needless to say the GameMaster was NOT happy we mowed down, in a rather grisly fashion, half a dozen budding Sith Warriors... O0
that makes me think of this encounter in the last star wars game I was in, I was playing a jedi char that in an attempt to meditate and gain insights accidentally called up a force spirit (former dark sider) who is acting as a mentor but attempting to corrupt my char (old weg d6 version) my jedi char has managed to craft a lightsaber "yay".  anyway we are a mostly good group and found a way to rapidly acquire a bunch of money.  first we smuggled a few thousand liters of water onto tatooine and sold it to the market (the people who control the water market (such as jabba )didn't care for that as it caused them a couple months of reduced profits.  then we managed to get a lead on and pick up a load of tabania gas we proceeded to unload at kuat yards for a tidy profit.  anyway in an attempt to atone from my "waking up" the dark side spirit we raided this space platform where we ran into a dark sider (intended to be reoccurring villain) who upon trying to force open a vertical opening blast door fumbled his telekinesis check to keep it open, and the door slammed shut on his foot leaving just his toes visible on our side of the door.  my character took a swipe at the exposed part of his anatomy and amputated the part of the foot I could see.  I then stabbed my lightsaber through the door intending to possibly disable him further.  unfortunately my aim was better than expected and I drove my lightsaber through his heart reducing it to greasy smoke and instantly killing him.  "oops"  (the gm was somewhat irritated and it turns out my chopping up of the foot had inflicted a incapacitating (almost mortal) wound on the guy, and the stab through the door aggravated the issue inflicting what by itself would have been basically a mortal wound, as it was he was at least 3 steps off the condition monitor table meaning he wasn't just dead he was really really dead.

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #58 on: 08 January 2014, 00:52:38 »
The first time I got a hold of a 2nd ed Thief's Handbook I made a human Thug.  I named him Jack yo Jaw. 

Jack was allowed to have one weapon proficiency of his choosing, any weapon for any class, and so chose the bastard sword.  Two-handed, of course, otherwise it's just a glorified long sword that Jack would have a hard time finding a magic version of randomly in 2nd ed.  This choice weapon was said to be for purposes of intimidation, as it was explained in the Thug kit fluff.  Thing is, Jack never got to intimidate any NPC successfully, though he only got to try it on a couple of NPCs at random taverns, and both times spawned brawls, the kind that invariably end in fire being set somehow (usually a fireball, but sometimes burning hands, thank you meddling mages).  He also used to hang out with dwarves, and one in particular (ran by a friend) who ate "seed cake", and would profess his love for the confection as a battle cry.   

Jack - or yo as he often liked to be called - died at level 8 amid what was... shady circumstances.  I felt entitled to say he did not die, but put him in the folder to sit with the other fallen.  Jack yo Jaw lived by the sword, but died by a Gem of Disintegration.  It was enough thuggery for me.  It was time for a fighter, anyways, because that's all he had become, a kind of sucky fighter who could also climb stuff pretty good, and hide decent.   

(Yes, this was very juvenile, but I was still 14 at the time, and all I wanted to do was hurry up and make a thief with the new handbook  ;D )
« Last Edit: 08 January 2014, 17:53:23 by rebs »
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #59 on: 23 January 2014, 21:15:11 »
You say that like that's unusual. And remember, if it can be pried loose, it's not considered nailed down  O0

Well, our party wasn't the greatest scavengers for whatever reason.  I made it a point to take any and everything while some of the other party members tended to not want puss-soaked shirts, boots, and what not.  Sure they'd try to get weapons, money and food and what not, but I'd take anything.

Brooklyn Red Legs, haha, never heard of them (I came into the Deadland games when the GM, who apparently did some work with the creators of the game or something) switch from our MW2nd/3rd hybrid game.  We had group cohesion problems as our characters were so weird/out there it was hard to get everyone moving at once.  There were quite a few moments that still stick out.  My poor character just wasn't that smart; poor draw on character creation  :D


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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #60 on: 23 January 2014, 22:39:05 »
Hows your Dog Boy comming long Guard?

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #61 on: 24 January 2014, 01:45:25 »
well I got the dog boys stats all worked out bear in mind they are rather "crazy" due to my dice being really "hot" when I was rolling up her stats.

rifts (palladium)
IQ 28 (+14% to skills)
ME 20 +3 save vs psionic attacks and insanity
MA 15 no bonus
PS 46 supernatural +29 bonus on sdc attacks melee damage, 1d6x10 (+29) sdc restrained punch, 6d6 MDC full strength punch, 2d4x10 MDC on a power punch.
PP 29 +7 to strike, parry or dodge in hand to hand combat
PE 44 supernatural
PB 26 80% bonus to charm or impress
SPD 74 /5 can run at ~ 50.4545 mph, dig at a speed of 5 (about 3.5mph)

as far as my "story" goes after she graduated from the training program (with some watch and monitor notes due to "borderline aggression/submission issues" (she is a wolf and has to think about submitting to officers that she doesn't respect) she did some standard garrison duty type stuff then got assigned to a patrol that headed east and ran into a Splugorth major raid where both sides were decimated, She was knocked unconscious and then stepped on by a robot vehicle, basically crushing her armor and the survivors thought it had broken her neck so they gave her "mercy" (coalition thought is dog boys are pretty disposable, not worth trying to haul her back for treatment) what no one had really realized was due to her supernatural stats she was a minor mdc being (MDC equal to combined sdc and HP or 222 MDC in her case) so she woke up a few hours later and scavenged some replacement gear from the wreckage of the battle, a plasma sword (atlantis pg 152) 2d6 mdc per strike, 4d6 mdc per blast, a strange necklace (talisman of armor off a blind warrior woman) a suit of CA6-EX armor minus helmet, a CTT-P40, a C-29 hellfire and a C-20 laser pistol. 
When she tried to report back the Coalition group insisted she was confirmed dead, and must be an infiltrator, so she split while she tried to figure out what to do next, and accidently went through a rift.  Next thing she knew she was on a different planet in some woods, she climbed a tree and spotted a city on a plateau, across a plain  she headed toward the city, but couldn't understand anyone once she got there.  Someone had a protocol (translator droid) and after discovering she didn't have any of their money she started taking odd jobs to earn some, clean up some pests, (lucked out and someone wanted the things for a display (zoo exibit) bodyguard work, where someone tried to stab her and she shot another assassin (turning him to red mist ) blowing a hole through him and damaging the wall behind him, doing "grunt warehouse work" etc.  this went on for a month or two and then there was a "trade federation blockade" of the planet, shortly after that there was a bunch of troops landed, so she took a job escorting some people out of the city, during the various events runs etc she ended up taking out around 40-50 battledroids, a few destroyer droids etc and looted most of the battle droids blasters well she was not real impressed with the blasters but she had noted they were kind of valuable, so "loot /credits" after she finally left the city she followed some people into a camp (snuck up on the guard post unintentionally) and traded in all the droid blaster rifles, for a generator to recharge eclips she had drained,
After a couple days she sensed a "supernatural" presence and tracked it down, it turned out to be a "Jedi" and when they found out she was only ~5 years old well ... so she met and talked to this kid named "Anakin Skywalker", they talked about pod racing, and hover cycles, she showed him a few basic throws, and a couple days later they assaulted the city to take it back from the trade federation, Sara did some things and captured a trade federation guy and his droid, etc.  when everything calmed down she went to Corescant with the jedi, where she spent about 3 years at the jedi temple training
 (got 2nd level and shifted to a jedi occ) they accepted her because she was actually about 4-5 years younger than Anakin (she was 5 when they met, and Anakin is 9 in episode 1) but Sara (my dog boy) advanced through some aspects of jedi training really quickly, due to her being in some ways a child, and other ways an adult plus she has already completed a military academy course equivalent (aprox age 2-4 or 5 years of age)

where I stopped writing she hasn't quite graduated to padawan (assigned to a master) but she is close (I figured she went through most of the youngling, and other training in about 3-4 years because what no one (in star wars) really got was that when she was 5 she was actually the equivalent of being a ~17-19 year old human in maturity
« Last Edit: 24 January 2014, 01:48:16 by guardiandashi »

Brooklyn Red Leg

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #62 on: 26 January 2014, 08:53:50 »
Brooklyn Red Legs, haha, never heard of them (I came into the Deadland games when the GM, who apparently did some work with the creators of the game or something) switch from our MW2nd/3rd hybrid game.  We had group cohesion problems as our characters were so weird/out there it was hard to get everyone moving at once.  There were quite a few moments that still stick out.  My poor character just wasn't that smart; poor draw on character creation  :D

Heh, yea, I played a Huckster for a while and damned near died more than once due to bad draws. Hexarcana, IIRC, made the rules more friendly which made that Huckster of mine more deadly and less apt to explodifying myself. ;D Then, of course, the revised version of Deadlands came along....

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #63 on: 31 January 2014, 22:52:57 »
So in other words, a Dog Boy Jedi...

TT
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TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #64 on: 30 April 2014, 23:58:07 »
About ten years ago I had a D&D GM that decided to let the group run rampant when it came to character creation just for fun. Hoooooo boy...

I ended up with a character that's seen her way through multiple RP systems: Bradley.

She started out as an Iron Golem (all pros and cons included) in D&D v3.0. Though...she was a more reasonable nine feet tall...and had a chest, if you catch my drift. She was tons of fun to play: she wielded a two-handed war maul and a lance, which she used to spear a man through the chest with from fifty feet. The war maul got defeated by the town guild house door AND the guildmaster's desk (crit fails ftw) She also may or may not have been the sole reason that the local guild house collapsed from internal structural damage...

Fast-forward four years: Bradley has gone from  D&D to TriStat/BeSm and become a much deeper character. I dropped some of the perks of being a Golem, such as the immunity to emotional effect, instead making her much more sensitive to emotion since my story was that she had been the first successful soul bound to armor that retained sentience and was thus plagued by periodic nightmares of her former life, though she never knew it. I also made her able to use electric magic and at one point, she killed a freaking demi-god using her 'rage bolt'. Eventually she became a Wyvern Knight, married a guy named Jiro The Braggart and went looking for clues to her past. A bit cliche, but still, I loved the hell out of her and wish I could play her again; I still have her TriStat character sheets. :)
« Last Edit: 01 May 2014, 09:32:18 by Nekoryu »
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Torn between a few, so I'll note two.

Star Wars: 
Jake, a ridiculously specialized B-Wing pilot with zero Force abilities, surrounded by aspiring Jedi.  Famous for the "Don't follow me" tag line, used right before doing something crazy in his B-Wing, like charging a Star Destroyer alone (think skin dancing from Babylon 5).  Due to me misunderstanding some details on droids, Jake frequently let his MSE droid perform Astrogation calculations.  This ended up with me nearly disappearing in hyperspace a few times, arriving at a destination before I had left the previous one, bouncing off of a hidden world (that messed with the plot line something fierce), etc.  Fun times.

Chivalry and Sorcery:
Draconian Lord.  Teamed up with a Ninja.  Yeah.  We both had to be effectively shipwrecked to meet in the first place.  Odd, but it worked.  Notable for providing years of hilarity and epic stories. 

All of it started when when encountered a lizard man riding a giant tortoise in the woods.  The lizard man saw me and said in mangled Draconian: "You, god?"  A brief, motionless glance at the other PC later, I reply: "Yes.  Take me to my people."  GM does a double-take, facepalms and "Oh ****!"

A few games later I'm a living god, with a ninja demi-god companion.  I teach a legion of lizardmen metallurgy, magic, and math.  Hilarity ensues.  My character survived two wars (one against humans, another against undead), two crusades (one by proving he wasn't a demon, no less!), and several epic battles.  He one-shotted a Wyvern (dice loved me that day), wielded a legendary arbalest (he was strong enough to ****** it manually), was prone to ripping peoples limbs off, and once steered an F5 tornado through a city in the process of invading/ransacking it.

Sadly it all came to an end when the ninja took an unlocky hit and died.  All due to a misunderstanding my a good-two-shoes king.  Won't go into the details, but I ended up becoming a half-demon, raising my comrade as a full-fledged demon, and going on a rampage of vengeance.  The campaign ended as I physically tore said king to pieces.

Can we list favorite GM-ing character of all time?  If so:

Heroes Unlimited:
Mr Dark - An evil psychic character who played the PC group against a supervillain group in a "plans within plans" kind of way.  He had a habit of following one of the female PC's around while astrally projected, just to mess with her.  A different PC made the mistake of letting me define missing pieces of his back story - perfect way to end up an psychically brainwashed, unwitting mole for Mr. Dark.  He fed another PC information in the form of implanted dreams/nightmares. 

The best moment to play him came when a PC (dream/nightmare one) realized that Mr. Dark had revealed the entire supervillain group's plot to him in the second game session, which the PC had instantly discarded as lies from an evil character.  After 8 months of weekly gaming, everything fell into place.  The PC, who never swears, broke into a cussing fit when he finally put 2 + 2 together.  The look on the rest of the PC's faces was priceless.

truetanker

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My BT group wanted more fun so I " ran " a CS Glitterboy / CS SAMAS squad with some CS Deadboy Platoons supporting a pair of armed Mark V APCs.

Done it in BT mode, 4x Hunchback with " silver " Ferro-Lamellor: Clantech MPL each arm and a Clan Gauss. VTOL BA with AP Gauss and 2-shot SRM with infernos. Clantech Infantry Armor with Mauser IIC / Bearhunter weapons. Straight up made the Mark V's into Heimdall C's with Stronghold Gun Trailers.

I so really wanted to make a Tonbo Deathhead transport.... but stoped short.

TT
[edit] Update: I didn't want to post again, so I'm reposting here.

My group loved the Rifts crossover and asked for more.

Any ideas I could use to represent? Thinking Protos for Gargoyles and Ultra-heavy Protos for the Lords. UAR-1 Enforcer as the Atlas and maybe the C-003 Spider Walker as the Scorpion?

Thoughts?

TT
« Last Edit: 20 May 2014, 19:10:25 by truetanker »
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MoneyLovinOgre4Hire

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #67 on: 24 August 2014, 00:42:39 »
I just remembered an old favorite of mine in a 2nd Edition D&D game.

Human Wild Mage.  I don't even remember the character's actual name anymore, but that isn't all that surprising since he never got called it: by the third session he'd earned the nickname of Friendly Fire.
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Nav_Alpha

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #68 on: 24 August 2014, 02:01:40 »
I just remembered an old favorite of mine in a 2nd Edition D&D game.

Human Wild Mage.  I don't even remember the character's actual name anymore, but that isn't all that surprising since he never got called it: by the third session he'd earned the nickname of Friendly Fire.

Played in a game that had a similar incident - one guy was playing an elven ranger who specialised in bows and had his ranged combat maxed out the wazoo
First role, shot into melee - and managed to miss, striking my Cleric for something like 20 odd points of damage.
The elf player had been bragging all night about his amazingly skills.
I look with utter disdain at him "nice work special ops!"

Special ops was his nickname from that point on...


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guardiandashi

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #69 on: 24 August 2014, 10:10:59 »
Played in a game that had a similar incident - one guy was playing an elven ranger who specialised in bows and had his ranged combat maxed out the wazoo
First role, shot into melee - and managed to miss, striking my Cleric for something like 20 odd points of damage.
The elf player had been bragging all night about his amazingly skills.
I look with utter disdain at him "nice work special ops!"

Special ops was his nickname from that point on...
heh that reminds me of a really evil "friendly fire" incident that happened in one of our games years ago. 

ok the gm was running rifts/palladium system and loved making "super tech" weapons and stuff.

one of the chars had managed to pick up a "Hellstorm 389 suit" it had a "ping pong ball from hell gun" it fires a ping pong ball sized antimatter round, that you roll like 2d6 and that equals the number of d6X10 mdc it does to a 20ft plus some variable based on the dice done radius. so the char fires the gun, just as this mutant gator thing jumped up out of a manhole 2 feet in front of him.. I can't remember if it was a tpk or not but if anyone survived it was barely, and the "friendly fire blast" was basically maximum possible damage

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #70 on: 24 August 2014, 12:24:59 »
Played in a game that had a similar incident

It wasn't an incident so much as a running gag in the party that Friendly tended to always get either "Spell strikes everyone in a 30 ft radius of caster" or "Fireball on caster" as a wild surge result.  Magic items that provided resistance to fire, lightning, and cold damage or magic resistance were very popular in that campaign, though the GM was using the Easy Resurrection rules (no level loss and it was cheap to get the spell cast).
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #71 on: 24 August 2014, 22:35:25 »
Saw this and had to contribute.

Sir Erik Longspear, 2nd Ed. D&D, 9th level Cavalier. Erik never lost the 'I'll save you, fair damsel!"- attitude.  He went through a lot of heavy warhorses, though.  Eventually I spent a bit of gold to breed horses, then invested in other stuff.

He finally got rich enough to retire, was made a Baron, and I pulled a fast one on the DM.  I studied some geology books and described my new territory over THREE PAGES of handwritten notes as an island with a massive waterfall on one side and an impassable set of rapids on the other with a medium-sized lake in front if it.

Naturally the DM just said OK, thence proceeded to have Orks, goblins, and every thing else he could think of come at me; I put bounties on the creatures, convinced the Duke to send out some Rangers to help, and - here's the kicker - 'discovered' the massive empty cavern under the waterfall.  I traded the cavern to the dwarves, used humans to run the pwater transport to and from civilization, and elves to clear the forests.  Eventually the Dwarves and Gnomes made a huge manufacturing complex using the falls to power huge hammers and bellows.  (Think the latest Hobbit movie.)

And then- the piece de resistance!

The Spelljammer boxed set came out.  (I had been foaming at the mouth for it for months!)  By the end of the first week, I was hiring wizards to create fireworks displays, and finally an encounter roll went my way.  Moored behind the falls, an Elven Imperial Navy ship stayed as my guest for a week, making contact with the local Elves.

The DM told me I couldn't play him anymore!  He became a NPC, providing money and equipment to new adventurer bands, telling people about the good old days at the drop of anything resembling a cue.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #72 on: 25 August 2014, 23:49:42 »
I ran into a Rifts GM at Gencon and was describing to him " Angel " my personal Rifts chara, the Amphib mystic-mage w/ bio-tech and magic tats. And he said a new ruling was made that you lose the tats if you get bio-tech. Didn't have time to talk to Kevin on Friday as they were closing but on Sat. I made a bee-line to only find out Kevin wasn't going to be there until much later. Being caught up in the 'Con moment, I lost track of time and completely forgot about the subject.

Now I have to track down and see if this " rumor " is true.  Guard? Have you heard about this or was he BSin' me? I sent an e-mail to Kevin via Palladium website. So far no response.

TT
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #73 on: 26 August 2014, 01:22:01 »
Mutants and Masterminds character, Lightstrobe. A disillusioned former teen hero who wore a bathrobe over his costume. He kept fighting crime just to meet the requirements of his contract but when the A-list heroes of the setting went missing, he had to sigh, tie up his bathrobe, and mentor the remaining new heroes. He had teleportation abilities, remote senses, and exceptional fighting skills. Most of those fighting skills were used one-handed, as he'd also developed the ability to conjure mugs of coffee.

Savnege was an Eclipse Caste Solar Exalted mercenary leader. As part of the band of PCs, he had to convince an assembly of powerful leaders to join a larger force for the greater good. A member of their society, Lord Vosnick, had been found dead outside of their lands, and we mistakenly assumed he was a respected emissary. Being a social character, Savnege made an impassioned impromptu speech before the assembly, invoking the name of the deceased and their presumed respect for him to sway them to our cause. At that point, the leader rose and awkwardly informed us that Vosnick had been a known isolationist who had lived out an unrelated exile. With nary a moment of introspection, Savnege pivoted and declared, "Then he was a fool!" and continued lobbying the audience by tossing the deceased under a bus. It didn't get us their immediate support, but it lead to a side quest that got us there. Playing a social prodigy, deal maker, and merchant of death in Exalted's super kung-fu anime setting was a great deal of fun.
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #74 on: 11 September 2014, 14:34:52 »
It wasn't an incident so much as a running gag in the party that Friendly tended to always get either "Spell strikes everyone in a 30 ft radius of caster" or "Fireball on caster" as a wild surge result.  Magic items that provided resistance to fire, lightning, and cold damage or magic resistance were very popular in that campaign, though the GM was using the Easy Resurrection rules (no level loss and it was cheap to get the spell cast).

Unknown to you or your character, some long-lost cousin of his was in our Forgotten Realms adventuring party.  He was simply referred to as "The Wild Mage" or "Wild Thang" or "Wild Wild One" and other things like that.  He saved us one round, killed half the party the next in the dungeons under Waterdeep in the penultimate moments, forcing new characters to somehow be brought in deep in the depths, but hey, it's cool  O0 

Wild Thang had a brother, who was a fighter ran by the player's brother, who was really random fighter number 2, but morphed into a sibling for whatever reasons, and we were all lowish level, so who cares, it wasn't a very long campaign. 

In one room set with an elaborate feast on a table ealier in the adventures in the first few levels of the dungeon, Brother Rando decided to "jump onto the table and boldly survey the room for treasure".  Exact quote, unfortunately.  A poisoned iron spike killed him instantly from above, iirc.    The DM could not believe one of us actually died because of this trap that can only kill if someone jumped onto the table.  The feast was perfectly edible and nourishing and magically reappeared every day.  It still cracks me up.
« Last Edit: 11 September 2014, 16:32:54 by rebs »
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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #75 on: 12 September 2014, 20:42:55 »
Basil "The Geek" was an AD&D character who started out his adventures a nerd in early 80's New England when he and some friends got ahold of gods map of the multiverse (the map from time bandits). Sickly and small of frame, yet quick of whit, he managed to become quite the charlatan, con artist and thief, and much later the 1st ed version of the Bard with a wizardly twist rather than druid.

After a long history of multiplanar adventures he finally settled down in Waterdeep running a China Town like ghetto of Shou Lung, Wa and other refugees he saved from a nasty fate.   

Caedis Animus

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #76 on: 11 November 2014, 22:29:44 »
Back when I used to play D&D a lot, I had a character I dubbed "Arashi" (As my furry persona's name used to 'Arashi'). In any case, he epitomized the type of ranger I usually play as in D&D; Close combat, dual weapons. However, even starting at level 5, I had more health than both of our group's other tanks combined, and also moved faster than both of them. This coupled with my ability to deal the most damage on any one enemy (Not counting AoE spells) made me the unsung hero of the party. Kind of funny, though; Apparently, my character was as uncharismatic as I am, with his Charisma the only single-digit stat that he had (At a pathetic 6, compared to his next lowest stat, Wisdom, at a 12). Lumping that on top of what was problably my favorite sword of all time that our DM made (A class-locked longsword that bestowed a permanent Barbarian Rage with no downsides), and a penchant for throwing the shortsword at everyone, made that character a favorite.

Oh, and he also shared a bit of... "Time" with a bathtub demon  :-[ Problably the least fun I've had involving failing multiple strength checks...
« Last Edit: 11 November 2014, 22:31:32 by Caedis_Animus »

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #77 on: 21 November 2014, 16:41:35 »
My first character was D&D Basic elf named Quester. I was in 2nd grade. My first mistake was to attack the Keep on the Borderlands.  He died a lot, but my older brother(DM) said it was " OK, he can come back from the dead"!!

Then we played Gang Busters. I named my gang after the song "I drink alone". Buddy Wiser on the tommy gun, Jimmy Bean my safe cracker, and Old Granddad the getaway driver.  I think I was in 4th grade, did not know what those names were for. My brother did!!!!

The first game I bought myself was BattleTech in 1989.
« Last Edit: 21 November 2014, 16:52:33 by Jacob01 »

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #78 on: 09 January 2015, 15:33:06 »
I run a system like that Nekoryu. It works really well and runs on common sense. Of course I also make sure I pick players who won't take the Mick out of the system as an uber powerful person alongside a more mundane completely throws the game out.
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Now that i think of it, i havent actually played in a tabletop game yet.i just became the designated DM when i got into it, and it has stuck. I cant trust my group to run a decent game, see the Stupid players thread for why.
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PurpleDragon

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hmmmmm     so many to choose from.

I think it must have been the serenity RPG ship captain....   no.


It had to be the Shadowrun bald eagle shapeshifter magician built on 850 karma pts,...   no.


Let's see now,   The AD&D dwarven cleric/fighter wearing the girdle of fire giant strength,...  no. 


My RIFTS technophobic Bishomon fighting monk that had a demon killing staff and called everything not human a oni,...   no. 


My WOD Highlander-type character that was part of the GMs experiment of doing a supers/space game using that system,...   nope. 


OK.  It was Wayne Liles.   My in battletech universe mercenary commander that was a character as close to me as I could get at the time I created him except he was a mechwarrior and a merc commander.  That has to be my favorite.  Of course, the name was changed to protect the innocent.   What?   Why are you laughing?   I am innocent!   At least of some of the things I'm accused of anyway.   LOL
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Billy Halfbeard, of the Goats, Gnomethief extraordinaire.

Got a new chara for a AD&D 2nd ed. game. Scores : 12,14,14,11,9,10 in that order.

So far he's made 100 gold coins from " Acquisitions ". I'm running him as a Ferengi-like, but with a touch of child-like behavior.

" What do you mean I can't have it? ", " It's not for sale? " and my favorite so far, " That looks heavy, can I carry it for you? ". If told no, " Why not? " stammering of course.

TT
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rebs

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Now that i think of it, i havent actually played in a tabletop game yet.i just became the designated DM when i got into it, and it has stuck. I cant trust my group to run a decent game, see the Stupid players thread for why.

You can tell us about any favorite PC, or NPC that you ran. 

I'm not limiting anyone to a character they ran.  That's the main focus,   but not the boundary.  It would cut out to many funny stories before they could be told here.  For posterity.  ;D
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Update:

Billy Halfbeard has made a new friend, a Halfling female Barbarian. Who happens to think his beard is cute. Another player created Aluna and she got thru life with her strength and boldness. Billy went out of his way to protect her from a Drow attack one night and well Aluna saw something in him. Billy is still not so sure what to make of this, yet. So far he is treating this as a minor nuisance. But having a three foot girlfriend who can benchpress close to 300 lbs is no joke.

TT
« Last Edit: 11 July 2015, 19:41:41 by truetanker »
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Oh, for NPCs, gotta love Mung, the Meatpie selling Half Orc. He was from an old dungeon magazine adventure called Urban Decay (Great starter adventure), and I just took the ball and ran with it. Until my players killed him....... He was a nice, jovial and helpful guy with a thick Glasgow accent, whose only mistake was selling a meat pie to a druid without the druid knowing.
I need to do more online dnd.
« Last Edit: 11 July 2015, 19:58:41 by Perigrin »
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just noticed this again.. my "favorite" practical joke char was a d&d 3rd edition "monster" char... started out as a hatchling gold dragon...

so since I was doing the whole practical joker thing a bit, she had some really odd ideas of what constituted treasure for her. (quite smart but not very educated... hey she's a baby) so one thing after another happens and she /they fight some hill giants, and one of them hits her in the tail with a club she got ticked and killed him then bit the club (because it bit her in the tail and it hurt.) as she was searching the bodies she found several boulders in their sacks (throwing stones for the giants) so of course she examines them and finds one that is pretty round, and starts playing with it and doing balance exercises (more or less) and is pretty much rolling up and down the halls and tunnels of the dungeon on a ~2-3 foot diameter rock like a dog or other animal doing the balance on the ball games..  apparently she also scared off several encounters from the rumble grind grind noises it was making...

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My favorite joke character was definitely of the lethal kind.

I don't remember the character's name anymore, but that doesn't really matter because nobody, including me, actually called him by it.

It was a 2nd Edition Planescape game, and he was a Xaosect Wild Mage.  Everybody called him Friendly Fire because of how often I got wild surges that caused my spells to hit the party.  Also, the GM had a few custom wild surge tables that he'd sometimes break out for extra hilarity.  Never did find out what all of them did, but I do know that one of them was "target is hit by a train."

And then there was his favorite spell, which was a custom spell: Irresistible Debilitating Wedgie of Doom.  Target is automatically struck with a brutal wedgie, which renders them slowed and causes them to take 2D6 damage per round, no saving throw.  Damage is increased by 1D6 if they're wearing chain armor or 2D6 if they're wearing plate.  Target does not need to be wearing pants or even to have an identifiable backside for this spell.
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Three for me.

My first character was Medron Pryde in a BattleTech campaign.  Ended up being the leader of a new merc unit in my high school role playing club.  Fun times.  Then I took the same character and played him in a decent-running campaign on Solaris.  Funnest moment was infiltrating a noble household.  Took out first guard, grabbed his radio, and spent the rest of the infiltration using the radio to first disinformation the HECK out of the defenders, and then taunt them when they finally figured out I was jawjacking them.  The half of the guard team still alive that is.  Fun times...  That campaign fell apart in the end, as most do.  When I went online and started doing stuff with BattleTech, I chose that name for my handle and the rest is history...  And the really funny thing?  I own a house now, and I rent out a couple bedrooms to other people.  I have found out over the last year that one of my tenants is the son of the GM who ran the Solaris campaign.  What a small, small world we live in...:)

Second character (name unremembered by me) was a Phoenix Clan Human/WaterSpirit Shujenga in Rykugen, the D&D 3rd Edition Oriental-themed game.  A Shujenja is a priest who can use swords.  Mine...well...I went for two characteristics...three actually.  One is that he took his peacekeeping duties as a Shujenga very seriously.  To the point that he stepped in front of the party to talk down attackers every chance he got...and he had the charisma, diplomacy, and fast talking stats to pull it off most of the time...  Characteristic two was that he was a pyromaniac.  He was a half water spirit who LOVED fire and loved nothing more than setting anybody stupid enough to ignore his good effort to save their lives on fire....  The third characteristic is that he loved anything Jade.  Anything.  He would pick the 3g Jade statue over the 150 gold awesome sword when getting treasure every day of the week.  He ended up retiring with all his jewels to start a jewelry shop in the end.  Best memory was going on a deep infiltration raid and setting random buildings on fire...and then burning random clan symbols in the ground outside.  By the time his party got back to base their clan leader was shaking her head at all the inter-clan rivalries they're helped inflame into open fighting.

Third character for Rifts was named Ash Landry.  It was a name he chose for himself.  He was a dragon.  His parents died and he was all that was left.  He spent all his time shapeshifted as human to hide the fact of what he was because he didn't want ANYBODY knowing he'd lived.  His side lost after all.  His defining characteristic was the perfect white suit he always wore.  And he was very vain about it.  It made him look...maaaaahvelous.  And he loved to dance and party with all the pretty girls.  All of them.  All the time.  If anyone ever wanted to piss him off, all they had to do was mess up his suit.  Shoot him through it.  Bleed on it.  Blow it up.  Whatever.  His tagline became, after someone started something, was to look down at his suit, look up at them, and say "you...messed up my suit..."  At which time he would reach inside his suit, shapeshift his hand into the shape of a pistol, and pull out his "flame throwing dragon gun" to start the fight from his side.  Never leave human form or let anyone think he wasn't human was his rule.  Best memory was actually one of the first times he VIOLATED that rule.  Got into a fight, shapeshifted into an eagle, flew up to get a height advantage on the attacker, dove down, and shifted into a fluffy white bunny at the last second.  With claws.  And fangs.  And a really bad attitude.  The other guy had messed up his suit after all.  The fluffy white bunny of doom, complete with indignant whisker flick, became his modis operandi after that.  He took pride in choosing the most harmless looking guises to utterly shame and defeat his foes.  And he LOVED to play the fluffy white bunny of adorableness for all the pretty girls...

The scary thing is, now that I write and sell my own stuff, I see a lot of Ash Landry in my Jack of Harts stories.
« Last Edit: 12 July 2015, 21:19:35 by Medron Pryde »
Col Medron Pryde - DropShip Irregulars - Phoenix Hawk LAM - A Proud Browncoat

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Sir Chaos

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #88 on: 09 September 2015, 11:29:19 »
My favorite so far is a character from an (unfortunately rather short) PbP campaign a while back: Tessa Callahan

The character were all modern Earth teenagers who somehow got transported to a fantasy world, and transformed into half-human, half-monstrous form. It was a D&D game, the DM said each character had to take a race and possibly templates with a certain minimum total level adjustment, so somehow I ended up with a Half-Celestial Drow with 3 class levels of Sorcerer.

Tessa knew three spells, all connected to her backstory: Shield, Magic Missile and Feather Fall. Being new to the whole magical world, she also didn´t know she could do magic, and the spells would be triggered subconsciously. Which meant that, in the first combat encounter, she´d poke her rapier at the giant spider with very little effect until she got frustrated, lost her temper and yelled "Die already, you stupid critter!". Cue Magic Missile spell, and one dead giant spider.
Comment in the OOC thread: "Tessa wins the prize for Coolest Verbal Spell Component Ever."

Then there was the time when she got into an argument with one of the other characters, a Half-Dragon Barbarian with serious anger management issues. He´d get annoyed and shout at her; only, his player botched the Intimidate check, I rolled very high on the check to resist intimidation, so Tessa simply replied: "My parents are divorcing. They shout a lot better than you do."

A bit later, another character was admiring the half-dragon´s "shinies" a bit too much, he snaps at her, the other character starts crying. Tessa finally has enough of the half-dragon´s anger management issues and starts screaming at him about how fed up she is with "your stupid hoard and your stupid shinies and your stupid biggest-gorilla-in-the-monkey-house act". This time, I roll high on Intimidate (a +6 Charisma bonus does have its uses), the half-dragon´s player rolls very low on the resistance roll. So, the little slip of a 15 year old girl, weighing maybe 100 pounds while soaking wet, scares the 8 foot, 600 pound half-dragon who could (and at one point, did) pick her up with one hand, into shutting up.
"Artillery adds dignity to what would otherwise be a vulgar brawl."
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Dead Monky

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #89 on: 09 September 2015, 13:43:29 »
I have two.

The first is Elza, my character from the GURPS campaign I run in a homebrew sci-fi/fantasy world. (It's a small group so I GM and run a character.) She's the group's stylist, fashion expert, healer, and resident necromancer*. Affable and gregarious, her hobbies include clothes shopping, manicures, raising the dead, and autopsies. Always at her side is Fred, her faithful zombie slave. It's not uncommon for me to have her gussy up the rest of the group for a ball or a meeting with the Duke, rot someone's leg off with putrefying magics, reattach a severed hand, or tear an enemy's still beating heart from their chest all in the same session. She's also vain, prideful, utterly self-confident, despises children and animals, ruthlessly Darwinian in outlook, a horrifically bad cook, refuses to to housework in any but the laziest of ways, and is hilariously and hysterically terrified of fish. She's a blast to play.

My other favorite is Leo. He's the flamboyant, bisexual elf Swordmaster my girlfriend's sister plays in our EarthDawn campaign. (I know. "Flamboyant Swordmaster" is redundant. It's Leo. That's all I can say.) He will, and has, sleep with just about anyone. We actually have to keep a list of all the towns and villages he's left a bastard child, angry spouse or parent, jilted ex-lover, or the like in so we know which to avoid or disguise him in. It's a very large list. His player's stock reaction when the group meets a new NPC is, "Can Leo try seducing them?" There's been a lot of in game humor involving him leaping out windows sans pants, seducing irate ork prison guards, getting thrown out of temples for various "indiscretions," and getting the group chased out of town by angry villagers after he attempted to woo a quarter of them at the same time. I made a special magic item for him called the Hat of Pimpery. His player squeed and laughed herself to tears when the group found it.

*In the world I built, necromancers are more akin to doctors and medical researchers than their more stereotypical fantasy portrayal. Those are liches. Undead mages don't exist in my world.
« Last Edit: 09 September 2015, 13:47:54 by Dead Monky »
"Catastrophic BOOMS! are always fun." -my gf on ammo explosions.

Atlas3060

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Re: Tell Us Your Favorite RPG Character of All Time (and/or any time)
« Reply #90 on: 17 September 2015, 12:24:01 »
Mechwarrior Charles Finley, loyal servant of the Federated Suns.

Yeah I played him like Bruce Campbell's character from Burn Notice.
He wasn't even really MY character, but rather from the RPG quick start rule sheet.
One of our friends wanted to run a quick campaign, get the toes wet as it were.

So we're trying to track down someone who attempted to kill us.
The party splits up, but we all have someone with us to help out just in case.
I run down a possible suspect and tell the GM I'm going to interrogate him.

"Sure, roll for it."
I rolled 2, fumble.

Without missing a beat, at the table I mimicked a scene from the 24 television show.
Grabbing at thin air, like I have the perp by the lapels, I scream at the table "YOU, WHAT DO YOU KNOW ABOUT BLAHBLHABLAHYAYAYAYA!"
Afterwards I begin breaking down and laughing, alongside some of the others.
I did manage to salvage the character's dignity at one point though.
When we confronted one enemy we tried to tackle, I negotiated with him for information.

While doing this, my arms physically up in surrender, talking real slow and deliberate to the GM, I hear one of the players commenting how his CHA skills are better and he should be negotiating.
The GM turned and said, "Yeah but he's going a good job showing it."

Yeah to this day, if I get flustered, somebody in my group will tease me with "Quick! Interrogation check!" *Drops dice* *begins to make odd strange noises*
I hate you all, but I love you all the same.  ;D
It's not about winning or losing, no it's all about how many chapters have you added to the rule books after your crazy antics.

 

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