Indonesia, despite considerable numbers, doesn't even consider armour a combat arm but a combat support element much like artillery.
Less about Indonesia and more about a fictional country's military I'm writing up, this one struck me. General attitudes towards combat is "infantry is the core of warfare, everything else supports them" from what I understand, but what if you end up with a different mindset? Treat the tank as the descendant of the medieval armored knight, take the 'heavy cavalry' as the core of the army, and use the infantry as a support unit for the tank.
Hardware wise, I was playing in the 1970-1972 timeframe; the tanks I've been conceptually playing with are M26 Pershings as an 'older generation' primary MBT, Conquerors as the 'ultimate MBT' idea that got a moderate production run (and diesel upgrades) and still stick around in some numbers, while the Pershings are being replaced with AMX-30 style 'fast cavalry' units. I suppose that would push the development of APCs to haul the infantry around fast enough to keep up with the tank, with that mindset. The tank is the key of warfare, so you have to find a way to let the infantry keep up; same with the artillery but SPGs are at least a pleasant thing. (Nice thing about the AMX-30 is that 155mm AU-F1 arty turret)
So...outside of the obvious myopic focus on the armor, what kinds of mindset, doctrine, and whatnot would this engender in a military? I'd also say there's still an aristocracy in the country, so 'bluebloods enroll as officers and go armor' is a thing as well. How does that affect formations and such?
Meanwhile, have a video game M26 Pershing with a T99 rocket launcher set (44 4.5" rockets is gonna
hurt)