Author Topic: Task Force Emerald  (Read 4261 times)

Tegyrius

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Task Force Emerald
« on: 20 February 2017, 16:24:30 »
Born into a family of merchants (and occasional smugglers) who traded along the St. Ives border with the Federated Suns, Nicolas Sciama was never wholly devoted to Capellan ideals.  He enlisted in the CCAF to deflect the local authorities' suspicions away from his family's loyalty, only to learn that he had the makings of a rather capable MechWarrior.  He'd been an officer for a decade when his family's patriarch was knifed in a highport bar on New Year's Eve 3025, the victim of yet another fight over yet another woman (a problem endemic to the Sciama family's men).

The family business was worth millions, even split among nine grandchildren - but Nick had long ago decided he wanted nothing to do with mercantile matters.  Seeing a chance to break away from Capellan authority without harming the family - to say nothing of the opportunity to make his own name among the stars - Nick sold his share of the business to his siblings.  He leveraged a good chunk of the proceeds and his family's gray-market connections to get his hands on a new-build Kali Yama Orion, then made his way to Galatea, accompanied by two former CCAF colleagues who were as disaffected as he was.  Once on the Mercenaries' World, Nick set about recruiting to fill out the roster of a new mercenary company.

Under-funded and barely-staffed, the nascent unit's prospects didn't look good.  Two of the new recruits were Dispossessed and most of the rest were inexperienced, little more than pop-up targets.  But between the three founding Capellans and a couple of other veterans, there was enough collective skill to assemble one combat-effective lance, a second short lance of reserves, and a small training cadre to get the turtles up to speed.

The newly-christened Task Force Emerald landed a solid first contract with which to prove itself: a Marik raid on the Draconis Combine's trading and agricultural center of Asta.  The unit made planetfall at the beginning of May 3026 and spent the following three months sparring with the local defenders.  The DCMS forces, mainly light armor with a leavening of medium Mechs, were no match for the heavy hitters of Sciata's command lance.  The unit lifted from Asta in early August, counting the operation as a financial net wash but an operational success.  Task Force Emerald had been blooded and had taken the first steps toward proving itself.

Command Lance
Captain Nicolas Sciama (3/3) - Orion ON1-K Midnight Requisition
Master Sergeant Hizkaias Owor (4/4) - Warhammer WHM-6K White Tiger
Corporal Antonia Dyczkowski (5/5) - Archer ARC-2R Yi
Corporal Frederica Ramos (3/3) - Crab CRB-20 Panzerschwein

Reserve Lance
Lieutenant SG Brittaney Tung (3/4) - Vindicator VND-1R - Xiwangmu
Sergeant Filpa Thaqi (4/3) - Stalker STK-3F Collateral Damage

Training Detachment
Lieutenant JG Malia Hayne (4/4) - Shadow Hawk SHD-2H Rapier
Sergeant Liv Svartberg (6/5) - Shadow Hawk SHD-2H Duchess
Corporal Kaja Ahmed (5/6) - Commando COM-2D Ratchet
Corporal Maoi Nickols (6/6) - Firestarter FS9-H Lil' Hottie
Corporal Susana Clarke (6/7) - Hunchback HBK-4G Skye Blue

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Tegyrius

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Re: Task Force Emerald
« Reply #1 on: 20 February 2017, 16:38:50 »
With Nick somewhat established above, here's the rest of the command lance...

Master Sergeant Hizkaias Owor

An accomplished MechWarrior and staff NCO, Hizkaias Owor left a prestigious billet in the Davion Heavy Guards to pursue a vendetta against the DCMS MechWarrior who killed his brother.  The two-year hunt culminated in a vicious duel that ended with the Kurita pilot immolated and Hizkaias' Griffin a smoking wreck.  Hizkaias claimed his opponent's Warhammer as a prize of war.  Having burned most of his bridges when he left Davion service, he made his way to Galatea, where he spent a year repairing hhis new Mech himself before signing on with Captain Sciama.

Warhammer WHM-6K White Tiger

White Tiger is a war prize, seized by Hizkaias Owor after he clambered from the smoking ruin of his Griffin and made sure his brother's murderer was dead.  The Warhammer remains in its previous pilot's paint scheme, that of the 22nd Dieron Regulars - a deliberate challenge to any DCMS MechWarriors who want to continue the circle of fire.  Hizkaias has made noises about removing the SRM launcher to fit extra armor and heat sinks but hasn't yet taken that step.

Corporal Antonia Dyczkowski

For the last eight years, Antonia Dyvzkowski has been Nicolas Sciama's wingman on and off the battlefield.  Outside observers often assume they're lovers.  In actuality, their relationship is closest to good-natured sibling rivalry, and they're often found pursing the same woman.  Antonia is still adjusting to the loss of her left eye in a bad ejection from an exploding Trebuchet in 3024, and she compensates for poor ranged accuracy with brutal physical attacks.

Archer ARC-2R Yi

Antonia Dyczkowski's Archer sees more hand-to-hand combat than fire support missions.  The 'Mech has been in her family since the mid-2900s and saw heavy use in Liao service before Antonia took it into the mercenary trade.  Virtually every major component has been replaced at least once and the ammo feeds for the LRM launchers are probably on their last legs.

Corporal Frederica Ramos

Frederica Ramos hails from a Regulan MechWarrior house that can trace its ancestry back to the SLDF.  Just ask them - they'll tell you.  She inherited the family passions for self-promotion and history.  In the latter line, she's a skilled amateur archaeologist, spending most of her off-duty hours exploring whatever places of note her current world can offer.

Crab CRB-20 Panzerschwein

Panzerschwein is over three centuries old.  Originally built for the SLDF, it stayed in the Ramos family when Major Jonathan Ramos chose to stay in the Principality of Regulus rather than join General Kerensky's exodus.  Technological regression over the years has forced subsequent Ramos generations to downgrade its equipment to something more easily maintained in this fallen age, but its original maintenance manuals and specifications are still stored in a write-protected corner of its database.
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Tegyrius

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Re: Task Force Emerald
« Reply #2 on: 20 February 2017, 16:46:20 »
Sending in the reserves...

Lieutenant (Senior Grade) Brittaney Tung

The illegitimate daughter of a House Ijori MechWarrior and a minor Capellan noble, Brittaney Tung fought her way into the CCAF through sheer determination leavened with blackmail.  Once in the ranks, though, she earned her commission through competence and tactical acumen.  Chance or malice put her under Nicolas Sciama's command in a company that was a dumping ground for gifted but politically-unreliable personnel.  When Nick seized the opportunity to leave the CCAF, Brittaney was the first person he asked to accompany him.  She's not well-suited to the administrative duties of an XO but the two have fought together long enough to have developed a lethal synergy.  Brittaney collects knives - her quarters are decorated in edged weapons - but she's painfully incompetent with them in an actual fight.

Vindicator VND-1R - Xiwangmu

Like its pilot, Brittaney Tung's Vindicator is ex-Capellan, disreputable, and more dangerous than its appearance would lead observers to expect.  Its paint scheme is a carefully-cultivated collection of sandblasting, primer of various colors, and surface corrosion that makes for effective urban camouflage and projects a deceptive air of incompetent maintenance.

Sergeant Filpa Thaqi

Tired of being passed over for promotion because of his gender, Filpa Thaqi abandoned his native Magistracy of Canopus in 3014 and set out for the Inner Sphere.  Since then, he's gone through a succession of mercenary contracts, small fortunes, and noblemen's wives.  With no family and no permanent home, his only financial commitment is ensuring his Mech is in top condition.  After that, every spare C-bill goes toward whatever pleasure he's currently pursuing.  His interests are varied and mercurial, save for his enduring commitment to high fashion.

Stalker STK-3F Collateral Damage

Collateral Damage earned its name early in Filpa Thaqi's career, when he used its bullet-shaped fuselage as a battering ram to root out a lance of pirates that had taken shelter in an industrial complex.  The resulting chain of explosions immolated the enemy light units as well as the facility itself, leaving a smoking, battered Stalker standing amid a field of ferrocrete rubble and Wasp parts.  Ever since then, its fire control systems have been a bit... twitchy.


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Tegyrius

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Re: Task Force Emerald
« Reply #3 on: 20 February 2017, 17:07:50 »
And here's who's who in the schoolhouse:

Lieutenant (Junior Grade) Malia Hayne

Malia Hayne dismisses all inquiries into her background with a variety of well-rehearsed stories.  The company's favorite is that she's the descendant of an illegitimate branch of the Kurita family who won her Mech in a strip poker game in a bar on Solaris VII.  She's obviously from the Free Worlds League, probably Andurien by her accent, but all else is suspect.  Whatever confidences she shared with Nicolas Sciama and Brittaney Tung when she signed on, it was enough for the company's Capellan leadership to bring her on as the unit's junior officer and place her in charge of training the recruits who are more of a danger to themselves than the enemy.

Shadow Hawk SHD-2H Rapier

Allegedly, Malia Hayne won this Shadow Hawk from a medium-weight Solaris champion pilot after a long night of drinking, carousing, and gambling.  It bears an SLDF serial number and Majesty Metals production plates, but how it got from the Magistracy of Canopus to Malia's hands is anyone's guess.

Sergeant Liv Svartberg

The heiress to a minor Lyran noble title, Liv possesses a calm, collected political style that was essential to getting the newly-formed company its first contracts.  Despite her inexperience in a cockpit, Captain Sciama rewarded her with an NCO's slot - with the proviso that she has to prove herself capable of doing the job before he'll turn her loose outside an administrative role.  Liv is fine with this; she's remarked more than once that she went for mercenary employment because she couldn't stand being promoted above her competence level and getting people killed, which would likely have been her lot in the LCAF.  Liv's family holds title to several famous vineyards; naturally, she's something of a gourmet and sommelier.

Shadow Hawk SHD-2H Duchess

This Shadow Hawk hadn't seen a battlefield in a century and a half before Liv Svartberg walked it out of her family's hangar and into the mercenary trade.  The parade colors were the first thing to go, followed by the upholstered (and highly flammable) cockpit lining.  Fortunately, the Svartbergs had very capable technicians on staff... so at least the Mech's maintenance is in order.

Corporal Kaja Ahmed

Quiet, unassuming, and surgically precise with her venomous tongue, Kaja Ahmed is a promising young recon pilot.  She also offended a lengthy streak of LCAF commanders with unpalatable truths, which is why she's no longer in Lyran service.  She isn't particularly dedicated to the mercenary trade but it seems to be something she might be good at someday, and in the meantime it lets her see more of the galaxy.  Off-duty, she's often found in the company of Frederica Ramos, pursuing their shared interest in history.

Commando COM-2D Ratchet

The lightest Mech in the company, Ratchet is festooned with loops of rebar crudely tack-welded to its armor.  It makes no sense when seen in the Mech bay, but in the field, these make convenient lashing points for camouflage nets and branches from local trees - in effect, a Mech-sized ghillie suit.

Corporal Maoi Nickols

A former light helicopter pilot in the 4th Deneb Light Cavalry, Maoi Nickols earned her position as a MechWarrior after singlehandedly capturing a DCMS reconnaissance lance.  It wasn't exactly a combat victory - she caught the pilots out of their cockpits for lunch and held them at the point of her Ferret's chin-mounted minigun until reinforcements could arrive.  Still, her chain of command was impressed enough to award her one of the Kurita Mechs, an oft-repaired Firestarter.  When one of the regimental training cadre subsequently wouldn't take "no" for an answer, he wound up on the wrong end of the Mech's flamers.  Maoi's court-martial came to a screeching halt when she offered up her recordings of the deceased sergeant's attempts at sexual predation, but all involved agreed it was best that she leave Davion service.

Firestarter FS9-H Lil' Hottie

A former DCMS Mech, this Firestarter briefly became AFFS property after Maoi Nickols captured it and its lancemates.  It just as quickly left AFFS service with Maoi.  Lieutenant Hayne vetoed its original nickname, "Friendly Fire," as in poor taste even for her questionable sense of humor.

Corporal Susana Clarke

Susana Clarke is viciously apolitical, perhaps in reaction to her family's Skye separatist leanings.  Those sympathies proved their undoing in 3024, when Susana's parents and two elder brothers were imprisoned for treason.  Barely trained as a MechWarrior, she never expected to actually inherit the family's Hunchback, but a large-bore autocannon was the best available persuasion for getting herself off-world.

Hunchback HBK-4G Skye Blue

The Clarke family used this Hunchback as a vicious ambush hunter in LCAF service.  Its head and shoulders bear numerous scars and dents from being wedged into buildings during urban fighting.  At some point in its history, its hands were replaced with those from a Shadow Hawk.  This modification's tactical benefit is doubtful but it makes the Mech look like it's wearing boxing gloves.

Corporal Monty Subagja

An inexperienced MechWarrior but a capable staff NCO, Monty Subagja came to Galatea after his FWLM militia unit was effectively wiped out in an anti-pirate mission that went horribly wrong.  His family Stinger was a deathtrap, barely worth scrap value, with a malfunctioning engine and a shot-out leg.  He signed on with Captain Sciama under an admin contract, with the promise of a replacement Mech from battlefield salvage if he performed well and the company was able to spare the hardware.
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Daryk

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Re: Task Force Emerald
« Reply #4 on: 20 February 2017, 17:27:28 »
Very nice so far!  How much support staff are you looking at?  It doesn't look like any of the pilots are techs, so the StratOps requirements would have you needing 11 techs, 66 AsTechs, and 9 Admin types (including medics).

Tegyrius

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Re: Task Force Emerald
« Reply #5 on: 20 February 2017, 18:07:59 »
The Second Contract

Task Force Emerald's performance during the brief raid on Asta caught the attention of an unlikely patron: the Dragon, which had been on the receiving end of the unit's military-grade shenanigans.  Still, Captain Sciama's force had behaved with professionalism and restraint, and their willingness to ransom prisoners (including the contracting officer's nephew) no doubt helped.  As TF Emerald prepared to lift from Asta, a DCMS delegation approached under a white flag and offered a contract to supplement an imminent raid into Lyran space.  Suspicious of the Combine's motives but fearful of the consequences if he refused, Nick signed the contract - with the rest of the company in their cockpits with their reactors hot.

Thankfully, the unit's fears proved largely unfounded.  Linking up with the assault convoy en route, Task Force Emerald made planetfall on Freedom in September 3026, dropping alongside several other mercenary units and two companies of DCMS regulars.  DCMS liaisons were tight-lipped about the reasons for assaulting an agricultural world with little military industry.  They cut the mercenaries out of strategic planning entirely.  Thankfully, the assembled units were still allowed to manage their own tactics. 

The unit's initial assignment was to spearhead the capture of a mining complex a few hundred kilometers north of the planetary capital of Jefferson City.  The initial clash was brutal, with the Lyran defenders focusing fire first on Sciama's Orion, then on Owor's Warhammer.  Within the engagement's first minute, both Mechs suffered gyro hits, leaving the pilots frantically backpedaling to get out of the fire-sack the LCAF had prepared.  Dyczkowski stepped into the gap, laying down withering LRM fire that gutted two Lyran heavy tanks and likely forestalled a counter-offensive.

While the accompanying DCMS armor plunged into the complex and adjacent residential blocks, Task Force Emerald hooked around to the north, trying to keep the range open.  This drew several LCAF tanks and Mechs into the open - exposing their flanks to Tung and Thaqi's well-timed appearance on the battlefield.  The rapid loss of an enemy Griffin and Blackjack turned the battle's tide, though not before White Tiger went down with its right arm and leg melted to slag.  Worse yet, during the close-in mopping-up, an elusive laser carrier burned through Collateral Damage's rear armor, igniting a cataclysmic ammunition explosion that Thaqi barely escaped.  In a Pyrrhic victory, only two of the unit's six deployed Mechs were in immediately-repairable condition at the battle's end, with only a couple of scrapped enemy Mechs and a single captive pilot to show a return.

Throughout October and November, Task Force Emerald licked its wounds and prayed for the beleagured DCMS supply chain to deliver the parts needed to get at least a lance's worth of Mechs back into fighting trim.  Captain Sciama even considered rotating the training detachment into the line, though few of the pilots were yet ready for combat duty.  A lucky break came only a few days after Midnight Requistion and its pilot returned to operational status, when the Lyran officer who'd commanded the defenses at (and escaped from) the mining complex demanded satisfaction from Sciama.  In the end, the man found none - the opening volley of autocannon fire smashed his Zeus' sensors and a follow-up barrage shot decapitated the assault Mech.  The acquisitive hands of Dyczkowski and Clarke's machines dragged the headless Zeus clear of the field, and Sciama claimed it as salvage and awarded it to Thaqi as a replacement for his Stalker.

Skirmishes across Freedom over the following months bloodied the Lyrans further and allowed Task Force Emerald to regain its strength and confidence.  The unit salvaged two Griffins - a GRF-1N whose pilot abandoned it after losing his gyro, and a GRF-1S whose cockpit Ramos shattered at the end of a 250-meter charge from her Panzerschwein.  The former was awarded to long-suffering Dispossessed Monty Subajga, who promptly christened it Escape Route.  The latter was held in reserve against future losses.

In December, Kaja Ahmed announced a surprise pregnancy.  Under scrutiny from the command staff, the ex-LCAF pilot admitted she'd been carrying on a relationship with Kevin MacCorkill, the pilot captured in October's battle at the mining complex.  The couple married in February, immediately following Recruit Pilot MacCorkill's induction into Task Force Emerald.  While Corporal Ahmed-MacCorkill went off of combat status until her child's birth, her new husband was kept out of the fight so as not to pit him against his fellow Lyrans.

The rest of the contract saw no engagements of note.  As the assault force prepared to withdraw from Freedom, having accomplished whatever objectives their Kurita masters had intended, Captain Sciama turned his hand to recruiting.  In addition to several techs, he hired on a platoon of mercenary riflemen under Lieutenant Eddie Kemble and a platoon of disaffected Kurita jump infantry led by Lieutenant Edna Chikafuji.  Kemble's troops were assigned to base security, a duty that previously had fallen to whatever techs could identify the dangerous end of a rifle.  Meanwhile, Chikafuji's personnel began re-training for covert operations and CSAR duties.  They were joined in this by air cavalry Sergeant Rory Thornbury, the once-and-future other half of a tempestuous relationship with Maoi Nickols.

Freedom had one final gift for Task Force Emerald, though.  With Lyran opposition effectively crushed, Frederica Ramos and a stir-crazy Kaja Ahmed-MacCorkill began exploring the countryside surrounding the unit's cantonment.  Two days after the end of the Kurita contract, as the unit prepared to lift, the unit's history buffs uncovered a Star League supply bunker and breached the doors to uncover a still-functional Royal Wolverine!  Quickly organizing a salvage operation, they returned to the site with a crew of company techs and local laborers.  The hasty preparations must have leaked, though, for as technician Joy Giammarttini powered up the WVR-7H for the first time in three centuries, a trio of Lyran holdouts swept down on the site.  Using the bunker as cover, Ramos and Giammarttini surgically destroyed an enemy Griffin and Crab and sent a Blackjack limping away.

Although DCMS logistics officers tried to demand the Wolverine be handed over to them, Captain Sciama stood firm, citing the fact that the unit's contract with the Dragon had ended.  Ramos elected to stay in the cockpit of her family's Crab, leaving the Wolverine to Giammarttini, who herself came from a Dispossessed MechWarrior family.

Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

Tegyrius

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Re: Task Force Emerald
« Reply #6 on: 20 February 2017, 18:13:13 »
Very nice so far!  How much support staff are you looking at?  It doesn't look like any of the pilots are techs, so the StratOps requirements would have you needing 11 techs, 66 AsTechs, and 9 Admin types (including medics).

At the end of the Freedom contract, I've got 12 Mech Techs, 1 mechanic (the unit picked up a couple of APCs from an event and a prison break mission), and 6 permanent/dependent AsTechs.  Also a very overworked doctor who's cross-training a bunch of the infantry as medics.  The rest of the AsTech pool is filled out with faceless spear-carriers who are hired locally as needed.

(If it's not obvious, this is an Against the Bot campaign that I'm using for writing prompts as much as for the actual play value.  The mission that netted me the Royal Wolverine was a Star League Cache 1 special mission that popped for two days after the end of the contract, so I felt no shame in keeping the Mech.  I did fiddle with the mission parameters, though - as generated, it was a stock WVR-6R with no Star League tech, so I swapped it to the closest SL equivalent available before I started the mission.)
« Last Edit: 20 February 2017, 18:15:06 by Tegyrius »
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Tegyrius

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Re: Task Force Emerald
« Reply #7 on: 20 February 2017, 18:38:43 »
As Task Force Emerald prepares to lift from Freedom, the TO&E looks a little something like this:

Command Lance
Captain Nicolas Sciama (3/3) - Orion ON1-K Midnight Requisition
Master Sergeant Hizkaias Owor (4/4) - Warhammer WHM-6K White Tiger
Corporal Antonia Dyczkowski (5/4) - Archer ARC-2R Yi
Corporal Frederica Ramos (3/3) - Crab CRB-20 Panzerschwein

Alpha Lance
Lieutenant SG Brittaney Tung (3/4) - Vindicator VND-1R - Xiwangmu
Sergeant Filpa Thaqi (4/3) - Zeus ZEU-6S Collateral Damage II
Corporal Susana Clarke (4/4) - Hunchback HBK-4G Skye Blue
Recruit Kevin MacCorkill (4/5) - Griffin GRF-1S Strandhogg

Bravo Lance
Lieutenant JG Malia Hayne (4/4) - Shadow Hawk SHD-2H Rapier
Sergeant Liv Svartberg (5/3) - Shadow Hawk SHD-2H Duchess
Corporal Maoi Nickols (5/3) - Firestarter FS9-H Lil' Hottie
Corporal Monty Subagja (5/5) - Griffin GRF-1N Escape Route

Base Security Detachment
Lieutenant JG Edna Chikafuji - Jump Platoon (rifle)
Lieutenant JG Eddie Kemble - Foot Platoon (MG)
Corporal Joy Giammarttini (7/6) - Wolverine WVR-7H Gulo Gulo
(unmanned) Tracked LRM APC Thing One
(unmanned) Wheeled SRM APC Thing Two
« Last Edit: 20 February 2017, 19:52:25 by Tegyrius »
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Daryk

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Re: Task Force Emerald
« Reply #8 on: 20 February 2017, 19:49:45 »
Very cool... for your Rifle Platoon, I recommend picking up half a dozen Intek Laser rifles as secondary weapons.  For the price of a 1 point decrease in damage per squad, you'll increase their range to 3/6/9.  Inteks cost the same as generic laser rifles, and use much less energy per shot (only 2 PPS).  I look forward to more! O0

Simon Landmine

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Re: Task Force Emerald
« Reply #9 on: 20 February 2017, 20:49:44 »
Sergeant Filpa Thaqi (4/3) - Zeus ZEU-6S Collateral Damage II

I can't help wondering how many numbers Thaqi will have on the end of the name of the final Collateral Damage when he retires ...
"That's Lieutenant Faceplant to you, Corporal!"

Things that I have learnt through clicking too fast on 'Move Done' on MegaMek: Double-check the CF of the building before jumping onto it, check artillery arrival times before standing in the neighbouring hex, and don't run across your own minefield.

"Hmm, I wonder if I can turn this into a MM map."

snakespinner

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Re: Task Force Emerald
« Reply #10 on: 22 February 2017, 00:14:05 »
Nice old school unit.
Even your trainees are improving at a good rate.
Looking good. O0
I wish I could get a good grip on reality, then I would choke it.
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Tegyrius

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Re: Task Force Emerald
« Reply #11 on: 23 February 2017, 17:50:27 »
Very cool... for your Rifle Platoon, I recommend picking up half a dozen Intek Laser rifles as secondary weapons.  For the price of a 1 point decrease in damage per squad, you'll increase their range to 3/6/9.  Inteks cost the same as generic laser rifles, and use much less energy per shot (only 2 PPS).  I look forward to more! O0

Lieutenant Kemble will take that under advisement.  :)  Those guys are mostly flavor at the moment... I may deploy them in defensive missions eventually but I'd hate to have to write that many next-of-kin notification letters.

I can't help wondering how many numbers Thaqi will have on the end of the name of the final Collateral Damage when he retires ...

It's now a goal to have him in one of every assault Mech in TR3025.

Nice old school unit.
Even your trainees are improving at a good rate.
Looking good. O0

It's kind of amazing what leaving green personnel in a training unit for a solid year of play will do.  I'd almost consider that an exploit if it weren't a solo game.  As it is, it just ensures I have a good number of pilots who aren't useless.  :)

Next up, a Davion contract to hunt "pirates" on a world suspiciously close to the Capellan border...
« Last Edit: 23 February 2017, 21:23:23 by Tegyrius »
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snakespinner

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Re: Task Force Emerald
« Reply #12 on: 24 February 2017, 19:25:55 »
Pirate hunting, hopefully not a warrior house visiting. :D O0
I wish I could get a good grip on reality, then I would choke it.
Growing old is inevitable,
Growing up is optional.
Watching TrueToaster create evil genius, priceless...everything else is just sub-par.

Tegyrius

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Re: Task Force Emerald
« Reply #13 on: 24 February 2017, 20:45:30 »
This one was basically an exercise in seeing how much narrative I could squeeze out of a single solo mission.  After the first fight, the pirates routed.  After clicking through five more months without a single operation, I re-loaded from the post-combat save and gave the contract an early completion.

Following the Freedom campaign's conclusion, Task Force Emerald returned to Galatea for R&R and to fill some gaps in its TO&E.  Captain Sciama's sources came through again, this time with a Ferret recon helicopter mysteriously lacking serial numbers or traceable parts.  This became Sergeant Thornbury's new command.  While Thornbury shook out the aircraft and began training in airmobile operations with Lieutenant Chikafuji's jump troops, Lieutenant Kemble interviewed mechanics and drivers for his base security platoon's APCs, as well as a supply NCO to manage the unit's growing logistical needs.  Those of the technical staff willing to forego Galatea's pleasures in exchange for some overtime pay turned to the Mercenary Star's Mech bays, refitting Collateral Damage II to the -6T configuration and up-gunning Lil' Hottie to the Firestarter-K spec.

Following a few days of hushed negotiations, Captain Sciama and Master Sergeant Owor announced the unit would ship out in early August.  Speculation was rampant, as the company's command staff maintained tight security until the first jump.  Then, in an all-hands briefing in the DropShip's Mech bay, Sciama announced the unit's destination as Gurnet, a Federated Suns holding on the Capellan border.  The mission was pirate suppression - but the contract was with the MIIO, not the AFFS.  The Davion intelligence service suspected House Liao of sponsoring the pirates.  The company's mission was to put its accompanying liaison officers in a position to product concrete proof of Capellan interference.

Task Force Emerald made planetfall in mid-November.  Quickly establishing a secure base area, the company began reconnaissance patrols by month's end.  These were fruitless until December 11, when a trio of light Mechs ambushed Liv Svartberg during a sweep of the northern plains.  Despite Duchess suffering severe gyro damage, Svartberg prevailed, claiming three kills - and, more importantly for the mission, two prisoners.

Initially, the mood in the unit was one of predatory anticipation.  The prisoners disappeared into the clutches of the MIIO liaisons - and after a week's worth of interrogations, nothing.  The dejected intelligence officers reported no Capellan connection.  The pirates were exactly what they appeared to be, and Svartberg's rapid dispatch of half their strength led the survivors to vacate the world in short order.  Seeming as disappointed as the mercenaries, the MIIO paid out the contract's remaining balance, added a small performance bonus in the form of a pallet of advanced munitions and armor patches for Corporal Giammarttini's Royal Wolverine, and vanished.

With no pressing reason to remain on Gurnet once their New Year's hangovers dissipated, the company lifted for the heavily-garrisoned nearby world of Kittery.  Captain Sciama and his staff expected that additional Federated Suns contracts might be available - and even if not, a key world on the Capellan border would be a more welcoming stopover than a tattered agricultural planet.

The command group's collective hunch paid off.  The company barely had time to replenish its supplies and establish a leave rotation when a new contract landed on Captain Sciama's desk - again, under the MIIO.  An intelligence cell operating on the Capellan world of Algol was in trouble and needed a hard extraction, and the mercenary unit's timely arrival would allow the Federated Suns to pull its people out without weakening the local defenses by committing house troops to the mission.  Task Force Emerald shook the dirt of Kittery from its boots and lifted after only a week on-world...
Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

Daryk

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Re: Task Force Emerald
« Reply #14 on: 24 February 2017, 21:57:47 »
Sounds like you picked up that Ferret just in time... :)

Tegyrius

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Re: Task Force Emerald
« Reply #15 on: 25 February 2017, 14:00:43 »
Algol
Tikonov Commonality
Capellan Confederation
15 June 3028


Task Force Emerald has held the high ground for a week, perched on a forested ridgeline above the Union River.  The wind up here is a crisp relief from the river valley's oppressive humidity, even through the camouflage netting that shrouds Midnight Requisition.  From Nicolas Sciama's perch on the Mech's left shoulder, the scene below would be peaceful, the distant village's lights coming on in the gathering gloom.  Would be, if he didn't know some of those lights belong to Mechs of the First Ariana Fusiliers.

Three months on Algol and Nick never wants to see this world again.  He technically still has nine Mechs on their feet, but Escape Route is dragging its lame left leg behind itself with every step, Duchess is stumbling like a drunk, and Gulo Gulo's precious Lostech armor is more holes than metal.  The MIIO recon team he came here to extract is worse off, though.  They've lost a Wasp and an irreplaceable Ostscout and their remaining two Mechs are teetering on the edge of failure.  They've been on-world a year, too, and they've been remarkably tight-lipped about how they managed to avoid detection this long.

Nick got their pilots out, though, which has bought him a fair amount of goodwill from the spooks.  He smiles thinly at the night.  No one's still complaining about the expense of sending half of Chikafuji's platoon off to salvage and paramedic classes, nor about his not-even-remotely-legal acquisition of the Ferret.  Not after the newly-commissioned CSAR unit plucked those two MIIO agents off the battlefield.  Especially not after they restarted Malia Hayne's heart after cutting her out of Rapier's shredded cockpit.  That investment has definitely paid off.

"They'll hit us again tonight."

Ken Potier, the MIIO team leader, delivers the pronouncement of doom in a mild, resigned tone that's more appropriate to parental disapproval of a toddler's misbehavior.  He finishes the climb to the Orion's shoulder and hands Nick one of the two ration packs he's carrying.

"I was just thinking that," Nick admits.  He pulls the packet's heating tab, then belatedly checks the label.  "Hey, General Liao's chicken.  Are you sure this is ideologically acceptable?"

Potier snorts a laugh.  "We stole it from that warehouse last month, remember?  It's a war prize, so no one's gonna suspect me of Capellan sympathies."

"Fair enough."  Nick pulls a pair of chopsticks from the stylus pocket on his jacket's sleeve and digs into the meal.  "We can probably push them back again tonight.  They can't get much of their armor up here to soften us up, so they'll have to send in the Mechs alone."

"That sounds about right," Potier agrees.  "Dean and I will link up with Svartberg again.  Hey, you really ought to consider giving her a permanent command."

"I've got my eye on her for that already.  She's doing a better job than I expected of running the lance with Malia down."

"I noticed."  The MIIO agent nods.  "How's Hayne doing?"

Nick waggles a hand ambivalently.  "She'll probably be okay eventually?  Skull fractures are no joke but it doesn't look like there's anything permanent.  I'll still make her requalify before I put her back on the line."

"Good call."  Potier tilts his ration pack up to drain the last of the broth.  "Hey, just in case..." he trails off.  "Huh."

"Huh?"  Nick follows Potier's gaze.  "Huh."  Two new stars are rising in the south, hard pinpricks against the sunset's last swath of color.  "Hell.  They must want you worse than I thought if they're dropping reinforcements."

Potier watches the lights for a moment.  "Wrong trajectory for anything out of Algol City."  He flashes Nick a tight grin.  "I think that might be our ride."

"Well, what kept them?"  Nick makes a long arm back to the cockpit hatch coaming and grabs his commo headset.  "Midnight checking Tiger.  You up, Top?"

"Sir," replies Hizkaias Owor a moment later.

"Two droppers inbound from the south.  Either we're about to get hammered or it's our ticket off this rock.  Either way..."

"Aye, sir.  Kemble's boys to lay out the LZ, everyone else formed up around the casualties and salvage?"  The master sergeant's statement is politely inflected as a question but there's no doubt he's already decided what the captain's orders should be.

"You read my mind, Sergeant.  Let's get outta here."
Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

snakespinner

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Re: Task Force Emerald
« Reply #16 on: 25 February 2017, 17:54:02 »
Bit confusing this part.
You mentioned only 9 mechs standing but only Rapier down out of 13 mechs.
Good to see you making MIIO happy, it's always a bright idea to keep the spooks onside. O0
I wish I could get a good grip on reality, then I would choke it.
Growing old is inevitable,
Growing up is optional.
Watching TrueToaster create evil genius, priceless...everything else is just sub-par.

Tegyrius

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Re: Task Force Emerald
« Reply #17 on: 25 February 2017, 19:42:45 »
Rapier was the only one where I almost lost a pilot.  Someone around here, or possibly in one of the MegaMek/AtB threads, posted a house rule that having a CSAR asset provided a 50% chance of "saving" a dead pilot with "only" 5 wounds.  The Ferret and the jump infantry platoon currently fill that role - nine of those guys have a point or two in MedTech, thanks to spending quite a while in the training slot.

By the end of that contract, Panzerschwein was missing its entire right side and gyro, Lil' Hottie was down a leg, and something else - I want to say Skye Blue but I'd have to go back and reload the last save to be sure - was sidelined with two engine hits.  Couldn't get back to Kittery soon enough.
Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

snakespinner

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Re: Task Force Emerald
« Reply #18 on: 26 February 2017, 23:46:03 »
That makes it a lot clearer thanks. O0
I wish I could get a good grip on reality, then I would choke it.
Growing old is inevitable,
Growing up is optional.
Watching TrueToaster create evil genius, priceless...everything else is just sub-par.

Dave Talley

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Re: Task Force Emerald
« Reply #19 on: 27 February 2017, 01:24:55 »
great stuff so far
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Tegyrius

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Re: Task Force Emerald
« Reply #20 on: 05 March 2017, 14:08:13 »
After the near-disastrous extraction of the Federated Suns reconnaissance team on Algol, Task Force Emerald and its MIIO associates withdrew to New Aragon.  The mercenaries spent a month refitting and recuperating while Davion intelligence agencies digested the recon unit's findings.  In late summer, the previous MIIO contact paid off: AFFS liaisons approached Captain Sciama with a contract for what would become one of the opening salvos in the Fourth Succession War.

In October 3028, Task Force Emerald made planetfall on Warlock, a world known to all of the unit's founding Capellan MechWarriors from their prior service there.  This was no peaceful homecoming, though - the company and two other mercenary units were the reconnaisance elements of a Federated Suns invasion force.  After three months of probing enemy defenses and dodging counter-attacks, Davion house forces relieved the mercs.  Captain Sciama moved the unit to Sarna for a brief resupply before rejoining the Davion drive into Liao territory, participating in the assault on Bharat.

As the Fourth Succession War wound down in 3030, the unit's work for the AFFS likewise came to a close.  Returning to Galatea, the company found itself in need of a path forward.  Master Sergeant Hizkaias Owor chose to return to Davion service, using the unit'ss MIIO and AFFS political capital to reclaim his place in the Davion Heavy Guards.  Less expected was Lieutenant Malia Hayne's departure.  The secretive Andurien left for Solaris, but not before handing over her Shadow Hawk, Rapier, to Liv Svartberg, who'd lost her own Duchess to an ammunition explosion during the Warlock mission.  Hayne's only explanation was that she could always find a poker game to win another Mech.

In addition to reshuffling the TO&E of the core Mech company, Captain Sciama used the extended Galatea layover to flesh out his plans for an air cavalry element to the task force.  The unit added a quartet of Warrior H-7 attack helicopters, as well as two more transports.  Overall command of the aviation element fell to lead Ferret pilot Rory Thornbury, a former AFFS aviator and the on-again-off-again romantic partner of Maoi Nickols.  This move provided an armed escort and CAS capability for deployments of Lieutenant Edna Chikafuji's jump infantry platoon, as well as giving the company a farther-reaching, if fragile, reconnaissance asset.

For the following year and a half, Task Force Emerald followed its commander's latent political sympathies, working for the nascent St. Ives Compact.  A raid on Ovan targeting the local kleptocrats' holdings, allegedly in response for support of pirates operating on the St. Ives border, provided ample opportunity for the company to shake down its new assets.  It also nearly ended in disaster for the commander.  As the company and its liaison officers were falling back on their DropShips, having accomplished their goals, a counter-stroke from enraged local militias nearly broke their perimeter.  Captain Sciama was severely injured ejecting from Midnight Requisition when it became the focus of an enemy heavy lance's fire.  The remaining members of the command lance and the attack helicopter detachment prevailed, though not without incurring heavy damage of their own.

Once Captain Sciama returned to duty and replaced his command Mech, the Compact offered another contract, this time security duty on Ambergrist.  The newly-independent Duchy of Andurien conducted several raids on the world, which Task Force Emerald repelled handily.  After being relieved by Compact forces, the company prepared to lift for St. Ives - only to be delayed by the unexpected reappearance of Malia Hayne.

Speculation is rampant, but no one actually knows what Hayne discussed with Captain Sciama, nor what she said to the captive Andurien and mercenary personnel who were in the company's custody.  However, when all was said and done, she and her newly-acquired Grasshopper were back on Task Force Emerald's payroll - as were one Andurien MechWarrior and three pilots from the now-defunct Legion 88, who chose to sign on rather than be returned to Andurien space or left to fend for themselves.

Using this unexpected influx of experienced personnel and some of the company's considerable war chest, Captain Sciama expanded the unit into the beginnings of a light combined arms battalion.  At the recommendation of his council of officers and senior NCOs, he self-promoted to major.  Surprisingly, Brittaney Tung declined promotion to captain, saying she'd seen enough of Sciama's headaches to know better than to take on more than a lance command.  Instead, Liv Svartberg became the unit's XO, taking command of the newly-expanded Mech company.  Rory Thornbury received a matching promotion, less six minutes' worth of seniority, to lead the air cavalry and infantry squadron.


As of December 3031:

Task Force Headquarters Lance
Major Nicolas Sciama (3/3) - Marauder MAD-3D Legitimate Acquisition
Master Sergeant Frederica Ramos (3/3) - Crab CRB-20 Panzerschwein
Corporal Antonina Dyczkowski (4/4) - Archer ARC-2R Yi
Corporal Monty Subagjc (3/4) - Enforcer ENF-4R One More Time
Corporal Joy Giammarttini (3/3) - Wolverine II WVR-7H Gulo Gulo


Gold Company

Command Lance
Captain Liv Svartberg (3/3) - Shadow Hawk SHD-2H Rapier
Sergeant Kaja Ahmed-MacCorkill (3/3) - Commando COM-2D Ratchet
Corporal Kevin MacCorkill (4/4) - Griffin GRF-1S Strandhogg
Recruit Jennifer Huguet (3/2) - Wolverine WVR-6R

Alpha Lance
Lieutenant SG Brittaney Tung (3/4) - Vindicator VND-1R Xiwangmu
Sergeant Maoi Nickols (3/3) - Phoenix Hawk PHX-1D Even Hotter
Recruit Arlene Guerrero (4/6) - Spider SDR-5V Corazon
Recruit Violante Salazar (4/5) - Javelin JVN-10F

Bravo Lance
Lieutenant JG Malia Hayne (3/3) - Grasshopper GHR-5H Scythe
Sergeant Filpa Thaqi (4/3) - Zeus ZEU-6T Collateral Damage II
Corporal Peder Malachias (4/4) - Warhammer WHM-6K Swords and Tequila
Recruit Manabu Yfantis (3/5) - Hunchback HPK-4P Calliope


Black Squadron (air cavalry/special operations)

Cloak Flight (Captain Rory Thornbury commanding)
Ferret light scout VTOL Black Bag
Ferret light scout VTOL Black Cat
Karnov UR transport Black Project
Karnov UR transport Black Box

Dagger Flight (Master Sergeant Niko Betsch commanding)
Warrior H-7C attack helicopter Black Hammer
Warrior H-7C attack helicopter Black Sheep
Warrior H-7C attack helicopter Black Hat
Warrior H-7C attack helicopter Black Magic

Grey Platoon (Lieutenant SG Edna Chikafuni commanding)
Jump infantry (rifle)


Green Company (support and base security)

Blue Platoon (Lieutenant JG Eddie Kemble commanding)
Foot infantry (MG)

Sierra Platoon (Sergeant Kristina Garlanka commanding; subordinate to LT Kemble)
APC (tracked LRM) Thing One
APC (wheeled SRM) Thing Two
APC (hover LRM) Thing Three
APC (tracked LRM) Thing Four

Mike Platoon (Sergeant Jesse Sarino commanding; subordinate to tech NCOs)
Coolant truck 135-K Timbiqui Dark
Coolant truck (hover) Puck
Coolant truck (tracked) Tastee-Freeze
Cooland truck (tracked) Polar Express
J-27 ordnance transport Volcano


Next up, another St. Ives contract, this time going all the way to the Capellan-FWL border for a planetary assault on Frondas...
« Last Edit: 05 March 2017, 14:18:34 by Tegyrius »
Some places remain unknown because no one has gone there.  Others remain unknown because no one has come back.

 

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