The Light Gauss Rifle and the small pulse lasers tend to be among the best value added weapon for Aerospace but I almost never see it except for custom variants . In aerospace if you are the first to win initiative you can dictate range for the opening round . With the Light Gauss Rifle you can shoot at extreme range . The Small Pulse laser for the IS also can be used for point defense ( The Clan Small Pulse you cannot do so ) . Not enough games play up the strengths of Inner Sphere Weapons , just highlight the relative weaknesses . Inner Sphere gear may be in general worse than Clan but some of the weapon systems is conditionally have a better utility than Clan weapon.