Author Topic: High/low grav effects on weapon ranges/jumping  (Read 1116 times)

garhkal

  • Lieutenant Colonel
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  • Posts: 6631
High/low grav effects on weapon ranges/jumping
« on: 23 March 2017, 01:16:22 »
Does any book list what the effects of low or higher than normal gravity are on mechs which jump?  Or on balistic/missile weapons?
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.

cavingjan

  • Spelunca Custos
  • BattleTech Volunteer
  • Major
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  • Posts: 4470
    • warrenborn
Re: High/low grav effects on weapon ranges/jumping
« Reply #1 on: 24 March 2017, 11:12:34 »
TO should have it.

theagent

  • Master Sergeant
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  • Posts: 343
Re: High/low grav effects on weapon ranges/jumping
« Reply #2 on: 27 March 2017, 17:53:28 »
TO, p. 55

garhkal

  • Lieutenant Colonel
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  • Posts: 6631
Re: High/low grav effects on weapon ranges/jumping
« Reply #3 on: 28 March 2017, 01:18:54 »
Thanks!
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.

 

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