I have a lot of different projects rattling around in my head at any given time. One is a sort of reboot of the setting that, well, it's a lot to explain. Anyway one of the ideas for the setting was to remove standard jumpships and warships and instead use the primitive/retrotech jumpship rules for all interstellar needs.
As part of that, I wondered what would happen if I tried to cram canon warships into primitive jumpship hulls. The vigilant here is my first attempt. In addition to being a retrotech vessel with a depressing jump range (I'm hoping to give most of the hegemony ships a 20 light year jump range) it also incorporates a few additions that I intend to make fairly standard in the setting.
Vigilant Class Corvette (RJS)
Mass: 140,000 tons
Transit Drive: 25,200 tons
Thrust: 3/5
Fuel: 1000 tons (5000 points), 19.75 tons per burn day
Pumps: 20 tons
Control System: 350 tons
Structure: 4620 tons
Structural Integrity: 33
Jump Drive (15 light year range): 70,000 tons
Drive Integrity: 5
Jump Sail: 37 tons
Sail Integrity: 3
Heat Sinks: 203+597, 597 tons
Crew: 23 officers, 83 enlisted, 24 gunners, 979 tons
Armor: 385 tons of standard armor (308)
fwd:61 fl/fr:53 al/ar:48 Aft: 45
Equipment:
84 Armored Marines, 588
6 Fighters (bay 1, 2 doors) 900 tons
4 Small Craft (bay 3, 1 door) 800 tons
20 Escape Pods, 140 tons
20 Life Boats, 140 tons
30 meter Gravity Deck, 50 tons
Cargo: 9,112
Weapons:
5 Naval Autocannon 10s (1 fl/fr/lbs/rbs/aft) 10,000 tons
3 White Shark Launchers (1 fwd/al/ar) 360 tons
6 Large Lasers (2 lbs/rbs/aft) 30 tons
4 PPCs (al/ar) 28 tons
48 AMS (12 fwd/lbs/rbs/aft) 24 tons
Ammunition
1000 rounds Naval Autocannon ammunition, 200 tons
360 White Shark Missiles, 14,400 tons
480 rounds AMS ammunition, 40 tons